Searched refs:window (Results 51 - 75 of 388) sorted by last modified time

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/haiku/src/kits/tracker/infowindow/
H A DGeneralInfoView.cpp135 BWindow* window = new BWindow(rect, name, B_BORDERED_WINDOW_LOOK, local
141 TrackingView* trackingView = new TrackingView(window->Bounds(),
144 window->AddChild(trackingView);
146 window->Sync();
147 window->Show();
149 return window;
440 "window title"), name);
573 // Only consider this if the window is the active window.
575 // mouse is over a pop-up window
668 BInfoWindow* window = dynamic_cast<BInfoWindow*>(Window()); local
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H A DInfoWindow.cpp112 // window list is Locked by Tracker around this constructor
148 // This window accepts messages before being shown, so let's start the
165 // starting size of window
182 // wait until CalcSize thread has terminated before closing window
207 // position window appropriately based on index
216 // make sure window is visible on screen
309 // An item was dropped into the window
331 // (we don't want this window to quit when the node
388 // File panel window has closed
426 // our window itsel
506 BInfoWindow* window = static_cast<BInfoWindow*>(castToWindow); local
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/haiku/src/apps/deskbar/
H A DExpandoMenuBar.cpp264 // close window item
269 // we have a window item
294 // check if within expander bounds to expand window items
513 // add window items back
533 // add (new) window items in submenu
554 TBarWindow* window = dynamic_cast<TBarWindow*>(Window()); local
555 if (window != NULL) {
556 if (TDeskbarMenu* bemenu = window->DeskbarMenu()) {
588 that point (which might be a window item when the expander is on).
712 // Also remove window item
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H A DTeamMenuItem.cpp109 BWindow* window = menu->Window();
110 if (window == NULL)
113 BMessage* message = window->CurrentMessage();
139 window->PostMessage(&quitMessage, expando != NULL ? expando : menu);
151 window->PostMessage(&showMessage, menu);
/haiku/src/apps/people/
H A DPeopleApp.cpp271 PersonWindow* window = _FindWindow(ref); local
272 if (window != NULL)
273 window->Activate(true);
297 PersonWindow* window = new PersonWindow(fPosition, local
301 _AddAttributes(window);
303 window->SetInitialValues(message);
305 window->Show();
309 // Offset the position for the next window which will be opened and
312 BScreen screen(window);
318 return window;
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H A DPeopleApp.h49 void _AddAttributes(PersonWindow* window) const;
/haiku/src/apps/mail/
H A DMailWindow.h110 void SetOriginatingWindow(BWindow* window);
194 // Talks to tracker window that this was launched from.
H A DMailWindow.cpp808 // Ask the tracker what the next/prev file in the window is.
865 TMailWindow::SetOriginatingWindow(BWindow* window) argument
868 fOriginatingWindow = new BMessenger(window);
1229 message.AddPointer("window", this);
1256 // Not associated with a tracker window. Create a new
1273 // This is associated with a tracker window. Ask the
1274 // window to delete this entry. Do it this way if we
1287 // we have no choice but to close this window.
1289 TMailWindow* window local
1291 if (window
1601 TMailWindow* window = static_cast<TMailApp*>(be_app) local
1970 Forward(entry_ref* ref, TMailWindow* window, bool includeAttachments) argument
2175 Reply(entry_ref* ref, TMailWindow* window, uint32 type) argument
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H A DEnclosures.cpp173 TMailWindow *window = dynamic_cast<TMailWindow *>(Window()); local
174 if (window && window->Mail())
175 window->Mail()->RemoveComponent(item->Component());
H A DContent.cpp2049 BWindow *window = Window();
2055 window->DisableUpdates();
2202 window->EnableUpdates();
/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp119 of the content area of the window. */
383 /* offset the content area frame in window relative coordinate */
389 /* set window size limits */
475 /* build the UI content of the window */
895 // Note: direct window mode uses LEFT_WIDTH to calculate
956 // #pragma mark Standard window members
979 a setting. The window is locked at this point, so changing
1078 /* open the three floating window used to do live setting of
1114 MessageReceived, to inform the engine that the window
1125 /* loop through the window lis
1131 BWindow *window; local
1213 BWindow *window = GetAppWindow(B_TRANSLATE("Space color")); local
1240 BWindow *window = GetAppWindow(B_TRANSLATE("Star density")); local
1271 BWindow *window = GetAppWindow(B_TRANSLATE("Refresh rate")); local
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/haiku/src/apps/haikudepot/ui/
H A DToLatestUserUsageConditionsWindow.cpp69 // into the main vertical-group then the window tries to shrink to the
72 // checkboxes which prevents the window from reducing in size to meet the
418 UserUsageConditionsWindow* window = new UserUsageConditionsWindow( local
420 window->Show();
/haiku/src/add-ons/tracker/zipomatic/
H A DZipperThread.h27 BWindow* window);
H A DZipperThread.cpp36 ZipperThread::ZipperThread(BMessage* refsMessage, BWindow* window) argument
39 fWindowMessenger(window),
/haiku/src/kits/tracker/
H A DSelectionWindow.cpp63 SelectionWindow::SelectionWindow(BContainerWindow* window) argument
70 fParentWindow(window)
72 if (window->Feel() & kDesktopWindowFeel) {
73 // The window will not show up if we have
74 // B_FLOATING_SUBSET_WINDOW_FEEL and use it with the desktop window
146 // window when the message arrives.
185 // Position the window centered around the mouse...
H A DCountView.cpp35 // defines the status area drawn in the bottom left corner of a Tracker window
285 BContainerWindow* window = dynamic_cast<BContainerWindow*>(Window()); local
286 ThrowOnAssert(window != NULL);
288 window->Activate();
289 window->UpdateIfNeeded();
294 if (!window->TargetModel()->IsRoot()) {
297 if (entry.SetTo(window->TargetModel()->EntryRef()) == B_OK)
/haiku/src/apps/showimage/
H A DShowImageView.cpp601 // always align in the center if the bitmap is smaller than the window
868 // avoid flickering of dragged bitmap caused by drawing into the window
1143 // move image in window
1401 ShowImageWindow* window = dynamic_cast<ShowImageWindow*>(Window()); local
1402 if (window != NULL)
1403 window->BuildContextMenu(menu);
1568 // window size might have changed
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.cpp1179 if (BWindow* window = fCanvasView->Window()) {
1180 window->PostMessage(MSG_UPDATE_SHAPE_UI);
1519 if (BWindow* window = fCanvasView->Window()) {
1520 window->PostMessage(MSG_UPDATE_SHAPE_UI);
/haiku/src/apps/cortex/ValControl/
H A DValControl.cpp498 BWindow* window = Window(); local
499 if (window)
500 window->BeginViewTransaction();
508 if (window)
509 window->EndViewTransaction();
/haiku/src/apps/magnify/
H A DMagnify.cpp214 menuItem = new BMenuItem(B_TRANSLATE("Decrease window size"),
217 menuItem = new BMenuItem(B_TRANSLATE("Increase window size"),
229 UpdateInfoMenu(BMenu *menu, TWindow *window) argument
235 if (window) {
236 state = window->IsActive();
237 showGrid = window->ShowGrid();
238 infoBarIsVisible = window->InfoBarIsVisible();
239 stickCordinates = window->IsSticked();
268 menuItem = menu->FindItem(B_TRANSLATE("Decrease window size"));
271 menuItem = menu->FindItem(B_TRANSLATE("Increase window siz
1658 TWindow* window = (TWindow*)view->Window(); local
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/haiku/src/apps/launchbox/
H A DPadView.cpp169 BWindow* window = Window(); local
170 if (window == NULL)
188 BMessage* message = window->CurrentMessage();
201 // sends the window to the back
202 window->Activate(false);
206 window->Minimize(true);
209 window->Activate();
210 fDragOffset = ConvertToScreen(where) - window->Frame().LeftTop();
222 if (BWindow* window = Window()) {
224 window
237 MainWindow* window = dynamic_cast<MainWindow*>(Window()); local
314 MainWindow* window = dynamic_cast<MainWindow*>(Window()); local
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/haiku/src/apps/cortex/TransportView/
H A DTransportView.cpp905 // 19sep99: TransportWindow is currently a B_AVOID_FOCUS window; the
1238 BWindow* window = Window(); local
1239 if(window)
1240 window->BeginViewTransaction();
1423 if(window) {
1424 window->ResizeTo(targetWidth, targetHeight);
1434 if(window)
1435 window->EndViewTransaction();
/haiku/src/apps/icon-o-matic/gui/
H A DSavePanel.cpp70 BWindow* window = Window(); local
71 if (!window || !window->Lock())
74 // add this instance as BHandler to the window's looper
75 window->AddHandler(this);
144 // Make sure the smallest window won't draw the "Settings" button over
155 // Init window title
158 window->Unlock();
203 BWindow* window = Window(); local
204 if (!window || !windo
234 BWindow* window = Window(); local
288 BWindow* window = Window(); local
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/haiku/src/preferences/filetypes/
H A DApplicationTypeWindow.cpp965 BWindow* window = new TypeListWindow(NULL, local
967 window->Show();
/haiku/src/kits/interface/
H A DAlert.cpp12 //! BAlert displays a modal alert window.
138 // TODO: window loses default button on dearchive!
276 // Get the originating window, if it exists
277 BWindow* window = dynamic_cast<BWindow*>( local
283 if (window != NULL) {
296 window->UpdateIfNeeded();
299 // No window to update, so just hang out until we're done.
444 BWindow* window = local
447 BScreen screen(window);
634 // horizontally in the parent window'
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