/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/include/ |
H A D | actypes.h | 1324 UINT8 *Connection; member in struct:acpi_connection_info
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/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/events/ |
H A D | evregion.c | 407 * 1) Connection buffer, a resource template from Connection() op 419 * the previous Connection) 436 /* Get the Connection (ResourceTemplate) buffer */ 438 Context->Connection = FieldObj->Field.ResourceBuffer;
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/haiku/src/apps/cortex/NodeManager/ |
H A D | NodeRef.cpp | 36 #include "Connection.h" 341 vector<Connection> outputConnections; 344 vector<Connection>::iterator it = outputConnections.begin(); 369 vector<Connection>& ioConnections, 390 vector<Connection>& ioConnections, 412 Connection* outConnections, 438 Connection* outConnections, 624 vector<Connection> c_set; 638 for(vector<Connection>::iterator it = c_set.begin();
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H A D | NodeManager.cpp | 37 #include "Connection.h" 102 Connection* connection) {} 105 const Connection* connection) {} 154 vector<Connection> connections; 268 Connection* connection) { 278 connection->flags() & Connection::INTERNAL && 279 !(connection->flags() & Connection::LOCKED)) { 490 // fetches Connection corresponding to a given source/destination 497 Connection* outConnection) const { 513 *outConnection = Connection(); [all...] |
/haiku/src/apps/mediaplayer/media_node_framework/ |
H A D | NodeManager.cpp | 40 NodeManager::Connection::Connection() function in class:NodeManager::Connection
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/haiku/src/add-ons/kernel/file_systems/netfs/server/ |
H A D | ClientConnection.cpp | 29 #include "Connection.h" 194 ClientConnection::ClientConnection(Connection* connection,
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H A D | NetFSServer.cpp | 26 #include "Connection.h" 60 ConnectionListener* connectionListener, Connection* connection) 120 Connection* fConnection; 1111 Connection* connection = NULL;
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H A D | InsecureConnectionListener.h | 22 virtual status_t Listen(Connection** connection); 25 virtual status_t FinishInitialization(Connection* connection,
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H A D | NetFSServer.h | 15 class Connection;
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H A D | ClientConnection.h | 20 class Connection; 37 ClientConnection(Connection* connection,
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/haiku/src/kits/media/experimental/ |
H A D | MediaClient.cpp | 200 return Connect(ourConnection, theirConnection->Connection()); 330 media_node remoteNode = OutputAt(i)->Connection().remote_node; 503 media_output ourOutput = output->Connection()._BuildMediaOutput(); 533 media_input ourInput = input->Connection()._BuildMediaInput(); 562 const media_connection& handle = conn->Connection(); 583 if (conn->Connection().IsInput()) {
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H A D | MediaConnection.cpp | 39 BMediaConnection::Connection() const function in class:BMediaConnection
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/haiku/src/kits/game/ |
H A D | GameSoundBuffer.cpp | 70 fConnection = new Connection;
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H A D | GameSoundDevice.h | 37 struct Connection;
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/haiku/src/add-ons/kernel/file_systems/nfs4/ |
H A D | NFS4Server.cpp | 281 Connection* connection)
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H A D | RPCCallbackServer.h | 15 #include "Connection.h" 24 Connection* fConnection; 53 status_t NewConnection(Connection* connection);
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H A D | Connection.cpp | 10 #include "Connection.h" 320 Connection::Connection(const PeerAddress& address) function in class:Connection 346 Connection(address) 353 Connection(address) 570 Connection* 571 Connection::CreateObject(const PeerAddress& address) 585 Connection::Connect(Connection **_connection, const PeerAddress& address) 589 Connection* con [all...] |
H A D | NFS4Server.h | 41 Connection* connection);
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/haiku/src/apps/cortex/MediaRoutingView/ |
H A D | MediaWire.cpp | 82 Connection connection, 339 if (connection.flags() & Connection::LOCKED)
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H A D | MediaRoutingView.cpp | 53 #include "Connection.h" 210 Connection connection; 487 Connection connection; 1333 Connection& connection) 1541 Connection connection; 1704 if (wire && !(wire->connection.flags() & Connection::LOCKED))
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/haiku/src/apps/cortex/InfoView/ |
H A D | ConnectionInfoView.cpp | 41 #include "Connection.h" 66 const Connection &connection) 67 : InfoView(B_TRANSLATE("Connection"), "", 0),
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/haiku/src/apps/cortex/RouteApp/ |
H A D | RouteAppNodeManager.cpp | 39 #include "Connection.h" 236 Connection* connection) { 245 BString title = B_TRANSLATE("Connection made"); 247 title = B_TRANSLATE("Connection '%name%' made"); 252 if(!(connection->flags() & Connection::INTERNAL)) 341 const Connection* connection) { 348 BString title = B_TRANSLATE("Connection broken"); 350 title = B_TRANSLATE("Connection '%name%' broken"); 355 if(!(connection->flags() & Connection::INTERNAL)) 416 BString title = B_TRANSLATE("Connection faile [all...] |
H A D | ConnectionIO.h | 44 #include "Connection.h" 70 const Connection* con, 83 Connection* outCon);
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/haiku/headers/private/media/experimental/ |
H A D | MediaConnection.h | 31 const media_connection& Connection() const;
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/haiku/src/add-ons/kernel/file_systems/netfs/headers/shared/ |
H A D | RequestConnection.h | 8 class Connection; 14 RequestConnection(Connection* connection, 39 Connection* fConnection;
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