Searched refs:m_radii (Results 1 - 8 of 8) sorted by relevance

/macosx-10.10/WebCore-7600.1.25/platform/graphics/
H A DFloatRoundedRect.cpp39 , m_radii(rect.radii())
50 , m_radii(radii)
56 , m_radii(topLeft, topRight, bottomLeft, bottomRight)
152 return m_radii.topLeft().width() >= 0 && m_radii.topLeft().height() >= 0
153 && m_radii.bottomLeft().width() >= 0 && m_radii.bottomLeft().height() >= 0
154 && m_radii.topRight().width() >= 0 && m_radii.topRight().height() >= 0
155 && m_radii
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H A DRoundedRect.cpp96 m_radii.scale(factor);
144 , m_radii(radii)
150 , m_radii(topLeft, topRight, bottomLeft, bottomRight)
156 m_radii.includeLogicalEdges(edges, isHorizontal, includeLogicalLeftEdge, includeLogicalRightEdge);
161 m_radii.excludeLogicalEdges(isHorizontal, excludeLogicalLeftEdge, excludeLogicalRightEdge);
166 return m_radii.topLeft().width() + m_radii.topRight().width() <= m_rect.width()
167 && m_radii.bottomLeft().width() + m_radii.bottomRight().width() <= m_rect.width()
168 && m_radii
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H A DFloatRoundedRect.h91 const Radii& radii() const { return m_radii; }
92 bool isRounded() const { return !m_radii.isZero(); }
96 void setRadii(const Radii& radii) { m_radii = radii; }
100 void expandRadii(float size) { m_radii.expand(size); }
101 void shrinkRadii(float size) { m_radii.shrink(size); }
107 return FloatRect(m_rect.x(), m_rect.y(), m_radii.topLeft().width(), m_radii.topLeft().height());
111 return FloatRect(m_rect.maxX() - m_radii.topRight().width(), m_rect.y(), m_radii.topRight().width(), m_radii
127 Radii m_radii; member in class:WebCore::FloatRoundedRect
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H A DRoundedRect.h86 const Radii& radii() const { return m_radii; }
87 bool isRounded() const { return !m_radii.isZero(); }
91 void setRadii(const Radii& radii) { m_radii = radii; }
97 void expandRadii(const LayoutUnit& size) { m_radii.expand(size); }
98 void shrinkRadii(const LayoutUnit& size) { m_radii.shrink(size); }
112 RoundedRect transposedRect() const { return RoundedRect(m_rect.transposedRect(), m_radii.transposedRadii()); }
116 Radii m_radii; member in class:WebCore::RoundedRect
/macosx-10.10/WebCore-7600.1.25/rendering/shapes/
H A DRectangleShape.h46 , m_radii(radii)
59 float rx() const { return m_radii.width(); }
60 float ry() const { return m_radii.height(); }
67 FloatSize m_radii; member in class:WebCore::RectangleShape
H A DRectangleShape.cpp93 paths.shape.addRoundedRect(m_bounds, FloatSize(m_radii.width(), m_radii.height()), Path::PreferBezierRoundedRect);
95 paths.marginShape.addRoundedRect(shapeMarginBounds(), FloatSize(m_radii.width() + shapeMargin(), m_radii.height() + shapeMargin()), Path::PreferBezierRoundedRect);
/macosx-10.10/WebCore-7600.1.25/rendering/svg/
H A DRenderSVGEllipse.cpp53 m_radii = FloatSize();
58 if (m_radii.width() < 0 || m_radii.height() < 0)
62 if (!m_radii.isEmpty()) {
72 m_fillBoundingBox = FloatRect(m_center.x() - m_radii.width(), m_center.y() - m_radii.height(), 2 * m_radii.width(), 2 * m_radii.height());
84 m_radii = FloatSize(radius, radius);
93 m_radii
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H A DRenderSVGEllipse.h53 FloatSize m_radii; member in class:WebCore::final

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