/haiku/src/preferences/screen/ |
H A D | ScreenWindow.cpp | 309 menu_layout layout = B_ITEMS_IN_COLUMN; local 312 // We don't want to take these into account when computing the menu layout, so we need to 336 layout = B_ITEMS_IN_MATRIX; 338 fResolutionMenu = new BPopUpMenu("resolution", true, true, layout); 342 if (layout == B_ITEMS_IN_MATRIX) { 373 if (layout == B_ITEMS_IN_COLUMN)
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/haiku/src/apps/installer/ |
H A D | InstallerWindow.cpp | 166 BLayout* layout = view->Parent()->GetLayout(); local 167 int32 index = layout->IndexOfView(view); 168 return layout->ItemAt(index);
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/haiku/src/apps/drivesetup/ |
H A D | DiskView.cpp | 368 BGroupLayout* layout = parent->GroupLayout(); local 369 layout->AddView(_FindInsertIndex(view, layout), view, scale); 424 BGroupLayout* layout = parentView->GroupLayout(); local 425 layout->AddView(_FindInsertIndex(view, layout), view, scale); 429 int32 _FindInsertIndex(PartitionView* view, BGroupLayout* layout) const 432 int32 count = layout->CountItems(); 434 BLayoutItem* item = layout->ItemAt(i); 469 BGroupLayout* layout local [all...] |
/haiku/src/apps/aboutsystem/ |
H A D | AboutSystem.cpp | 629 // Now comes the layout 796 BLayout* layout = GetLayout(); local 797 int32 itemCount = layout->CountItems() - 2; 804 BView* view = layout->ItemAt(index)->View(); 872 BLayout* layout = GetLayout(); local 873 int32 itemCount = layout->CountItems() - 2; 879 BView* view = layout->ItemAt(index)->View(); 902 BView* view = layout->ItemAt(index)->View();
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/haiku/src/kits/interface/ |
H A D | StatusBar.cpp | 670 BStatusBar::SetLayout(data->layout);
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H A D | Menu.cpp | 246 BMenu::BMenu(const char* name, menu_layout layout) argument 258 fLayout(layout), 685 // If the user set a layout, we let the base class version call its 716 // invalidate the menu layout, but we also use call 741 "be called if the menu layout is not B_ITEMS_IN_MATRIX"); 774 "be called if the menu layout is B_ITEMS_IN_MATRIX"); 825 "be called if the menu layout is not B_ITEMS_IN_MATRIX"); 847 "be called if the menu layout is B_ITEMS_IN_MATRIX"); 884 // Make sure we update the layout if needed. 1277 BMenu::SetLayout(data->layout); 1303 BMenu(BRect frame, const char* name, uint32 resizingMode, uint32 flags, menu_layout layout, bool resizeToFit) argument [all...] |
H A D | OutlineListView.cpp | 565 BOutlineListView::SetLayout(data->layout);
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H A D | ScrollView.cpp | 72 // This will not work for managed archives (when the layout kit is used). 698 BScrollView::SetLayout(data->layout); 736 // If the user set a layout, we let the base class version call its hook. 790 // layout target and add it
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H A D | ListView.cpp | 1534 BListView::SetLayout(data->layout);
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H A D | TextView.cpp | 1115 BTextView::SetLayout(data->layout); 1632 // ToDo: maybe only invalidate the layout (depending on 2767 // Bail out, if we shan't do layout. 2773 // If the user set a layout, we let the base class version call its
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H A D | MenuItem.cpp | 475 const menu_layout layout = privateAccessor.Layout(); local 476 if (layout == B_ITEMS_IN_COLUMN) {
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H A D | ColorControl.cpp | 49 BColorControl::BColorControl(BPoint leftTop, color_control_layout layout, argument 59 _InitData(layout, cellSize, useOffscreen, NULL); 71 int32 layout; local 75 data->FindInt32("_layout", &layout); 79 _InitData((color_control_layout)layout, cellSize, useOffscreen, data); 90 BColorControl::_InitData(color_control_layout layout, float size, argument 96 fColumns = layout; 265 BColorControl::SetLayout(BLayout* layout) argument 269 BControl::SetLayout(layout); 679 BColorControl::SetLayout(color_control_layout layout) argument [all...] |
H A D | LayoutUtils.cpp | 306 if (BLayout* layout = view->GetLayout()) { 307 _GetLayoutTreeDump(layout, level, true, _output); 336 BLayout* layout = dynamic_cast<BLayout*>(item); local 342 _output << indent << BString().SetToFormat(" [layout %p (%s)]\n", 343 layout, class_name(layout)); 358 if (layout == NULL) 361 int32 count = layout->CountItems(); 364 _GetLayoutTreeDump(layout->ItemAt(i), level + 1, false, _output);
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/haiku/src/servers/notification/ |
H A D | NotificationView.cpp | 79 BGroupLayout* layout = new BGroupLayout(B_VERTICAL); local 80 SetLayout(layout); 107 layout->AddView(progress);
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/haiku/src/kits/tracker/ |
H A D | FindPanel.cpp | 2091 BGroupLayout* layout = dynamic_cast<BGroupLayout*>(box->GetLayout()); local 2093 ASSERT(layout != NULL); 2095 if (layout == NULL) 2098 BLayoutBuilder::Group<>(layout) 2128 // reset layout 2520 // reset layout
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/haiku/src/apps/powerstatus/ |
H A D | ExtendedInfoWindow.cpp | 40 BGroupLayout* layout = new BGroupLayout(B_VERTICAL, 0); local 41 layout->SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING, 43 SetLayout(layout);
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/haiku/src/apps/icon-o-matic/gui/ |
H A D | GradientControl.h | 36 virtual BRect layout(BRect frame);
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/haiku/src/apps/webpositive/ |
H A D | BrowserWindow.cpp | 154 BLayout* layout = view->Parent()->GetLayout(); local 155 int32 index = layout->IndexOfView(view); 156 return layout->ItemAt(index);
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/haiku/src/preferences/keymap/ |
H A D | KeyboardLayoutView.cpp | 112 KeyboardLayoutView::SetKeyboardLayout(KeyboardLayout* layout) argument 114 fLayout = layout;
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/haiku/src/apps/haikudepot/textview/ |
H A D | TextDocumentView.cpp | 269 TextDocumentLayout layout(fTextDocumentLayout); 270 layout.SetWidth(_TextLayoutWidth(width)); 272 float height = layout.Height() + 1 + fInsetTop + fInsetBottom;
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/haiku/src/apps/deskbar/ |
H A D | ExpandoMenuBar.cpp | 84 TExpandoMenuBar::TExpandoMenuBar(menu_layout layout, TBarView* barView) argument 86 BMenuBar(BRect(0, 0, 0, 0), "ExpandoMenuBar", B_FOLLOW_NONE, layout), 831 TExpandoMenuBar::SetMenuLayout(menu_layout layout) argument 833 BPrivate::MenuPrivate(this).SetLayout(layout);
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/haiku/src/apps/people/ |
H A D | PersonView.cpp | 66 BGridLayout* layout = GridLayout(); local 69 layout->SetInsets(spacing, spacing, spacing, spacing); 71 layout->AddView(fPictureView, 0, 0, 1, 5); 72 layout->ItemAt(0, 0)->SetExplicitAlignment( 100 BGridLayout* layout = GridLayout(); local 112 layout->AddView(field, 1, row); 115 layout->AddView(control, 2, row); 117 layout->AddItem(control->CreateLabelLayoutItem(), 1, row); 118 layout->AddItem(control->CreateTextViewLayoutItem(), 2, row);
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/haiku/src/apps/bootmanager/ |
H A D | PartitionsPage.cpp | 56 BGridLayout* layout = (BGridLayout*)fPartitions->GetLayout(); local 59 for (int32 row = 0; row < layout->CountRows(); row += 3, index++) { 61 = dynamic_cast<BCheckBox*>(layout->ItemAt(0, row)->View()); 63 = dynamic_cast<BTextControl*>(layout->ItemAt(1, row)->View());
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/haiku/src/apps/icon-o-matic/ |
H A D | MainWindow.cpp | 1001 // fix up scrollbar layout in listviews 1058 BGridLayout* layout = new BGridLayout(); local 1059 layout->SetSpacing(0, 0); 1060 BView* rootView = new BView("root view", 0, layout); 1065 layout->AddView(leftTopView, 0, 0); 1123 layout->AddView(leftSideView, 0, 1); 1174 layout->AddView(topSideView, 1, 0); 1187 layout->AddView(canvasScrollView, 1, 1);
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/haiku/src/apps/magnify/ |
H A D | Magnify.cpp | 1208 TMenu::TMenu(TWindow *mainWindow, const char *title, menu_layout layout) argument 1209 : BMenu(title, layout),
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