Searched refs:Desktop (Results 1 - 25 of 58) sorted by path

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/haiku/src/add-ons/decorators/BeDecorator/
H A DBeDecorator.h19 class Desktop;
29 BRect rect, Desktop* desktop);
36 BRect frame, Desktop* desktop);
/haiku/src/add-ons/decorators/WinDecorator/
H A DWinDecorator.cpp47 Desktop* desktop)
54 Desktop* desktop)
H A DWinDecorator.h29 BRect rect, Desktop* desktop);
36 BRect frame, Desktop* desktop);
/haiku/src/servers/app/
H A DAppServer.h36 class Desktop;
48 Desktop* _CreateDesktop(uid_t userID,
50 virtual Desktop* _FindDesktop(uid_t userID,
56 BObjectList<Desktop> fDesktops;
H A DDesktopListener.cpp28 DesktopObservable::RegisterListener(DesktopListener* listener, Desktop* desktop)
H A DDesktopListener.h21 class Desktop;
31 virtual void ListenerRegistered(Desktop* desktop) = 0;
88 Desktop* desktop);
H A DDesktopSettings.h21 class Desktop;
40 DesktopSettings(Desktop* desktop);
88 LockedDesktopSettings(Desktop* desktop);
117 Desktop* fDesktop;
H A DTestServerLoopAdapter.cpp14 #include "Desktop.h"
85 Desktop* desktop = _FindDesktop(userID, targetScreen);
H A DTestServerLoopAdapter.h17 class Desktop;
40 virtual Desktop* _FindDesktop(uid_t userID,
H A DVirtualScreen.h18 class Desktop;
37 status_t SetConfiguration(Desktop& desktop,
H A DWorkspace.cpp18 #include "Desktop.h"
38 Workspace::Private::SetDisplaysFromDesktop(Desktop* desktop)
82 Workspace::Workspace(Desktop& desktop, int32 index, bool readOnly)
H A DWorkspace.h15 class Desktop;
20 already holding a lock to the Desktop read-write lock and then you can use
26 Workspace(Desktop& desktop, int32 index,
46 Desktop& fDesktop;
H A DWorkspacePrivate.h39 void SetDisplaysFromDesktop(Desktop* desktop);
/haiku/src/servers/app/decorator/
H A DDecorManager.h23 class Desktop;
45 Decorator* AllocateDecorator(Desktop* desktop,
56 BRect rect, Desktop* desktop);
80 status_t SetDecorator(BString path, Desktop *desktop);
/haiku/src/servers/app/stackandtile/
H A DSATDecorator.cpp47 Desktop* desktop)
H A DSATDecorator.h18 class Desktop;
29 BRect frame, Desktop* desktop);
H A DSATWindow.cpp17 #include "Desktop.h"
42 fDesktop = fWindow->Desktop();
203 GroupIterator groupIterator(fStackAndTile, GetWindow()->Desktop());
H A DSATWindow.h21 class Desktop;
35 Desktop* GetDesktop() { return fDesktop; }
99 Desktop* fDesktop;
H A DStackAndTile.cpp17 #include "Desktop.h"
66 StackAndTile::ListenerRegistered(Desktop* desktop)
368 Desktop* desktop = satWindow->GetWindow()->Desktop();
394 Desktop* desktop = satWindow->GetWindow()->Desktop();
436 Desktop* desktop = satWindow->GetWindow()->Desktop();
605 Desktop* desktop = satWindow->GetWindow()->Desktop();
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H A DStackAndTile.h49 virtual void ListenerRegistered(Desktop* desktop);
108 Desktop* fDesktop;
122 Desktop* desktop);
134 Desktop* fDesktop;
/haiku/src/tests/servers/app/newerClipping/
H A DDesktop.cpp14 #include "Desktop.h"
17 Desktop::Desktop(DrawView* drawView, DrawingEngine* engine) function in class:Desktop
49 Desktop::~Desktop()
55 Desktop::MouseDown(BPoint where, uint32 buttons, int32 clicks)
87 Desktop::MouseUp(BPoint where)
100 Desktop::MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage)
136 Desktop::MessageReceived(BMessage* message)
206 Desktop
[all...]
H A DDesktop.h35 class Desktop : public BLooper { class in inherits:BLooper
37 Desktop(DrawView* drawView,
39 virtual ~Desktop();
H A DWindowLayer.cpp9 #include "Desktop.h"
30 DrawingEngine* drawingEngine, Desktop* desktop)
175 // this function is only called from the Desktop thread
248 // executed from Desktop thread
H A DWindowLayer.h13 class Desktop;
58 Desktop* desktop);
123 // Desktop thread, when using it, Desktop::ReadLockClipping()
150 Desktop* fDesktop;
/haiku/src/tests/servers/app/newerClipping/drawing/
H A DDrawView.cpp6 #include "Desktop.h"
48 DrawView::SetDesktop(Desktop* desktop)

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