Searched refs:tab (Results 1 - 25 of 78) sorted by relevance

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/haiku/src/add-ons/decorators/WinDecorator/
H A DWinDecorator.cpp83 Updates all areas which intersect the frame and tab.
93 // We need to draw a few things: the tab, the resize knob, the borders,
126 Decorator::Tab* tab = fTabList.ItemAt(i); local
127 if (tab->minimizeRect.Contains(where)) {
132 // Let the base class version identify hits of the buttons and the tab.
159 Decorator::Tab* tab local
161 if (tab != NULL) {
162 tab->isHighlighted = highlight != 0;
168 memset(&tab->closeBitmaps, 0, sizeof(tab
240 Decorator::Tab* tab = fTabList.ItemAt(i); local
260 Decorator::Tab* tab = fTabList.ItemAt(i); local
327 _DrawTab(Decorator::Tab* tab, BRect rect) argument
358 _DrawTitle(Decorator::Tab* tab, BRect rect) argument
393 _DrawButtons(Decorator::Tab* tab, const BRect& invalid) argument
421 _DrawMinimize(Decorator::Tab* tab, bool direct, BRect rect) argument
447 _DrawZoom(Decorator::Tab* tab, bool direct, BRect rect) argument
479 _DrawClose(Decorator::Tab* tab, bool direct, BRect rect) argument
507 _SetTitle(Decorator::Tab* tab, const char* string, BRegion* updateRegion) argument
528 _SetFocus(Decorator::Tab* tab) argument
550 Decorator::Tab* tab = fTabList.ItemAt(i); local
579 Decorator::Tab* tab = fTabList.ItemAt(i); local
602 Decorator::Tab* tab = new(std::nothrow) Decorator::Tab; local
665 Decorator::Tab* tab = fTabList.ItemAt(i); local
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H A DWinDecorator.h42 virtual Region RegionAt(BPoint where, int32& tab) const;
46 int32 tab = -1);
53 virtual void _DrawButtons(Decorator::Tab* tab,
55 virtual void _DrawTab(Decorator::Tab* tab, BRect rect);
56 virtual void _DrawTitle(Decorator::Tab* tab, BRect rect);
58 virtual void _DrawMinimize(Decorator::Tab* tab, bool direct,
60 virtual void _DrawZoom(Decorator::Tab* tab, bool direct,
62 virtual void _DrawClose(Decorator::Tab* tab, bool direct,
65 virtual void _SetTitle(Decorator::Tab* tab, const char* string,
82 virtual void _SetFocus(Decorator::Tab* tab);
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/haiku/src/add-ons/decorators/MacDecorator/
H A DMacDecorator.cpp87 // We need to draw a few things: the tab, the borders,
111 MacDecorator::RegionAt(BPoint where, int32& tab) const
113 // Let the base class version identify hits of the buttons and the tab.
114 Region region = Decorator::RegionAt(where, tab);
140 Decorator::Tab* tab local
142 if (tab != NULL) {
143 tab->isHighlighted = highlight != 0;
149 memset(&tab->closeBitmaps, 0, sizeof(tab->closeBitmaps));
154 memset(&tab
229 Decorator::Tab* tab = fTabList.ItemAt(i); local
270 Decorator::Tab* tab = fTabList.ItemAt(i); local
491 _DrawTab(Decorator::Tab* tab, BRect invalid) argument
612 _DrawButtons(Decorator::Tab* tab, const BRect& invalid) argument
630 _DrawTitle(Decorator::Tab* tab, BRect rect) argument
649 _DrawClose(Decorator::Tab* tab, bool direct, BRect r) argument
656 _DrawZoom(Decorator::Tab* tab, bool direct, BRect rect) argument
671 _DrawMinimize(Decorator::Tab* tab, bool direct, BRect rect) argument
683 _SetTitle(Tab* tab, const char* string, BRegion* updateRegion) argument
713 Decorator::Tab* tab = fTabList.ItemAt(i); local
755 Decorator::Tab* tab = new(std::nothrow) Decorator::Tab; local
866 _DrawButton(Decorator::Tab* tab, bool direct, BRect r, bool down) argument
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H A DMacDecorator.h38 virtual Region RegionAt(BPoint where, int32& tab) const;
42 int32 tab = -1);
49 virtual void _DrawTab(Decorator::Tab* tab, BRect invalid);
50 virtual void _DrawButtons(Decorator::Tab* tab,
52 virtual void _DrawTitle(Decorator::Tab* tab, BRect rect);
54 virtual void _DrawMinimize(Decorator::Tab* tab, bool direct,
56 virtual void _DrawZoom(Decorator::Tab* tab, bool direct,
58 virtual void _DrawClose(Decorator::Tab* tab, bool direct,
61 virtual void _SetTitle(Tab* tab, const char* string,
82 void _DrawButton(Decorator::Tab* tab, boo
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/haiku/headers/private/interface/
H A DTabViewPrivate.h17 Private(BTab* tab) argument
19 fTab(tab)
/haiku/src/servers/app/decorator/
H A DDefaultDecorator.h36 Decorator::Tab* tab = NULL);
43 virtual void _DrawTab(Decorator::Tab* tab, BRect r);
44 virtual void _DrawTitle(Decorator::Tab* tab, BRect r);
45 virtual void _DrawClose(Decorator::Tab* tab, bool direct,
47 virtual void _DrawZoom(Decorator::Tab* tab, bool direct,
49 virtual void _DrawMinimize(Decorator::Tab* tab, bool direct,
60 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab,
66 Decorator::Tab* tab = NULL);
H A DTabDecorator.cpp94 Updates all areas which intersect the frame and tab.
134 TabDecorator::RegionAt(BPoint where, int32& tab) const
136 // Let the base class version identify hits of the buttons and the tab.
137 Region region = Decorator::RegionAt(where, tab);
181 Decorator::Tab* tab local
183 if (tab != NULL) {
184 tab->isHighlighted = highlight != 0;
190 memset(&tab->closeBitmaps, 0, sizeof(tab->closeBitmaps));
194 memset(&tab
310 Decorator::Tab* tab = fTabList.ItemAt(i); local
359 Decorator::Tab* tab = _TabAt(i); local
445 Decorator::Tab* tab = fTabList.ItemAt(i); local
469 Decorator::Tab* tab = fTabList.ItemAt(i); local
494 Decorator::Tab* tab = fTabList.ItemAt(i); local
519 Decorator::Tab* tab = fTabList.ItemAt(i); local
542 _SetTitle(Decorator::Tab* tab, const char* string, BRegion* updateRegion) argument
573 Decorator::Tab* tab = fTabList.ItemAt(i); local
695 Decorator::Tab* tab = _TabAt(0); local
748 _SetFocus(Decorator::Tab* tab) argument
781 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
935 _DrawButtons(Decorator::Tab* tab, const BRect& invalid) argument
989 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
1085 Decorator::Tab* tab = _TabAt(0); local
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H A DDecorator.h124 void SetTopTab(int32 tab);
137 void SetLook(int32 tab, DesktopSettings& settings,
140 void SetFlags(int32 tab, uint32 flags,
143 window_look Look(int32 tab) const;
144 uint32 Flags(int32 tab) const;
148 BRect TabRect(int32 tab) const;
149 BRect TabRect(Decorator::Tab* tab) const;
151 void SetClose(int32 tab, bool pressed);
152 void SetMinimize(int32 tab, bool pressed);
153 void SetZoom(int32 tab, boo
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H A DDecorator.cpp127 Decorator::Tab* tab = _AllocateNewTab(); local
128 if (tab == NULL)
130 tab->title = title;
131 tab->look = look;
132 tab->flags = flags;
136 if (fTabList.AddItem(tab, index) == true)
138 } else if (fTabList.AddItem(tab) == true)
142 delete tab;
147 fTopTab = tab;
149 fTabList.RemoveItem(tab);
165 Decorator::Tab* tab = fTabList.RemoveItemAt(index); local
199 Decorator::Tab* tab = fTabList.ItemAt(i); local
209 SetTopTab(int32 tab) argument
242 SetFlags(int32 tab, uint32 flags, BRegion* updateRegion) argument
295 SetLook(int32 tab, DesktopSettings& settings, window_look look, BRegion* updateRect) argument
382 SetClose(int32 tab, bool pressed) argument
405 SetMinimize(int32 tab, bool pressed) argument
427 SetZoom(int32 tab, bool pressed) argument
446 SetTitle(int32 tab, const char* string, BRegion* updateRegion) argument
502 SetTabLocation(int32 tab, float location, bool isShifting, BRegion* updateRegion) argument
527 SetFocus(int32 tab, bool active) argument
626 Decorator::Tab* tab = fTabList.ItemAt(i); local
803 SetRegionHighlight(Region region, uint8 highlight, BRegion* dirty, int32 tab) argument
853 Decorator::Tab* tab = _TabAt(i); local
889 Decorator::Tab* tab = fTabList.ItemAt(tabIndex); local
903 DrawTitle(int32 tab) argument
916 DrawClose(int32 tab) argument
930 DrawMinimize(int32 tab) argument
944 DrawZoom(int32 tab) argument
990 Decorator::Tab* tab = new(std::nothrow) Decorator::Tab; local
1006 Decorator::Tab* tab = fTabList.ItemAt(i); local
1021 _SetFocus(Decorator::Tab* tab) argument
1027 _SetTabLocation(Decorator::Tab* tab, float location, bool isShifting, BRegion* ) argument
1061 _SetLook(Decorator::Tab* tab, DesktopSettings& settings, window_look look, BRegion* updateRegion) argument
1083 _SetFlags(Decorator::Tab* tab, uint32 flags, BRegion* updateRegion) argument
1105 Decorator::Tab* tab = fTabList.ItemAt(i); local
1222 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_TabAt(i)); local
[all...]
H A DTabDecorator.h70 virtual Region RegionAt(BPoint where, int32& tab) const;
74 int32 tab = -1);
86 virtual void _DrawTab(Decorator::Tab* tab, BRect r) = 0;
88 virtual void _DrawButtons(Decorator::Tab* tab,
90 virtual void _DrawClose(Decorator::Tab* tab, bool direct,
92 virtual void _DrawTitle(Decorator::Tab* tab, BRect r) = 0;
93 virtual void _DrawZoom(Decorator::Tab* tab, bool direct,
96 virtual void _SetTitle(Decorator::Tab* tab,
103 virtual void _SetFocus(Decorator::Tab* tab);
104 virtual bool _SetTabLocation(Decorator::Tab* tab,
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H A DDefaultDecorator.cpp110 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
113 if (tab && tab->buttonFocus) {
138 if (tab && tab->buttonFocus) {
153 if (tab && tab->buttonFocus) {
232 // grey along the bottom of the tab
301 // grey along the bottom of the tab
326 // grey along the right side of the tab
489 _DrawTab(Decorator::Tab* tab, BRect invalid) argument
578 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
632 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
678 _DrawMinimize(Decorator::Tab* tab, bool direct, BRect rect) argument
741 _GetBitmapForButton(Decorator::Tab* tab, Component item, bool down, int32 width, int32 height) argument
847 _GetComponentColors(Component component, ComponentColors _colors, Decorator::Tab* tab) argument
[all...]
/haiku/src/system/libroot/posix/musl/math/
H A Dlog2f_data.h15 } tab[1 << LOG2F_TABLE_BITS]; member in struct:log2f_data
H A Dlogf_data.h15 } tab[1 << LOGF_TABLE_BITS]; member in struct:logf_data
H A Dpow_data.h19 } tab[1 << POW_LOG_TABLE_BITS]; member in struct:pow_log_data
H A Dpowf_data.h22 } tab[1 << POWF_LOG2_TABLE_BITS]; member in struct:powf_log2_data
H A Dexp2f_data.h15 uint64_t tab[1 << EXP2F_TABLE_BITS]; member in struct:exp2f_data
H A Dexp_data.h23 uint64_t tab[2*(1 << EXP_TABLE_BITS)]; member in struct:exp_data
H A Dlog2_data.h20 } tab[1 << LOG2_TABLE_BITS]; member in struct:log2_data
H A Dlog_data.h20 } tab[1 << LOG_TABLE_BITS]; member in struct:log_data
/haiku/src/add-ons/decorators/FlatDecorator/
H A DFlatDecorator.h43 Decorator::Tab* tab = NULL);
50 virtual void _DrawTab(Decorator::Tab* tab, BRect r);
51 virtual void _DrawTitle(Decorator::Tab* tab, BRect r);
52 virtual void _DrawClose(Decorator::Tab* tab, bool direct,
54 virtual void _DrawZoom(Decorator::Tab* tab, bool direct,
56 virtual void _DrawMinimize(Decorator::Tab* tab, bool direct,
65 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab,
71 Decorator::Tab* tab = NULL);
H A DFlatDecorator.cpp128 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
142 else if (tab && tab->buttonFocus) {
167 if (tab && tab->buttonFocus) {
177 if (tab && tab->buttonFocus) {
194 if (tab && tab->buttonFocus) {
212 if (tab
535 _DrawTab(Decorator::Tab* tab, BRect invalid) argument
644 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
698 Decorator::Tab* tab = static_cast<Decorator::Tab*>(_tab); local
744 _DrawMinimize(Decorator::Tab* tab, bool direct, BRect rect) argument
810 _GetBitmapForButton(Decorator::Tab* tab, Component item, bool down, int32 width, int32 height) argument
925 _GetComponentColors(Component component, ComponentColors _colors, Decorator::Tab* tab) argument
[all...]
/haiku/src/preferences/notifications/
H A DPrefletView.cpp37 BTab* tab = new BTab(); local
38 AddTab(fGeneralView, tab);
39 tab->SetLabel(B_TRANSLATE("General"));
41 tab = new BTab();
42 AddTab(apps, tab);
43 tab->SetLabel(B_TRANSLATE("Applications"));
/haiku/src/add-ons/decorators/BeDecorator/
H A DBeDecorator.h41 Decorator::Tab* tab = NULL);
46 virtual void _DrawTab(Decorator::Tab* tab, BRect rect);
47 virtual void _DrawTitle(Decorator::Tab* tab, BRect rect);
48 virtual void _DrawClose(Decorator::Tab* tab, bool direct,
50 virtual void _DrawZoom(Decorator::Tab* tab, bool direct,
52 virtual void _DrawMinimize(Decorator::Tab* tab, bool direct,
69 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab,
75 Decorator::Tab* tab = NULL);
/haiku/src/apps/webpositive/tabview/
H A DTabContainerView.cpp78 // draw tab frame
123 // Middle click outside tabs should always open a new tab.
142 // any tab. So even if fLastMouseEventTab has been reset to NULL
143 // because this tab was removed during mouse down, we wouldn't
148 // Always check the tab under the mouse again, since we don't update
174 TabView* tab; local
176 tab = fController->CreateTabView();
178 tab = new TabView();
180 tab->SetLabel(label);
181 AddTab(tab, inde
186 AddTab(TabView* tab, int32 index) argument
234 TabView* tab = item->Parent(); local
245 TabView* tab = item->Parent(); local
286 TabView* tab = NULL; local
297 SelectTab(TabView* tab) argument
436 TabView* tab = _TabAt(where); local
[all...]
/haiku/src/libs/alm/
H A DALMLayout.cpp72 bool AttempAdd(T* tab) argument
74 if (fLayout->_HasTabInLayout(tab))
76 if (!fLayout->_AddedTab(tab))
78 fTab = tab;
82 if (!tabList->AddItem(tab, index))
234 // the Left tab is always at x-position 0, and the Top tab is always at
328 * Adds a new x-tab to the specification.
330 * @return the new x-tab
335 BReference<XTab> tab(ne
458 IndexOf(XTab* tab, bool ordered) argument
470 IndexOf(YTab* tab, bool ordered) argument
1203 XTab* tab; local
1216 YTab* tab; local
1451 _RemoveSelfFromTab(XTab* tab) argument
1452 _RemoveSelfFromTab(YTab* tab) argument
1454 _HasTabInLayout(XTab* tab) argument
1455 _HasTabInLayout(YTab* tab) argument
1457 _AddedTab(XTab* tab) argument
1458 _AddedTab(YTab* tab) argument
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