Searched refs:B_SOLID_HIGH (Results 1 - 25 of 42) sorted by relevance

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/haiku/src/tests/servers/app/painter/
H A DPainter.h69 const pattern& p = B_SOLID_HIGH);
72 const pattern& p = B_SOLID_HIGH);
84 const pattern& p = B_SOLID_HIGH) const;
89 const pattern& p = B_SOLID_HIGH) const;
95 const pattern& p = B_SOLID_HIGH) const;
100 const pattern& p = B_SOLID_HIGH) const;
104 const pattern& p = B_SOLID_HIGH) const;
107 const pattern& p = B_SOLID_HIGH) const;
111 const pattern& p = B_SOLID_HIGH) const;
114 const pattern& p = B_SOLID_HIGH) cons
[all...]
H A Dmain.cpp34 const pattern pat = B_SOLID_HIGH;
62 const pattern pat = B_SOLID_HIGH;
91 const pattern pat = B_SOLID_HIGH;
122 const pattern pat = B_SOLID_HIGH;
H A DPainter.cpp308 if (pat == B_SOLID_HIGH &&
514 if (p == B_SOLID_HIGH) {
563 if (pat == B_SOLID_HIGH) {
777 fPatternHandler->SetPattern(B_SOLID_HIGH);
872 Painter::FillRegion(const BRegion* region, const pattern& p = B_SOLID_HIGH) const
1421 if (p == B_SOLID_HIGH) {
/haiku/src/tests/kits/interface/
H A DClippingPlusRedraw.cpp71 FillRect(Bounds(), B_SOLID_HIGH); local
95 FillRect(Bounds(), B_SOLID_HIGH); local
101 FillRect(Bounds(), B_SOLID_HIGH); local
H A DPulseTest.cpp37 FillRect(rect, B_SOLID_HIGH);
H A DGraphicsDefsTest.cpp95 TEST(pattern, B_SOLID_HIGH);
/haiku/headers/os/interface/
H A DView.h346 ::pattern pattern = B_SOLID_HIGH);
348 ::pattern pattern = B_SOLID_HIGH);
356 ::pattern pattern = B_SOLID_HIGH);
359 ::pattern pattern = B_SOLID_HIGH);
363 ::pattern pattern = B_SOLID_HIGH);
365 ::pattern pattern = B_SOLID_HIGH);
368 ::pattern pattern = B_SOLID_HIGH);
371 ::pattern pattern = B_SOLID_HIGH);
382 ::pattern pattern = B_SOLID_HIGH);
385 ::pattern pattern = B_SOLID_HIGH);
[all...]
H A DGraphicsDefs.h36 extern const pattern B_SOLID_HIGH;
/haiku/src/apps/haikudepot/util/
H A DRatingUtils.cpp74 target->FillRect(rect, B_SOLID_HIGH);
/haiku/src/tests/kits/device/stickit_BJoystick/
H A DJoystickWindow.cpp96 FillRect(r, B_SOLID_HIGH);
101 StrokeRect(r, B_SOLID_HIGH);
135 FillRect(fLastHatRect, B_SOLID_HIGH);
143 FillRect(r, B_SOLID_HIGH);
160 FillRect(r, B_SOLID_HIGH);
/haiku/src/preferences/input/
H A DMouseView.cpp238 FillShape(&mouseShape, B_SOLID_HIGH);
253 StrokeShape(&mouseShape, B_SOLID_HIGH);
262 StrokeShape(&buttonsOutline, B_SOLID_HIGH);
381 FillShape(&mouseShape, B_SOLID_HIGH);
/haiku/src/apps/cortex/ValControl/
H A DValControlSegment.cpp181 B_SOLID_HIGH);
/haiku/src/tests/servers/app/drawing_debugger/
H A DDrawingDebugger.cpp159 view->fOffscreenView->FillRect(*rect, B_SOLID_HIGH);
/haiku/src/build/libbe/interface/
H A DGraphicsDefs.cpp33 const pattern B_SOLID_HIGH = {{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}}; variable
/haiku/src/servers/app/drawing/
H A DPatternHandler.h121 { return fPattern == B_SOLID_HIGH; }
H A DDrawingEngine.cpp1019 if (fPainter->Pattern() == B_SOLID_HIGH
1041 && fPainter->Pattern() == B_SOLID_HIGH
1083 if (fPainter->Pattern() == B_SOLID_HIGH
1100 && fPainter->Pattern() == B_SOLID_HIGH
1318 fPainter->SetPattern(B_SOLID_HIGH);
/haiku/src/apps/launchbox/
H A DPadView.cpp114 StrokeLine(dot, dot, B_SOLID_HIGH);
117 StrokeLine(dot, dot, B_SOLID_HIGH);
122 StrokeLine(dot, dot, B_SOLID_HIGH);
125 StrokeLine(dot, dot, B_SOLID_HIGH);
/haiku/src/apps/drivesetup/
H A DDiskView.cpp150 StrokeRect(b, B_SOLID_HIGH);
152 StrokeRect(b, B_SOLID_HIGH);
155 StrokeRect(b, B_SOLID_HIGH);
165 StrokeRect(b, B_SOLID_HIGH);
/haiku/src/apps/icon-o-matic/transformable/
H A DPerspectiveBox.cpp399 into->StrokeLine(from, to, B_SOLID_HIGH);
443 into->FillPolygon(p, 4, B_SOLID_HIGH);
H A DTransformBox.cpp130 into->StrokeEllipse(cr, B_SOLID_HIGH);
643 into->StrokeLine(from, to, B_SOLID_HIGH);
688 into->FillPolygon(p, 4, B_SOLID_HIGH);
/haiku/src/apps/icon-o-matic/generic/property/view/
H A DPropertyItemView.cpp92 BPoint(b.left + fLabelWidth - 1.0, b.bottom), B_SOLID_HIGH); local
/haiku/src/tests/servers/app/drawing_modes/
H A DDrawingModes.cpp342 B_SOLID_HIGH);
350 imageHeight * i + bitmapBounds.Height() / 3), B_SOLID_HIGH);
354 B_SOLID_HIGH);
358 B_SOLID_HIGH);
/haiku/src/kits/interface/
H A DGraphicsDefs.cpp21 const pattern B_SOLID_HIGH = {{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}}; variable
H A DPictureButton.cpp213 StrokeRect(Bounds(), B_SOLID_HIGH); local
/haiku/src/apps/cortex/RouteApp/
H A DStatusView.cpp351 v->StrokeLine(p, p, B_SOLID_HIGH);
354 v->StrokeLine(p, p, B_SOLID_HIGH);

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