Lines Matching refs:bytesPerRow
173 \param bytesPerRow The number of bytes per row the bitmap should use.
179 int32 bytesPerRow, screen_id screenID)
194 _InitObject(bounds, colorSpace, flags, bytesPerRow, screenID);
312 uint32 flags, color_space colorSpace, int32 bytesPerRow,
329 bytesPerRow, screenID, area, areaOffset);
1035 \param bytesPerRow The number of bytes per row the bitmap should use.
1042 int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset)
1045 // bounds.left, bounds.top, bounds.right, bounds.bottom, colorSpace, flags, bytesPerRow);
1073 if (bytesPerRow < 0)
1074 bytesPerRow = bpr;
1075 else if (bytesPerRow < bpr)
1082 int32 size = bytesPerRow * (bounds.IntegerHeight() + 1);
1090 fBytesPerRow = bytesPerRow;
1111 link.Attach<int32>(bytesPerRow);
1124 fBytesPerRow = bytesPerRow;
1147 link.Attach<int32>(bytesPerRow);
1177 link.Read<int32>(&bytesPerRow);
1178 size = bytesPerRow * (bounds.IntegerHeight() + 1);
1185 fBytesPerRow = bytesPerRow;