/haiku/src/servers/app/ |
H A D | ServerApp.cpp | 53 #include "Desktop.h" 92 ServerApp::ServerApp(Desktop* desktop, port_id clientReplyPort,
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H A D | WorkspacesView.cpp | 15 #include "Desktop.h" 50 window->Desktop()->AddWorkspacesView(this); 57 fWindow->Desktop()->RemoveWorkspacesView(this); 67 DesktopSettings settings(Window()->Desktop()); 79 return Window()->Desktop()->WorkspaceFrame(i); 294 Workspace workspace(*Window()->Desktop(), index, true); 382 BRect activeRect = _WorkspaceAt(Window()->Desktop()->CurrentWorkspace()); 442 Workspace workspace(*Window()->Desktop(), index); 476 Window()->Desktop()->ActivateWindow(fSelectedWindow); 481 Window()->Desktop() [all...] |
H A D | Window.h | 74 class Desktop; 103 ::Desktop* Desktop() const { return fDesktop; } function in class:Window 146 // generic version, used by the Desktop 154 // need to know about Desktop (first version uses Desktop) 156 // these versions do not use the Desktop 346 // Desktop thread, when using it, Desktop::ReadLockClipping() 383 ::Desktop* fDeskto [all...] |
H A D | Window.cpp | 33 #include "Desktop.h" 96 fDesktop(window->Desktop()), 195 // this function is only called from the Desktop thread 678 // TODO this assert fails in Desktop::ShowWindow 1081 // executed from Desktop thread 1469 // Desktop windows are always backmost 1894 // dirty regions are not messed with from the Desktop thread
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H A D | View.cpp | 21 #include "Desktop.h" 944 DesktopSettings settings(fWindow->Desktop());
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H A D | Desktop.h | 64 class Desktop : public DesktopObservable, public MessageLooper, class in inherits:DesktopObservable,MessageLooper,ScreenOwner 67 Desktop(uid_t userID, 69 virtual ~Desktop(); 114 // the Desktop object to be locked
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H A D | Desktop.cpp | 22 #include "Desktop.h" 93 KeyboardFilter(Desktop* desktop); 102 Desktop* fDesktop; 110 MouseFilter(Desktop* desktop); 116 Desktop* fDesktop; 128 KeyboardFilter::KeyboardFilter(Desktop* desktop) 247 MouseFilter::MouseFilter(Desktop* desktop) 413 Desktop::Desktop(uid_t userID, const char* targetScreen) function in class:Desktop 451 Desktop [all...] |
H A D | ServerApp.h | 31 class Desktop; 45 ServerApp(Desktop* desktop, 93 Desktop* GetDesktop() const { return fDesktop; } 133 Desktop* fDesktop;
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H A D | DesktopSettings.cpp | 25 #include "Desktop.h" 835 DesktopSettings::DesktopSettings(Desktop* desktop) 979 LockedDesktopSettings::LockedDesktopSettings(Desktop* desktop)
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H A D | AppServer.cpp | 22 #include "Desktop.h" 109 Desktop* desktop = NULL; 154 Desktop *desktop = fDesktops.RemoveItemAt(0); 177 Desktop* 181 ObjectDeleter<Desktop> desktop; 183 desktop.SetTo(new Desktop(userID, targetScreen)); 192 syslog(LOG_ERR, "Cannot initialize Desktop object: %s\n", 207 Desktop* 213 Desktop* desktop = fDesktops.ItemAt(i);
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H A D | VirtualScreen.cpp | 13 #include "Desktop.h" 53 VirtualScreen::SetConfiguration(Desktop& desktop,
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H A D | ServerWindow.h | 38 class Desktop; 69 ::Desktop* Desktop() const { return fDesktop; } function in class:ServerWindow 154 ::Desktop* fDesktop;
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H A D | EventDispatcher.cpp | 13 #include "Desktop.h" 42 The EventDispatcher is a per Desktop object that handles all input 45 The events are processed as needed in the Desktop class (via EventFilters), 624 EventDispatcher::SetDesktop(Desktop* desktop) 938 // this is added in the Desktop mouse processing
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/haiku/src/servers/app/decorator/ |
H A D | DefaultDecorator.cpp | 75 Desktop* desktop)
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H A D | TabDecorator.cpp | 69 Desktop* desktop) 208 // Desktop is write locked, so be quick about it. 727 // handled be the Desktop anyways, so it is sufficient
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H A D | TabDecorator.h | 25 class Desktop; 31 BRect frame, Desktop* desktop);
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H A D | DefaultDecorator.h | 24 class Desktop; 31 BRect frame, Desktop* desktop);
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H A D | DefaultWindowBehaviour.cpp | 27 #include "Desktop.h" 89 Desktop* fDesktop; 726 fDesktop(window->Desktop()),
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H A D | Decorator.h | 27 class Desktop; 107 Desktop* desktop); 174 ::Desktop* GetDesktop(); 318 Desktop* fDesktop;
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H A D | Decorator.cpp | 26 #include "Desktop.h" 77 Desktop* desktop) 586 /*! \brief Returns our Desktop object pointer 588 ::Desktop*
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H A D | DefaultWindowBehaviour.h | 27 class Desktop; 111 Desktop* fDesktop;
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/haiku/src/servers/app/stackandtile/ |
H A D | Stacking.cpp | 15 #include "Desktop.h" 36 Desktop* desktop = sender->GetDesktop(); 329 Desktop* desktop = fSATWindow->GetWindow()->Desktop();
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H A D | SATGroup.cpp | 18 #include "Desktop.h" 533 Desktop* desktop = triggerWindow->GetWindow()->Desktop(); 1403 Desktop* desktop = window->GetWindow()->Desktop();
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/haiku/src/add-ons/decorators/FlatDecorator/ |
H A D | FlatDecorator.cpp | 66 Desktop* desktop) 93 Desktop* desktop)
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H A D | FlatDecorator.h | 23 class Desktop; 32 BRect rect, Desktop* desktop); 38 BRect frame, Desktop* desktop);
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