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89b4e5d2 |
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04-Dec-2023 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Add B_BACKSPACE and B_DELETE UTF-8 shortcut chars U+232B Erase To The Left U+2326 Erase To The Right Special case B_DELETE so we don't have to fill out kUTF8ControlMap with NULLs to get to the last char of the ASCII table at 0x7f. Lowercase the A in the B_SPACE hex string matching other cases. Change-Id: Ia5d793112ae8063dfe58366c9dd10d6e616af350 Reviewed-on: https://review.haiku-os.org/c/haiku/+/7177 Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
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81d3bc02 |
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17-Apr-2023 |
Freaxed <andrea.anzani@gmail.com> |
BMenuItem: use unicode character for B_SPACE shortcut Change-Id: If3e9b1232538f50e15fb8f5b249a7584f23a46db Reviewed-on: https://review.haiku-os.org/c/haiku/+/6360 Reviewed-by: Stefano Ceccherini <stefano.ceccherini@gmail.com> Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
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5d104205 |
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09-Dec-2020 |
Adrien Destugues <pulkomandy@pulkomandy.tk> |
Add Noto Sans Symbols2 to font fallbacks Also use the correct symbol for the return key (we were using another similar arrow because this one was not available in DejaVu Sans). Fixes #14034. Note that build/jam/repositories/HaikuPorts ships an old version of the Noto package that does not include the Symbols2 font. It should be updated. Adding this to the pile of lagging behind packages, alongside icu, mawk/gawk, and tnftp. Can anyone take care of it?
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e10de1ec |
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12-Jul-2018 |
Ryan Leavengood <leavengood@gmail.com> |
Visually align shortcuts in menus In a menu, we use the right side both for submenu arrows and shortcuts. As a result, when an entry has both a shortcut and a submenu, its shortcut is not aligned with others, and this does not look so nice. The spacing for the arrow appears only if there is a submenu in any of the items in the parent menu. Change-Id: If91fdcdad36abb0141fb05d1f59141f89540c1db Reviewed-on: https://review.haiku-os.org/c/haiku/+/355 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com> Reviewed-by: Ryan Leavengood <leavengood@gmail.com>
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5f603da0 |
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17-Jul-2018 |
Adrien Destugues <pulkomandy@pulkomandy.tk> |
Better shape for submenu arrow Just use BControLook where appropriate. It already provides a nice arrow drawing function (also used in DeskBar expander and in scrollbar buttons). Fix second part of #8900 Changes by John Scipione: Update menu mark and submenu arrow color with menu text color Use text color for checkmark and submenu arrow colors, tint less black. This means that colored bg/white text menu item will also draw a white checkmark and submenu arrow. Break out BMenuItem::Draw functionality into private methods _IsActive, _LowColor() and _HighColor() methods and use them to set the mark colors. Scale submenu arrow and checkmark with item height (which scales with font size.) does not align shortcuts with submenu arrows... but if you were to do that you'd add item->Bounds().Height() / 2. Signed-off-by: John Scipione <jscipione@gmail.com> Change-Id: I8299094ef88bf227510b116eb1b84c261dc94723 Reviewed-on: https://review.haiku-os.org/c/341 Reviewed-by: Stefano Ceccherini <stefano.ceccherini@gmail.com> Reviewed-by: Axel Dörfler <axeld@pinc-software.de> Reviewed-by: waddlesplash <waddlesplash@gmail.com>
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df4074fb |
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24-Nov-2018 |
Augustin Cavalier <waddlesplash@gmail.com> |
Remove a lot of unused constants. Spotted by Clang. No functional change intended.
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c3ac0a72 |
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11-Sep-2018 |
Augustin Cavalier <waddlesplash@gmail.com> |
BMenuItem: Remove ourselves from the super menu on destruct. This fixes the (intermittently) crashing test added in the previous commit, and should also fix #12024 and #14348. Note that this is a slight behavioral departure from BeOS, though since BeOS crashed when this was done previously, it shouldn't cause any other problems. Change-Id: I90b6132ff7741b8d6cb601375a9b11fc3ffacb40 Reviewed-on: https://review.haiku-os.org/541 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
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bd4ea656 |
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11-Jul-2016 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Style fixes * explict NULL check * explicit boolean comparison and pointer style fixes
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61dfdec4 |
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19-Apr-2016 |
John Scipione <jscipione@gmail.com> |
BMenu and friends: style fixes BMenuBar: style fix: msg => message MenuPrivate: style fixes MenuItem: 80 char limit style fix MenuBar: tiny style fix Menu: tiny style fix, indentation Menu: Small refactor Implement _SetIgnoreHidden() in header Change on to ignoreHidden Change on in _SetStickyMode to sticky _BMCItem_: tiny whitespace style fix Menu: style fixes, rename msgr => messenger BMenu: style fix, pointer != NULL BMenu::Archive rename ret to status Also check pointer against NULL explicitly BMenuItem style fixes: rename abbreviation, pointer style
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7a96554c |
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09-Dec-2015 |
looncraz <looncraz@looncraz.net> |
kits/interface: Convert to using Set*UIColor. Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com> Patches 0003-0017 from looncraz, unmodified.
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ac9ec47d |
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09-Sep-2015 |
Axel Dörfler <axeld@pinc-software.de> |
BMenu: made left side padding font size relative. * Also changed BMenuItem to make better use of that size.
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379ede58 |
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04-Mar-2014 |
John Scipione <jscipione@gmail.com> |
Style fixes to BMenuItem::GetContentSize and update docs Rename width and height to _width and _height matching the header. Update the documentation for this method as well.
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fa412b5f |
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28-Feb-2014 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Style fixes related to documentation.
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db85cbe0 |
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20-Aug-2013 |
John Scipione <jscipione@gmail.com> |
MenuItem: Set and restore the low color too A small revision on my last published commit, set and restore the low color in addition to the high color when drawing the menu item because DrawString() will produce nicer looking results if the low color of the view matches the color it draws on due to anti-aliasing.
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dec0a352 |
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20-Aug-2013 |
John Scipione <jscipione@gmail.com> |
MenuItem: Fix disabled sub-menu item color See #6610 comment:15 for details. Firstly, don't save and restore the super menu's low color since it never changes, instead, save and restore the super menu's high color which does get altered here. Secondly, set the high color to B_MENU_SELECTED_ITEM_TEXT_COLOR only if the menu item is activated and enabled, otherwise set the high color by tinting the background color which might be B_MENU_SELECTED_BACKGROUND_COLOR or B_MENU_BACKGROUND_COLOR depending on whether the item is selected or not. Thirdly, complete the TODO by using a lighten tint if the menu has a dark background and vice-versa. This third item is actually a good candidate for a BControlLook function because the disabled tint should depend on whether the background color of the thing you're disabling is light or dark.
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d926be8a |
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29-May-2013 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Check MaxContentWidth for truncation
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a61d468c |
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08-May-2013 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Round to prevent unneeded truncation The case I fear is if frameWidth is 99.999999 and labelWidth is 100.0 it will attempt to perform a truncation unnecessarily.
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c1a7e89f |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Put the label truncation code back in BMenuItem. Just a few commits ago I moved the label truncation code out of BMenuItem and into BMCMenuBar because the truncation had to happen outside of BMenuItem. Turns out, that wasn't true so I'm moving the label truncation back into BMenuItem and removing the _DrawItems() method from BMCMenuBar. Note that the code is not a copy of what was there before, but, the updated version I created for BMCMenuBar. The main difference is that I use menuPrivate.Padding() instead of GetItemMargins() and I always use the width of the parent menu frame instead of using fBounds even if the state is not MENU_STATE_CLOSED. These are changes needed for BMCMenuBar but should work just as well for a regular BMenu.
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c3339662 |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Draw truncated menu label in BMCPrivate, fixes #9735 ...instead of in BMenuItem and remove the truncation code from BMenuItem. The label truncation code cannot work in BMenuItem because the super menu helpfully resizes itself to fit the menu item. So, instead we do the label truncation in BMCPrivate making sure that BMenuItem there can't expand the BMCMenuBar because we set the width to fMenuField->_MenuBarWidth() explicity. Note that this only truncates the label in BMCMenuField, i.e. the label inside the menufield, it does nothing to the labels of the menu items in the attached BMenu or BPopUpMenu which is exactly what we want.
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6c145207 |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Remove pre-ControlLook drawing code in menu classes
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d5c51ba6 |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Update header comments
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d97b4340 |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Style fixes to BMenu and related classes.
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ddd60371 |
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05-May-2013 |
John Scipione <jscipione@gmail.com> |
Some style fixes in MenuItem
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bab4f5ad |
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03-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Use the parent menu's font when truncating labels. Fixes the other bug uncovered by #8829, but my other fix was valid too.
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4ffc27fc |
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03-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Fix incorrectly truncated menu labels. An off-by-one error (> instead of >= really) was causing truncation when it wasn't needed. But for some reason this only showed up when the main font size was increased. I may or may not look into that, but this fixes the issue. Maybe one of the faster bug logged to bug fixed times in Haiku history? ;)
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6a03786c |
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28-Jul-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Draw menus using the user chosen colors.
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43775be6 |
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11-May-2010 |
Ithamar R. Adema <ithamar.adema@team-embedded.nl> |
* Revert r36316 as there are too many apps broken (Vision, Chart, Tracker Find, etc) in different unexpected ways. I'm sorry for the trouble :( I'll revisit the change and post a patch with a hopefully better solution soon.... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36795 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b513501f |
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08-May-2010 |
Ithamar R. Adema <ithamar.adema@team-embedded.nl> |
* When a BMenuItem contains a submenu, and that menu IsLabelFromMarked(), use its preferred width as the content width in GetContentSize(). This fixes problems with the Min/PreferredSize() calculations for BMenuField, with a Menu that IsLabelFromMarked(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36752 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1da48c41 |
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15-Apr-2010 |
Michael Lotz <mmlr@mlotz.ch> |
Simplify the SetTrigger() code. The trigger is a single byte char anyway, so no need to convert the looked up label position to a char code. Also actually make sure that the trigger is lower case by doing an explicit tolower() instead of assuming that it already is. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36316 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bae33cda |
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15-Apr-2010 |
Michael Lotz <mmlr@mlotz.ch> |
Automatic whitespace cleanup, no functional change. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36315 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2bcccf5a |
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03-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch in part by "yourpalal": * Set the MENU_STATE_CLOSED state upon BMenu initialization. * When drawing the label, use the parent bounds, including item margins to truncate the label, when the parent menu is closed. Thanks a lot for the patch! Changes by myself: * Cache the MenuPrivate instance in BMenuItem::DrawContent(). * Use Window()->UpdateIfNeeded() to animate the flashing invoked menu item, which makes a lot more sense, the comment about it working in BeOS is probably due to item->Select() probably drawing outside of an update cycle. * The trigger invokation in keyboard handling didn't break out of the loop after invoking an item. Probably didn't matter since triggers are hopefully not assigned to more than one menu item. :-) * Use the same trick as BMenuBar to avoid interfering with keyboard navigation in the BMenu::_Track() hook. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35739 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d6629c31 |
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05-Aug-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed copy/paste error which caused bug #4186. Sorry git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32127 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7a8567e6 |
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30-Jul-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved MenuPrivate implementation to its own file. Made MenuPrivate.h self-contained. Adjusted other files accordingly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31963 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c3d7cee2 |
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30-Jul-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Instead of creating the Modifiers bitmaps on demand, for every DrawItem invocation, for every BMenuItem, have them created in _init_interface_kit(), and keep them cached. This required some reorganisation of the code in Menu and MenuItem. Also has the side effect that BMenuItem doesn't have to know about the alt/ctrl/command keys stuff. Added a comment in BMenu::AttachedToWindow(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31962 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a48d16a0 |
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07-May-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem didn't draw the modifier indicator for B_OPTION_KEY. Fixes ticket #3887 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30661 a95241bf-73f2-0310-859d-f6bbb57e9c96
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36759a6b |
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18-Mar-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Always use B_OP_OVER for rendering the text in BMenuItem, not just when using BControlLook. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29598 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2f86ba45 |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6eb09230 |
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01-Feb-2009 |
Michael Lotz <mmlr@mlotz.ch> |
* Resolve further warnings on GCC4. * Enable -Werror on GCC4 builds as well (limited to the same selected targets). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
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04780702 |
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31-Oct-2008 |
François Revol <revol@free.fr> |
- use a lookup table for control char to drawable UTF-8 strings - added a glyph for B_HOME git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28403 a95241bf-73f2-0310-859d-f6bbb57e9c96
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10f4d067 |
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11-Apr-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a class MenuPrivate to handle access to private BMenu methods. BMenuItem and BWindow are no longer friends of BMenu, but use this class instead. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24909 a95241bf-73f2-0310-859d-f6bbb57e9c96
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afd60167 |
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07-Nov-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Reverted r21395. Many people didn't like the change, and after all I too think it wasn't a really good idea. The alignment of shortcut charachters and submenu symbols could use some more work, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22849 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f1be4682 |
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07-Oct-2007 |
Axel Dörfler <axeld@pinc-software.de> |
fTriggerIndex was still a byte index in BMenuItem::SetTrigger() - this one fixes bug #1506 once and for all :-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22476 a95241bf-73f2-0310-859d-f6bbb57e9c96
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083de48a |
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30-Sep-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote the trigger selection mechanism: it now searches for uppercase characters first, and then falls back to take everything. fTrigger is now uint32 and works with all unicode characters; unlike in BeOS, the MenuTriggerTest application now works correctly in Haiku. * fTriggerIndex is now a character position, not a byte position of the label; this allows BMenuItem::DrawContent() to draw the trigger at the correct position, even if there are multi-byte UTF-8 characters. * The above fixed bug #1506; triggers are still not working, though. * Rewrote Menu.h header. * Renamed all private methods (that are not called by BWindow) to have the underscore prefix. * Removed unused methods. * Some minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5b06c4ae |
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29-Sep-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* improvement to checkmark and submenu indicator layout and drawing (layout takes menu margins into account, drawing is now fully scalable) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22371 a95241bf-73f2-0310-859d-f6bbb57e9c96
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79d6486d |
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22-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* use a darker text color for disabled yet selected looking menu items git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22038 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bd57c145 |
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15-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* setting a different menu color with the menu preflet gives now visually agreeable results (I hope) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21967 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cca1217c |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed the colors of the shift modifier bitmap to be consistent with the others. Actually, though, I'm not sure which one is better git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21398 a95241bf-73f2-0310-859d-f6bbb57e9c96
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20e85f1c |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Use BBitmap::ImportBits() to get rid of the padded bitmaps git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21397 a95241bf-73f2-0310-859d-f6bbb57e9c96
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af035272 |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Changed the loop to compute the column layout: Now the space for modifiers is added after we've calculated the maximum width. This way we don't get overlapping between the menu content and the modifiers bitmaps themselves. TBR. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21396 a95241bf-73f2-0310-859d-f6bbb57e9c96
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37ddfd14 |
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11-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Shortcut characters are aligned even if there's a submenu, like discussed in the thread in haiku-development. I added a fSubmenus member to BMenu, to be able to tell from BMenuItem if there are other items with a submenu (maintained in BMenuItem::SetSuper()). If you don't like this solution, let's just revert. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21395 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fbe2f227 |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Some work on menu layouts: - Menus are generally a bit wider (BeIDE ones didn't look nice) - The modifiers bitmap are drawn more centered vertically - Splitted BMenu::ComputeLayout() into three methods - Various minor changes. The menuitems still don't look nice with bigger font sizes, but we'll try to fix this... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21394 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9fcdf0e9 |
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07-Jul-2006 |
Jérôme Duval <korli@users.berlios.de> |
MenuItem::Archive uses BArchivable::Archive inverted the enable state when initing the BMenu git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18071 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9b224ec8 |
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07-Jul-2006 |
Jérôme Duval <korli@users.berlios.de> |
add item frames to BMenu archive add class names to BMenuItem archives git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18069 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7a04ba9b |
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29-May-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Fixed B_MENU_SELECTED_BACKGROUND_COLOR to fit to our B_MENU_BACKGROUND_COLOR, and changed BMenuItem to actually use it. This fixes bug #640. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17641 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4fdedfbd |
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21-Apr-2006 |
Jérôme Duval <korli@users.berlios.de> |
fixed some Archive() following stippi's path git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17190 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a445243c |
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20-Apr-2006 |
Jérôme Duval <korli@users.berlios.de> |
B_COLOR_8_BIT is deprecated git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17180 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cb2998af |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
BMenuItem::SetTrigger() and SetAutomaticTrigger() now also update fTriggerIndex. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17006 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0f11085c |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote MenuItem.h (we're no longer using Be's header). * Renamed private SetSysTrigger() to SetAutomaticTrigger(). * Added the '_' prefix to private methods that aren't called by anything outside BMenuItem (ie. no friend classes either). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17005 a95241bf-73f2-0310-859d-f6bbb57e9c96
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40b478ba |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Found better enter symbol, the Konatu font has it all (really, you must have seen that collection of arrows ;-)) * A test under R5 made it clear that our fonts (not Konatu) indeed doesn't have arrows, like many other fonts have. We should think about adding font overlays like it's done in Dano - does anyone know a good free font for symbols that isn't as thorough as the Konatu font? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17004 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bd780d99 |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Implemented _DrawControlChar() - for some reason, though, they get still not drawn (glyph cache returns character 0 for them), even though FontInspector under Dano shows those arrows in the fonts used... need to check under R5 as well. This fixes the BMenuItem part of bug #158. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17003 a95241bf-73f2-0310-859d-f6bbb57e9c96
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76b895fb |
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29-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Vertical alignment of bitmaps and shortcut char is calculated more correctly (hopefully). Should fix bug 352 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16921 a95241bf-73f2-0310-859d-f6bbb57e9c96
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793fde40 |
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29-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
This should fix some problems I experienced later. At least, I can't reproduce them anymore git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16920 a95241bf-73f2-0310-859d-f6bbb57e9c96
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306e9208 |
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27-Mar-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* small cleanup of Draw (less usage of ui_color() which currently takes a trip to the server!) * changed look of mark and submenu symbol to better fit the rest of the already changed controls * the actual background color is passed to DrawMarkSymbol() and DrawSubmenuSymbol() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16896 a95241bf-73f2-0310-859d-f6bbb57e9c96
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65b4fb8a |
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20-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Check if alt is the command key on BMenu::AttachedToWindow instead of doing it for every BMenuItem::Draw() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16847 a95241bf-73f2-0310-859d-f6bbb57e9c96
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698e0e3f |
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16-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
draw shortcut char and bitmaps one pixel higher git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16815 a95241bf-73f2-0310-859d-f6bbb57e9c96
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deab92e7 |
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13-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Minor changes, fixed a possible leak in Uninstall() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16773 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bf8dbdb4 |
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10-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Draw the shortcut character a bit more to the right, in line with the menu symbol git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16694 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2c11ec31 |
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03-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem also draws ctrl bitmap if needed, BTextView::AutoResize implemented more correctly git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16577 a95241bf-73f2-0310-859d-f6bbb57e9c96
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db937cbe |
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27-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Fix for shortcut drawing in the test environment. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16531 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8152e712 |
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25-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem draws the various elements in a more correct position, i.e. it doesn't draw the shortcut char over the submenu arrow. Fixes bug 206 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16504 a95241bf-73f2-0310-859d-f6bbb57e9c96
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da13f34e |
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21-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Shortcut chars and bitmaps were drawn too left git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16487 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d2350b28 |
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20-Feb-2006 |
Jérôme Duval <korli@users.berlios.de> |
hmm fixed these bits, padded to multiple of 4 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16481 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5f71cfd4 |
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19-Feb-2006 |
Jérôme Duval <korli@users.berlios.de> |
draws CTL/ALT and SHFT bitmaps, not clean yet (green pixels) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16470 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c86c09dd |
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16-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a TODO for bug 158. I can't do anything at the moment because I can't test how the bitmaps look like in beos git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16438 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9e8d2dd2 |
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17-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Removed PicturePlayer, it only contains code duplicated from TPicture. Some cleanups for BPicture. This commit also completes previous commit for BMenu git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16002 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b5cd88a5 |
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13-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Small changes, nothing important git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15942 a95241bf-73f2-0310-859d-f6bbb57e9c96
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797d1a66 |
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10-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
menufields should default to B_ITEMS_IN_COLUMN. This fixes the workspaces menu (in Screen) opened at the wrong position. As a consequence of this, I had to change the drawing code a bit git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15892 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7dc436d8 |
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07-Jul-2005 |
Stephan Aßmus <superstippi@gmx.de> |
usability improvements to scrollbar, sorry had no time to include all of Stefanos drawing code yet, other visual improvements git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13535 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3b3a60ad |
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27-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Small change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13310 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ba69a379 |
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23-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed a possible buffer overflow (thanks Axel). Removed a todo item git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13236 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cab8c090 |
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23-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented and used TruncateLabel(), courthesy of Olivier Milla. Note that its use is never triggered at the moment, because our menu frame just adapt to any content size, even if it goes out of the screen (!) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13228 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c14fc6d |
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19-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Changes to make BMenu behave correctly. Implemented SetTrackingHook(). AddItem() calls the debugger in some cases, as it should. Cleanups. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10868 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2cdfcae4 |
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18-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
The LowColor() had to be resetted after having drawn the shortcut symbol. Corrected a weird typo. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10829 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6c857bb9 |
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18-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem now also draws the trigger at the right position. There was a small visual glitch because the menu's lowcolor was not resetted: fixed. BMenuItem::Draw() needs a cleanup. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10828 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e876d12 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented B_ITEMS_IN_MATRIX layout correctly. Small cleanups all around. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10571 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c38a7df2 |
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31-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Accidentally commented the DrawContent call. I promise, this is the last commit for this year. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10557 a95241bf-73f2-0310-859d-f6bbb57e9c96
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92aa9dcf |
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31-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
some more cleanups. The AddItem() variation which accepts a BRect parameter now calls the debugger if called when the layout is not B_ITEMS_IN_MATRIX. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10556 a95241bf-73f2-0310-859d-f6bbb57e9c96
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36d4f059 |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Style changes, some checks for NULL values git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10549 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1b925bd5 |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved BSeparatorItem`s implementation to its own file. Will split headers later. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10548 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a7d7e9c8 |
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27-Feb-2004 |
Axel Dörfler <axeld@pinc-software.de> |
Added ToDo items to some code I looked at. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6786 a95241bf-73f2-0310-859d-f6bbb57e9c96
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40564fea |
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09-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added license and header git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3923 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b7fdea42 |
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16-Jun-2003 |
Marc Flerackers <mflerackers@nowhere.fake> |
*** empty log message *** git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3540 a95241bf-73f2-0310-859d-f6bbb57e9c96
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93c891b0 |
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11-Jun-2003 |
haydentech <haydentech@nowhere.fake> |
Removed infinite loop in BSeparatorItem git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3473 a95241bf-73f2-0310-859d-f6bbb57e9c96
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30fd5147 |
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14-May-2003 |
haydentech <haydentech@nowhere.fake> |
Minor header-related changes git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3246 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b42c3c8f |
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14-Nov-2002 |
Marc Flerackers <mflerackers@nowhere.fake> |
Initial Checkin git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1933 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ac9ec47d2763393d02aebd1460ba52f9c4fa9a05 |
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09-Sep-2015 |
Axel Dörfler <axeld@pinc-software.de> |
BMenu: made left side padding font size relative. * Also changed BMenuItem to make better use of that size.
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379ede58af15012f17e87673b0266235762a1230 |
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04-Mar-2014 |
John Scipione <jscipione@gmail.com> |
Style fixes to BMenuItem::GetContentSize and update docs Rename width and height to _width and _height matching the header. Update the documentation for this method as well.
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fa412b5fd9117bd00abac82d663b13b1d1063148 |
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28-Feb-2014 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Style fixes related to documentation.
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db85cbe0b53f9377a0310e0740306c35a3df36f1 |
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20-Aug-2013 |
John Scipione <jscipione@gmail.com> |
MenuItem: Set and restore the low color too A small revision on my last published commit, set and restore the low color in addition to the high color when drawing the menu item because DrawString() will produce nicer looking results if the low color of the view matches the color it draws on due to anti-aliasing.
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dec0a3523dbf3ef8c8e642bbd308f9d1df4866cd |
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20-Aug-2013 |
John Scipione <jscipione@gmail.com> |
MenuItem: Fix disabled sub-menu item color See #6610 comment:15 for details. Firstly, don't save and restore the super menu's low color since it never changes, instead, save and restore the super menu's high color which does get altered here. Secondly, set the high color to B_MENU_SELECTED_ITEM_TEXT_COLOR only if the menu item is activated and enabled, otherwise set the high color by tinting the background color which might be B_MENU_SELECTED_BACKGROUND_COLOR or B_MENU_BACKGROUND_COLOR depending on whether the item is selected or not. Thirdly, complete the TODO by using a lighten tint if the menu has a dark background and vice-versa. This third item is actually a good candidate for a BControlLook function because the disabled tint should depend on whether the background color of the thing you're disabling is light or dark.
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d926be8ab3ebf6c55999544b4d836e69f1c89203 |
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29-May-2013 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Check MaxContentWidth for truncation
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a61d468cf92c71160a57130ca96522d24cab962c |
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08-May-2013 |
John Scipione <jscipione@gmail.com> |
BMenuItem: Round to prevent unneeded truncation The case I fear is if frameWidth is 99.999999 and labelWidth is 100.0 it will attempt to perform a truncation unnecessarily.
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c1a7e89fc235363e91d79eb547e92e9e16efd5e5 |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Put the label truncation code back in BMenuItem. Just a few commits ago I moved the label truncation code out of BMenuItem and into BMCMenuBar because the truncation had to happen outside of BMenuItem. Turns out, that wasn't true so I'm moving the label truncation back into BMenuItem and removing the _DrawItems() method from BMCMenuBar. Note that the code is not a copy of what was there before, but, the updated version I created for BMCMenuBar. The main difference is that I use menuPrivate.Padding() instead of GetItemMargins() and I always use the width of the parent menu frame instead of using fBounds even if the state is not MENU_STATE_CLOSED. These are changes needed for BMCMenuBar but should work just as well for a regular BMenu.
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c33396629144d09d2efb678e0d7f97290e69b1ac |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Draw truncated menu label in BMCPrivate, fixes #9735 ...instead of in BMenuItem and remove the truncation code from BMenuItem. The label truncation code cannot work in BMenuItem because the super menu helpfully resizes itself to fit the menu item. So, instead we do the label truncation in BMCPrivate making sure that BMenuItem there can't expand the BMCMenuBar because we set the width to fMenuField->_MenuBarWidth() explicity. Note that this only truncates the label in BMCMenuField, i.e. the label inside the menufield, it does nothing to the labels of the menu items in the attached BMenu or BPopUpMenu which is exactly what we want.
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6c1452071c4b2220dcf554213c3cd1787f93f8e4 |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Remove pre-ControlLook drawing code in menu classes
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d5c51ba6768d7ffd5bb983af9ab97b6372eae134 |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Update header comments
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d97b43406038a6398e097939b71908ff490c64ff |
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06-May-2013 |
John Scipione <jscipione@gmail.com> |
Style fixes to BMenu and related classes.
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ddd60371132d5b7007b8c3378b586f8a1d913f6d |
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05-May-2013 |
John Scipione <jscipione@gmail.com> |
Some style fixes in MenuItem
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bab4f5ad7d6900b38b37950a88895988acacc98d |
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03-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Use the parent menu's font when truncating labels. Fixes the other bug uncovered by #8829, but my other fix was valid too.
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4ffc27fcc1acaca0d1ff69be54c048920d2e902e |
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03-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Fix incorrectly truncated menu labels. An off-by-one error (> instead of >= really) was causing truncation when it wasn't needed. But for some reason this only showed up when the main font size was increased. I may or may not look into that, but this fixes the issue. Maybe one of the faster bug logged to bug fixed times in Haiku history? ;)
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6a03786cc9918b43c7695cc2349e77eb3193e922 |
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28-Jul-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Draw menus using the user chosen colors.
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43775be67869de53e6cba7bc3694305dcc63f294 |
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11-May-2010 |
Ithamar R. Adema <ithamar.adema@team-embedded.nl> |
* Revert r36316 as there are too many apps broken (Vision, Chart, Tracker Find, etc) in different unexpected ways. I'm sorry for the trouble :( I'll revisit the change and post a patch with a hopefully better solution soon.... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36795 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b513501fe408be19815677a70de3df31a573763a |
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08-May-2010 |
Ithamar R. Adema <ithamar.adema@team-embedded.nl> |
* When a BMenuItem contains a submenu, and that menu IsLabelFromMarked(), use its preferred width as the content width in GetContentSize(). This fixes problems with the Min/PreferredSize() calculations for BMenuField, with a Menu that IsLabelFromMarked(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36752 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1da48c414962fd59a1b0fd7828295b3468ad0e0a |
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15-Apr-2010 |
Michael Lotz <mmlr@mlotz.ch> |
Simplify the SetTrigger() code. The trigger is a single byte char anyway, so no need to convert the looked up label position to a char code. Also actually make sure that the trigger is lower case by doing an explicit tolower() instead of assuming that it already is. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36316 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bae33cdad549aeca338eeb6cb40f78299bf41c97 |
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15-Apr-2010 |
Michael Lotz <mmlr@mlotz.ch> |
Automatic whitespace cleanup, no functional change. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36315 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2bcccf5a74b943b5cbff81d6481ee26bff244eec |
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03-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch in part by "yourpalal": * Set the MENU_STATE_CLOSED state upon BMenu initialization. * When drawing the label, use the parent bounds, including item margins to truncate the label, when the parent menu is closed. Thanks a lot for the patch! Changes by myself: * Cache the MenuPrivate instance in BMenuItem::DrawContent(). * Use Window()->UpdateIfNeeded() to animate the flashing invoked menu item, which makes a lot more sense, the comment about it working in BeOS is probably due to item->Select() probably drawing outside of an update cycle. * The trigger invokation in keyboard handling didn't break out of the loop after invoking an item. Probably didn't matter since triggers are hopefully not assigned to more than one menu item. :-) * Use the same trick as BMenuBar to avoid interfering with keyboard navigation in the BMenu::_Track() hook. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35739 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d6629c31028742fce3f63b542d4808e8abcba42d |
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05-Aug-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed copy/paste error which caused bug #4186. Sorry git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32127 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7a8567e61d42a4c1aa3ecae991ad8dd3b098db44 |
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30-Jul-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved MenuPrivate implementation to its own file. Made MenuPrivate.h self-contained. Adjusted other files accordingly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31963 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c3d7cee2d9b1ed21cb64db3def908434e9e32c9b |
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30-Jul-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Instead of creating the Modifiers bitmaps on demand, for every DrawItem invocation, for every BMenuItem, have them created in _init_interface_kit(), and keep them cached. This required some reorganisation of the code in Menu and MenuItem. Also has the side effect that BMenuItem doesn't have to know about the alt/ctrl/command keys stuff. Added a comment in BMenu::AttachedToWindow(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31962 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a48d16a0269a7e7273b362fd509d85c27c6259e6 |
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07-May-2009 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem didn't draw the modifier indicator for B_OPTION_KEY. Fixes ticket #3887 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30661 a95241bf-73f2-0310-859d-f6bbb57e9c96
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36759a6b6c8faad3c52cbf5690022fef1f5db947 |
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18-Mar-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Always use B_OP_OVER for rendering the text in BMenuItem, not just when using BControlLook. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29598 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2f86ba45579bdc9648b232175f87edc62ab71b54 |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Implemented a new look for the Haiku interface controls. It was overheard that they looked too ninety-ish. TODO: The code behind this is work in progress. The basic idea is to extract all drawing code into a new class BControlLook, of which there is a global instance be_control_look, instantiated in InterfaceDefs.cpp. At the moment, all the old drawing code is still there, and the usage of be_control_look is inside if-bodies checking the instance against NULL. In another words, by not instanitating be_control_look, you can revert back to the old look. BControlLook's job is to provide reusable methods for drawing certain types of frames, backgrounds and labels, so that application developers can make controls that re-use the same drawing code as built-in controls and adopt to changes made there. I have added the notion of "borders". Each of the frame drawing methods can be made to draw certain borders only, which is supposed to help when controls shall visually attach. This feature is not fully explored at all ATM. TODO: Update BColumnListView header view and BStringItem text spacing. Update other apps where it makes sense to use BControlLook. For the moment, only Tracker and LaunchBox are updated. More... NOTE: The new look is not very radically different, so that existing apps do not immediately look too ugly or out of place. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6eb09230bae52bcdf045e1f1920b67205c29adc8 |
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01-Feb-2009 |
Michael Lotz <mmlr@mlotz.ch> |
* Resolve further warnings on GCC4. * Enable -Werror on GCC4 builds as well (limited to the same selected targets). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0478070254c39f61a36af288b0b224cadbeecf90 |
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31-Oct-2008 |
François Revol <revol@free.fr> |
- use a lookup table for control char to drawable UTF-8 strings - added a glyph for B_HOME git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28403 a95241bf-73f2-0310-859d-f6bbb57e9c96
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10f4d0679a8df9f72c2a295b2f2ac80ea776538b |
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11-Apr-2008 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a class MenuPrivate to handle access to private BMenu methods. BMenuItem and BWindow are no longer friends of BMenu, but use this class instead. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24909 a95241bf-73f2-0310-859d-f6bbb57e9c96
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afd60167e36d877d194f82b91069763ec2e0a7b8 |
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07-Nov-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Reverted r21395. Many people didn't like the change, and after all I too think it wasn't a really good idea. The alignment of shortcut charachters and submenu symbols could use some more work, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22849 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f1be468272dd699c144038dfe5113b458a70303d |
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07-Oct-2007 |
Axel Dörfler <axeld@pinc-software.de> |
fTriggerIndex was still a byte index in BMenuItem::SetTrigger() - this one fixes bug #1506 once and for all :-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22476 a95241bf-73f2-0310-859d-f6bbb57e9c96
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083de48a4bf9a88273bc1aae47da41a97fed22d2 |
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30-Sep-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote the trigger selection mechanism: it now searches for uppercase characters first, and then falls back to take everything. fTrigger is now uint32 and works with all unicode characters; unlike in BeOS, the MenuTriggerTest application now works correctly in Haiku. * fTriggerIndex is now a character position, not a byte position of the label; this allows BMenuItem::DrawContent() to draw the trigger at the correct position, even if there are multi-byte UTF-8 characters. * The above fixed bug #1506; triggers are still not working, though. * Rewrote Menu.h header. * Renamed all private methods (that are not called by BWindow) to have the underscore prefix. * Removed unused methods. * Some minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5b06c4ae51c3aa08a9d846a3d00ecc2f5e615b10 |
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29-Sep-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* improvement to checkmark and submenu indicator layout and drawing (layout takes menu margins into account, drawing is now fully scalable) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22371 a95241bf-73f2-0310-859d-f6bbb57e9c96
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79d6486d1d0b4523fd9ebc854673a08ffb50d1b6 |
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22-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* use a darker text color for disabled yet selected looking menu items git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22038 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bd57c145be88c15d40eb869978523956a01895a6 |
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15-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* setting a different menu color with the menu preflet gives now visually agreeable results (I hope) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21967 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cca1217c5bced7d130ffd92f3ce8c8c438b82c99 |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
fixed the colors of the shift modifier bitmap to be consistent with the others. Actually, though, I'm not sure which one is better git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21398 a95241bf-73f2-0310-859d-f6bbb57e9c96
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20e85f1c09527e6be323ecc6816f7f8761c62465 |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Use BBitmap::ImportBits() to get rid of the padded bitmaps git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21397 a95241bf-73f2-0310-859d-f6bbb57e9c96
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af03527240a5060e79933c9db7d41dbe91bdcbbf |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Changed the loop to compute the column layout: Now the space for modifiers is added after we've calculated the maximum width. This way we don't get overlapping between the menu content and the modifiers bitmaps themselves. TBR. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21396 a95241bf-73f2-0310-859d-f6bbb57e9c96
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37ddfd14aba3fe42b0d034759c9ae53d8f984ce6 |
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11-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Shortcut characters are aligned even if there's a submenu, like discussed in the thread in haiku-development. I added a fSubmenus member to BMenu, to be able to tell from BMenuItem if there are other items with a submenu (maintained in BMenuItem::SetSuper()). If you don't like this solution, let's just revert. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21395 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fbe2f227cab65d4a1d972fd0bc2ed08681985bc2 |
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12-Jun-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Some work on menu layouts: - Menus are generally a bit wider (BeIDE ones didn't look nice) - The modifiers bitmap are drawn more centered vertically - Splitted BMenu::ComputeLayout() into three methods - Various minor changes. The menuitems still don't look nice with bigger font sizes, but we'll try to fix this... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21394 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9fcdf0e92c0881017effddc8c6dafa0ca6d02fbb |
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07-Jul-2006 |
Jérôme Duval <korli@users.berlios.de> |
MenuItem::Archive uses BArchivable::Archive inverted the enable state when initing the BMenu git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18071 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9b224ec82e0d967df0d7d531566b998f7f2100f7 |
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07-Jul-2006 |
Jérôme Duval <korli@users.berlios.de> |
add item frames to BMenu archive add class names to BMenuItem archives git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18069 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7a04ba9b1d2e6c730baea5da0733d6c99c1c4c09 |
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29-May-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Fixed B_MENU_SELECTED_BACKGROUND_COLOR to fit to our B_MENU_BACKGROUND_COLOR, and changed BMenuItem to actually use it. This fixes bug #640. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17641 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4fdedfbde40258f52c2778d1ca87131b6635fb5d |
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21-Apr-2006 |
Jérôme Duval <korli@users.berlios.de> |
fixed some Archive() following stippi's path git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17190 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a445243cff2ff082b1b92bfaa5f9f59c88c91da4 |
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20-Apr-2006 |
Jérôme Duval <korli@users.berlios.de> |
B_COLOR_8_BIT is deprecated git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17180 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cb2998af29922e3bdccf6c8c26dd20e947e32598 |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
BMenuItem::SetTrigger() and SetAutomaticTrigger() now also update fTriggerIndex. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17006 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0f11085c6cb253405a96edd783bd77f668c05c8c |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Rewrote MenuItem.h (we're no longer using Be's header). * Renamed private SetSysTrigger() to SetAutomaticTrigger(). * Added the '_' prefix to private methods that aren't called by anything outside BMenuItem (ie. no friend classes either). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17005 a95241bf-73f2-0310-859d-f6bbb57e9c96
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40b478baec10e19a8d398773047f85e45c5bbe37 |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Found better enter symbol, the Konatu font has it all (really, you must have seen that collection of arrows ;-)) * A test under R5 made it clear that our fonts (not Konatu) indeed doesn't have arrows, like many other fonts have. We should think about adding font overlays like it's done in Dano - does anyone know a good free font for symbols that isn't as thorough as the Konatu font? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17004 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bd780d99357b568d6b1cf48db58508f3ee1b6450 |
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04-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Implemented _DrawControlChar() - for some reason, though, they get still not drawn (glyph cache returns character 0 for them), even though FontInspector under Dano shows those arrows in the fonts used... need to check under R5 as well. This fixes the BMenuItem part of bug #158. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17003 a95241bf-73f2-0310-859d-f6bbb57e9c96
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76b895fb5c392c73d86e5a0401b48921629e0842 |
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29-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Vertical alignment of bitmaps and shortcut char is calculated more correctly (hopefully). Should fix bug 352 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16921 a95241bf-73f2-0310-859d-f6bbb57e9c96
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793fde40eb9b021368e69584549fe8f241704f8d |
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29-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
This should fix some problems I experienced later. At least, I can't reproduce them anymore git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16920 a95241bf-73f2-0310-859d-f6bbb57e9c96
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306e92084c48f5c5dd79a4d16735f07ca2f6276e |
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27-Mar-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* small cleanup of Draw (less usage of ui_color() which currently takes a trip to the server!) * changed look of mark and submenu symbol to better fit the rest of the already changed controls * the actual background color is passed to DrawMarkSymbol() and DrawSubmenuSymbol() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16896 a95241bf-73f2-0310-859d-f6bbb57e9c96
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65b4fb8ab1cc75ce5fee62cb5f6963fdd8c4c7d4 |
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20-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Check if alt is the command key on BMenu::AttachedToWindow instead of doing it for every BMenuItem::Draw() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16847 a95241bf-73f2-0310-859d-f6bbb57e9c96
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698e0e3fa76791cb74510ac87fbd165900e56278 |
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16-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
draw shortcut char and bitmaps one pixel higher git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16815 a95241bf-73f2-0310-859d-f6bbb57e9c96
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deab92e7edbd508ea6068c3fee28343d1b7cdbd0 |
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13-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Minor changes, fixed a possible leak in Uninstall() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16773 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bf8dbdb413880d9b715f11f83a0de729fa601e52 |
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10-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Draw the shortcut character a bit more to the right, in line with the menu symbol git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16694 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2c11ec31c876f2b77e3d03c9776dbf99119bbce7 |
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03-Mar-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem also draws ctrl bitmap if needed, BTextView::AutoResize implemented more correctly git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16577 a95241bf-73f2-0310-859d-f6bbb57e9c96
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db937cbed939ba65e8378f269c4bad644377dbfb |
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27-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Fix for shortcut drawing in the test environment. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16531 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8152e71214f5110f6fdcee855f026c2008188d9a |
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25-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem draws the various elements in a more correct position, i.e. it doesn't draw the shortcut char over the submenu arrow. Fixes bug 206 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16504 a95241bf-73f2-0310-859d-f6bbb57e9c96
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da13f34ea913e5289887c5622e2e4aa4bccce16c |
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21-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Shortcut chars and bitmaps were drawn too left git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16487 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d2350b2881bfe080e62fc69b8b5c4dfd83b4da4c |
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20-Feb-2006 |
Jérôme Duval <korli@users.berlios.de> |
hmm fixed these bits, padded to multiple of 4 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16481 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5f71cfd4bc9bcead3430cf9370e527f5d7c4b167 |
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19-Feb-2006 |
Jérôme Duval <korli@users.berlios.de> |
draws CTL/ALT and SHFT bitmaps, not clean yet (green pixels) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16470 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c86c09ddfe9a44801c3ba33abb77222b9d379997 |
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16-Feb-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a TODO for bug 158. I can't do anything at the moment because I can't test how the bitmaps look like in beos git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16438 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9e8d2dd28b59ce0fa8b221c116dce41425abf4cf |
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17-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Removed PicturePlayer, it only contains code duplicated from TPicture. Some cleanups for BPicture. This commit also completes previous commit for BMenu git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16002 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b5cd88a5c7aefd98694982f25b4381b7d2417db1 |
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13-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Small changes, nothing important git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15942 a95241bf-73f2-0310-859d-f6bbb57e9c96
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797d1a66fa05bd68a2bb475b4786af13038e9b16 |
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10-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
menufields should default to B_ITEMS_IN_COLUMN. This fixes the workspaces menu (in Screen) opened at the wrong position. As a consequence of this, I had to change the drawing code a bit git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15892 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7dc436d8ddced8bde596634efe25ae5ceb11b704 |
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07-Jul-2005 |
Stephan Aßmus <superstippi@gmx.de> |
usability improvements to scrollbar, sorry had no time to include all of Stefanos drawing code yet, other visual improvements git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13535 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3b3a60ad5ad36d44a8525933833d354db3710082 |
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27-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Small change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13310 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ba69a3795be79b65636d9bd8a62742d3eaef765a |
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23-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Fixed a possible buffer overflow (thanks Axel). Removed a todo item git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13236 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cab8c0900ca993c33b8faf9d69cd9d42217c663c |
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23-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented and used TruncateLabel(), courthesy of Olivier Milla. Note that its use is never triggered at the moment, because our menu frame just adapt to any content size, even if it goes out of the screen (!) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13228 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c14fc6dfd02183cabee248c9768c3b8b02fc69d |
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19-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Changes to make BMenu behave correctly. Implemented SetTrackingHook(). AddItem() calls the debugger in some cases, as it should. Cleanups. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10868 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2cdfcae44bbd86a30cd8278c1b9672b5924d495f |
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18-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
The LowColor() had to be resetted after having drawn the shortcut symbol. Corrected a weird typo. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10829 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6c857bb9fee0d0a5b7c1bb8bec72d7db531b5038 |
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18-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
BMenuItem now also draws the trigger at the right position. There was a small visual glitch because the menu's lowcolor was not resetted: fixed. BMenuItem::Draw() needs a cleanup. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10828 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4e876d126e7ab87ec51562b1e7f75358448ad5f6 |
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03-Jan-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented B_ITEMS_IN_MATRIX layout correctly. Small cleanups all around. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10571 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c38a7df2a89b4d0c94aa360e05bec9e4ab46cbdd |
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31-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Accidentally commented the DrawContent call. I promise, this is the last commit for this year. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10557 a95241bf-73f2-0310-859d-f6bbb57e9c96
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92aa9dcf8579e6bb7d506d7443a77eb150396cb8 |
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31-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
some more cleanups. The AddItem() variation which accepts a BRect parameter now calls the debugger if called when the layout is not B_ITEMS_IN_MATRIX. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10556 a95241bf-73f2-0310-859d-f6bbb57e9c96
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36d4f05908b7b9d044b641e834a02171391d470d |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Style changes, some checks for NULL values git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10549 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1b925bd5ae865af5243c4e054f0923699f079253 |
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30-Dec-2004 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved BSeparatorItem`s implementation to its own file. Will split headers later. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10548 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a7d7e9c80faf8f7e3ec3c5d22049f617df294241 |
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27-Feb-2004 |
Axel Dörfler <axeld@pinc-software.de> |
Added ToDo items to some code I looked at. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6786 a95241bf-73f2-0310-859d-f6bbb57e9c96
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40564fead11bc909d729fd4afb7ccc1764778381 |
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09-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added license and header git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3923 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b7fdea42f4e4e65422e5dda2954577c963b1a97b |
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16-Jun-2003 |
Marc Flerackers <mflerackers@nowhere.fake> |
*** empty log message *** git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3540 a95241bf-73f2-0310-859d-f6bbb57e9c96
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93c891b0e6c3bfd1bd1d0101d692862b8d42448b |
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11-Jun-2003 |
haydentech <haydentech@nowhere.fake> |
Removed infinite loop in BSeparatorItem git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3473 a95241bf-73f2-0310-859d-f6bbb57e9c96
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30fd51473f390b92d40b3a3c83b25e2d4a042f08 |
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14-May-2003 |
haydentech <haydentech@nowhere.fake> |
Minor header-related changes git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3246 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b42c3c8f2eaebd797fff9075c5d75a3950f910de |
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14-Nov-2002 |
Marc Flerackers <mflerackers@nowhere.fake> |
Initial Checkin git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1933 a95241bf-73f2-0310-859d-f6bbb57e9c96
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