Searched refs:Layer (Results 1 - 25 of 26) sorted by relevance

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/haiku/src/add-ons/translators/wonderbrush/
H A DCanvas.h20 class Layer;
31 bool AddLayer(Layer* layer);
32 bool AddLayer(Layer* layer, int32 index);
34 Layer* RemoveLayer(int32 index);
35 bool RemoveLayer(Layer* layer);
37 Layer* LayerAt(int32 index) const;
38 Layer* LayerAtFast(int32 index) const;
39 int32 IndexOf(Layer* layer) const;
41 bool HasLayer(Layer* layer) const;
H A DLayer.h43 class Layer { class
45 Layer();
46 ~Layer();
H A DCanvas.cpp18 #include "Layer.h"
54 Canvas::AddLayer(Layer* layer)
61 Canvas::AddLayer(Layer* layer, int32 index)
67 Layer*
70 return (Layer*)RemoveItem(index);
75 Canvas::RemoveLayer(Layer* layer)
81 Layer*
84 return (Layer*)ItemAt(index);
88 Layer*
91 return (Layer*)ItemAtFas
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H A DLayer.cpp10 #include "Layer.h"
25 #define B_TRANSLATION_CONTEXT "Layer"
29 Layer::Layer() function in class:Layer
40 Layer::~Layer()
48 Layer::Compose(const BBitmap* into, BRect area)
409 Layer::Unarchive(const BMessage* archive)
/haiku/src/servers/app/
H A DLayer.h19 class Layer : public ServerPicture { class in inherits:ServerPicture
21 Layer(uint8 opacity);
22 virtual ~Layer();
24 void PushLayer(Layer* layer);
25 Layer* PopLayer();
H A DLayer.cpp5 #include "Layer.h"
83 Layer::Layer(uint8 opacity) function in class:Layer
91 Layer::~Layer()
97 Layer::PushLayer(Layer* layer)
103 Layer*
104 Layer::PopLayer()
106 return static_cast<Layer*>(PopPictur
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H A DCanvas.h31 class Layer;
73 void BlendLayer(Layer* layer);
H A DCanvas.cpp25 #include "Layer.h"
237 Canvas::BlendLayer(Layer* layerPtr)
239 BReference<Layer> layer(layerPtr, true);
H A DServerWindow.cpp68 #include "Layer.h"
2441 Layer* layer = new(std::nothrow) Layer(opacity);
4065 Layer* layer = dynamic_cast<Layer*>(picture);
4069 Layer* nextLayer = new(std::nothrow) Layer(opacity);
4087 Layer* layer = dynamic_cast<Layer*>(picture);
4091 BReference<Layer> previousLaye
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H A DView.cpp24 #include "Layer.h"
1040 Layer* layer = dynamic_cast<Layer*>(fPicture.Get());
H A DPictureBoundingBoxPlayer.cpp19 #include "Layer.h"
777 determine_bounds_nested_layer(void* _state, Layer* layer)
/haiku/src/tests/servers/app/newClipping/
H A DLayer.h12 class Layer class
15 Layer(BRect frame, const char* name, uint32 rm, uint32 flags, rgb_color c);
16 virtual ~Layer();
18 void AddLayer(Layer* layer);
19 bool RemLayer(Layer* layer);
30 const Layer *startFrom = NULL);
36 Layer* BottomChild() const;
37 Layer* TopChild() const;
38 Layer* UpperSibling() const;
39 Layer* LowerSiblin
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H A DMyView.h5 class Layer;
22 Layer* FindLayer(Layer *lay, BPoint &where) const;
24 Layer *topLayer;
27 void DrawSubTree(Layer* lay);
31 Layer *fMovingLayer;
H A Dmain.cpp13 #include "Layer.h"
90 Layer* topLayer = fView->topLayer;
100 Layer* layer1 = new Layer(frame, "View 1", B_FOLLOW_ALL,
112 Layer* layer;
113 layer = new Layer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP,
119 layer = new Layer(f, "View", B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP,
125 layer = new Layer(f, "View", B_FOLLOW_RIGHT | B_FOLLOW_TOP,
135 layer = new Layer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM,
141 layer = new Layer(
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H A DLayer.cpp9 #include "Layer.h"
14 Layer::Layer(BRect frame, const char* name, uint32 rm, uint32 flags, rgb_color c) function in class:Layer
34 Layer::~Layer()
36 Layer *c = fBottom;
37 Layer *toast;
46 Layer::ConvertToScreen2(BRect* rect) const
58 Layer::ConvertToScreen2(BRegion* reg) const
70 Layer
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H A DWinBorder.h2 #include "Layer.h"
4 class WinBorder : public Layer
H A DMyView.cpp9 #include "Layer.h"
80 topLayer = new Layer(Bounds(), "topLayer", B_FOLLOW_ALL, 0, col);
92 Layer* MyView::FindLayer(Layer *lay, BPoint &where) const
97 for (Layer *child = lay->BottomChild(); child; child = lay->UpperSibling())
99 Layer *found = FindLayer(child, where);
190 Layer *lay;
304 void MyView::DrawSubTree(Layer* lay)
309 for (Layer *child = lay->BottomChild(); child; child = lay->UpperSibling())
H A DWinBorder.cpp12 : Layer(frame, name, rm, flags, c)
/haiku/src/tests/apps/fake_app_server/
H A DAppServer.h19 class Layer;
/haiku/headers/private/interface/
H A DPicturePlayer.h28 class Layer;
92 void (*blend_layer)(void* userData, Layer* layer);
H A DPictureDataWriter.h22 class Layer;
125 status_t WriteBlendLayer(Layer* layer);
/haiku/src/add-ons/kernel/network/protocols/l2cap/
H A Dl2cap_upper.cpp227 #pragma mark - Signals from Upper Layer
/haiku/src/kits/interface/
H A DPictureDataWriter.cpp882 PictureDataWriter::WriteBlendLayer(Layer* layer)
886 Write<Layer*>(layer);
H A DPicturePlayer.cpp483 blend_layer(void* _context, Layer* layer)
486 ((void (*)(void*, Layer*))
1635 Layer* const* layer;
1636 if (callbacks.blend_layer == NULL || !reader.Get<Layer*>(layer))
/haiku/src/system/boot/platform/amiga_m68k/
H A Drom_calls.h1246 struct Layer *Layer; member in struct:RastPort

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