/haiku/src/add-ons/decorators/BeDecorator/ |
H A D | BeDecorator.h | 19 class Desktop; 29 BRect rect, Desktop* desktop); 36 BRect frame, Desktop* desktop);
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/haiku/src/add-ons/decorators/WinDecorator/ |
H A D | WinDecorator.cpp | 47 Desktop* desktop) 54 Desktop* desktop)
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H A D | WinDecorator.h | 29 BRect rect, Desktop* desktop); 36 BRect frame, Desktop* desktop);
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/haiku/src/servers/app/ |
H A D | AppServer.h | 36 class Desktop; 48 Desktop* _CreateDesktop(uid_t userID, 50 virtual Desktop* _FindDesktop(uid_t userID, 56 BObjectList<Desktop> fDesktops;
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H A D | DesktopListener.cpp | 28 DesktopObservable::RegisterListener(DesktopListener* listener, Desktop* desktop)
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H A D | DesktopListener.h | 21 class Desktop; 31 virtual void ListenerRegistered(Desktop* desktop) = 0; 88 Desktop* desktop);
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H A D | DesktopSettings.h | 21 class Desktop; 40 DesktopSettings(Desktop* desktop); 88 LockedDesktopSettings(Desktop* desktop); 117 Desktop* fDesktop;
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H A D | TestServerLoopAdapter.cpp | 14 #include "Desktop.h" 85 Desktop* desktop = _FindDesktop(userID, targetScreen);
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H A D | TestServerLoopAdapter.h | 17 class Desktop; 40 virtual Desktop* _FindDesktop(uid_t userID,
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H A D | VirtualScreen.h | 18 class Desktop; 37 status_t SetConfiguration(Desktop& desktop,
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H A D | Workspace.cpp | 18 #include "Desktop.h" 38 Workspace::Private::SetDisplaysFromDesktop(Desktop* desktop) 82 Workspace::Workspace(Desktop& desktop, int32 index, bool readOnly)
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H A D | Workspace.h | 15 class Desktop; 20 already holding a lock to the Desktop read-write lock and then you can use 26 Workspace(Desktop& desktop, int32 index, 46 Desktop& fDesktop;
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H A D | WorkspacePrivate.h | 39 void SetDisplaysFromDesktop(Desktop* desktop);
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/haiku/src/servers/app/decorator/ |
H A D | DecorManager.h | 23 class Desktop; 45 Decorator* AllocateDecorator(Desktop* desktop, 56 BRect rect, Desktop* desktop); 80 status_t SetDecorator(BString path, Desktop *desktop);
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/haiku/src/servers/app/stackandtile/ |
H A D | SATDecorator.cpp | 47 Desktop* desktop)
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H A D | SATDecorator.h | 18 class Desktop; 29 BRect frame, Desktop* desktop);
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H A D | SATWindow.cpp | 17 #include "Desktop.h" 42 fDesktop = fWindow->Desktop(); 203 GroupIterator groupIterator(fStackAndTile, GetWindow()->Desktop());
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H A D | SATWindow.h | 21 class Desktop; 35 Desktop* GetDesktop() { return fDesktop; } 99 Desktop* fDesktop;
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H A D | StackAndTile.cpp | 17 #include "Desktop.h" 66 StackAndTile::ListenerRegistered(Desktop* desktop) 368 Desktop* desktop = satWindow->GetWindow()->Desktop(); 394 Desktop* desktop = satWindow->GetWindow()->Desktop(); 436 Desktop* desktop = satWindow->GetWindow()->Desktop(); 605 Desktop* desktop = satWindow->GetWindow()->Desktop(); [all...] |
H A D | StackAndTile.h | 49 virtual void ListenerRegistered(Desktop* desktop); 108 Desktop* fDesktop; 122 Desktop* desktop); 134 Desktop* fDesktop;
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/haiku/src/tests/servers/app/newerClipping/ |
H A D | Desktop.cpp | 14 #include "Desktop.h" 17 Desktop::Desktop(DrawView* drawView, DrawingEngine* engine) function in class:Desktop 49 Desktop::~Desktop() 55 Desktop::MouseDown(BPoint where, uint32 buttons, int32 clicks) 87 Desktop::MouseUp(BPoint where) 100 Desktop::MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage) 136 Desktop::MessageReceived(BMessage* message) 206 Desktop [all...] |
H A D | Desktop.h | 35 class Desktop : public BLooper { class in inherits:BLooper 37 Desktop(DrawView* drawView, 39 virtual ~Desktop();
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H A D | WindowLayer.cpp | 9 #include "Desktop.h" 30 DrawingEngine* drawingEngine, Desktop* desktop) 175 // this function is only called from the Desktop thread 248 // executed from Desktop thread
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H A D | WindowLayer.h | 13 class Desktop; 58 Desktop* desktop); 123 // Desktop thread, when using it, Desktop::ReadLockClipping() 150 Desktop* fDesktop;
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/haiku/src/tests/servers/app/newerClipping/drawing/ |
H A D | DrawView.cpp | 6 #include "Desktop.h" 48 DrawView::SetDesktop(Desktop* desktop)
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