Searched refs:bytesPerRow (Results 1 - 25 of 73) sorted by last modified time

123

/haiku/src/system/boot/platform/bios_ia32/
H A Dvideo.cpp778 uint32 bytesPerRow = 80; local
780 bits[9 * bytesPerRow + i + 2] = 0x55;
781 bits[30 * bytesPerRow + i + 2] = 0xaa;
787 bits[32 * bytesPerRow + i*2 + 2] = i;
791 bits[y * bytesPerRow + i*2 + 2] = 0xff;
792 bits[y * bytesPerRow + i*2 + 3] = 0xff;
796 bits[y * bytesPerRow + i*2 + 2] = 0xff;
797 bits[y * bytesPerRow + i*2 + 3] = 0xff;
801 bits[y * bytesPerRow + i*2 + 2] = 0xff;
802 bits[y * bytesPerRow
[all...]
/haiku/src/servers/app/
H A DServerApp.cpp754 int32 bytesPerRow; local
760 link.Read<int32>(&bytesPerRow);
766 bytesPerRow, screenID, &allocationFlags), true);
864 int32 bytesPerRow; local
872 link.Read<int32>(&bytesPerRow);
879 frame, colorSpace, flags, bytesPerRow), true);
1213 int32 size = 0, bytesPerRow = 0; local
1222 && link.Read<int32>(&bytesPerRow) == B_OK
1235 cursor->ImportBits(byteArray, size, bytesPerRow, colorspace);
H A DBitmapManager.cpp81 \param bytesPerRow Number of bytes per row.
88 int32 bytesPerRow, int32 screen, uint8* _allocationFlags)
109 bytesPerRow);
195 BRect bounds, color_space space, uint32 flags, int32 bytesPerRow)
201 bytesPerRow), true);
86 CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInterface, BRect bounds, color_space space, uint32 flags, int32 bytesPerRow, int32 screen, uint8* _allocationFlags) argument
194 CloneFromClient(area_id clientArea, int32 areaOffset, BRect bounds, color_space space, uint32 flags, int32 bytesPerRow) argument
H A DServerPicture.cpp569 uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options,
575 (color_space)pixelFormat, 0, bytesPerRow); local
580 memcpy(bitmap.Bits(), data, std::min(height * bytesPerRow, length));
568 draw_pixels(void* _canvas, const BRect& src, const BRect& _dest, uint32 width, uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, const void* data, size_t length) argument
/haiku/src/add-ons/media/plugins/ffmpeg/
H A DUtilities.h211 uint32 bytesPerRow = pixelChunk * videoWidth / pixelsPerChunk;
212 uint32 numberOfUnalignedBytes = bytesPerRow % rowAlignment;
215 return bytesPerRow;
218 bytesPerRow += numberOfBytesNeededForAlignment;
220 return bytesPerRow;
/haiku/headers/private/system/
H A Dsyscalls.h558 int32 height, int32 depth, int32 bytesPerRow);
/haiku/src/apps/cortex/support/
H A DMediaString.cpp1150 uint32 bytesPerRow)
1154 if (bytesPerRow == media_video_display_info::wildcard.bytes_per_row) {
1161 format.Format(s, bytesPerRow);
1149 forVideoBytesPerRow( uint32 bytesPerRow) argument
/haiku/src/libs/icon/
H A DIconUtils.cpp359 uint32 bytesPerRow = temp.BytesPerRow(); local
361 bytesPerRow, icon);
/haiku/src/add-ons/kernel/drivers/graphics/framebuffer/
H A Dframebuffer.cpp98 uint32 height, int8 depth, uint32 bytesPerRow, bool initializing)
105 size_t size = bytesPerRow * height;
128 bytesPerRow);
150 sharedInfo.bytes_per_row = bytesPerRow;
97 remap_frame_buffer(framebuffer_info& info, addr_t physicalBase, uint32 width, uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) argument
/haiku/headers/os/interface/
H A DIconUtils.h48 uint32 bytesPerRow, BBitmap* result);
52 uint32 bytesPerRow, BBitmap* result);
H A DBitmap.h49 int32 bytesPerRow = B_ANY_BYTES_PER_ROW,
62 int32 bytesPerRow = B_ANY_BYTES_PER_ROW,
141 int32 bytesPerRow, screen_id screenID,
/haiku/src/kits/interface/
H A DBitmap.cpp173 \param bytesPerRow The number of bytes per row the bitmap should use.
179 int32 bytesPerRow, screen_id screenID)
194 _InitObject(bounds, colorSpace, flags, bytesPerRow, screenID);
312 uint32 flags, color_space colorSpace, int32 bytesPerRow,
329 bytesPerRow, screenID, area, areaOffset);
1035 \param bytesPerRow The number of bytes per row the bitmap should use.
1042 int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset)
1045 // bounds.left, bounds.top, bounds.right, bounds.bottom, colorSpace, flags, bytesPerRow);
1073 if (bytesPerRow < 0)
1074 bytesPerRow
178 BBitmap(BRect bounds, uint32 flags, color_space colorSpace, int32 bytesPerRow, screen_id screenID) argument
311 BBitmap(area_id area, ptrdiff_t areaOffset, BRect bounds, uint32 flags, color_space colorSpace, int32 bytesPerRow, screen_id screenID) argument
1041 _InitObject(BRect bounds, color_space colorSpace, uint32 flags, int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset) argument
[all...]
H A DView.cpp1460 uint32 bytesPerRow = bitmap->BytesPerRow(); local
1465 memset(bits, 0x00, height * bytesPerRow);
H A DPicturePlayer.cpp162 uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options,
174 height, bytesPerRow, pixelFormat, options, data);
1249 const uint32* bytesPerRow; local
1256 || !reader.Get(height) || !reader.Get(bytesPerRow)
1263 *width, *height, *bytesPerRow, (color_space)*colorSpace,
161 draw_pixels(void* _context, const BRect& src, const BRect& dest, uint32 width, uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 options, const void* _data, size_t length) argument
/haiku/src/add-ons/translators/tiff/
H A DTIFFTranslator.cpp277 uint32 bytesPerRow)
287 buffer += bytesPerRow;
294 uint32 bytesPerRow)
306 buffer += bytesPerRow;
313 uint32 width, uint32 bytesPerRow)
326 inBuffer += bytesPerRow;
334 uint32 width, uint32 bytesPerRow)
347 inBuffer += bytesPerRow;
355 uint32 width, uint32 bytesPerRow, uint32 samplesPerPixel)
370 inBuffer += bytesPerRow;
276 convert_buffer_bgra_rgba(uint8* buffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument
293 convert_buffer_argb_rgba(uint8* buffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument
312 convert_buffers_bgra_rgba(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument
333 convert_buffers_argb_rgba(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument
354 convert_buffers_bgrX_rgb(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow, uint32 samplesPerPixel) argument
377 convert_buffers_rgbX_rgb(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow, uint32 samplesPerPixel) argument
398 convert_buffers_cmap(uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument
412 convert_buffer(color_space format, uint8* buffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument
443 convert_buffers(color_space format, uint8* inBuffer, uint8* outBuffer, uint32 rows, uint32 width, uint32 bytesPerRow) argument
481 write_tif_stream(TIFF* tif, BPositionIO* inSource, color_space format, uint32 width, uint32 height, uint32 bytesPerRow, uint32 rowsPerStrip, uint32 dataSize) argument
669 uint32 bytesPerRow = bitsHeader.rowBytes; local
[all...]
/haiku/src/add-ons/screen_savers/ifs/
H A DIFS.cpp511 uint32 screenBPR = info->bytesPerRow;
/haiku/src/add-ons/kernel/drivers/graphics/vesa/
H A Dvesa.cpp297 uint32 height, int8 depth, uint32 bytesPerRow, bool initializing)
304 size_t size = bytesPerRow * height;
326 bytesPerRow);
348 sharedInfo.bytes_per_row = bytesPerRow;
296 remap_frame_buffer(vesa_info& info, addr_t physicalBase, uint32 width, uint32 height, int8 depth, uint32 bytesPerRow, bool initializing) argument
H A Dvesa_private.h58 uint32 height, int8 depth, uint32 bytesPerRow, bool initializing);
/haiku/src/add-ons/accelerants/vesa/
H A Dhooks.cpp176 color_space colorSpace, uint16 bytesPerRow, const uint8* bitmapData)
175 vesa_set_cursor_bitmap(uint16 width, uint16 height, uint16 hotX, uint16 hotY, color_space colorSpace, uint16 bytesPerRow, const uint8* bitmapData) argument
H A Daccelerant_protos.h51 uint16 hotY, color_space colorSpace, uint16 bytesPerRow,
/haiku/src/system/kernel/debug/
H A Dframe_buffer_console.cpp416 int32 bytesPerRow)
419 "depth = %ld, bytesPerRow = %ld)\n", (void*)baseAddress, width, height,
420 depth, bytesPerRow));
435 sConsole.bytes_per_row = bytesPerRow;
520 int32 depth, int32 bytesPerRow)
529 return frame_buffer_update(baseAddress, width, height, depth, bytesPerRow);
415 frame_buffer_update(addr_t baseAddress, int32 width, int32 height, int32 depth, int32 bytesPerRow) argument
519 _user_frame_buffer_update(addr_t baseAddress, int32 width, int32 height, int32 depth, int32 bytesPerRow) argument
/haiku/src/add-ons/accelerants/intel_extreme/
H A Dmode.cpp46 uint32 &bytesPerRow, uint32 &bitsPerPixel)
90 bytesPerRow = mode.virtual_width * bytesPerPixel;
92 // Make sure bytesPerRow is a multiple of 64
93 if ((bytesPerRow & 63) != 0)
94 bytesPerRow = (bytesPerRow + 63) & ~63;
352 uint32 colorMode, bytesPerRow, bitsPerPixel;
353 get_color_space_format(target, colorMode, bytesPerRow, bitsPerPixel);
373 if (intel_allocate_memory(bytesPerRow * target.virtual_height, 0,
390 memset((uint8*)base, 0, bytesPerRow * targe
45 get_color_space_format(const display_mode &mode, uint32 &colorMode, uint32 &bytesPerRow, uint32 &bitsPerPixel) argument
[all...]
/haiku/src/servers/app/drawing/
H A DDrawingEngine.cpp1549 uint32 bytesPerRow = buffer->BytesPerRow(); local
1561 bits += (ssize_t)src.left * 4 + (ssize_t)src.top * bytesPerRow;
1566 _CopyRect(buffer->IsGraphicsMemory(), bits, width, height, bytesPerRow,
1586 uint32 bytesPerRow, int32 xOffset, int32 yOffset) const
1594 yIncrement = -bytesPerRow;
1595 src += (height - 1) * bytesPerRow;
1598 yIncrement = bytesPerRow;
1601 uint8* dst = src + (ssize_t)yOffset * bytesPerRow + (ssize_t)xOffset * 4;
1585 _CopyRect(bool isGraphicsMemory, uint8* src, uint32 width, uint32 height, uint32 bytesPerRow, int32 xOffset, int32 yOffset) const argument
/haiku/src/kits/print/
H A DPicturePrinter.cpp198 void PicturePrinter::DrawPixels(BRect src, BRect dest, int32 width, int32 height, int32 bytesPerRow, int32 pixelFormat, int32 flags, void *data) { argument
H A DTemplate.cpp104 void Template::DrawPixels(BRect src, BRect dest, int32 width, int32 height, int32 bytesPerRow, int32 pixelFormat, int32 flags, void *data) { argument

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