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6d2f2ec1 |
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24-Jul-2015 |
Dario Casalinuovo <b.vitruvio@gmail.com> |
Rework nodes to call Run() only after registration * While it should not be a big problem the bebook specify to do it after custom operations, most nodes also follow this way, this commit restore consistency.
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37fedaf8 |
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11-Jun-2014 |
John Scipione <jscipione@gmail.com> |
Style fixes to the Game Kit, focus on docs
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2066acfb |
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08-Feb-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
game kit: Style and whitespace cleanup. No functional change.
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0cc21580 |
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02-Nov-2011 |
Adrien Destugues <pulkomandy@pulkomandy.ath.cx> |
Patch from bkmx. Fixes crashes in the game sound code when using small buffers. Closes #5093, but there are other issues left. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43128 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6cb28af8 |
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19-Jul-2011 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
Remove unsave usage of strncpy. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42455 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b289aaf6 |
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12-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* A BBuffer does not know where it came from, so BBufferConsumer::BufferReceived() cannot know whom to send the "buffer is late" notification (unless we only have a single input). To solve this, the media_header now contains extra fields that can be used to create a media_source object. * Unfortunately, BBufferProducer::SendBuffer() cannot know the output either in case there is more than one. Hence, I deprecated the existing SendBuffer() call and moved it into "private" - IOW old sources using it won't compile anymore under Haiku. * I introduced a new SendBuffer() variant that also gets the media_source as argument. * Updated all sources (that are part of the image) to use the new variant. * Removed some purposely commented out code in the audio mixer. * Implemented late buffer notification, as well as late buffer handling in the audio mixer; this is a bit of work in progress, so the debug output is left in there. * Some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36184 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d0b2b559 |
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30-Oct-2008 |
David McPaul <dlmcpaul@gmail.com> |
match default buffer size to Mixer default git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28379 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fc1ca2da |
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25-Apr-2008 |
Jérôme Duval <korli@users.berlios.de> |
style cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25177 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c93c0a8 |
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06-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
change the way FileGameSound works : avoid using a port code style, some clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4703fb5d |
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06-Oct-2002 |
beveloper <beveloper@nowhere.fake> |
These files have been contributed by Christopher ML Zumwalt May git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6d2f2ec177bf615a117a7428d71be4330545b320 |
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24-Jul-2015 |
Dario Casalinuovo <b.vitruvio@gmail.com> |
Rework nodes to call Run() only after registration * While it should not be a big problem the bebook specify to do it after custom operations, most nodes also follow this way, this commit restore consistency.
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37fedaf8494b34aad811abcc49e79aa32943f880 |
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11-Jun-2014 |
John Scipione <jscipione@gmail.com> |
Style fixes to the Game Kit, focus on docs
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2066acfbc57260cadff12de083adab718248aec9 |
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08-Feb-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
game kit: Style and whitespace cleanup. No functional change.
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0cc215800b9e7662154b6c4ad281d42f56124281 |
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02-Nov-2011 |
Adrien Destugues <pulkomandy@pulkomandy.ath.cx> |
Patch from bkmx. Fixes crashes in the game sound code when using small buffers. Closes #5093, but there are other issues left. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43128 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6cb28af8fdade41425f3c9c21dcb9d3a23bc8775 |
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19-Jul-2011 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
Remove unsave usage of strncpy. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42455 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b289aaf66bbf6e173aa90fa194fc256965f1b34d |
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12-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* A BBuffer does not know where it came from, so BBufferConsumer::BufferReceived() cannot know whom to send the "buffer is late" notification (unless we only have a single input). To solve this, the media_header now contains extra fields that can be used to create a media_source object. * Unfortunately, BBufferProducer::SendBuffer() cannot know the output either in case there is more than one. Hence, I deprecated the existing SendBuffer() call and moved it into "private" - IOW old sources using it won't compile anymore under Haiku. * I introduced a new SendBuffer() variant that also gets the media_source as argument. * Updated all sources (that are part of the image) to use the new variant. * Removed some purposely commented out code in the audio mixer. * Implemented late buffer notification, as well as late buffer handling in the audio mixer; this is a bit of work in progress, so the debug output is left in there. * Some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36184 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d0b2b559f5e4a6ead077e4e0dce3bf74b4664bab |
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30-Oct-2008 |
David McPaul <dlmcpaul@gmail.com> |
match default buffer size to Mixer default git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28379 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fc1ca2da5cfcb00ffdf791606d5ae97fdd58a638 |
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25-Apr-2008 |
Jérôme Duval <korli@users.berlios.de> |
style cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25177 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0c93c0a807b27096abbfad677436afb7d1712d4a |
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06-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
change the way FileGameSound works : avoid using a port code style, some clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4703fb5d8562169f672b3efe5203f1eb4d9ceb4a |
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06-Oct-2002 |
beveloper <beveloper@nowhere.fake> |
These files have been contributed by Christopher ML Zumwalt May git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96
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