/haiku/src/system/boot/platform/bios_ia32/ |
H A D | video.cpp | 778 uint32 bytesPerRow = 80; local 780 bits[9 * bytesPerRow + i + 2] = 0x55; 781 bits[30 * bytesPerRow + i + 2] = 0xaa; 787 bits[32 * bytesPerRow + i*2 + 2] = i; 791 bits[y * bytesPerRow + i*2 + 2] = 0xff; 792 bits[y * bytesPerRow + i*2 + 3] = 0xff; 796 bits[y * bytesPerRow + i*2 + 2] = 0xff; 797 bits[y * bytesPerRow + i*2 + 3] = 0xff; 801 bits[y * bytesPerRow + i*2 + 2] = 0xff; 802 bits[y * bytesPerRow [all...] |
/haiku/src/servers/app/ |
H A D | ServerApp.cpp | 754 int32 bytesPerRow; local 760 link.Read<int32>(&bytesPerRow); 766 bytesPerRow, screenID, &allocationFlags), true); 864 int32 bytesPerRow; local 872 link.Read<int32>(&bytesPerRow); 879 frame, colorSpace, flags, bytesPerRow), true); 1213 int32 size = 0, bytesPerRow = 0; local 1222 && link.Read<int32>(&bytesPerRow) == B_OK 1235 cursor->ImportBits(byteArray, size, bytesPerRow, colorspace);
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H A D | BitmapManager.cpp | 81 \param bytesPerRow Number of bytes per row. 88 int32 bytesPerRow, int32 screen, uint8* _allocationFlags) 109 bytesPerRow); 195 BRect bounds, color_space space, uint32 flags, int32 bytesPerRow) 201 bytesPerRow), true); 86 CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInterface, BRect bounds, color_space space, uint32 flags, int32 bytesPerRow, int32 screen, uint8* _allocationFlags) argument 194 CloneFromClient(area_id clientArea, int32 areaOffset, BRect bounds, color_space space, uint32 flags, int32 bytesPerRow) argument
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H A D | ServerPicture.cpp | 569 uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, 575 (color_space)pixelFormat, 0, bytesPerRow); local 580 memcpy(bitmap.Bits(), data, std::min(height * bytesPerRow, length)); 568 draw_pixels(void* _canvas, const BRect& src, const BRect& _dest, uint32 width, uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, const void* data, size_t length) argument
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/haiku/src/add-ons/media/plugins/ffmpeg/ |
H A D | Utilities.h | 211 uint32 bytesPerRow = pixelChunk * videoWidth / pixelsPerChunk; 212 uint32 numberOfUnalignedBytes = bytesPerRow % rowAlignment; 215 return bytesPerRow; 218 bytesPerRow += numberOfBytesNeededForAlignment; 220 return bytesPerRow;
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/haiku/headers/private/system/ |
H A D | syscalls.h | 558 int32 height, int32 depth, int32 bytesPerRow);
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/haiku/src/apps/cortex/support/ |
H A D | MediaString.cpp | 1150 uint32 bytesPerRow) 1154 if (bytesPerRow == media_video_display_info::wildcard.bytes_per_row) { 1161 format.Format(s, bytesPerRow); 1149 forVideoBytesPerRow( uint32 bytesPerRow) argument
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/haiku/src/libs/icon/ |
H A D | IconUtils.cpp | 359 uint32 bytesPerRow = temp.BytesPerRow(); local 361 bytesPerRow, icon);
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/haiku/src/add-ons/kernel/drivers/graphics/framebuffer/ |
H A D | framebuffer.cpp | 98 uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) 105 size_t size = bytesPerRow * height; 128 bytesPerRow); 150 sharedInfo.bytes_per_row = bytesPerRow; 97 remap_frame_buffer(framebuffer_info& info, addr_t physicalBase, uint32 width, uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) argument
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/haiku/headers/os/interface/ |
H A D | IconUtils.h | 48 uint32 bytesPerRow, BBitmap* result); 52 uint32 bytesPerRow, BBitmap* result);
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H A D | Bitmap.h | 49 int32 bytesPerRow = B_ANY_BYTES_PER_ROW, 62 int32 bytesPerRow = B_ANY_BYTES_PER_ROW, 141 int32 bytesPerRow, screen_id screenID,
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/haiku/src/kits/interface/ |
H A D | Bitmap.cpp | 173 \param bytesPerRow The number of bytes per row the bitmap should use. 179 int32 bytesPerRow, screen_id screenID) 194 _InitObject(bounds, colorSpace, flags, bytesPerRow, screenID); 312 uint32 flags, color_space colorSpace, int32 bytesPerRow, 329 bytesPerRow, screenID, area, areaOffset); 1035 \param bytesPerRow The number of bytes per row the bitmap should use. 1042 int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset) 1045 // bounds.left, bounds.top, bounds.right, bounds.bottom, colorSpace, flags, bytesPerRow); 1073 if (bytesPerRow < 0) 1074 bytesPerRow 178 BBitmap(BRect bounds, uint32 flags, color_space colorSpace, int32 bytesPerRow, screen_id screenID) argument 311 BBitmap(area_id area, ptrdiff_t areaOffset, BRect bounds, uint32 flags, color_space colorSpace, int32 bytesPerRow, screen_id screenID) argument 1041 _InitObject(BRect bounds, color_space colorSpace, uint32 flags, int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset) argument [all...] |
H A D | View.cpp | 1460 uint32 bytesPerRow = bitmap->BytesPerRow(); local 1465 memset(bits, 0x00, height * bytesPerRow);
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H A D | PicturePlayer.cpp | 162 uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, 174 height, bytesPerRow, pixelFormat, options, data); 1249 const uint32* bytesPerRow; local 1256 || !reader.Get(height) || !reader.Get(bytesPerRow) 1263 *width, *height, *bytesPerRow, (color_space)*colorSpace, 161 draw_pixels(void* _context, const BRect& src, const BRect& dest, uint32 width, uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, const void* _data, size_t length) argument
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/haiku/src/add-ons/translators/tiff/ |
H A D | TIFFTranslator.cpp | 277 uint32 bytesPerRow) 287 buffer += bytesPerRow; 294 uint32 bytesPerRow) 306 buffer += bytesPerRow; 313 uint32 width, uint32 bytesPerRow) 326 inBuffer += bytesPerRow; 334 uint32 width, uint32 bytesPerRow) 347 inBuffer += bytesPerRow; 355 uint32 width, uint32 bytesPerRow, uint32 samplesPerPixel) 370 inBuffer += bytesPerRow; 276 convert_buffer_bgra_rgba(uint8* buffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument 293 convert_buffer_argb_rgba(uint8* buffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument 312 convert_buffers_bgra_rgba(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument 333 convert_buffers_argb_rgba(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument 354 convert_buffers_bgrX_rgb(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow, uint32 samplesPerPixel) argument 377 convert_buffers_rgbX_rgb(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow, uint32 samplesPerPixel) argument 398 convert_buffers_cmap(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument 412 convert_buffer(color_space format, uint8* buffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument 443 convert_buffers(color_space format, uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument 481 write_tif_stream(TIFF* tif, BPositionIO* inSource, color_space format, uint32 width, uint32 height, uint32 bytesPerRow, uint32 rowsPerStrip, uint32 dataSize) argument 669 uint32 bytesPerRow = bitsHeader.rowBytes; local [all...] |
/haiku/src/add-ons/screen_savers/ifs/ |
H A D | IFS.cpp | 511 uint32 screenBPR = info->bytesPerRow;
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/haiku/src/add-ons/kernel/drivers/graphics/vesa/ |
H A D | vesa.cpp | 297 uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) 304 size_t size = bytesPerRow * height; 326 bytesPerRow); 348 sharedInfo.bytes_per_row = bytesPerRow; 296 remap_frame_buffer(vesa_info& info, addr_t physicalBase, uint32 width, uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) argument
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H A D | vesa_private.h | 58 uint32 height, int8 depth, uint32 bytesPerRow, bool initializing);
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/haiku/src/add-ons/accelerants/vesa/ |
H A D | hooks.cpp | 176 color_space colorSpace, uint16 bytesPerRow, const uint8* bitmapData) 175 vesa_set_cursor_bitmap(uint16 width, uint16 height, uint16 hotX, uint16 hotY, color_space colorSpace, uint16 bytesPerRow, const uint8* bitmapData) argument
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H A D | accelerant_protos.h | 51 uint16 hotY, color_space colorSpace, uint16 bytesPerRow,
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/haiku/src/system/kernel/debug/ |
H A D | frame_buffer_console.cpp | 416 int32 bytesPerRow) 419 "depth = %ld, bytesPerRow = %ld)\n", (void*)baseAddress, width, height, 420 depth, bytesPerRow)); 435 sConsole.bytes_per_row = bytesPerRow; 520 int32 depth, int32 bytesPerRow) 529 return frame_buffer_update(baseAddress, width, height, depth, bytesPerRow); 415 frame_buffer_update(addr_t baseAddress, int32 width, int32 height, int32 depth, int32 bytesPerRow) argument 519 _user_frame_buffer_update(addr_t baseAddress, int32 width, int32 height, int32 depth, int32 bytesPerRow) argument
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/haiku/src/add-ons/accelerants/intel_extreme/ |
H A D | mode.cpp | 46 uint32 &bytesPerRow, uint32 &bitsPerPixel) 90 bytesPerRow = mode.virtual_width * bytesPerPixel; 92 // Make sure bytesPerRow is a multiple of 64 93 if ((bytesPerRow & 63) != 0) 94 bytesPerRow = (bytesPerRow + 63) & ~63; 352 uint32 colorMode, bytesPerRow, bitsPerPixel; 353 get_color_space_format(target, colorMode, bytesPerRow, bitsPerPixel); 373 if (intel_allocate_memory(bytesPerRow * target.virtual_height, 0, 390 memset((uint8*)base, 0, bytesPerRow * targe 45 get_color_space_format(const display_mode &mode, uint32 &colorMode, uint32 &bytesPerRow, uint32 &bitsPerPixel) argument [all...] |
/haiku/src/servers/app/drawing/ |
H A D | DrawingEngine.cpp | 1549 uint32 bytesPerRow = buffer->BytesPerRow(); local 1561 bits += (ssize_t)src.left * 4 + (ssize_t)src.top * bytesPerRow; 1566 _CopyRect(buffer->IsGraphicsMemory(), bits, width, height, bytesPerRow, 1586 uint32 bytesPerRow, int32 xOffset, int32 yOffset) const 1594 yIncrement = -bytesPerRow; 1595 src += (height - 1) * bytesPerRow; 1598 yIncrement = bytesPerRow; 1601 uint8* dst = src + (ssize_t)yOffset * bytesPerRow + (ssize_t)xOffset * 4; 1585 _CopyRect(bool isGraphicsMemory, uint8* src, uint32 width, uint32 height, uint32 bytesPerRow, int32 xOffset, int32 yOffset) const argument
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/haiku/src/kits/print/ |
H A D | PicturePrinter.cpp | 198 void PicturePrinter::DrawPixels(BRect src, BRect dest, int32 width, int32 height, int32 bytesPerRow, int32 pixelFormat, int32 flags, void *data) { argument
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H A D | Template.cpp | 104 void Template::DrawPixels(BRect src, BRect dest, int32 width, int32 height, int32 bytesPerRow, int32 pixelFormat, int32 flags, void *data) { argument
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