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098eaec6 |
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08-Jun-2023 |
Zardshard <0azrune6@zard.anonaddy.com> |
Icon-O-Matic: Add reference images Fixes #2748 Also fixes a comment misstating a function's name and code style. Change-Id: I609a1f1e100ded647818e70b428cedc48cf29036 Reviewed-on: https://review.haiku-os.org/c/haiku/+/6604 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
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aedb8a1c |
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04-Apr-2011 |
Stephan Aßmus <superstippi@gmx.de> |
* Small cleanups. * Do not implement backbuffering. Besides being inefficient on Haiku it solves the grey area on start up. * Reimplement scrolling and layouting the canvas. The mouse cursor is now the anchor when scrolling with the mouse wheel. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41180 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7c4b3726 |
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09-Apr-2007 |
Stephan Aßmus <superstippi@gmx.de> |
culmulative update... * holding down space, or using the third mouse button, will force the "pan canvas" mode * using the mouse wheel zooms in and out * fixed issues with the undo commands when nudging something with the cursor keys * manipulators can now indicate wether they changed the mouse cursor * ChangePointCommand is no longer inserted if the point didn't change * new "flip" points feature in context menu, flips "in" and "out" curve control points * mouse wheel events are now propagated together with the mouse position * new "UndoesPrevious" method in Command interface (used to clean up command stack) * clean ups in CommandStack git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20623 a95241bf-73f2-0310-859d-f6bbb57e9c96
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64dd737c |
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02-Dec-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* fixed the dirty canvas when Icon-O-Matic is started in Haiku (and also improved performance of rendering icons, the background was cleared for no reason on each Draw() call) However there must be a bug still in the app_server which causes GetClippingRegion() to return an out-of-date clipping region (R5 has the very same bug though) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19413 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fae6fb6d |
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19-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* fixed stupid bug that prevented saving in native format * fixed bug in RDefExporter * improved zooming, icon is now centered at program start git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4fac07a0 |
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12-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* started work on saving program settins, window frame is remembered for now * fixed some annoying bugs: - the snapping prevented some of the proximity checks from working while editing a path or using the transform box, now the Manipulators themself are responsible for mouse snapping and can do so at the time it works best for them - pressing the Esc key while using the transform box did reset the transformation, but didn't exit the transform mode (return to path editing) * improved layout of some views when the window is resized git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19266 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3ec18e87 |
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17-Sep-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
various GCC 4 build fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18875 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f4bd80a2 |
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10-Sep-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* when loading an icon via drag&drop, the file will be remembered for saving later * added "Clean Up" feature to "Path" menu * added "Freeze Transformation" to "Shape" menu (will apply the current shape transformation onto the path and reset the shape transformation to identity) * small cleanup in ShapeListView * implemented zooming in CanvasView * added context menu while editing a path * implemented undo/redo for transforming points (press T or use context menu) * added "Split Points" feature (path editing context menu), it will make two points from one control point * improved selecting path points with selection rect * improved SVG import for zuMis BeOS icons (more precise scale) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18800 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0e1ba39f |
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29-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* merged Icon-O-Matic from Ingos layout branch into trunk (r18134:18685) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18686 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a3ac8bd9 |
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12-Jul-2006 |
Bruno G. Albuquerque <bga@bug-br.org.br> |
Quick fix to get it compiling under ZETA. I hope I didn't break it for other platforms. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18115 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e5799544 |
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23-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
beginning to check up on gui components: * added a group of controls to access and manipulate colors (incomplete) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17917 a95241bf-73f2-0310-859d-f6bbb57e9c96
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31e20891 |
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23-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* added a color picker panel (heavily modified, but originally based on Colors! by Werner Freytag) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17915 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ce181bb0 |
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21-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* fixed memory leaks and display bugs * VectorPath objects were released one two many times by the Shape PathContainers (they don't acquire when a path is added, the Shape does that for them) the PathContainer of the Icon needs to release though, as it "owns" the paths * put the Selection class used by PathManipulator into the PathManipulator namespace, since the compiler seemed to use the wrong destructor (the one from the generic Selection class) * uses a better mechanism to track and render changed parts of icon git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17903 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f67876a0 |
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21-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
some more "putting things together" for testing: * add a VectorPath to Document->Icon()->Paths() * add a Style to the global StyleManager * actually add a Shape to the Document->Icon()->Shapes() which uses the style and the path from above fleshing out of CanvasView: * use an offscreen bitmap/view to avoid flickering * use an IconRenderer to render the set Icon * implement support for zooming PathManipulator: * use the conversion from/to Canvas space and View space in CanvasView (I would have liked to solve this in a more generic way, so that PathManipulator didn't have to know CanvasView, but I was not very creative...) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17891 a95241bf-73f2-0310-859d-f6bbb57e9c96
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128277c9 |
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13-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
the first steps towards Icon-O-Matic * added a framework with many classes that I think will be useful * currently, the StateView and Manipulator interface are used to allow editing a single VectorPath object, nothing more... the CommandStack framework is also used to support Undo/Redo git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17822 a95241bf-73f2-0310-859d-f6bbb57e9c96
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aedb8a1c345a800e741ce66c5bd117febb249d94 |
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04-Apr-2011 |
Stephan Aßmus <superstippi@gmx.de> |
* Small cleanups. * Do not implement backbuffering. Besides being inefficient on Haiku it solves the grey area on start up. * Reimplement scrolling and layouting the canvas. The mouse cursor is now the anchor when scrolling with the mouse wheel. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41180 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7c4b3726d9477810a630f9c0d0604a36473df559 |
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09-Apr-2007 |
Stephan Aßmus <superstippi@gmx.de> |
culmulative update... * holding down space, or using the third mouse button, will force the "pan canvas" mode * using the mouse wheel zooms in and out * fixed issues with the undo commands when nudging something with the cursor keys * manipulators can now indicate wether they changed the mouse cursor * ChangePointCommand is no longer inserted if the point didn't change * new "flip" points feature in context menu, flips "in" and "out" curve control points * mouse wheel events are now propagated together with the mouse position * new "UndoesPrevious" method in Command interface (used to clean up command stack) * clean ups in CommandStack git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20623 a95241bf-73f2-0310-859d-f6bbb57e9c96
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64dd737cf387c94e968bf95c2fb2bcaa668fc780 |
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02-Dec-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* fixed the dirty canvas when Icon-O-Matic is started in Haiku (and also improved performance of rendering icons, the background was cleared for no reason on each Draw() call) However there must be a bug still in the app_server which causes GetClippingRegion() to return an out-of-date clipping region (R5 has the very same bug though) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19413 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fae6fb6d69b20bf18e1bcc51ec1384b1a313d6a3 |
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19-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* fixed stupid bug that prevented saving in native format * fixed bug in RDefExporter * improved zooming, icon is now centered at program start git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4fac07a0887406d944d78403f8a3b01a4e6154be |
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12-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* started work on saving program settins, window frame is remembered for now * fixed some annoying bugs: - the snapping prevented some of the proximity checks from working while editing a path or using the transform box, now the Manipulators themself are responsible for mouse snapping and can do so at the time it works best for them - pressing the Esc key while using the transform box did reset the transformation, but didn't exit the transform mode (return to path editing) * improved layout of some views when the window is resized git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19266 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3ec18e87d6cfa48715a6ed10bcd03858d832093b |
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17-Sep-2006 |
Marcus Overhagen <marcusoverhagen@gmail.com> |
various GCC 4 build fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18875 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f4bd80a2dcc200d939292c877b3fdadb7f3a261e |
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10-Sep-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* when loading an icon via drag&drop, the file will be remembered for saving later * added "Clean Up" feature to "Path" menu * added "Freeze Transformation" to "Shape" menu (will apply the current shape transformation onto the path and reset the shape transformation to identity) * small cleanup in ShapeListView * implemented zooming in CanvasView * added context menu while editing a path * implemented undo/redo for transforming points (press T or use context menu) * added "Split Points" feature (path editing context menu), it will make two points from one control point * improved selecting path points with selection rect * improved SVG import for zuMis BeOS icons (more precise scale) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18800 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0e1ba39f0440e200e30b6a648e70c3e8683dc5f7 |
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29-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* merged Icon-O-Matic from Ingos layout branch into trunk (r18134:18685) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18686 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a3ac8bd9a7ef09e96d0836a7378e9b7f001c43a4 |
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12-Jul-2006 |
Bruno G. Albuquerque <bga@bug-br.org.br> |
Quick fix to get it compiling under ZETA. I hope I didn't break it for other platforms. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18115 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e57995449d5e5a8ed659229d98274bea0d824cef |
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23-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
beginning to check up on gui components: * added a group of controls to access and manipulate colors (incomplete) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17917 a95241bf-73f2-0310-859d-f6bbb57e9c96
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31e20891067fdd01ab68bc891566f070ff73ef58 |
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23-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* added a color picker panel (heavily modified, but originally based on Colors! by Werner Freytag) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17915 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ce181bb0cd9855442f7a1db340e7e9d51f231e33 |
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21-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* fixed memory leaks and display bugs * VectorPath objects were released one two many times by the Shape PathContainers (they don't acquire when a path is added, the Shape does that for them) the PathContainer of the Icon needs to release though, as it "owns" the paths * put the Selection class used by PathManipulator into the PathManipulator namespace, since the compiler seemed to use the wrong destructor (the one from the generic Selection class) * uses a better mechanism to track and render changed parts of icon git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17903 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f67876a0c5b91684c175f3dc7989537c35c23f55 |
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21-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
some more "putting things together" for testing: * add a VectorPath to Document->Icon()->Paths() * add a Style to the global StyleManager * actually add a Shape to the Document->Icon()->Shapes() which uses the style and the path from above fleshing out of CanvasView: * use an offscreen bitmap/view to avoid flickering * use an IconRenderer to render the set Icon * implement support for zooming PathManipulator: * use the conversion from/to Canvas space and View space in CanvasView (I would have liked to solve this in a more generic way, so that PathManipulator didn't have to know CanvasView, but I was not very creative...) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17891 a95241bf-73f2-0310-859d-f6bbb57e9c96
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128277c969aa806add78941cd2972754c37a1572 |
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13-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
the first steps towards Icon-O-Matic * added a framework with many classes that I think will be useful * currently, the StateView and Manipulator interface are used to allow editing a single VectorPath object, nothing more... the CommandStack framework is also used to support Undo/Redo git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17822 a95241bf-73f2-0310-859d-f6bbb57e9c96
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