Searched refs:object (Results 176 - 200 of 228) sorted by relevance

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/haiku/src/libs/icon/shape/
H A DVectorPath.cpp198 PropertyObject* object = IconObject::MakePropertyObject(); local
199 if (!object)
203 object->AddProperty(new BoolProperty(PROPERTY_CLOSED, fClosed));
208 object->AddProperty(new IconProperty(PROPERTY_PATH,
213 return object;
218 VectorPath::SetToPropertyObject(const PropertyObject* object) argument
221 IconObject::SetToPropertyObject(object);
223 SetClosed(object->Value(PROPERTY_CLOSED, fClosed));
226 object->FindProperty(PROPERTY_PATH));
H A DVectorPath.h85 const PropertyObject* object);
/haiku/src/add-ons/kernel/file_systems/nfs4/
H A DRPCServer.cpp307 Server::_ListenerThreadStart(void* object) argument
309 ASSERT(object != NULL);
311 Server* server = reinterpret_cast<Server*>(object);
H A DRPCServer.h92 static status_t _ListenerThreadStart(void* object);
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.h68 virtual void ObjectChanged(const Observable* object);
/haiku/src/kits/support/
H A DArchivable.cpp347 debugger("Can't create a plain BArchivable object");
490 ownership_policy owning, BArchivable*& object)
493 return fManager->GetArchivableForToken(token, owning, object);
590 BArchivable* &object)
593 object = instantiate_object(from);
733 // use to create and return an object instance
489 GetObject(int32 token, ownership_policy owning, BArchivable*& object) argument
589 InstantiateObject(BMessage* from, BArchivable* &object) argument
/haiku/src/add-ons/kernel/bus_managers/acpi/
H A DEmbeddedController.cpp75 acpi_object_type object; local
76 buf.pointer = &object;
79 // Assume that what we've been pointed at is an Integer object, or
83 if (object.object_type == ACPI_TYPE_INTEGER)
84 *number = object.integer.integer;
106 // The String object usually contains a fully-qualified path, so
H A DACPIPrivate.h130 status_t (*evaluate_object)(acpi_handle handle, const char* object,
234 status_t evaluate_object(acpi_handle handle, const char* object,
/haiku/src/kits/app/
H A DMessage.cpp2772 BMessage::AddFlat(const char* name, BFlattenable* object, int32 count) argument
2774 return AddFlat(name, (const BFlattenable*)object, count);
2779 BMessage::AddFlat(const char* name, const BFlattenable* object, int32 count) argument
2781 if (object == NULL)
2785 ssize_t size = object->FlattenedSize();
2795 status_t error = object->Flatten(buffer, size);
2798 error = AddData(name, object->TypeCode(), buffer, size, false);
2899 // Find*() clobbers the object even on failure
3072 BMessage::FindFlat(const char* name, BFlattenable* object) const
3074 return FindFlat(name, 0, object);
3260 ReplaceFlat(const char* name, BFlattenable* object) argument
3267 ReplaceFlat(const char* name, int32 index, BFlattenable* object) argument
[all...]
/haiku/src/apps/icon-o-matic/generic/gui/
H A DListViews.h71 virtual void ObjectChanged(const Observable* object);
160 create a new copy of the objects without relying on the original object.
/haiku/src/kits/game/
H A DGameProducer.cpp41 GameProducer::GameProducer(GameSoundBuffer* object, argument
52 // initialize our preferred format object
72 fObject = object;
H A DGameSoundBuffer.cpp565 BStreamingGameSound* object = (BStreamingGameSound*)fStreamHook; local
568 object->FillBuffer(buffer, bytes);
/haiku/src/apps/icon-o-matic/import_export/svg/
H A DSVGExporter.cpp448 SVGExporter::_AppendMatrix(const Transformable* object, BString& string) const argument
451 // append_float(string, object->sx);
453 // append_float(string, object->shy);
455 // append_float(string, object->shx);
457 // append_float(string, object->sy);
459 // append_float(string, object->tx);
461 // append_float(string, object->ty);
463 object->StoreTo(matrix);
/haiku/headers/os/drivers/
H A DACPI.h177 typedef acpi_status (*acpi_walk_callback) (acpi_handle object, uint32 nestingLevel,
267 status_t (*evaluate_object)(acpi_handle handle, const char* object,
/haiku/src/tools/restest/
H A DResourceFile.cpp36 "ELF object file",
37 "PEF object file",
168 AutoDeleter(C* object, bool array = false) : object(object), array(array) argument
175 delete[] object;
177 delete object;
180 C* object; member in struct:AutoDeleter
768 throw Exception("The ELF object file requires an invalid alignment: "
774 throw Exception("The ELF object fil
[all...]
/haiku/src/bin/bfs_tools/lib/
H A DInode.cpp580 Inode *object = Factory(disk, inode);
581 if (object == NULL)
584 return object;
628 Inode *object = new (std::nothrow) Inode(disk, inode); local
629 if (object == NULL) {
634 object->AcquireBuffer();
636 return object;
/haiku/src/apps/debuganalyzer/model_loader/
H A DModelLoader.cpp37 object = 0;
1309 uint32 type, addr_t object)
1312 = fModel->WaitObjectGroupFor(type, object);
1315 printf("ModelLoader::_AddThreadWaitObject(): Unknown wait object: type:"
1316 " %" B_PRIu32 ", " "object: %#" B_PRIxADDR "\n", type, object);
1323 = fModel->ThreadWaitObjectGroupFor(thread->ID(), type, object);
1308 _AddThreadWaitObject(ExtendedThreadSchedulingState* thread, uint32 type, addr_t object) argument
/haiku/src/apps/deskbar/
H A DResourceSet.cpp77 debugger("deleting object owned by BResourceSet");
196 void SetObject(TypeObject* object) argument
198 if (object == fObject)
202 fObject = object;
811 // Can't change an existing object.
857 // Can't change an existing object.
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DImageFunctionsView.cpp399 virtual bool GetValueAt(void* object, int32 columnIndex, BVariant& value) argument
401 if (object == this)
404 SourcePathComponentNode* node = (SourcePathComponentNode*)object;
/haiku/src/kits/interface/
H A DMenuItem.cpp129 BArchivable* object = instantiate_object(&subMessage); local
130 if (object != NULL) {
131 BMenu* menu = dynamic_cast<BMenu*>(object);
/haiku/src/apps/mediaplayer/playlist/
H A DPlaylistWindow.cpp177 if (message->FindPointer("object", (void**)&notifier) == B_OK)
321 PlaylistWindow::_ObjectChanged(const Notifier* object) argument
323 if (object == fCommandStack) {
/haiku/src/apps/debuganalyzer/gui/table/
H A DTreeTable.h78 virtual bool GetValueAt(void* object, int32 columnIndex,
/haiku/src/system/kernel/events/
H A Dwait_for_objects.cpp459 // allocate sync object
572 // allocate sync object
665 // allocate sync object
676 int32 object = infos[i].object; local
684 if (select_object(type, object, sync->set + i, kernel) != B_OK) {
687 // indicates that the object doesn't need to be deselected
703 deselect_object(type, infos[i].object, sync->set + i, kernel);
/haiku/src/libs/icon/transformer/
H A DPerspectiveTransformer.cpp215 PerspectiveTransformer::ObjectChanged(const Observable* object) argument
/haiku/src/add-ons/kernel/bus_managers/usb/
H A Dusb_private.h136 usb_id GetUSBID(Object *object);
137 void PutUSBID(Object *object);
139 // This sets the object as busy; the caller must set it un-busy.
201 * This class manages a bus. It is created by the Stack object
289 virtual const char * TypeName() const { return "object"; }

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