1/* 2 * Copyright 2006, Haiku, Inc. 3 * Distributed under the terms of the MIT License. 4 */ 5#ifndef _BITMAP_PRIVATE_H 6#define _BITMAP_PRIVATE_H 7 8 9#include <Bitmap.h> 10#include <OS.h> 11 12 13// This structure is placed in the client/server shared memory area. 14 15struct overlay_client_data { 16 sem_id lock; 17 uint8* buffer; 18}; 19 20 21void reconnect_bitmaps_to_app_server(); 22 23 24class BBitmap::Private { 25public: 26 Private(BBitmap* bitmap); 27 void ReconnectToAppServer(); 28private: 29 BBitmap* fBitmap; 30}; 31 32#endif // _BITMAP_PRIVATE_H 33