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6da29a76 |
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15-Aug-2023 |
Zardshard <0azrune6@zard.anonaddy.com> |
Icon-O-Matic: Fix window resizing bug Previously, the window could not go any smaller than the current size after some changes were made to the icon such as adding a style. Fixes #4711 Also cleans up some code style. Change-Id: I4e7af98ac8afbea28a46d81b9de7aba6fc6c894a Reviewed-on: https://review.haiku-os.org/c/haiku/+/6836 Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk> Reviewed-by: humdinger humdinger <humdinger@mailbox.org> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
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ad98c7f4 |
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25-Jul-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Fixed warning about hiding BView::Perform(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37733 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7c4b3726 |
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09-Apr-2007 |
Stephan Aßmus <superstippi@gmx.de> |
culmulative update... * holding down space, or using the third mouse button, will force the "pan canvas" mode * using the mouse wheel zooms in and out * fixed issues with the undo commands when nudging something with the cursor keys * manipulators can now indicate wether they changed the mouse cursor * ChangePointCommand is no longer inserted if the point didn't change * new "flip" points feature in context menu, flips "in" and "out" curve control points * mouse wheel events are now propagated together with the mouse position * new "UndoesPrevious" method in Command interface (used to clean up command stack) * clean ups in CommandStack git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20623 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4fac07a0 |
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12-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* started work on saving program settins, window frame is remembered for now * fixed some annoying bugs: - the snapping prevented some of the proximity checks from working while editing a path or using the transform box, now the Manipulators themself are responsible for mouse snapping and can do so at the time it works best for them - pressing the Esc key while using the transform box did reset the transformation, but didn't exit the transform mode (return to path editing) * improved layout of some views when the window is resized git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19266 a95241bf-73f2-0310-859d-f6bbb57e9c96
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128277c9 |
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13-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
the first steps towards Icon-O-Matic * added a framework with many classes that I think will be useful * currently, the StateView and Manipulator interface are used to allow editing a single VectorPath object, nothing more... the CommandStack framework is also used to support Undo/Redo git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17822 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ad98c7f4aff30413e99a1853482d3b19bf0be484 |
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25-Jul-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Fixed warning about hiding BView::Perform(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37733 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7c4b3726d9477810a630f9c0d0604a36473df559 |
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09-Apr-2007 |
Stephan Aßmus <superstippi@gmx.de> |
culmulative update... * holding down space, or using the third mouse button, will force the "pan canvas" mode * using the mouse wheel zooms in and out * fixed issues with the undo commands when nudging something with the cursor keys * manipulators can now indicate wether they changed the mouse cursor * ChangePointCommand is no longer inserted if the point didn't change * new "flip" points feature in context menu, flips "in" and "out" curve control points * mouse wheel events are now propagated together with the mouse position * new "UndoesPrevious" method in Command interface (used to clean up command stack) * clean ups in CommandStack git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20623 a95241bf-73f2-0310-859d-f6bbb57e9c96
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4fac07a0887406d944d78403f8a3b01a4e6154be |
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12-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* started work on saving program settins, window frame is remembered for now * fixed some annoying bugs: - the snapping prevented some of the proximity checks from working while editing a path or using the transform box, now the Manipulators themself are responsible for mouse snapping and can do so at the time it works best for them - pressing the Esc key while using the transform box did reset the transformation, but didn't exit the transform mode (return to path editing) * improved layout of some views when the window is resized git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19266 a95241bf-73f2-0310-859d-f6bbb57e9c96
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128277c969aa806add78941cd2972754c37a1572 |
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13-Jun-2006 |
Stephan Aßmus <superstippi@gmx.de> |
the first steps towards Icon-O-Matic * added a framework with many classes that I think will be useful * currently, the StateView and Manipulator interface are used to allow editing a single VectorPath object, nothing more... the CommandStack framework is also used to support Undo/Redo git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17822 a95241bf-73f2-0310-859d-f6bbb57e9c96
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