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425ac1b6 |
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20-Jun-2023 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
refactor: Swap %Ld for %lld in all format usages * %Ld is an undocumented alias for %lld in glibc. * muslc doesn't implement it for this reason. * While we will likely never drop %Ld support, lets clean house and set a better example. Change-Id: Id46dad3104abae483e80cc5c05d1464d3ecd8030 Reviewed-on: https://review.haiku-os.org/c/haiku/+/6636 Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk> Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
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f91a86c4 |
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07-Sep-2021 |
Augustin Cavalier <waddlesplash@gmail.com> |
Cortex: Bounds checks in AudioFilterNode::processBuffer. Processing more than framesRemaining leads to buffer overruns.
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dc912367 |
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07-Sep-2021 |
Augustin Cavalier <waddlesplash@gmail.com> |
Cortex: SpecializeTo() once more before creating the operation. If the incoming node is still pretty generic, we have to specialize the input format to the output format in order to not be left with wildcards. Additionally, ensure that the frame sizes match up. MultiAudioNode silently rejects buffers that are not sized precisely as it wants them, so we need to attempt to have equivalent frame counts on either end.
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4f7febcd |
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07-Sep-2021 |
Augustin Cavalier <waddlesplash@gmail.com> |
Cortex: Use format_is_compatible and SpecializeTo() where applicable. Same as the prior change to MultiAudioNode. Should not be a functional change here, as this code looked pretty correct as it was.
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2cba2d56 |
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04-Jan-2013 |
Dancsó Róbert <dancso.robert@d-rendszer.hu> |
Added localization support for Cortex app. * Fixes #7530. Change-Id: I238c4c8fe32b181a8e1a4bd688bcbe9f3a87f79f Signed-off-by: Kacper Kasper <kacperkasper@gmail.com> Reviewed-on: https://review.haiku-os.org/c/haiku/+/3169 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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6d2f2ec1 |
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24-Jul-2015 |
Dario Casalinuovo <b.vitruvio@gmail.com> |
Rework nodes to call Run() only after registration * While it should not be a big problem the bebook specify to do it after custom operations, most nodes also follow this way, this commit restore consistency.
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1a7bcf69 |
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01-Jun-2014 |
Oliver Tappe <zooey@hirschkaefer.de> |
Lots of B_PRI... insertions to fix errors with DEBUG=1.
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c284bb0f |
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14-Aug-2011 |
Matt Madia <mattmadia@gmail.com> |
Moved Cortex license file into each of its source files. No functional change. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42634 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b289aaf6 |
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12-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* A BBuffer does not know where it came from, so BBufferConsumer::BufferReceived() cannot know whom to send the "buffer is late" notification (unless we only have a single input). To solve this, the media_header now contains extra fields that can be used to create a media_source object. * Unfortunately, BBufferProducer::SendBuffer() cannot know the output either in case there is more than one. Hence, I deprecated the existing SendBuffer() call and moved it into "private" - IOW old sources using it won't compile anymore under Haiku. * I introduced a new SendBuffer() variant that also gets the media_source as argument. * Updated all sources (that are part of the image) to use the new variant. * Removed some purposely commented out code in the audio mixer. * Implemented late buffer notification, as well as late buffer handling in the audio mixer; this is a bit of work in progress, so the debug output is left in there. * Some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36184 a95241bf-73f2-0310-859d-f6bbb57e9c96
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083b91d4 |
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28-Mar-2008 |
Maurice Kalinowski <mauricek@nowhere.fake> |
* Added Flanger and AudioAdapter audio addons from Cortex to the build * Actually I could only try if they build and work inside the vm, I do not have sound available somewhere, so could please someone test whether the results are reasonable? They cannot be added to the image until someone approves that they are working fine... * got rid of most compiler warnings git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24636 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a0795c6f |
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08-Mar-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
imported Cortex 2.1.2 source git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16643 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6d2f2ec177bf615a117a7428d71be4330545b320 |
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24-Jul-2015 |
Dario Casalinuovo <b.vitruvio@gmail.com> |
Rework nodes to call Run() only after registration * While it should not be a big problem the bebook specify to do it after custom operations, most nodes also follow this way, this commit restore consistency.
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1a7bcf6962e1c99906cce0fe602e08c3fcda46f6 |
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01-Jun-2014 |
Oliver Tappe <zooey@hirschkaefer.de> |
Lots of B_PRI... insertions to fix errors with DEBUG=1.
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c284bb0ff659027e777dbbb8eae4fb3cf1cb335f |
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14-Aug-2011 |
Matt Madia <mattmadia@gmail.com> |
Moved Cortex license file into each of its source files. No functional change. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42634 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b289aaf66bbf6e173aa90fa194fc256965f1b34d |
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12-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* A BBuffer does not know where it came from, so BBufferConsumer::BufferReceived() cannot know whom to send the "buffer is late" notification (unless we only have a single input). To solve this, the media_header now contains extra fields that can be used to create a media_source object. * Unfortunately, BBufferProducer::SendBuffer() cannot know the output either in case there is more than one. Hence, I deprecated the existing SendBuffer() call and moved it into "private" - IOW old sources using it won't compile anymore under Haiku. * I introduced a new SendBuffer() variant that also gets the media_source as argument. * Updated all sources (that are part of the image) to use the new variant. * Removed some purposely commented out code in the audio mixer. * Implemented late buffer notification, as well as late buffer handling in the audio mixer; this is a bit of work in progress, so the debug output is left in there. * Some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36184 a95241bf-73f2-0310-859d-f6bbb57e9c96
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083b91d4ba75feadb8472b0d82bd75f67ff428f8 |
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28-Mar-2008 |
Maurice Kalinowski <mauricek@nowhere.fake> |
* Added Flanger and AudioAdapter audio addons from Cortex to the build * Actually I could only try if they build and work inside the vm, I do not have sound available somewhere, so could please someone test whether the results are reasonable? They cannot be added to the image until someone approves that they are working fine... * got rid of most compiler warnings git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24636 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a0795c6fe30e25338049a952326c61deb7a343b6 |
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08-Mar-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
imported Cortex 2.1.2 source git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16643 a95241bf-73f2-0310-859d-f6bbb57e9c96
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