Searched refs:MouseWheelChanged (Results 1 - 10 of 10) sorted by relevance
/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | MouseWheelFilter.h | 24 virtual bool MouseWheelChanged(float x, float y) = 0; 47 if (fTarget->MouseWheelChanged(x, y))
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H A D | ListViews.h | 68 virtual bool MouseWheelChanged(float x, float y);
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H A D | ListViews.cpp | 325 DragSortableListView::MouseWheelChanged(float x, float y) function in class:DragSortableListView
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/haiku/src/apps/icon-o-matic/ |
H A D | CanvasView.h | 47 virtual bool MouseWheelChanged(BPoint where,
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H A D | CanvasView.cpp | 219 CanvasView::MouseWheelChanged(BPoint where, float x, float y) function in class:CanvasView
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/haiku/src/apps/icon-o-matic/generic/property/view/ |
H A D | PropertyListView.h | 56 virtual bool MouseWheelChanged(float x, float y) { return false; } function in class:PropertyListView
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/haiku/src/apps/icon-o-matic/generic/gui/stateview/ |
H A D | StateView.h | 53 virtual bool MouseWheelChanged(BPoint where,
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H A D | StateView.cpp | 84 if (fTarget->MouseWheelChanged( 397 StateView::MouseWheelChanged(BPoint where, float x, float y) function in class:StateView
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/haiku/src/apps/mediaplayer/playlist/ |
H A D | ListViews.h | 90 bool MouseWheelChanged(float x, float y);
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H A D | ListViews.cpp | 514 // MouseWheelChanged 516 DragSortableListView::MouseWheelChanged(float x, float y) function in class:DragSortableListView
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