Sourcery CodeBench Lite

ARM EABI

Sourcery CodeBench Lite 2011.09-69

Getting Started

CodeSourcery, Inc.

Version Sourcery CodeBench Lite 2011.09-69

All rights reserved.

Abstract

This guide explains how to install and build applications with Sourcery CodeBench Lite, CodeSourcery's customized and validated version of the GNU Toolchain. Sourcery CodeBench Lite includes everything you need for application development, including C and C++ compilers, assemblers, linkers, and libraries.

When you have finished reading this guide, you will know how to use Sourcery CodeBench from the command line.


Table of Contents

Preface
1. Intended Audience
2. Organization
3. Typographical Conventions
1. Quick Start
1.1. Installation and Set-Up
1.2. Configuring Sourcery CodeBench Lite for the Target System
1.3. Building Your Program
1.4. Running and Debugging Your Program
2. Installation and Configuration
2.1. Terminology
2.2. System Requirements
2.3. Downloading an Installer
2.4. Installing Sourcery CodeBench Lite
2.5. Installing Sourcery CodeBench Lite Updates
2.6. Setting up the Environment
2.7. Uninstalling Sourcery CodeBench Lite
3. Sourcery CodeBench Lite for ARM EABI
3.1. Included Components and Features
3.2. Library Configurations
3.3. Using Flash Memory
3.4. Using VFP Floating Point
3.5. Fixed-Point Arithmetic
3.6. ABI Compatibility
3.7. ARM Profiling Implementation
3.8. Object File Portability
4. Using Sourcery CodeBench from the Command Line
4.1. Building an Application
4.2. Running Applications on the Target System
4.3. Running Applications in the Simulator
4.4. Running Applications from GDB
5. CS3™: The CodeSourcery Common Startup Code Sequence
5.1. Linker Scripts
5.2. Program Startup and Termination
5.3. Memory Layout
5.4. Interrupt Vectors and Handlers
5.5. Supported Boards for ARM EABI
5.6. Interrupt Vector Tables
6. Sourcery CodeBench Debug Sprite
6.1. Probing for Debug Devices
6.2. Debug Sprite Example
6.3. Invoking Sourcery CodeBench Debug Sprite
6.4. Sourcery CodeBench Debug Sprite Options
6.5. Remote Debug Interface Devices
6.6. Actel FlashPro Devices
6.7. Altera Devices
6.8. Debugging a Remote Board
6.9. Supported Board Files
6.10. Board File Syntax
7. Next Steps with Sourcery CodeBench
7.1. Sourcery CodeBench Knowledge Base
7.2. Example Programs
7.3. Manuals for GNU Toolchain Components
A. Sourcery CodeBench Lite Release Notes
A.1. Changes in Sourcery CodeBench Lite for ARM EABI
B. Sourcery CodeBench Lite Licenses
B.1. Licenses for Sourcery CodeBench Lite Components
B.2. Sourcery CodeBench Software License Agreement
B.3. Attribution