Searched refs:height (Results 76 - 100 of 838) sorted by last modified time

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/haiku/src/apps/haikudepot/textview/
H A DTextDocumentView.cpp114 TextDocumentView::FrameResized(float width, float height) argument
272 float height = layout.Height() + 1 + fInsetTop + fInsetBottom; local
275 *min = height;
277 *max = height;
279 *preferred = height;
/haiku/src/apps/haikudepot/packagemodel/
H A DScreenshotInfo.cpp23 int32 width, int32 height, int32 dataSize)
27 fHeight(height),
22 ScreenshotInfo(const BString& code, int32 width, int32 height, int32 dataSize) argument
H A DScreenshotInfo.h18 int32 width, int32 height, int32 dataSize);
/haiku/src/kits/tracker/infowindow/
H A DGeneralInfoView.cpp125 float height = ceilf(fontHeight.ascent + fontHeight.descent); local
126 rect.top = floorf(rect.top + (rect.Height() - height) / 2.0f);
127 rect.bottom = rect.top + height;
/haiku/src/kits/tracker/
H A DThumbnails.cpp208 const int32 height = image->Bounds().IntegerHeight() + 1; local
209 fFile->WriteAttr("Media:Height", B_INT32_TYPE, 0, &height, sizeof(int32));
/haiku/src/apps/mail/
H A DMailWindow.h78 virtual void FrameResized(float width, float height);
H A DMailWindow.cpp931 TMailWindow::FrameResized(float width, float height) argument
933 fContentView->FrameResized(width, height);
1902 float height; local
1914 height = max_c(fContentView->TextView()->CountLines(), 20)
1917 if (height > (screenFrame.Height() - 29))
1918 height = screenFrame.Height() - 29;
1921 rect.bottom = rect.top + height;
/haiku/src/apps/mediaplayer/
H A DMainWin.h60 void VideoFormatChange(int width, int height,
85 int& height) const;
95 int height);
H A DMainWin.cpp482 MainWin::Zoom(BPoint /*position*/, float /*width*/, float /*height*/)
1133 int height; local
1136 fController->GetSize(&width, &height,
1138 VideoFormatChange(width, height, widthAspect, heightAspect);
1145 int height; local
1146 fController->GetSize(&width, &height);
1147 VideoFormatChange(width, height, width, height);
1450 int height; local
1451 fController->GetSize(&width, &height);
1466 int height; local
1480 int height; local
1488 VideoFormatChange(int width, int height, int widthAspect, int heightAspect) argument
1855 int height; local
2094 int height; local
2163 _ResizeVideoView(int x, int y, int width, int height) argument
2686 float height = fControls->Bounds().Height(); local
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/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp54 /* various offset, width, height and position used to align and
417 fCurrentSettings.height = (int32)frame.bottom+1-TOP_LEFT_LIMIT;
458 SetGeometry(fCurrentSettings.width, fCurrentSettings.height);
463 fDirectBuffer.buffer_height = fCurrentSettings.height;
713 float width, height; local
714 full_screen->GetPreferredSize(&width, &height);
728 button->GetPreferredSize(&width, &height);
1118 fNextSettings.height = (int32)Frame().Height()+1-TOP_LEFT_LIMIT;
1509 CheckBitmap(new_set.depth, new_set.width, new_set.height);
1614 CheckBitmap(new_set.depth, new_set.width, new_set.height);
2854 CheckBitmap(color_space depth, int32 width, int32 height) argument
2908 SetBitmapClipping(int32 width, int32 height) argument
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/haiku/src/kits/interface/
H A DAbstractSpinner.cpp263 LayoutData(float width, float height) argument
272 previous_height(height),
1011 BAbstractSpinner::FrameResized(float width, float height) argument
1013 BControl::FrameResized(width, height);
1034 // changes in height
1378 if (size.height < fLayoutData->min.height)
1379 size.height = fLayoutData->min.height;
1657 if (fLayoutData->label_height > min.height)
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/haiku/src/apps/terminal/
H A DThemeView.cpp236 font_height height; local
237 be_fixed_font->GetHeight(&height);
238 fPreview->SetExplicitMinSize(BSize(B_SIZE_UNSET, (height.ascent + height.descent) * 5));
/haiku/src/apps/deskbar/
H A DWindowMenuItem.cpp79 TWindowMenuItem::GetContentSize(float* width, float* height) argument
95 if (height != NULL) {
96 *height = (fID >= 0) ? fBitmap->Bounds().Height() : 0.0f;
98 *height = (labelHeight > *height) ? labelHeight : *height;
99 *height += sVPad * 2;
171 float height; local
172 GetContentSize(NULL, &height);
173 contentLocation.y += (height
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H A DStatusView.cpp156 // max(129, height * 3), and restrict the minimum window width for it)
157 // Use bold font because it depends on the window tab height.
240 float height = fMinTrayHeight; local
248 height = fRightBottomReplicant.bottom;
250 // The height will be uniform for the number of rows necessary
252 int32 rowCount = (int32)(height / fMaxReplicantHeight);
253 height = kGutter + (rowCount * fMaxReplicantHeight)
255 height = std::max(fMinTrayHeight, height);
257 height
294 float width, height; local
1004 float width, height; local
1070 float width, height; local
1389 GetPreferredSize(float* width, float* height) argument
1810 int32 height = dragRegion.IntegerHeight(); local
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H A DTeamMenuItem.cpp74 char* signature, float width, float height)
78 _Init(team, icon, name, signature, width, height);
82 TTeamMenuItem::TTeamMenuItem(float width, float height) argument
86 _Init(NULL, NULL, strdup(""), strdup(""), width, height);
202 TTeamMenuItem::GetContentSize(float* width, float* height) argument
204 BMenuItem::GetContentSize(width, height);
228 *height = fOverrideHeight;
230 *height = fBarView->TeamMenuItemHeight();
489 float width, float height)
511 fOverrideHeight = height;
73 TTeamMenuItem(BList* team, BBitmap* icon, char* name, char* signature, float width, float height) argument
488 _Init(BList* team, BBitmap* icon, char* name, char* signature, float width, float height) argument
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/haiku/src/apps/glteapot/
H A DObjectView.cpp558 ObjectView::FrameResized(float width, float height) argument
560 BGLView::FrameResized(width, height);
565 height = Bounds().Height();
566 fYxRatio = height / width;
567 glViewport(0, 0, (GLint)width + 1, (GLint)height + 1);
H A DObjectView.h68 virtual void FrameResized(float width, float height);
/haiku/src/apps/showimage/
H A DShowImageView.cpp124 uint32 height = result->Bounds().IntegerHeight() + 1; local
126 for (uint32 i = 0; i < height; i++) {
296 msg.AddInt32("height", fBitmap->Bounds().IntegerHeight() + 1);
548 ShowImageView::FrameResized(float width, float height) argument
560 // the width/height of the bitmap (in pixels)
564 // the available width/height for layouting the bitmap (in pixels)
566 float height = Bounds().Height() + 1; local
570 if (zoom * bitmapHeight <= height)
573 return height / bitmapHeight;
582 // the width/height o
588 float height = Bounds().Height() + 1; local
631 float width, height; local
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H A DShowImageView.h38 virtual void FrameResized(float width, float height);
101 void ResizeImage(int width, int height);
/haiku/src/apps/icon-o-matic/
H A DMainWindow.cpp1228 // make sure the top side has fixed height
1230 swatchGroupView->MinSize().height));
/haiku/src/libs/icon/
H A DIconRenderer.cpp506 uint32 height = fBitmap->Bounds().IntegerHeight() + 1; local
508 for (uint32 y = 0; y < height; y++) {
/haiku/headers/private/system/
H A Dsyscalls.h558 int32 height, int32 depth, int32 bytesPerRow);
/haiku/src/servers/app/
H A DServerFont.cpp1134 float height = face->available_sizes[0].y_ppem; local
1140 height = face->available_sizes[i].y_ppem;
1147 fBounds.bottom = height / 64.f;
1155 \brief Obtains the height values for characters in the font in its current state
1159 ServerFont::GetHeight(font_height& height) const
1161 fStyle->GetHeight(fSize, height);
/haiku/src/apps/icon-o-matic/import_export/styled_text/
H A DStyledTextImporter.cpp320 font_height height; local
321 font.GetHeight(&height);
322 origin.y += height.ascent;
329 font_height height; local
330 font.GetHeight(&height);
331 origin.y += height.ascent + height.descent + height.leading;
/haiku/src/apps/cortex/ValControl/
H A DValControl.cpp315 ValControl::FrameResized(float width, float height) argument
317 _Inherited::FrameResized(width,height);
319 _AllocBackBuffer(width, height);
323 // width, height));
579 ValControl::_AllocBackBuffer(float width, float height)
583 && fBackBuffer->Bounds().Height() >= height)
592 BRect bounds(0, 0, width, height);

Completed in 206 milliseconds

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