Searched refs:fight (Results 1 - 9 of 9) sorted by relevance

/openbsd-current/games/phantasia/
H A DMakefile4 SRCS= main.c fight.c io.c interplayer.c gamesupport.c misc.c phantglobs.c
/openbsd-current/games/battlestar/
H A Dcommand1.c139 fight(ELF, rnd(30));
143 fight(DARK, 100);
147 fight(WOODSMAN, 50);
H A Dcommand7.c39 fight(int enemy, int strength) function
59 puts("You look tired! I hope you're able to fight.");
60 next = getcom(auxbuf, LINELENGTH, "<fight!>-: ", NULL);
194 puts("You escape stunned and disoriented from the fight.");
H A Dcommand5.c61 puts("She is coming around; she didn't fight it as much.");
193 fight(ELF, 10);
H A Dextern.h330 int fight(int, int);
H A Dcommand2.c343 fight(DARK, 75);
/openbsd-current/games/hack/
H A DMakefile7 hack.end.c hack.engrave.c hack.fight.c hack.invent.c hack.ioctl.c \
/openbsd-current/gnu/usr.bin/perl/cpan/Pod-Simple/t/
H A Dxhtml01.t418 Fight the good fight
447 <p>Fight the good fight</p>
/openbsd-current/gnu/usr.bin/perl/lib/
H A Dperl5db.pl6957 fight over the terminal, and you can never quite be sure who's going to get the
7237 Since two debuggers fight for the same TTY, input is severely entangled.

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