Searched refs:screen (Results 101 - 125 of 131) sorted by relevance

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/haiku/src/apps/softwareupdater/
H A DSoftwareUpdaterWindow.cpp144 BScreen screen(this);
145 if (screen.Frame().Contains(windowFrame.LeftTop()))
217 // of centering on screen
653 BScreen screen(this);
654 BRect screenFrame = screen.Frame();
669 // Check that the bottom of window is on screen
/haiku/src/servers/app/
H A DWindow.h111 void SetScreen(const ::Screen* screen);
358 // showing out of date data on screen, this subset of it is showing remains of other
H A DWindow.cpp147 // the desktop window spans over the whole screen
199 // clip to region still available on screen
569 // make sure the location of the top view on screen matches ours
676 Window::SetScreen(const ::Screen* screen) argument
680 fScreen = screen;
/haiku/src/libs/print/libprint/
H A DPreview.cpp965 BScreen screen; local
966 if (screen.Frame().right == 0.0)
976 rect = screen.Frame();
977 // dimensions so that window does not reach outside of screen
/haiku/src/apps/terminal/
H A DTermWindow.cpp238 // make sure the window is still on screen
492 windowSize->AddItem(new BMenuItem(B_TRANSLATE("Full screen"),
964 BScreen screen(this);
977 ResizeTo(screen.Frame().Width() + 1, screen.Frame().Height() + 1);
978 MoveTo(screen.Frame().left, screen.Frame().top);
1951 // place the dialog window directly under the tab, but keep it on screen
1974 // center the dialog in the window frame, but keep it on screen
/haiku/src/apps/showimage/
H A DShowImageWindow.cpp187 fullScreenSlideShow->AddBool("full screen", true);
211 tool_bar_icon(kIconViewWindowed), B_TRANSLATE("Leave full screen"));
302 // The window will be shown on screen automatically
365 _AddItemMenu(menu, B_TRANSLATE("Full screen"),
369 _AddItemMenu(menu, B_TRANSLATE("Show caption in full screen mode"),
540 BScreen screen; local
541 if (bitmap == NULL || !screen.IsValid())
550 BRect frame = screen.Frame();
552 // dimensions so that window does not reach outside of screen
953 message->FindBool("full screen",
1372 BScreen screen; local
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H A DShowImageView.cpp259 // Set current mouse coordinates to avoid the screen saver kicking in
1396 ShowImageView::_ShowPopUpMenu(BPoint screen) argument
1405 menu->Go(screen, true, true, true);
1789 BScreen screen; local
/haiku/src/apps/webpositive/
H A DBrowserWindow.cpp478 fFullscreenItem = new BMenuItem(B_TRANSLATE("Full screen"),
1698 // Make sure the new frame is not larger than the screen frame minus
1700 BScreen screen(this);
1701 BRect screenFrame = screen.Frame();
1710 width = min_c(width, screen.Frame().Width());
1711 height = min_c(height, screen.Frame().Height());
2437 BScreen screen(this);
2439 ResizeTo(screen.Frame().Width(), screen.Frame().Height());
/haiku/src/kits/interface/
H A DInterfaceDefs.cpp217 to the window screen's mode.
468 BScreen screen(B_MAIN_SCREEN_ID);
474 status_t status = screen.GetMode(index, &mode);
482 return screen.SetMode(index, &mode, stick);
H A DMenu.cpp96 // shifted back on the screen towards the left. This information
2792 BScreen screen(Window());
2793 BRect screenFrame = screen.Frame();
2813 // just move the window on screen
2854 // that the menu frame won't fit completely inside the screen
2950 // assume that loc is in screen coordinates
3336 // Resize the window to fit the screen without overflowing the
3338 BScreen screen(window);
3339 frame = frame & screen.Frame();
/haiku/src/apps/icon-o-matic/
H A DMainWindow.cpp1372 BScreen screen(this);
1373 fIconPreview32Desktop->SetIconBGColor(screen.DesktopColor());
1374 fIconPreview64->SetIconBGColor(screen.DesktopColor());
/haiku/src/preferences/screensaver/
H A DScreenSaverWindow.cpp319 B_TRANSLATE("Turn off screen"), new BMessage(kMsgTurnOffCheckBox));
492 BScreen screen(Window());
493 uint32 dpmsCapabilities = screen.DPMSCapabilites();
781 // Blackness is a built-in screen saver
863 // remove old screen saver preview & config
890 // create new screen saver preview & config
930 : B_TRANSLATE("Could not load screen saver"));
/haiku/src/apps/bootmanager/
H A Dbootman.S41 %assign SCROLL_UP 0x06 ; al - lines (0: clear screen)
569 ; Print "Loading <name>" at top of screen
/haiku/src/apps/expander/
H A DExpanderWindow.cpp720 BScreen screen; local
721 BRect screenFrame = screen.Frame();
/haiku/src/servers/app/drawing/interface/virtual/
H A DDWindowHWInterface.cpp715 // fire up the window thread but don't show it on screen yet
884 BScreen screen; local
885 return screen.WaitForRetrace(timeout);
/haiku/src/apps/tv/
H A DMainWin.cpp201 fSettingsMenu->AddItem(new BMenuItem(B_TRANSLATE("Full screen"),
527 // printf("screen where: %.0f, %.0f => ", mousePos.x, mousePos.y);
554 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Full screen"),
856 BScreen screen(this);
857 BRect rect(screen.Frame());
872 // switch back from full screen mode
/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp414 BScreen screen(this);
415 fCurrentSettings.depth = screen.ColorSpace();
483 LEFT_WIDTH = (int32)fTopView->StringWidth(B_TRANSLATE("Full screen"))
707 full_screen = new BCheckBox(r, "", B_TRANSLATE("Full screen"),
1104 the screen changed (needed only for offscreen bitmap.
1568 BScreen screen(this);
1571 fBackColorIndex = screen.IndexForColor(new_set.back_color);
1993 BScreen screen(this);
2089 color = screen.IndexForColor(ref_color);
2092 color = screen
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/haiku/src/kits/tracker/
H A DIconCache.cpp1299 BScreen screen(B_MAIN_SCREEN_ID);
1302 color = screen.ColorForIndex((uchar)index);
1303 fHighlightTable[index] = screen.IndexForColor(tint_color(color, 1.3f));
/haiku/src/apps/magnify/
H A DMagnify.cpp2016 // constrain src rect to legal screen rect
2017 BScreen screen(Window());
2018 BRect scrnframe = screen.Frame();
2033 screen.ReadBitmap(fBitmap, false, &srcRect);
/haiku/src/apps/serialconnect/libvterm/src/
H A Dstate.c740 case 5: // DECSCNM - screen mode
766 case 69: // DECVSSM - vertical split screen mode
844 reply = state->mode.screen;
1738 state->mode.screen = val->boolean;
/haiku/src/apps/soundrecorder/
H A DRecorderWindow.cpp196 // Set up size limits based on new screen size
197 BScreen screen(this);
198 BRect rect = screen.Frame();
202 // Don't zoom to cover all of screen; user can resize last bit if necessary.
/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandActuators.cpp1272 // Force where into the screen space
1274 BScreen screen; local
1275 where.ConstrainTo(screen.Frame());
/haiku/src/apps/text_search/
H A DGrepWindow.cpp607 BScreen screen(this);
608 BRect screenFrame = screen.Frame();
/haiku/src/apps/stylededit/
H A DStyledEditWindow.cpp1459 // Check if the frame in on screen, otherwise, ignore it
1460 BScreen screen(this);
1462 && screen.Frame().Contains(newFrame)) {
/haiku/src/apps/aboutsystem/
H A DAboutSystem.cpp924 BScreen screen(Window());
928 rgb_color viewColor = screen.DesktopColor(workspace);

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