Searched refs:canvas (Results 1 - 9 of 9) sorted by relevance

/haiku/src/servers/app/
H A DServerPicture.cpp52 ShapePainter(Canvas* canvas, BGradient* gradient);
74 ShapePainter::ShapePainter(Canvas* canvas, BGradient* gradient) argument
76 fCanvas(canvas),
272 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
273 canvas->CurrentState()->SetPenLocation(
274 canvas->CurrentState()->PenLocation() + delta);
281 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
285 const SimpleTransform transform = canvas->PenToScreenTransform();
288 canvas->GetDrawingEngine()->StrokeLine(start, end);
290 canvas
300 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
315 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
329 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
345 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
357 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
369 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
391 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
402 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
418 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
435 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
454 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
469 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
484 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
509 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
521 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
545 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
572 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
591 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
610 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
630 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
647 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
655 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
676 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
690 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
698 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
706 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
717 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
727 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
739 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
751 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
760 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
769 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
778 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
790 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
803 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
818 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
828 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
838 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
848 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
858 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
868 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
878 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
889 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
897 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
906 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
920 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
936 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
952 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
968 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
976 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
991 Canvas* const canvas = reinterpret_cast<Canvas*>(_canvas); local
1200 SyncState(Canvas* canvas) argument
[all...]
H A DLayer.h27 UtilityBitmap* RenderToBitmap(Canvas* canvas);
33 BRect _DetermineBoundingBox(Canvas* canvas);
H A DLayer.cpp111 Layer::RenderToBitmap(Canvas* canvas) argument
113 BRect boundingBox = _DetermineBoundingBox(canvas);
130 // coordinate space of the underlying canvas. The coordinate origin
139 LayerCanvas layerCanvas(layerEngine.Get(), canvas->DetachDrawState(), boundingBox);
152 // Apply state to the new drawing engine of the layer canvas
172 canvas->SetDrawState(layerCanvas.DetachDrawState());
173 // Update state in canvas (the top-of-stack state could be a different
196 Layer::_DetermineBoundingBox(Canvas* canvas) argument
199 PictureBoundingBoxPlayer::Play(this, canvas->CurrentState(), &boundingBox);
H A DServerPicture.h53 void SyncState(Canvas* canvas);
/haiku/src/add-ons/translators/wonderbrush/
H A DWonderBrushImage.cpp47 Canvas canvas(BRect(0.0, 0.0, -1.0, -1.0));
49 if (canvas.Unarchive(&fArchive) < B_OK)
52 return canvas.Bitmap();
/haiku/src/servers/app/drawing/
H A DAlphaMask.cpp136 // The canvas is now larger than before and we previously
138 // canvas. So we now have to redraw the alpha mask with the
409 OffscreenCanvas canvas(engine.Get(),
412 DrawState* const drawState = canvas.CurrentState();
416 canvas.PushState();
418 canvas.ResyncDrawState();
424 static_cast<VectorMaskType*>(this)->DrawVectors(&canvas);
428 canvas.PopState();
463 PictureAlphaMask::DrawVectors(Canvas* canvas) argument
465 fPicture->Play(canvas);
563 DrawVectors(Canvas* canvas) argument
[all...]
H A DAlphaMask.h145 void DrawVectors(Canvas* canvas);
176 void DrawVectors(Canvas* canvas);
/haiku/src/tools/html5_remote_desktop/
H A DHaikuRemoteDesktop.js657 this.canvas = document.createElement('canvas');
658 this.canvas.width = this.width;
659 this.canvas.height = this.height;
664 var context = this.canvas.getContext('2d');
789 RemotePattern.staticCanvas = document.createElement('canvas');
1302 context.drawImage(bitmap.canvas, bitmapRect.left, bitmapRect.top,
1324 context.drawImage(bitmap.canvas, 0, 0, bitmap.width,
1787 this.canvas = document.createElement('canvas');
[all...]
/haiku/src/apps/icon-o-matic/
H A DCanvasView.cpp29 StateView(frame, "canvas view", B_FOLLOW_ALL,
91 // keep canvas centered
443 BRect canvas(_CanvasRect());
444 view->DrawBitmap(fBitmap, fBitmap->Bounds(), canvas);
469 view->StrokeLine(BPoint(canvas.left, cross.y),
470 BPoint(canvas.right, cross.y));
471 view->StrokeLine(BPoint(cross.x, canvas.top),
472 BPoint(cross.x, canvas.bottom));
478 outside.Exclude(canvas);

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