/haiku/src/bin/debug/profile/ |
H A D | ProfileResult.h | 76 addr_t* samples,
|
H A D | CallgrindProfileResult.cpp | 134 addr_t* samples, int32 sampleCount) 142 addr_t address = samples[i]; 133 AddSamples(ImageProfileResultContainer* container, addr_t* samples, int32 sampleCount) argument
|
H A D | profile.cpp | 87 " -s <depth> - Number of return address samples to take from the\n" 624 thread->AddSamples(event->samples, 625 (addr_t*)(buffer + header->size) - event->samples); 782 // retrieve recorded samples and parameters
|
/haiku/src/tests/kits/midi/synth_file_reader/ |
H A D | SynthFile.h | 55 void SetSample(void* samples, int32 frameCount, int16 sampleSize, int16 channelCount);
|
H A D | SynthFileReader.cpp | 393 uint8* samples = new uint8[size]; local 395 Read((void*)samples, size); 405 s = new BSimpleGameSound((void*)samples, size/2, &format);
|
/haiku/src/system/kernel/debug/ |
H A D | user_debugger.cpp | 310 info->profile.samples = NULL; 337 info->profile.samples = NULL; 1167 if (threadDebugInfo.profile.samples == NULL) 1177 threadDebugInfo.profile.samples = NULL; 1319 if (debugInfo.profile.samples == NULL) 1334 addr_t* event = debugInfo.profile.samples + sampleCount; 1350 // function. If the buffer is not full yet, we add the samples, 1363 // get the samples 1364 addr_t* returnAddresses = debugInfo.profile.samples 1403 if (debugInfo.profile.samples ! 2283 void* samples = NULL; local 2371 addr_t* samples = NULL; local [all...] |
/haiku/src/kits/media/legacy/ |
H A D | OldAudioModule.h | 25 BAudioEvent(int32 frames, bool stereo, float* samples = NULL);
|
H A D | OldAudioModule.cpp | 22 BAudioEvent::BAudioEvent(int32 frames, bool stereo, float *samples) argument
|
/haiku/src/add-ons/media/media-add-ons/vst_host/ |
H A D | VSTHost.h | 152 void Process(float *buffer, int samples, int channels);
|
H A D | VSTNode.cpp | 805 uint32 samples = buffer->Header()->size_used / m_frameSize; local 812 fPlugin->Process((float*)buffer->Data(), samples, channels);
|
/haiku/src/add-ons/media/media-add-ons/opensound/ |
H A D | OpenSoundDeviceEngine.cpp | 326 info->samples = cinfo.bytes / (fMediaFormat.u.raw_audio.channel_count 330 PRINT(("OpenSoundDeviceEngine::%s: IPTR: { samples=%lld, fifo_samples=%d }\n", __FUNCTION__, info->samples, info->fifo_samples)); 333 return info->samples; 368 // PRINT(("OpenSoundDeviceEngine::%s: OPTR: { samples=%lld, " 369 // "fifo_samples=%d }\n", __FUNCTION__, info->samples, 373 return info.samples;
|
/haiku/headers/private/kernel/ |
H A D | user_debugger.h | 123 // profiling related part; if samples != NULL, the thread is profiled 129 addr_t* samples; member in struct:thread_debug_info::__anon66 132 // maximum number of samples the buffer can hold 136 // number of samples the buffer currently holds 149 // record a variable number of samples per hit
|
/haiku/src/kits/game/ |
H A D | FileGameSound.cpp | 39 size_t samples = *bytes / sizeof(T); local 41 for (size_t sample = 0; sample < samples; sample++) {
|
/haiku/src/add-ons/media/plugins/raw_decoder/ |
H A D | RawDecoderPlugin.cpp | 505 int32 samples = frames * fInputFormat.u.raw_audio.channel_count; local 506 fConvert(output_buffer, fChunkBuffer, samples);
|
/haiku/src/add-ons/translators/raw/ |
H A D | RAW.h | 48 uint32 samples; member in struct:image_data_info
|
H A D | RAW.cpp | 2913 image.samples = tag.length; 2944 image.samples = jh.clrs; 2954 image.samples = fRead.Next(tag.type); 3395 if (maxSamples < fImages[i].samples) 3396 maxSamples = fImages[i].samples; 3399 || fImages[i].samples != 3) 3406 //fuji_secondary = _Raw().samples == 2; 3412 || (!fDNGVersion && _Raw().samples == 3 && _Raw().bits_per_sample == 8)) 3454 thumb_misc |= tiff_ifd[thm].samples << 5;
|
/haiku/src/add-ons/kernel/drivers/network/wlan/iprowifi3945/dev/wpi/ |
H A D | if_wpivar.h | 110 struct wpi_power_sample samples[WPI_SAMPLES_COUNT]; member in struct:wpi_power_group
|
H A D | if_wpi.c | 1554 /* Retrieve temperature at which the samples were taken. */ 1562 group->samples[i].index = rgroup.samples[i].index; 1563 group->samples[i].power = rgroup.samples[i].power; 1567 group->samples[i].index, group->samples[i].power); 3768 /* Retrieve TX power index into gain tables from samples. */ 3769 for (sample = group->samples; sample < &group->samples[ [all...] |
H A D | if_wpireg.h | 874 struct wpi_eeprom_sample samples[5]; member in struct:wpi_eeprom_group
|
/haiku/src/add-ons/media/media-add-ons/equalizer/ |
H A D | EqualizerNode.cpp | 739 uint32 samples = buffer->Header()->size_used / m_frameSize; local 744 fEqualizer.ProcessBuffer((float*)buffer->Data(), samples * channels);
|
/haiku/src/apps/cortex/addons/Flanger/ |
H A D | FlangerNode.cpp | 1457 uint32 samples = input.frames() * channels; local 1458 for(uint32 inPos = 0; inPos < samples; ++inPos) {
|
/haiku/src/add-ons/kernel/drivers/network/wlan/atheroswifi/dev/ath/ath_hal/ |
H A D | ah.c | 1583 OS_MEMCPY(&cs->samples[cs->cur_sample], hs, sizeof(*hs)); 1584 cs->samples[cs->cur_sample].seq_num = cs->cur_seq;
|
H A D | ah.h | 933 * The AR5212 ANI routines fill these samples. The ANI code then uses it 956 HAL_SURVEY_SAMPLE samples[CHANNEL_SURVEY_SAMPLE_COUNT]; member in struct:__anon74
|
/haiku/src/add-ons/kernel/drivers/network/wlan/iprowifi4965/dev/iwn/ |
H A D | if_iwn.c | 2290 /* Read samples for each TX power group. */ 2294 /* Read voltage at which samples were taken. */ 2301 /* Print samples. */ 2326 chans[0].samples[c][j].temp, 2327 chans[0].samples[c][j].gain, 2328 chans[0].samples[c][j].power, 2329 chans[0].samples[c][j].pa_det); 2337 chans[1].samples[c][j].temp, 2338 chans[1].samples[c][j].gain, 2339 chans[1].samples[ [all...] |
/haiku/headers/private/audio/ |
H A D | soundcard.h | 245 * more than one samples for an instrument number at the same time. The 435 * SEQ_FULLSIZE events are used for loading patches/samples to the 1385 long long samples; member in struct:__anon335
|