/macosx-10.10/WebCore-7600.1.25/rendering/svg/ |
H A D | RenderSVGShape.cpp | 29 #include "RenderSVGShape.h" 52 BoundingRectStrokeStyleApplier(const RenderSVGShape& renderer) 63 const RenderSVGShape& m_renderer; 66 RenderSVGShape::RenderSVGShape(SVGGraphicsElement& element, PassRef<RenderStyle> style) function in class:WebCore::RenderSVGShape 74 RenderSVGShape::~RenderSVGShape() 78 void RenderSVGShape::updateShapeFromElement() 81 ASSERT(RenderSVGShape::isEmpty()); 90 bool RenderSVGShape [all...] |
H A D | RenderSVGEllipse.h | 30 #include "RenderSVGShape.h" 34 class RenderSVGEllipse final : public RenderSVGShape { 43 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::isEmpty() : m_fillBoundingBox.isEmpty(); };
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H A D | RenderSVGRect.cpp | 36 : RenderSVGShape(element, WTF::move(style)) 47 return toSVGRectElement(RenderSVGShape::graphicsElement()); 68 // Fall back to RenderSVGShape 69 RenderSVGShape::updateShapeFromElement(); 101 RenderSVGShape::fillShape(context); 127 RenderSVGShape::strokeShape(context); 137 // to fall back to RenderSVGShape::shapeDependentStrokeContains in these cases. 140 RenderSVGShape::updateShapeFromElement(); 141 return RenderSVGShape::shapeDependentStrokeContains(point); 150 return RenderSVGShape [all...] |
H A D | RenderSVGRect.h | 36 class RenderSVGRect final : public RenderSVGShape { 49 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::isEmpty() : m_fillBoundingBox.isEmpty(); };
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H A D | RenderSVGEllipse.cpp | 37 : RenderSVGShape(element, WTF::move(style)) 64 // Fallback to RenderSVGShape if shape has a non-scaling stroke. 65 RenderSVGShape::updateShapeFromElement(); 100 RenderSVGShape::fillShape(context); 111 RenderSVGShape::strokeShape(context); 120 // to fall back to RenderSVGShape::shapeDependentStrokeContains in these cases. 123 RenderSVGShape::updateShapeFromElement(); 124 return RenderSVGShape::shapeDependentStrokeContains(point); 145 return RenderSVGShape::shapeDependentFillContains(point, fillRule);
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H A D | RenderSVGPath.h | 29 #include "RenderSVGShape.h" 33 class RenderSVGPath final : public RenderSVGShape {
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H A D | SVGRenderTreeAsText.h | 44 class RenderSVGShape; 51 void write(TextStream&, const RenderSVGShape&, int indent);
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H A D | RenderSVGShape.h | 46 class RenderSVGShape : public RenderSVGModelObject { class in namespace:WebCore 48 RenderSVGShape(SVGGraphicsElement&, PassRef<RenderStyle>); 49 RenderSVGShape(SVGGraphicsElement&, PassRef<RenderStyle>, Path*, bool); 50 virtual ~RenderSVGShape(); 98 virtual const char* renderName() const override { return "RenderSVGShape"; } 136 RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape())
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H A D | RenderSVGPath.cpp | 37 : RenderSVGShape(element, WTF::move(style)) 47 RenderSVGShape::updateShapeFromElement(); 82 RenderSVGShape::strokeShape(context); 105 if (RenderSVGShape::shapeDependentStrokeContains(point))
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H A D | RenderSVGResourceSolidColor.h | 37 virtual void postApplyResource(RenderElement&, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) override;
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H A D | RenderSVGResource.h | 23 #include "RenderSVGShape.h" 65 virtual void postApplyResource(RenderElement&, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) { } argument
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H A D | RenderSVGResourceGradient.h | 51 virtual void postApplyResource(RenderElement&, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) override final;
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H A D | RenderSVGResourcePattern.h | 51 virtual void postApplyResource(RenderElement&, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) override;
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H A D | RenderSVGResourceSolidColor.cpp | 77 void RenderSVGResourceSolidColor::postApplyResource(RenderElement&, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
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H A D | RenderSVGResourceFilter.h | 75 virtual void postApplyResource(RenderElement&, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) override;
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H A D | SVGRenderTreeAsText.cpp | 265 if (RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(const_cast<RenderSVGShape&>(shape), shape.style(), fallbackColor)) { 292 if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(const_cast<RenderSVGShape&>(shape), shape.style(), fallbackColor)) { 316 static TextStream& operator<<(TextStream& ts, const RenderSVGShape& shape) 598 void write(TextStream& ts, const RenderSVGShape& shape, int indent)
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H A D | RenderSVGResourceGradient.cpp | 193 void RenderSVGResourceGradient::postApplyResource(RenderElement& renderer, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
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H A D | RenderSVGResourcePattern.cpp | 186 void RenderSVGResourcePattern::postApplyResource(RenderElement&, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
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H A D | RenderSVGResourceFilter.cpp | 230 void RenderSVGResourceFilter::postApplyResource(RenderElement& renderer, GraphicsContext*& context, unsigned short resourceMode, const Path*, const RenderSVGShape*) argument
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/macosx-10.10/WebCore-7600.1.25/svg/ |
H A D | SVGCircleElement.cpp | 116 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
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H A D | SVGEllipseElement.cpp | 121 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
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H A D | SVGLineElement.cpp | 120 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
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H A D | SVGPolyElement.cpp | 114 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
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H A D | SVGRectElement.cpp | 134 RenderSVGShape* renderer = toRenderSVGShape(this->renderer());
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