Searched refs:layout (Results 1 - 25 of 157) sorted by last modified time

1234567

/haiku/src/preferences/screen/
H A DScreenWindow.cpp309 menu_layout layout = B_ITEMS_IN_COLUMN; local
312 // We don't want to take these into account when computing the menu layout, so we need to
336 layout = B_ITEMS_IN_MATRIX;
338 fResolutionMenu = new BPopUpMenu("resolution", true, true, layout);
342 if (layout == B_ITEMS_IN_MATRIX) {
373 if (layout == B_ITEMS_IN_COLUMN)
/haiku/src/apps/installer/
H A DInstallerWindow.cpp166 BLayout* layout = view->Parent()->GetLayout(); local
167 int32 index = layout->IndexOfView(view);
168 return layout->ItemAt(index);
/haiku/src/apps/drivesetup/
H A DDiskView.cpp368 BGroupLayout* layout = parent->GroupLayout(); local
369 layout->AddView(_FindInsertIndex(view, layout), view, scale);
424 BGroupLayout* layout = parentView->GroupLayout(); local
425 layout->AddView(_FindInsertIndex(view, layout), view, scale);
429 int32 _FindInsertIndex(PartitionView* view, BGroupLayout* layout) const
432 int32 count = layout->CountItems();
434 BLayoutItem* item = layout->ItemAt(i);
469 BGroupLayout* layout local
[all...]
/haiku/src/apps/aboutsystem/
H A DAboutSystem.cpp629 // Now comes the layout
796 BLayout* layout = GetLayout(); local
797 int32 itemCount = layout->CountItems() - 2;
804 BView* view = layout->ItemAt(index)->View();
872 BLayout* layout = GetLayout(); local
873 int32 itemCount = layout->CountItems() - 2;
879 BView* view = layout->ItemAt(index)->View();
902 BView* view = layout->ItemAt(index)->View();
/haiku/src/kits/interface/
H A DStatusBar.cpp670 BStatusBar::SetLayout(data->layout);
H A DMenu.cpp246 BMenu::BMenu(const char* name, menu_layout layout) argument
258 fLayout(layout),
685 // If the user set a layout, we let the base class version call its
716 // invalidate the menu layout, but we also use call
741 "be called if the menu layout is not B_ITEMS_IN_MATRIX");
774 "be called if the menu layout is B_ITEMS_IN_MATRIX");
825 "be called if the menu layout is not B_ITEMS_IN_MATRIX");
847 "be called if the menu layout is B_ITEMS_IN_MATRIX");
884 // Make sure we update the layout if needed.
1277 BMenu::SetLayout(data->layout);
1303 BMenu(BRect frame, const char* name, uint32 resizingMode, uint32 flags, menu_layout layout, bool resizeToFit) argument
[all...]
H A DOutlineListView.cpp565 BOutlineListView::SetLayout(data->layout);
H A DScrollView.cpp72 // This will not work for managed archives (when the layout kit is used).
698 BScrollView::SetLayout(data->layout);
736 // If the user set a layout, we let the base class version call its hook.
790 // layout target and add it
H A DListView.cpp1534 BListView::SetLayout(data->layout);
H A DTextView.cpp1115 BTextView::SetLayout(data->layout);
1632 // ToDo: maybe only invalidate the layout (depending on
2767 // Bail out, if we shan't do layout.
2773 // If the user set a layout, we let the base class version call its
H A DMenuItem.cpp475 const menu_layout layout = privateAccessor.Layout(); local
476 if (layout == B_ITEMS_IN_COLUMN) {
H A DColorControl.cpp49 BColorControl::BColorControl(BPoint leftTop, color_control_layout layout, argument
59 _InitData(layout, cellSize, useOffscreen, NULL);
71 int32 layout; local
75 data->FindInt32("_layout", &layout);
79 _InitData((color_control_layout)layout, cellSize, useOffscreen, data);
90 BColorControl::_InitData(color_control_layout layout, float size, argument
96 fColumns = layout;
265 BColorControl::SetLayout(BLayout* layout) argument
269 BControl::SetLayout(layout);
679 BColorControl::SetLayout(color_control_layout layout) argument
[all...]
H A DLayoutUtils.cpp306 if (BLayout* layout = view->GetLayout()) {
307 _GetLayoutTreeDump(layout, level, true, _output);
336 BLayout* layout = dynamic_cast<BLayout*>(item); local
342 _output << indent << BString().SetToFormat(" [layout %p (%s)]\n",
343 layout, class_name(layout));
358 if (layout == NULL)
361 int32 count = layout->CountItems();
364 _GetLayoutTreeDump(layout->ItemAt(i), level + 1, false, _output);
/haiku/src/servers/notification/
H A DNotificationView.cpp79 BGroupLayout* layout = new BGroupLayout(B_VERTICAL); local
80 SetLayout(layout);
107 layout->AddView(progress);
/haiku/src/kits/tracker/
H A DFindPanel.cpp2091 BGroupLayout* layout = dynamic_cast<BGroupLayout*>(box->GetLayout()); local
2093 ASSERT(layout != NULL);
2095 if (layout == NULL)
2098 BLayoutBuilder::Group<>(layout)
2128 // reset layout
2520 // reset layout
/haiku/src/apps/powerstatus/
H A DExtendedInfoWindow.cpp40 BGroupLayout* layout = new BGroupLayout(B_VERTICAL, 0); local
41 layout->SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING,
43 SetLayout(layout);
/haiku/src/apps/icon-o-matic/gui/
H A DGradientControl.h36 virtual BRect layout(BRect frame);
/haiku/src/apps/webpositive/
H A DBrowserWindow.cpp154 BLayout* layout = view->Parent()->GetLayout(); local
155 int32 index = layout->IndexOfView(view);
156 return layout->ItemAt(index);
/haiku/src/preferences/keymap/
H A DKeyboardLayoutView.cpp112 KeyboardLayoutView::SetKeyboardLayout(KeyboardLayout* layout) argument
114 fLayout = layout;
/haiku/src/apps/haikudepot/textview/
H A DTextDocumentView.cpp269 TextDocumentLayout layout(fTextDocumentLayout);
270 layout.SetWidth(_TextLayoutWidth(width));
272 float height = layout.Height() + 1 + fInsetTop + fInsetBottom;
/haiku/src/apps/deskbar/
H A DExpandoMenuBar.cpp84 TExpandoMenuBar::TExpandoMenuBar(menu_layout layout, TBarView* barView) argument
86 BMenuBar(BRect(0, 0, 0, 0), "ExpandoMenuBar", B_FOLLOW_NONE, layout),
831 TExpandoMenuBar::SetMenuLayout(menu_layout layout) argument
833 BPrivate::MenuPrivate(this).SetLayout(layout);
/haiku/src/apps/people/
H A DPersonView.cpp66 BGridLayout* layout = GridLayout(); local
69 layout->SetInsets(spacing, spacing, spacing, spacing);
71 layout->AddView(fPictureView, 0, 0, 1, 5);
72 layout->ItemAt(0, 0)->SetExplicitAlignment(
100 BGridLayout* layout = GridLayout(); local
112 layout->AddView(field, 1, row);
115 layout->AddView(control, 2, row);
117 layout->AddItem(control->CreateLabelLayoutItem(), 1, row);
118 layout->AddItem(control->CreateTextViewLayoutItem(), 2, row);
/haiku/src/apps/bootmanager/
H A DPartitionsPage.cpp56 BGridLayout* layout = (BGridLayout*)fPartitions->GetLayout(); local
59 for (int32 row = 0; row < layout->CountRows(); row += 3, index++) {
61 = dynamic_cast<BCheckBox*>(layout->ItemAt(0, row)->View());
63 = dynamic_cast<BTextControl*>(layout->ItemAt(1, row)->View());
/haiku/src/apps/icon-o-matic/
H A DMainWindow.cpp1001 // fix up scrollbar layout in listviews
1058 BGridLayout* layout = new BGridLayout(); local
1059 layout->SetSpacing(0, 0);
1060 BView* rootView = new BView("root view", 0, layout);
1065 layout->AddView(leftTopView, 0, 0);
1123 layout->AddView(leftSideView, 0, 1);
1174 layout->AddView(topSideView, 1, 0);
1187 layout->AddView(canvasScrollView, 1, 1);
/haiku/src/apps/magnify/
H A DMagnify.cpp1208 TMenu::TMenu(TWindow *mainWindow, const char *title, menu_layout layout) argument
1209 : BMenu(title, layout),

Completed in 237 milliseconds

1234567