/haiku/src/system/libroot/posix/stdlib/ |
H A D | div.c | 15 div(int numerator, int denominator) argument 19 val.quot = numerator / denominator; 20 val.rem = numerator % denominator; 22 if (numerator >= 0 && val.rem < 0) { 32 ldiv(long numerator, long denominator) argument 36 val.quot = numerator / denominator; 37 val.rem = numerator % denominator; 39 if (numerator >= 0 && val.rem < 0) { 49 lldiv(long long numerator, long long denominator) argument 53 val.quot = numerator / denominato [all...] |
/haiku/src/add-ons/accelerants/ati/ |
H A D | mach64_util.cpp | 22 Mach64_ReduceRatio(int *numerator, int *denominator) argument 25 // fraction's numerator and denominator. 27 int multiplier = *numerator; 36 *numerator /= divider; 43 Mach64_Divide(int numerator, int denominator, int shift, const int roundingKind) argument 48 // numerator shift 54 Mach64_ReduceRatio(&numerator, &denominator); 71 if ((numerator & 1) && (denominator <= MAX_INT)) 74 numerator >>= 1; 86 return ((numerator / denominato [all...] |
H A D | accelerant.h | 206 int Mach64_Divide(int numerator, int denom, int shift, 208 void Mach64_ReduceRatio(int* numerator, int* denominator);
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/haiku/docs/develop/media/ |
H A D | MediaExtractorAddOn.h | 313 // position defined by numerator/(duration of this file). For 336 // particular numerator may also change. It will usually be later, 348 virtual status_t Seek(int64 * numerator, 455 int64 * numerator, 525 virtual status_t Seek(int64 * numerator, argument 528 return BExtractor::Seek(this,numerator,mediaSeekFlags,seekMode);
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/haiku/src/tools/translation/tiffinfo/ |
H A D | tiffinfo.cpp | 329 struct { uint32 numerator; uint32 denominator; } rational; member in struct:__anon32 336 static_cast<unsigned int>(rational.numerator), 342 struct { int32 numerator; int32 denominator; } srational; member in struct:__anon33 349 static_cast<int>(srational.numerator),
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/haiku/headers/posix/ |
H A D | stdlib.h | 163 extern div_t div(int numerator, int denominator); 164 extern ldiv_t ldiv(long numerator, long denominator); 165 extern lldiv_t lldiv(long long numerator, long long denominator);
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/haiku/src/kits/game/ |
H A D | GameProducer.h | 93 status_t SetPlayRate(int32 numerator, int32 denominator);
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H A D | GameProducer.cpp | 396 GameProducer::SetPlayRate(int32 numerator, int32 denominator) argument
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/haiku/src/apps/cortex/addons/Flanger/ |
H A D | FlangerNode.h | 270 int32 numerator,
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H A D | FlangerNode.cpp | 861 int32 numerator, 860 SetPlayRate( int32 numerator, int32 denominator) argument
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/haiku/src/apps/cortex/addons/common/ |
H A D | AudioFilterNode.h | 394 int32 numerator,
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H A D | AudioFilterNode.cpp | 1140 int32 numerator, 1139 SetPlayRate( int32 numerator, int32 denominator) argument
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/haiku/src/tests/kits/interface/picture/ |
H A D | SVGViewView.cpp | 681 double root, numerator = rx * rx * ry * ry - rx * rx * y1dash * y1dash - local 684 if (numerator < 0.0) { 685 double s = (float)sqrt(1.0 - numerator / (rx * rx * ry * ry)); 693 sqrt(numerator /
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/haiku/src/system/kernel/arch/x86/ |
H A D | arch_cpu.cpp | 1584 uint32 numerator = cpuid.regs.ebx; 1593 khz = cpuid.regs.eax * 1000 * denominator / numerator; 1600 *conversionFactor = (1000ULL << 32) / (khz * numerator / denominator); 1631 uint32 numerator = value & 0xff; 1632 if (numerator < 0x10) 1635 dprintf("CPU: using TSC frequency from MSR %" B_PRIu64 "\n", khz * numerator / denominator); 1638 *conversionFactor = (1000ULL << 32) / (khz * numerator / denominator);
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/haiku/src/add-ons/accelerants/radeon_hd/ |
H A D | pll.cpp | 414 const uint32 numerator = pll->postDiv * pll->referenceDiv local 416 pll->feedbackDiv = numerator / pll->referenceFreq; 417 pll->feedbackDivFrac = numerator % pll->referenceFreq;
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