Searched refs:yd (Results 1 - 8 of 8) sorted by relevance

/haiku/src/add-ons/accelerants/neomagic/engine/
H A Dnm_acc.c190 status_t nm_acc_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h) argument
204 if ((yd < ys) || ((yd == ys) && (xd < xs)))
215 ACCW(2070_DSTSTARTOFF, ((yd * si->fbc.bytes_per_row) + (xd * si->engine.depth)));
225 ACCW(2090_DSTSTARTOFF, ((yd << 16) | (xd & 0x0000ffff)));
234 ACCW(2090_DSTSTARTOFF, ((yd * si->fbc.bytes_per_row) + (xd * si->engine.depth)));
250 ACCW(2070_DSTSTARTOFF, (((yd + h) * si->fbc.bytes_per_row) + ((xd + w) * si->engine.depth)));
260 ACCW(2090_DSTSTARTOFF, (((yd + h) << 16) | ((xd + w) & 0x0000ffff)));
269 ACCW(2090_DSTSTARTOFF, (((yd + h) * si->fbc.bytes_per_row) + ((xd + w) * si->engine.depth)));
440 status_t nm_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint1 argument
448 nm_acc_video_blit(uint16 xs,uint16 ys,uint16 ws, uint16 hs, uint16 xd,uint16 yd,uint16 wd,uint16 hd) argument
[all...]
H A Dnm_proto.h66 uint16 xd,uint16 yd,uint16 wd,uint16 hd);
/haiku/src/add-ons/accelerants/skeleton/engine/
H A Dacc.c113 status_t eng_acc_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h) argument
127 ACCW(BLT_TOPLFTDST, ((yd << 16) | xd));
255 status_t eng_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour) argument
264 uint16 xd,uint16 yd,uint16 wd,uint16 hd)
263 eng_acc_video_blit(uint16 xs,uint16 ys,uint16 ws, uint16 hs, uint16 xd,uint16 yd,uint16 wd,uint16 hd) argument
H A Dproto.h113 uint16 xd,uint16 yd,uint16 wd,uint16 hd);
/haiku/src/add-ons/accelerants/via/engine/
H A Dacc.c113 status_t eng_acc_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h) argument
127 ACCW(BLT_TOPLFTDST, ((yd << 16) | xd));
255 status_t eng_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour) argument
264 uint16 xd,uint16 yd,uint16 wd,uint16 hd)
263 eng_acc_video_blit(uint16 xs,uint16 ys,uint16 ws, uint16 hs, uint16 xd,uint16 yd,uint16 wd,uint16 hd) argument
H A Dproto.h113 uint16 xd,uint16 yd,uint16 wd,uint16 hd);
/haiku/src/add-ons/accelerants/nvidia/engine/
H A Dnv_proto.h172 uint16 xd,uint16 yd,uint16 wd,uint16 hd);
H A Dnv_acc.c1405 status_t nv_acc_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h) argument
1419 nv_image_blit_ptr->DestOrg = ((yd << 16) | xd);
1551 status_t nv_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour) argument
1560 uint16 xd,uint16 yd,uint16 wd,uint16 hd)
1559 nv_acc_video_blit(uint16 xs,uint16 ys,uint16 ws, uint16 hs, uint16 xd,uint16 yd,uint16 wd,uint16 hd) argument

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