#
60d30785 |
|
27-Aug-2020 |
X512 <danger_mail@list.ru> |
app_server memory management fixes: use BReference Use BReference for more automated reference counting in app_server, fixing some use-after-free and other problems. Extracted from https://review.haiku-os.org/c/haiku/+/2695 Change-Id: I141bb248229405896b29feff3338447f7257b0b4 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3175 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
|
#
b3470a55 |
|
30-Aug-2018 |
JackBurton79 <stefano.ceccherini@gmail.com> |
ServerPicture:SyncState(): sync with Canvas instead of View When the canvas api was introduced, ServerPicture was changed to work with Canvas,but this was not updated. Change-Id: I37c68111f4a60408768656260bfc73a27f1f65f4 Reviewed-on: https://review.haiku-os.org/c/501 Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
|
#
954a0a0c |
|
02-Jan-2019 |
Stephan Aßmus <superstippi@gmx.de> |
Fix some cases of updating draw state while recording a BPicture * Also implemented recording DrawString(string, length, BPoint[] locations), which was previously not recorded at all. * Also implemented playing back recently added drawing commands in PicturePlayer.cpp. I don't quite understand what this is actually used for, but it seemed it was forgotten. I just followed the pattern already established in the code. * The other important bit in this change is to update the pen location when it is needed while recording a BPicture. Often the BView will use PenLocation() in order to transmit drawing commands to the app_server which use absolute coordinates only. This isn't actually so nice, since it means the client has to wait for the server to transmit the current pen location. If there were dedicated link-commands for pen-relative drawing commands, the client could just keep sending without waiting for the server. In any case, the app_server needs to update the pen location in the current DrawState and even the DrawingEngine even while recording a picture, because some next command may need up-2-date state information, such as the font state and the pen location. * I have not yet tried to find /all/ instances where the DrawState needs to be updated while recording. This change should repair /all/ font state changes, all versions of drawing a string, and all versions of StrokeLine(). Change-Id: Ia0f23e7b1cd058f70f76a5849acb2d02e0f0da09 Reviewed-on: https://review.haiku-os.org/c/817 Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
|
#
551438b9 |
|
25-Jul-2015 |
Julian Harnath <julian.harnath@rwth-aachen.de> |
app_server: add new BView layers API * Add new methods BView::BeginLayer(uint8 opacity) BView::EndLayer() * All drawing between begin and end of a layer is redirected onto an intermediate bitmap. When ending the layer, this bitmap is composited onto the view with the opacity given when the layer was started. * Layers can be nested arbitrarily and will be blended onto each other in order. There can also be any arbitrary interleaving of layer begin/end and drawing operations. * Internally, drawing commands are redirected into a BPicture between BeginLayer and EndLayer (but client code need not know or care about this). Client code can also start/end other BPictures while inside a layer. * Uses the PictureBoundingBoxPlayer to determine the size of the layer bitmap before allocating and drawing into it, so it does not allocate more memory than necessary and -- more importantly -- it will not alpha-composite more pixels than necessary. * Drawing mode is always set to B_OP_ALPHA, blend mode to (B_PIXEL_ALPHA, B_ALPHA_COMPOSITE) while inside layers. This is necessary for (a) correct compositing output and (b) for redirection of drawing into the intermediate bitmap, which uses the renderer_region offset (in B_OP_COPY, the Painter does not use the AGG renderer methods, it directly accesses the pixel data. This would access out-of-bounds without the offset, so B_OP_COPY cannot be allowed.) To ensure these modes aren't changed, BView::SetDrawingMode() and BView::SetBlendingMode() are ignored while inside a layer. * The main motivation behind this new API is WebKit, which internally expects such a layers functionality to be present. A performant and reusable implementation of this functionality can only be done server-side in app_server.
|
#
8511f6ac |
|
08-Jul-2015 |
Julian Harnath <julian.harnath@rwth-aachen.de> |
app_server: fix ServerPicture::SyncState pen size * Should use the unscaled pen size here because we also write down the current scale, and we don't want to scale the pen twice.
|
#
ab1bd2fd |
|
04-Jan-2015 |
Julian Harnath <julian.harnath@rwth-aachen.de> |
app_server: rename DrawingContext to Canvas * Better reflects the purpose of the class: an interface for things in which we can draw (e.g. a View) * Accordingly rename OffscreenContext to OffscreenCanvas
|
#
e1a30115 |
|
21-Jan-2014 |
Adrien Destugues <pulkomandy@pulkomandy.tk> |
Introduce DrawingContext View superclass In order to properly implement ClipToPicture in BView, we need to render a Picture to a Bitmap. This is currently done client-side, but the overhead for this (creating a BBitmap that accepts views, including a window thread, adding a view to it, and rendering the picture to the view, then sending the result to app_server) isn't acceptable. Moreover, the bitmap drawn this way is clipped to the view size, and the clipping won't work when the view is scaled or translated. So, we need to move the Bitmap creation server-side. However, app_server currently have no means of doing this. Factor out the relevant parts of View: a DrawingState stack with PushState/PopState, a DrawingEngine, and a ConvertToScreen transformation. Another implementation of the DrawingContext will allow us to also draw a picture directly using a Painter and low-level pixel buffer, in a format suitable for use as an AGG alpha mask.
|
#
4177bfe6 |
|
31-Aug-2010 |
Stephan Aßmus <superstippi@gmx.de> |
* AppendPicture() and RemovePicture() are weird, since the ServerPicture calls those itself from SetOwner(). Since there are asserts in ServerPicture about fOwner, it was easiest to fix the code by using *only* SetOwner() from within ServerApp to add or remove pictures. * SetOwner() was broken, since it called a method which potentially removed the last reference and then still accessed memory of the now free'd ServerPicture instance. The easiest fix is to just increase the reference count temporarily. * SetOwner() wrongly returned false when the new owner was NULL. * NestPicture() should simply add it's own reference. There are two places where it is called, and only one of them added the extra reference. The other one only acquired the implicit reference that the ServerApp owns, but pictures that remove nested children remove a reference from them. This could leave stale pointers around of course. * Added more asserts about fOwner. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38484 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
87e7b978 |
|
15-Feb-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed race conditions in the server's bitmap/picture handling: the objects are now removed from the maps as soon as the client deletes them. This also makes the "client reference" mechanism superfluous I introduced earlier. * ServerApp::SetCurrentCursor() must always call Desktop::SetCursor(), since it is also called whenever the current application changes. This fixes the cursor almost never changing. * Renamed ServerPicture::Usurp()/StepDown() to PushPicture(), and PopPicture(). * Also, they now acquire a reference to the picture in question (ie. the picture you get from PopPicture() also owns a reference you need to free). * ServerApp::CreatePicture() may fail, too. This case is now handled in the code that calls it. * Previously, the ServerWindow tried to process up to 70 messages in one go. That obviously caused bug #4709. Now, we have the additional requirement to not hold the desktop lock for longer than 25 ms. I haven't tested it with Kaleidoscope yet, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35472 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
afad65b2 |
|
19-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Bitmaps and pictures now maintain their client reference independently; clients can no longer release more references than they own. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34130 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
56e44969 |
|
04-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Use BReferenceable instead of Referenceable. Didn't notice there was a BReferenceable in the first place, thanks Ingo! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33880 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
85a7877f |
|
04-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* ServerApp's bitmap and picture handling was completely broken, as it ignored concurrency as well as reference counting, causing occasional crashes and memory corruption. * ServerPicture now subclasses Referenceable, and will notify its owner when it's going to be deleted. This might bring some regressions, although I couldn't spot anything wrong yet. * ServerBitmap will now also notify its owner when it's going to be deleted as well. * Switched from the former picture/bitmap lists to a std::map. This also solves the issue of not checking whether or not the bitmap/picture actually belongs to the ServerApp (before, all apps could access and delete all pictures/bitmaps) * Introduced a new fMapLocker that guards the new maps. * ServerWindow now uses GetBitmap()/GetPicture(), and gives up its reference after use. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33876 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
961399db |
|
04-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Coding style cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33871 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
246a9087 |
|
13-Sep-2008 |
Michael Lotz <mmlr@mlotz.ch> |
* CID 1012: Fix leaking the OffsetFile in case it fails to initialize. * Use std::nothrow (the rest of the file already used it). * We also have to keep the source file around and properly dispose it, as OffsetFile doesn't take ownership of it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27486 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
953d895e |
|
07-Mar-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer (now WorkspacesView), OffscreenWindowLayer. * Renamed ServerScreen.cpp/h to Screen.cpp/h (the class was already called Screen). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24303 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
796e4e45 |
|
13-Aug-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implement calling the exit_xxx hooks. Thanks to Marc Flerackers for the help. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21943 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
8e503a70 |
|
14-Aug-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Also set the font properties for BPictures. Some of them, at least. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21938 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
ed5de868 |
|
13-Aug-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented the following BPicture ops: fill region, stroke/fill arc, stroke/fill polygon, stroke/fill bezier. some work towards drawing of nested pictures. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21918 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
ff32e515 |
|
03-May-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
ServerPicture now uses a BPositionIO object as internal storage instead of BMallocIO. Added an additional constructor to handle a file. This is in preparation of implementing BView::SetDiskMode(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20996 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
caae1184 |
|
01-Mar-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
When creating a picture with data, the app_server was writing beyond the allocated memory, without telling anyone. That was causing bad things to happen. Flattening and unflattening BPictures now works, and consequently, printing works too. Bug #1014 is fixed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20285 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
420fe80e |
|
12-Nov-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved picture data writing to its own class, thus simplifying code in various places. Implemented SetLineMode op for BPicture, fixed shape drawing (I accidentally broke it in the previous commit). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
9c0c899e |
|
04-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15840 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
82b37bb2 |
|
03-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Replace our current ServerPicture implementation with the one from Marc Flerackers. Currently it doesn't do anything as I commented out or removed most code, but it shows what we need to do git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15807 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
be05d56c |
|
14-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the app_server now uses a global token space - this should later be changed to have different token spaces depending on the scope of its objects. * removed TokenHandler - we're now using BTokenSpace instead. * removed unused IPoint.cpp - if we ever need it again, it can still easily be resurrected from the dead. * some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
33bbe223 |
|
24-Mar-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Moved app_server files to app/. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
e1a301151feebf3c335202071b5d3c38c40b2f9a |
|
21-Jan-2014 |
Adrien Destugues <pulkomandy@pulkomandy.tk> |
Introduce DrawingContext View superclass In order to properly implement ClipToPicture in BView, we need to render a Picture to a Bitmap. This is currently done client-side, but the overhead for this (creating a BBitmap that accepts views, including a window thread, adding a view to it, and rendering the picture to the view, then sending the result to app_server) isn't acceptable. Moreover, the bitmap drawn this way is clipped to the view size, and the clipping won't work when the view is scaled or translated. So, we need to move the Bitmap creation server-side. However, app_server currently have no means of doing this. Factor out the relevant parts of View: a DrawingState stack with PushState/PopState, a DrawingEngine, and a ConvertToScreen transformation. Another implementation of the DrawingContext will allow us to also draw a picture directly using a Painter and low-level pixel buffer, in a format suitable for use as an AGG alpha mask.
|
#
4177bfe69fb9f3fddefcf3776fa13744c4b0cf31 |
|
31-Aug-2010 |
Stephan Aßmus <superstippi@gmx.de> |
* AppendPicture() and RemovePicture() are weird, since the ServerPicture calls those itself from SetOwner(). Since there are asserts in ServerPicture about fOwner, it was easiest to fix the code by using *only* SetOwner() from within ServerApp to add or remove pictures. * SetOwner() was broken, since it called a method which potentially removed the last reference and then still accessed memory of the now free'd ServerPicture instance. The easiest fix is to just increase the reference count temporarily. * SetOwner() wrongly returned false when the new owner was NULL. * NestPicture() should simply add it's own reference. There are two places where it is called, and only one of them added the extra reference. The other one only acquired the implicit reference that the ServerApp owns, but pictures that remove nested children remove a reference from them. This could leave stale pointers around of course. * Added more asserts about fOwner. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38484 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
87e7b978aacfb3de11892ccd71894acf675ab0b8 |
|
15-Feb-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed race conditions in the server's bitmap/picture handling: the objects are now removed from the maps as soon as the client deletes them. This also makes the "client reference" mechanism superfluous I introduced earlier. * ServerApp::SetCurrentCursor() must always call Desktop::SetCursor(), since it is also called whenever the current application changes. This fixes the cursor almost never changing. * Renamed ServerPicture::Usurp()/StepDown() to PushPicture(), and PopPicture(). * Also, they now acquire a reference to the picture in question (ie. the picture you get from PopPicture() also owns a reference you need to free). * ServerApp::CreatePicture() may fail, too. This case is now handled in the code that calls it. * Previously, the ServerWindow tried to process up to 70 messages in one go. That obviously caused bug #4709. Now, we have the additional requirement to not hold the desktop lock for longer than 25 ms. I haven't tested it with Kaleidoscope yet, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35472 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
afad65b245eb0c70300cbef4929db0ff8ccbec00 |
|
19-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Bitmaps and pictures now maintain their client reference independently; clients can no longer release more references than they own. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34130 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
56e44969478e37ec5a7bae1bd1b09ca6455e70a6 |
|
04-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Use BReferenceable instead of Referenceable. Didn't notice there was a BReferenceable in the first place, thanks Ingo! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33880 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
85a7877f80790d60e084ba8d7e6f1ae5f9a6fee1 |
|
04-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* ServerApp's bitmap and picture handling was completely broken, as it ignored concurrency as well as reference counting, causing occasional crashes and memory corruption. * ServerPicture now subclasses Referenceable, and will notify its owner when it's going to be deleted. This might bring some regressions, although I couldn't spot anything wrong yet. * ServerBitmap will now also notify its owner when it's going to be deleted as well. * Switched from the former picture/bitmap lists to a std::map. This also solves the issue of not checking whether or not the bitmap/picture actually belongs to the ServerApp (before, all apps could access and delete all pictures/bitmaps) * Introduced a new fMapLocker that guards the new maps. * ServerWindow now uses GetBitmap()/GetPicture(), and gives up its reference after use. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33876 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
961399db485fdd22fb8ea3f7e40cf70c54d2545c |
|
04-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Coding style cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33871 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
246a908734f137e918d88a9f18a4bcb1f18ff8b4 |
|
13-Sep-2008 |
Michael Lotz <mmlr@mlotz.ch> |
* CID 1012: Fix leaking the OffsetFile in case it fails to initialize. * Use std::nothrow (the rest of the file already used it). * We also have to keep the source file around and properly dispose it, as OffsetFile doesn't take ownership of it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27486 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
953d895e020ece5d50cfc2e76d9f370ceb5c45e7 |
|
07-Mar-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer (now WorkspacesView), OffscreenWindowLayer. * Renamed ServerScreen.cpp/h to Screen.cpp/h (the class was already called Screen). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24303 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
796e4e4552e247113ff540017eb41035f8c70d14 |
|
13-Aug-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implement calling the exit_xxx hooks. Thanks to Marc Flerackers for the help. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21943 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
8e503a70c8851c951b1d5738d2575c3e8f999a36 |
|
14-Aug-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Also set the font properties for BPictures. Some of them, at least. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21938 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
ed5de868df775fceddb5abedec7eab9bd5147d51 |
|
13-Aug-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented the following BPicture ops: fill region, stroke/fill arc, stroke/fill polygon, stroke/fill bezier. some work towards drawing of nested pictures. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21918 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
ff32e5158c98c4dd9eab938af32667fff625786e |
|
03-May-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
ServerPicture now uses a BPositionIO object as internal storage instead of BMallocIO. Added an additional constructor to handle a file. This is in preparation of implementing BView::SetDiskMode(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20996 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
caae1184ab222773b6bbb3c1db08791c2354f396 |
|
01-Mar-2007 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
When creating a picture with data, the app_server was writing beyond the allocated memory, without telling anyone. That was causing bad things to happen. Flattening and unflattening BPictures now works, and consequently, printing works too. Bug #1014 is fixed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20285 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
420fe80e5c3dc9765da5343c511071d63bcb81cb |
|
12-Nov-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Moved picture data writing to its own class, thus simplifying code in various places. Implemented SetLineMode op for BPicture, fixed shape drawing (I accidentally broke it in the previous commit). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
9c0c899e7d5d797fa8cceafe4016ad6c249425d6 |
|
04-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15840 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
82b37bb25788ca751a89d8938a85885b8b4b393d |
|
03-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Replace our current ServerPicture implementation with the one from Marc Flerackers. Currently it doesn't do anything as I commented out or removed most code, but it shows what we need to do git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15807 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
be05d56c7eea834b5983ba3411d79fabd8b616b7 |
|
14-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the app_server now uses a global token space - this should later be changed to have different token spaces depending on the scope of its objects. * removed TokenHandler - we're now using BTokenSpace instead. * removed unused IPoint.cpp - if we ever need it again, it can still easily be resurrected from the dead. * some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
33bbe223914093509b4bc56bea8a90c81af80a37 |
|
24-Mar-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Moved app_server files to app/. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96
|