Lines Matching refs:height
156 // max(129, height * 3), and restrict the minimum window width for it)
157 // Use bold font because it depends on the window tab height.
240 float height = fMinTrayHeight;
248 height = fRightBottomReplicant.bottom;
250 // The height will be uniform for the number of rows necessary
252 int32 rowCount = (int32)(height / fMaxReplicantHeight);
253 height = kGutter + (rowCount * fMaxReplicantHeight)
255 height = std::max(fMinTrayHeight, height);
257 height = fMinTrayHeight;
273 // if mini-mode set to tab height
274 // else if horizontal mode set to team menu item height
276 height = std::max(fMinTrayHeight, fBarView->TabHeight());
278 height = fBarView->TeamMenuItemHeight();
283 *preferredHeight = height + 1;
294 float width, height;
295 GetPreferredSize(&width, &height);
297 if (width == bounds.Width() && height == bounds.Height()) {
1004 float width, height;
1005 GetPreferredSize(&width, &height);
1006 if (oldWidth != width || oldHeight != height)
1070 float width, height;
1071 GetPreferredSize(&width, &height);
1072 if (oldWidth != width || oldHeight != height) {
1389 TDragRegion::GetPreferredSize(float* width, float* height)
1393 *height = fReplicantTray->Bounds().Height();
1401 *height += 3; // add a pixel for an extra border on top
1403 *height += 2; // all other modes have a 1px border on top and bottom
1810 int32 height = dragRegion.IntegerHeight();
1811 if (height <= 0)
1829 BeginLineArray(height);