/haiku/src/kits/tracker/ |
H A D | ContainerWindow.cpp | 1060 BScreen screen(this); 1061 BRect screenFrame(screen.Frame()); 1236 BScreen screen(this); 1237 BRect screenFrame(screen.Frame()); 1254 // move frame left top on screen 1264 // make sure entire window fits on screen
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H A D | PoseView.cpp | 3737 // we just switched screen resolution, pick up the right 3760 // pose doesn't fit on screen 7396 BScreen screen(Window()); 7397 rgb_color color = screen.DesktopColor(); 9175 BScreen screen(Window()); 9176 rgb_color color = screen.DesktopColor(); 9274 BScreen screen(Window()); 9275 rgb_color d = screen.DesktopColor();
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H A D | DeskWindow.cpp | 232 // Set the size of the screen before calling the container window's 236 BScreen screen(this); 237 fOldFrame = screen.Frame(); 417 BScreen screen(this); 418 rgb_color desktopColor = screen.DesktopColor(); 425 screen.SetDesktopColor(desktopColor);
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H A D | TrackerInitialState.cpp | 766 BScreen screen(B_MAIN_SCREEN_ID); 769 = floorf((screen.Frame().Width() - 605) * (sqrtf(5) - 1) / 2); 770 logoPos.y = floorf((screen.Frame().Height() - 190) * 0.9);
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/haiku/src/preferences/screen/ |
H A D | ScreenWindow.cpp | 182 BScreen screen(this); 185 if (screen.GetDeviceInfo(&info) == B_OK 214 fScreenBox = new BBox("screen box"); 218 // Needed for layouting, will be replaced with screen name/size 228 80.0 * scaling), "monitor", screen.Frame().IntegerWidth() + 1, 229 screen.Frame().IntegerHeight() + 1); 238 if (screen.GetBrightness(&fOriginalBrightness) == B_OK) { 249 // box on the left below the screen box with workspaces 300 // box on the right with screen resolution, etc. 402 if (kColorSpaces[i].space == screen [all...] |
H A D | ScreenMode.cpp | 190 BScreen screen(window); 191 if (screen.GetModeList(&fModeList, &fModeCount) == B_OK) { 214 BScreen screen(fWindow); 220 SetSwapDisplays(&screen, mode.swap_displays); 221 SetUseLaptopPanel(&screen, mode.use_laptop_panel); 222 SetTVStandard(&screen, mode.tv_standard); 228 return screen.SetMode(workspace, &displayMode, true); 236 BScreen screen(fWindow); 241 if (screen.GetMode(workspace, &displayMode) != B_OK) 247 if (GetSwapDisplays(&screen, [all...] |
/haiku/src/apps/showimage/ |
H A D | ShowImageWindow.cpp | 187 fullScreenSlideShow->AddBool("full screen", true); 211 tool_bar_icon(kIconViewWindowed), B_TRANSLATE("Leave full screen")); 302 // The window will be shown on screen automatically 365 _AddItemMenu(menu, B_TRANSLATE("Full screen"), 369 _AddItemMenu(menu, B_TRANSLATE("Show caption in full screen mode"), 540 BScreen screen; local 541 if (bitmap == NULL || !screen.IsValid()) 550 BRect frame = screen.Frame(); 552 // dimensions so that window does not reach outside of screen 953 message->FindBool("full screen", 1372 BScreen screen; local [all...] |
/haiku/src/apps/text_search/ |
H A D | GrepWindow.cpp | 607 BScreen screen(this); 608 BRect screenFrame = screen.Frame();
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/haiku/src/apps/terminal/ |
H A D | TermWindow.cpp | 238 // make sure the window is still on screen 492 windowSize->AddItem(new BMenuItem(B_TRANSLATE("Full screen"), 964 BScreen screen(this); 977 ResizeTo(screen.Frame().Width() + 1, screen.Frame().Height() + 1); 978 MoveTo(screen.Frame().left, screen.Frame().top); 1951 // place the dialog window directly under the tab, but keep it on screen 1974 // center the dialog in the window frame, but keep it on screen
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/haiku/src/servers/app/ |
H A D | ServerApp.cpp | 2941 // 1) int32 screen 2957 // 1) int32 screen 2989 const Screen* screen = NULL; local 2991 screen = window->Screen(); 2993 if (screen == NULL) { 3000 fLink.Attach<int32>(screen->ID()); 3018 // 1) int32 screen 3041 // 1) int32 screen 3069 // Memorize the screen change, so that it can be reverted 3111 // TODO: use this screen i [all...] |
H A D | BitmapManager.cpp | 82 \param screen Screen id of the screen associated with it. Unused. 88 int32 bytesPerRow, int32 screen, uint8* _allocationFlags) 86 CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInterface, BRect bounds, color_space space, uint32 flags, int32 bytesPerRow, int32 screen, uint8* _allocationFlags) argument
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H A D | Window.h | 111 void SetScreen(const ::Screen* screen); 358 // showing out of date data on screen, this subset of it is showing remains of other
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H A D | Window.cpp | 147 // the desktop window spans over the whole screen 199 // clip to region still available on screen 569 // make sure the location of the top view on screen matches ours 676 Window::SetScreen(const ::Screen* screen) argument 680 fScreen = screen;
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H A D | ServerWindow.cpp | 2558 // screen coordinates. 3064 // Convert to screen coords and draw 4477 const Screen* screen = fWindow->Screen(); local 4478 if (screen == NULL)
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H A D | Desktop.h | 152 virtual void ScreenRemoved(Screen* screen) {} argument 153 virtual void ScreenAdded(Screen* screen) {} argument 154 virtual void ScreenChanged(Screen* screen); 155 virtual bool ReleaseScreen(Screen* screen) { return false; } argument 325 void _ScreenChanged(Screen* screen);
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H A D | Desktop.cpp | 424 fScreenLock("screen lock"), 425 fDirectScreenLock("direct screen lock"), 518 debug_printf("app_server: Failed to initialize virtual screen configuration: %s\n", 533 Screen* screen = gScreenManager->ScreenAt(0); local 534 if (screen != NULL) { 536 screen->GetMode(mode); 756 Screen* screen = fVirtualScreen.ScreenByID(id); 757 if (screen == NULL) 763 // retrieve from current screen 765 screen 827 Screen* screen = fVirtualScreen.ScreenByID(id); local 859 Screen* screen = fVirtualScreen.ScreenByID(id); local 896 Screen* screen = fVirtualScreen.ScreenAt(index); local 3582 ScreenChanged(Screen* screen) argument 3595 _ScreenChanged(Screen* screen) argument [all...] |
/haiku/src/apps/aboutsystem/ |
H A D | AboutSystem.cpp | 924 BScreen screen(Window()); 928 rgb_color viewColor = screen.DesktopColor(workspace);
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/haiku/src/kits/interface/ |
H A D | Menu.cpp | 96 // shifted back on the screen towards the left. This information 2792 BScreen screen(Window()); 2793 BRect screenFrame = screen.Frame(); 2813 // just move the window on screen 2854 // that the menu frame won't fit completely inside the screen 2950 // assume that loc is in screen coordinates 3336 // Resize the window to fit the screen without overflowing the 3338 BScreen screen(window); 3339 frame = frame & screen.Frame();
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/haiku/src/preferences/filetypes/ |
H A D | ApplicationTypesWindow.cpp | 117 // center on screen 118 BScreen screen(this); 119 MoveTo(screen.Frame().left + (screen.Frame().Width() 121 screen.Frame().top + (screen.Frame().Height()
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/haiku/src/apps/webpositive/ |
H A D | BrowserWindow.cpp | 478 fFullscreenItem = new BMenuItem(B_TRANSLATE("Full screen"), 1698 // Make sure the new frame is not larger than the screen frame minus 1700 BScreen screen(this); 1701 BRect screenFrame = screen.Frame(); 1710 width = min_c(width, screen.Frame().Width()); 1711 height = min_c(height, screen.Frame().Height()); 2437 BScreen screen(this); 2439 ResizeTo(screen.Frame().Width(), screen.Frame().Height());
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/haiku/src/kits/tracker/infowindow/ |
H A D | GeneralInfoView.cpp | 120 OpenToolTipWindow(BScreen& screen, BRect rect, const char* name, argument 132 else if (rect.right > screen.Frame().right) 133 rect.OffsetBy(screen.Frame().right - rect.right, 0); 584 BScreen screen(Window()); 600 fPathWindow = OpenToolTipWindow(screen, rect, 617 fLinkWindow = OpenToolTipWindow(screen, rect, 630 fDescWindow = OpenToolTipWindow(screen, rect,
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/haiku/src/apps/people/ |
H A D | PeopleApp.cpp | 310 // reset it if it would open outside the screen bounds. 312 BScreen screen(window); 313 if (fPosition.bottom > screen.Frame().bottom) 315 if (fPosition.right > screen.Frame().right)
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/haiku/src/apps/mail/ |
H A D | MailWindow.cpp | 1909 BScreen screen(this); 1910 BRect screenFrame = screen.Frame();
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/haiku/src/apps/mediaplayer/ |
H A D | MainWin.cpp | 1705 // Resize to 100% but stay on screen 1708 // Make sure we relayout the video view when in full screen mode 1822 fVideoMenu->AddItem(new BMenuItem(B_TRANSLATE("Full screen"), 2107 // Shrink the screen frame by the window border size 2119 // screen frame. 2142 // just off-screen on one or more sides 2264 // printf("screen where: %.0f, %.0f => ", mousePos.x, mousePos.y); 2307 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Full screen"), 2569 BScreen screen(this); 2570 BRect rect(screen [all...] |
/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.cpp | 414 BScreen screen(this); 415 fCurrentSettings.depth = screen.ColorSpace(); 483 LEFT_WIDTH = (int32)fTopView->StringWidth(B_TRANSLATE("Full screen")) 707 full_screen = new BCheckBox(r, "", B_TRANSLATE("Full screen"), 1104 the screen changed (needed only for offscreen bitmap. 1568 BScreen screen(this); 1571 fBackColorIndex = screen.IndexForColor(new_set.back_color); 1993 BScreen screen(this); 2089 color = screen.IndexForColor(ref_color); 2092 color = screen [all...] |