Searched refs:Desktop (Results 1 - 25 of 58) sorted by last modified time

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/haiku/src/servers/app/
H A DServerApp.cpp53 #include "Desktop.h"
92 ServerApp::ServerApp(Desktop* desktop, port_id clientReplyPort,
H A DWorkspacesView.cpp15 #include "Desktop.h"
50 window->Desktop()->AddWorkspacesView(this);
57 fWindow->Desktop()->RemoveWorkspacesView(this);
67 DesktopSettings settings(Window()->Desktop());
79 return Window()->Desktop()->WorkspaceFrame(i);
294 Workspace workspace(*Window()->Desktop(), index, true);
382 BRect activeRect = _WorkspaceAt(Window()->Desktop()->CurrentWorkspace());
442 Workspace workspace(*Window()->Desktop(), index);
476 Window()->Desktop()->ActivateWindow(fSelectedWindow);
481 Window()->Desktop()
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H A DWindow.h74 class Desktop;
103 ::Desktop* Desktop() const { return fDesktop; } function in class:Window
146 // generic version, used by the Desktop
154 // need to know about Desktop (first version uses Desktop)
156 // these versions do not use the Desktop
346 // Desktop thread, when using it, Desktop::ReadLockClipping()
383 ::Desktop* fDeskto
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H A DWindow.cpp33 #include "Desktop.h"
96 fDesktop(window->Desktop()),
195 // this function is only called from the Desktop thread
678 // TODO this assert fails in Desktop::ShowWindow
1081 // executed from Desktop thread
1469 // Desktop windows are always backmost
1894 // dirty regions are not messed with from the Desktop thread
H A DView.cpp21 #include "Desktop.h"
944 DesktopSettings settings(fWindow->Desktop());
H A DDesktop.h64 class Desktop : public DesktopObservable, public MessageLooper, class in inherits:DesktopObservable,MessageLooper,ScreenOwner
67 Desktop(uid_t userID,
69 virtual ~Desktop();
114 // the Desktop object to be locked
H A DDesktop.cpp22 #include "Desktop.h"
93 KeyboardFilter(Desktop* desktop);
102 Desktop* fDesktop;
110 MouseFilter(Desktop* desktop);
116 Desktop* fDesktop;
128 KeyboardFilter::KeyboardFilter(Desktop* desktop)
247 MouseFilter::MouseFilter(Desktop* desktop)
413 Desktop::Desktop(uid_t userID, const char* targetScreen) function in class:Desktop
451 Desktop
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H A DServerApp.h31 class Desktop;
45 ServerApp(Desktop* desktop,
93 Desktop* GetDesktop() const { return fDesktop; }
133 Desktop* fDesktop;
H A DDesktopSettings.cpp25 #include "Desktop.h"
835 DesktopSettings::DesktopSettings(Desktop* desktop)
979 LockedDesktopSettings::LockedDesktopSettings(Desktop* desktop)
H A DAppServer.cpp22 #include "Desktop.h"
109 Desktop* desktop = NULL;
154 Desktop *desktop = fDesktops.RemoveItemAt(0);
177 Desktop*
181 ObjectDeleter<Desktop> desktop;
183 desktop.SetTo(new Desktop(userID, targetScreen));
192 syslog(LOG_ERR, "Cannot initialize Desktop object: %s\n",
207 Desktop*
213 Desktop* desktop = fDesktops.ItemAt(i);
H A DVirtualScreen.cpp13 #include "Desktop.h"
53 VirtualScreen::SetConfiguration(Desktop& desktop,
H A DServerWindow.h38 class Desktop;
69 ::Desktop* Desktop() const { return fDesktop; } function in class:ServerWindow
154 ::Desktop* fDesktop;
H A DEventDispatcher.cpp13 #include "Desktop.h"
42 The EventDispatcher is a per Desktop object that handles all input
45 The events are processed as needed in the Desktop class (via EventFilters),
624 EventDispatcher::SetDesktop(Desktop* desktop)
938 // this is added in the Desktop mouse processing
/haiku/src/servers/app/decorator/
H A DDefaultDecorator.cpp75 Desktop* desktop)
H A DTabDecorator.cpp69 Desktop* desktop)
208 // Desktop is write locked, so be quick about it.
727 // handled be the Desktop anyways, so it is sufficient
H A DTabDecorator.h25 class Desktop;
31 BRect frame, Desktop* desktop);
H A DDefaultDecorator.h24 class Desktop;
31 BRect frame, Desktop* desktop);
H A DDefaultWindowBehaviour.cpp27 #include "Desktop.h"
89 Desktop* fDesktop;
726 fDesktop(window->Desktop()),
H A DDecorator.h27 class Desktop;
107 Desktop* desktop);
174 ::Desktop* GetDesktop();
318 Desktop* fDesktop;
H A DDecorator.cpp26 #include "Desktop.h"
77 Desktop* desktop)
586 /*! \brief Returns our Desktop object pointer
588 ::Desktop*
H A DDefaultWindowBehaviour.h27 class Desktop;
111 Desktop* fDesktop;
/haiku/src/servers/app/stackandtile/
H A DStacking.cpp15 #include "Desktop.h"
36 Desktop* desktop = sender->GetDesktop();
329 Desktop* desktop = fSATWindow->GetWindow()->Desktop();
H A DSATGroup.cpp18 #include "Desktop.h"
533 Desktop* desktop = triggerWindow->GetWindow()->Desktop();
1403 Desktop* desktop = window->GetWindow()->Desktop();
/haiku/src/add-ons/decorators/FlatDecorator/
H A DFlatDecorator.cpp66 Desktop* desktop)
93 Desktop* desktop)
H A DFlatDecorator.h23 class Desktop;
32 BRect rect, Desktop* desktop);
38 BRect frame, Desktop* desktop);

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