Searched refs:isShifting (Results 1 - 13 of 13) sorted by relevance
/haiku/src/servers/app/ |
H A D | DesktopListener.h | 64 float location, bool isShifting) = 0; 122 float location, bool isShifting);
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H A D | DesktopListener.cpp | 260 float location, bool isShifting) 268 listener->WindowTabLocationChanged(window, location, isShifting); 259 NotifyWindowTabLocationChanged(Window* window, float location, bool isShifting) argument
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H A D | Desktop.h | 195 float location, bool isShifting);
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H A D | Window.h | 240 bool SetTabLocation(float location, bool isShifting,
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H A D | Window.cpp | 1212 Window::SetTabLocation(float location, bool isShifting, BRegion& dirty) argument 1217 return decorator->SetTabLocation(index, location, isShifting, &dirty);
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H A D | Desktop.cpp | 1633 Desktop::SetWindowTabLocation(Window* window, float location, bool isShifting) argument 1638 bool changed = window->SetTabLocation(location, isShifting, dirty); 1642 NotifyWindowTabLocationChanged(window, location, isShifting);
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/haiku/src/servers/app/stackandtile/ |
H A D | StackAndTile.h | 80 float location, bool isShifting);
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H A D | StackAndTile.cpp | 450 bool isShifting) 449 WindowTabLocationChanged(Window* window, float location, bool isShifting) argument
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/haiku/src/servers/app/decorator/ |
H A D | TabDecorator.h | 105 float location, bool isShifting,
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H A D | Decorator.h | 166 bool isShifting, 245 float location, bool isShifting,
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H A D | Decorator.cpp | 502 Decorator::SetTabLocation(int32 tab, float location, bool isShifting, argument 510 if (_SetTabLocation(decoratorTab, location, isShifting, updateRegion)) { 1027 Decorator::_SetTabLocation(Decorator::Tab* tab, float location, bool isShifting, argument
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H A D | DefaultWindowBehaviour.cpp | 331 void AdjustMultiTabLocation(float location, bool isShifting) argument 365 fWindow->MoveToStackPosition(neighbourIndex, isShifting);
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H A D | TabDecorator.cpp | 763 bool isShifting, BRegion* updateRegion) 768 if (isShifting == false) { 762 _SetTabLocation(Decorator::Tab* _tab, float location, bool isShifting, BRegion* updateRegion) argument
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