/haiku/src/libs/icon/shape/ |
H A D | VectorPath.cpp | 198 PropertyObject* object = IconObject::MakePropertyObject(); local 199 if (!object) 203 object->AddProperty(new BoolProperty(PROPERTY_CLOSED, fClosed)); 208 object->AddProperty(new IconProperty(PROPERTY_PATH, 213 return object; 218 VectorPath::SetToPropertyObject(const PropertyObject* object) argument 221 IconObject::SetToPropertyObject(object); 223 SetClosed(object->Value(PROPERTY_CLOSED, fClosed)); 226 object->FindProperty(PROPERTY_PATH));
|
H A D | VectorPath.h | 85 const PropertyObject* object);
|
/haiku/src/add-ons/kernel/file_systems/nfs4/ |
H A D | RPCServer.cpp | 307 Server::_ListenerThreadStart(void* object) argument 309 ASSERT(object != NULL); 311 Server* server = reinterpret_cast<Server*>(object);
|
H A D | RPCServer.h | 92 static status_t _ListenerThreadStart(void* object);
|
/haiku/src/apps/icon-o-matic/shape/ |
H A D | PathManipulator.h | 68 virtual void ObjectChanged(const Observable* object);
|
/haiku/src/kits/support/ |
H A D | Archivable.cpp | 347 debugger("Can't create a plain BArchivable object"); 490 ownership_policy owning, BArchivable*& object) 493 return fManager->GetArchivableForToken(token, owning, object); 590 BArchivable* &object) 593 object = instantiate_object(from); 733 // use to create and return an object instance 489 GetObject(int32 token, ownership_policy owning, BArchivable*& object) argument 589 InstantiateObject(BMessage* from, BArchivable* &object) argument
|
/haiku/src/add-ons/kernel/bus_managers/acpi/ |
H A D | EmbeddedController.cpp | 75 acpi_object_type object; local 76 buf.pointer = &object; 79 // Assume that what we've been pointed at is an Integer object, or 83 if (object.object_type == ACPI_TYPE_INTEGER) 84 *number = object.integer.integer; 106 // The String object usually contains a fully-qualified path, so
|
H A D | ACPIPrivate.h | 130 status_t (*evaluate_object)(acpi_handle handle, const char* object, 234 status_t evaluate_object(acpi_handle handle, const char* object,
|
/haiku/src/kits/app/ |
H A D | Message.cpp | 2772 BMessage::AddFlat(const char* name, BFlattenable* object, int32 count) argument 2774 return AddFlat(name, (const BFlattenable*)object, count); 2779 BMessage::AddFlat(const char* name, const BFlattenable* object, int32 count) argument 2781 if (object == NULL) 2785 ssize_t size = object->FlattenedSize(); 2795 status_t error = object->Flatten(buffer, size); 2798 error = AddData(name, object->TypeCode(), buffer, size, false); 2899 // Find*() clobbers the object even on failure 3072 BMessage::FindFlat(const char* name, BFlattenable* object) const 3074 return FindFlat(name, 0, object); 3260 ReplaceFlat(const char* name, BFlattenable* object) argument 3267 ReplaceFlat(const char* name, int32 index, BFlattenable* object) argument [all...] |
/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | ListViews.h | 71 virtual void ObjectChanged(const Observable* object); 160 create a new copy of the objects without relying on the original object.
|
/haiku/src/kits/game/ |
H A D | GameProducer.cpp | 41 GameProducer::GameProducer(GameSoundBuffer* object, argument 52 // initialize our preferred format object 72 fObject = object;
|
H A D | GameSoundBuffer.cpp | 565 BStreamingGameSound* object = (BStreamingGameSound*)fStreamHook; local 568 object->FillBuffer(buffer, bytes);
|
/haiku/src/apps/icon-o-matic/import_export/svg/ |
H A D | SVGExporter.cpp | 448 SVGExporter::_AppendMatrix(const Transformable* object, BString& string) const argument 451 // append_float(string, object->sx); 453 // append_float(string, object->shy); 455 // append_float(string, object->shx); 457 // append_float(string, object->sy); 459 // append_float(string, object->tx); 461 // append_float(string, object->ty); 463 object->StoreTo(matrix);
|
/haiku/headers/os/drivers/ |
H A D | ACPI.h | 177 typedef acpi_status (*acpi_walk_callback) (acpi_handle object, uint32 nestingLevel, 267 status_t (*evaluate_object)(acpi_handle handle, const char* object,
|
/haiku/src/tools/restest/ |
H A D | ResourceFile.cpp | 36 "ELF object file", 37 "PEF object file", 168 AutoDeleter(C* object, bool array = false) : object(object), array(array) argument 175 delete[] object; 177 delete object; 180 C* object; member in struct:AutoDeleter 768 throw Exception("The ELF object file requires an invalid alignment: " 774 throw Exception("The ELF object fil [all...] |
/haiku/src/bin/bfs_tools/lib/ |
H A D | Inode.cpp | 580 Inode *object = Factory(disk, inode); 581 if (object == NULL) 584 return object; 628 Inode *object = new (std::nothrow) Inode(disk, inode); local 629 if (object == NULL) { 634 object->AcquireBuffer(); 636 return object;
|
/haiku/src/apps/debuganalyzer/model_loader/ |
H A D | ModelLoader.cpp | 37 object = 0; 1309 uint32 type, addr_t object) 1312 = fModel->WaitObjectGroupFor(type, object); 1315 printf("ModelLoader::_AddThreadWaitObject(): Unknown wait object: type:" 1316 " %" B_PRIu32 ", " "object: %#" B_PRIxADDR "\n", type, object); 1323 = fModel->ThreadWaitObjectGroupFor(thread->ID(), type, object); 1308 _AddThreadWaitObject(ExtendedThreadSchedulingState* thread, uint32 type, addr_t object) argument
|
/haiku/src/apps/deskbar/ |
H A D | ResourceSet.cpp | 77 debugger("deleting object owned by BResourceSet"); 196 void SetObject(TypeObject* object) argument 198 if (object == fObject) 202 fObject = object; 811 // Can't change an existing object. 857 // Can't change an existing object.
|
/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | ImageFunctionsView.cpp | 399 virtual bool GetValueAt(void* object, int32 columnIndex, BVariant& value) argument 401 if (object == this) 404 SourcePathComponentNode* node = (SourcePathComponentNode*)object;
|
/haiku/src/kits/interface/ |
H A D | MenuItem.cpp | 129 BArchivable* object = instantiate_object(&subMessage); local 130 if (object != NULL) { 131 BMenu* menu = dynamic_cast<BMenu*>(object);
|
/haiku/src/apps/mediaplayer/playlist/ |
H A D | PlaylistWindow.cpp | 177 if (message->FindPointer("object", (void**)¬ifier) == B_OK) 321 PlaylistWindow::_ObjectChanged(const Notifier* object) argument 323 if (object == fCommandStack) {
|
/haiku/src/apps/debuganalyzer/gui/table/ |
H A D | TreeTable.h | 78 virtual bool GetValueAt(void* object, int32 columnIndex,
|
/haiku/src/system/kernel/events/ |
H A D | wait_for_objects.cpp | 459 // allocate sync object 572 // allocate sync object 665 // allocate sync object 676 int32 object = infos[i].object; local 684 if (select_object(type, object, sync->set + i, kernel) != B_OK) { 687 // indicates that the object doesn't need to be deselected 703 deselect_object(type, infos[i].object, sync->set + i, kernel);
|
/haiku/src/libs/icon/transformer/ |
H A D | PerspectiveTransformer.cpp | 215 PerspectiveTransformer::ObjectChanged(const Observable* object) argument
|
/haiku/src/add-ons/kernel/bus_managers/usb/ |
H A D | usb_private.h | 136 usb_id GetUSBID(Object *object); 137 void PutUSBID(Object *object); 139 // This sets the object as busy; the caller must set it un-busy. 201 * This class manages a bus. It is created by the Stack object 289 virtual const char * TypeName() const { return "object"; }
|