Searched defs:feel (Results 1 - 21 of 21) sorted by relevance

/haiku/src/preferences/joysticks/
H A DCalibWin.cpp28 CalibWin(BRect frame,const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
H A DMessageWin.cpp19 MessageWin(BRect parentFrame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/src/libs/print/libprint/
H A DDialogWindow.cpp22 DialogWindow(BRect frame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
H A DBlockingWindow.cpp77 HWindow::HWindow(BRect frame, const char *title, window_look look, window_feel feel, argument
150 BlockingWindow(BRect frame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace, uint32 escape_msg) argument
/haiku/src/servers/app/
H A DOffscreenServerWindow.cpp42 MakeWindow(BRect frame, const char* name, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
H A DDirectWindowInfo.cpp158 DirectWindowInfo::EnableFullScreen(const BRect& frame, window_feel feel) argument
H A DDesktopListener.cpp301 DesktopObservable::NotifyWindowFeelChanged(Window* window, window_feel feel) argument
H A DServerWindow.cpp261 ServerWindow::Init(BRect frame, window_look look, window_feel feel, argument
787 int32 feel; local
4329 MakeWindow(BRect frame, const char* name, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
4524 window_feel feel = kWindowScreenFeel; local
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H A DWindow.cpp1334 Window::SetFeel(window_feel feel) argument
1673 Window::IsValidFeel(window_feel feel) argument
73 Window(const BRect& frame, const char *name, window_look look, window_feel feel, uint32 flags, uint32 workspaces, ::ServerWindow* window, DrawingEngine* drawingEngine) argument
1691 IsModalFeel(window_feel feel) argument
1700 IsFloatingFeel(window_feel feel) argument
1736 ValidWindowFlags(window_feel feel) argument
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H A DServerApp.cpp3703 uint32 feel; local
/haiku/src/add-ons/kernel/file_systems/netfs/authentication_server/
H A DPanel.cpp55 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/src/apps/icon-o-matic/generic/gui/panel/
H A DPanel.cpp61 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/src/apps/launchbox/
H A DPanel.cpp61 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/headers/private/interface/
H A DWindowInfo.h25 uint32 feel; member in struct:window_info
/haiku/src/kits/tracker/
H A DVirtualDirectoryWindow.cpp65 VirtualDirectoryWindow(LockingList<BWindow>* windowList, uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace) argument
H A DFilePanelPriv.cpp169 TFilePanel(file_panel_mode mode, BMessenger* target, const BEntry* startDir, uint32 nodeFlavors, bool multipleSelection, BMessage* message, BRefFilter* filter, uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace, bool hideWhenDone) argument
H A DContainerWindow.cpp478 BContainerWindow::InitialWindowRect(window_feel feel) argument
358 BContainerWindow(LockingList<BWindow>* list, uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace, bool useLayout, bool isDeskWindow) argument
/haiku/src/tests/servers/app/look_and_feel/
H A DLookAndFeel.cpp53 Window::Window(BRect frame, window_look look, window_feel feel) argument
91 const struct { const char* name; int32 feel; } feels[] = { member in struct:__anon137
243 int32 feel; local
284 int32 look, feel; local
329 AddWindowMessage(window_look look, window_feel feel) argument
345 TitleForFeel(window_feel feel) argument
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/haiku/src/servers/app/stackandtile/
H A DStackAndTile.cpp481 StackAndTile::WindowFeelChanged(Window* window, window_feel feel) argument
/haiku/src/kits/game/
H A DDirectWindow.cpp176 BDirectWindow(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/src/kits/interface/
H A DWindow.cpp313 window_feel feel; local
341 window_feel feel; local
2158 window_feel feel; local
320 BWindow(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
2205 SetFeel(window_feel feel) argument
2721 _InitData(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace, int32 bitmapToken) argument
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