Searched refs:bytes_per_row (Results 26 - 50 of 130) sorted by last modified time

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/haiku/headers/private/graphics/radeon_hd/
H A Dradeon_hd.h223 uint32 bytes_per_row; member in struct:radeon_shared_info
/haiku/src/add-ons/accelerants/radeon_hd/
H A Ddisplay.cpp896 gInfo->shared_info->bytes_per_row = widthAligned * bytesPerPixel;
H A Dmode.cpp286 config->bytes_per_row = gInfo->shared_info->bytes_per_row;
292 TRACE(" config->bytes_per_row: %" B_PRIu32 "\n", config->bytes_per_row);
/haiku/src/add-ons/accelerants/vesa/
H A Dhooks.cpp69 buffer->bytes_per_row = gInfo->shared_info->bytes_per_row;
H A Dmode.cpp283 config->bytes_per_row = gInfo->shared_info->bytes_per_row;
/haiku/src/servers/app/drawing/interface/virtual/
H A DViewHWInterface.cpp625 config.bytes_per_row = fFrontBuffer->BytesPerRow();
H A DDWindowBuffer.cpp84 fBytesPerRow = info->bytes_per_row;
108 fBytesPerRow = config->bytes_per_row;
/haiku/src/system/kernel/debug/
H A Dframe_buffer_console.cpp56 int32 bytes_per_row; member in struct:console_info
151 + sConsole.bytes_per_row * row * sConsole.font->glyphHeight
171 base += sConsole.bytes_per_row;
180 + sConsole.bytes_per_row * row * sConsole.font->glyphHeight
205 base += sConsole.bytes_per_row;
222 uint8* base = (uint8*)(sConsole.frame_buffer + y * sConsole.bytes_per_row);
234 base += sConsole.bytes_per_row;
324 * sConsole.bytes_per_row + destx),
325 (void*)(sConsole.frame_buffer + (srcy + y) * sConsole.bytes_per_row
344 sConsole.height * sConsole.bytes_per_row);
[all...]
/haiku/src/add-ons/accelerants/intel_extreme/
H A Dmode.cpp151 mode.v_display_start * sharedInfo.bytes_per_row
159 + mode.v_display_start * sharedInfo.bytes_per_row
378 * sharedInfo.bytes_per_row, 0, base) == B_OK) {
514 sharedInfo.bytes_per_row = bytesPerRow;
737 config->bytes_per_row = gInfo->shared_info->bytes_per_row;
H A Dcommands.h74 dest_bytes_per_row = gInfo->shared_info->bytes_per_row;
H A Doverlay.cpp390 buffer->bytes_per_row = (width * bytesPerPixel + alignment) & ~alignment;
392 status_t status = intel_allocate_memory(buffer->bytes_per_row * height,
624 gInfo->overlay_position_buffer_offset = buffer->bytes_per_row * top
716 registers->stride_rgb = buffer->bytes_per_row;
/haiku/headers/private/graphics/vesa/
H A Dvesa_info.h38 uint32 bytes_per_row; member in struct:vesa_shared_info
/haiku/src/system/boot/platform/riscv/
H A Dvideo.cpp97 gKernelArgs.frame_buffer.bytes_per_row = 4 * gFramebuf.stride;
/haiku/src/kits/game/
H A DWindowScreen.cpp869 fCardInfo.bytes_per_row = config.bytes_per_row;
895 size_t fbSize = info->bytes_per_row * info->height;
911 info->bytes_per_row * info->height);
1044 fFrameBufferInfo.bytes_per_row = fCardInfo.bytes_per_row;
/haiku/src/add-ons/accelerants/via/engine/
H A Dproto.h9 status_t eng_general_validate_pic_size (display_mode *target, uint32 *bytes_per_row, bool *acc_mode);
/haiku/src/add-ons/accelerants/nvidia/engine/
H A Dnv_proto.h8 status_t nv_general_validate_pic_size (display_mode *target, uint32 *bytes_per_row, bool *acc_mode);
122 uint32 bytes_per_row; /* number of bytes in one */ member in struct:__anon3
/haiku/src/add-ons/accelerants/matrox/engine/
H A Dmga_proto.h7 status_t gx00_general_validate_pic_size (display_mode *target, uint32 *bytes_per_row, bool *acc_mode);
/haiku/src/system/boot/platform/generic/
H A Dvideo_text_console.cpp48 gKernelArgs.frame_buffer.bytes_per_row);
/haiku/src/servers/app/
H A DDirectWindowInfo.cpp48 fBufferInfo->bytes_per_row = 0;
98 fBufferInfo->bytes_per_row = buffer->BytesPerRow();
/haiku/src/kits/media/
H A DMediaDefs.cpp324 if (a.display.bytes_per_row != 0 && b.display.bytes_per_row != 0
325 && a.display.bytes_per_row != b.display.bytes_per_row) {
591 if (format->display.bytes_per_row == 0)
592 format->display.bytes_per_row = other->display.bytes_per_row;
973 && a.bytes_per_row == b.bytes_per_row
/haiku/headers/os/media/
H A DMediaDefs.h358 uint32 bytes_per_row; // bytes_per_row is in format, not header, member in struct:media_video_display_info
404 uint32 bytes_per_row; // Number of bytes in a display_line member in struct:media_video_header
/haiku/src/apps/cortex/Persistence/Wrappers/
H A DMediaFormatIO.cpp143 const char* const gKey_bytes_per_row = "bytes_per_row";
612 if(d.bytes_per_row != w.bytes_per_row)
613 context.writeAttr(gKey_bytes_per_row, d.bytes_per_row);
1063 d.bytes_per_row = atol(value);
/haiku/src/add-ons/kernel/drivers/graphics/vesa/
H A Dvga.cpp54 int32 dstBPR = info->bytes_per_row;
/haiku/src/add-ons/accelerants/ati/
H A Drage128_overlay.cpp147 OUTREG(R128_OV0_VID_BUF_PITCH0_VALUE, buffer->bytes_per_row);
H A Doverlay.cpp145 ovBuff->bytes_per_row = width * bytesPerPixel;

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