/haiku/headers/os/interface/ |
H A D | AbstractLayoutItem.h | 47 virtual void DetachedFromLayout(BLayout* layout);
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H A D | PopUpMenu.h | 17 menu_layout layout = B_ITEMS_IN_COLUMN);
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H A D | AbstractLayout.h | 60 virtual void DetachedFromLayout(BLayout* layout);
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H A D | SplitView.h | 75 virtual void SetLayout(BLayout* layout);
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H A D | Layout.h | 85 virtual void DetachedFromLayout(BLayout* layout); 90 // To be called when layout data is known to be good
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/haiku/src/apps/icon-o-matic/generic/gui/popup_control/ |
H A D | PopupSlider.h | 37 virtual BRect layout(BRect frame);
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H A D | InputSlider.cpp | 106 // layout 108 InputSlider::layout(BRect frame) function in class:InputSlider 110 PopupSlider::layout(frame);
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/haiku/src/apps/cortex/MediaRoutingView/ |
H A D | MediaNodePanel.cpp | 282 int32 layout) 299 jack->layoutChanged(layout); 301 _updateIcon(layout); 829 int32 layout = dynamic_cast<MediaRoutingView *>(view())->getLayout(); local 834 switch (layout) 869 switch (layout) 902 int32 layout = dynamic_cast<MediaRoutingView *>(view())->getLayout(); local 903 _drawInto(tempView, tempView->Bounds(), layout); 917 int32 layout) 919 switch (layout) 281 layoutChanged( int32 layout) argument 914 _drawInto( BView *target, BRect targetRect, int32 layout) argument 1030 _updateIcon( int32 layout) argument [all...] |
H A D | MediaRoutingView.cpp | 580 layout_t layout; local 581 if (message->FindInt32("layout", (int32*)&layout) == B_OK) 583 if (layout != m_layout) 585 layoutChanged(layout); 813 layout_t layout) 817 switch (layout) 906 m_layout = layout; 912 panel->layoutChanged(layout); 953 // add layout option 812 layoutChanged( layout_t layout) argument 1021 layout_t layout; local [all...] |
H A D | MediaRoutingView.h | 101 // "layout" int32: M_ICON_VIEW / M_MINI_ICON_VIEW 270 // layout and font size and rearrange if necessary 272 layout_t layout); 369 // the current layout
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/haiku/src/kits/interface/ |
H A D | ColorControl.cpp | 49 BColorControl::BColorControl(BPoint leftTop, color_control_layout layout, argument 59 _InitData(layout, cellSize, useOffscreen, NULL); 71 int32 layout; local 75 data->FindInt32("_layout", &layout); 79 _InitData((color_control_layout)layout, cellSize, useOffscreen, data); 90 BColorControl::_InitData(color_control_layout layout, float size, argument 96 fColumns = layout; 265 BColorControl::SetLayout(BLayout* layout) argument 269 BControl::SetLayout(layout); 679 BColorControl::SetLayout(color_control_layout layout) argument [all...] |
H A D | PopUpMenu.cpp | 40 menu_layout layout) 42 BMenu(name, layout), 213 BPopUpMenu::SetLayout(data->layout); 39 BPopUpMenu(const char* name, bool radioMode, bool labelFromMarked, menu_layout layout) argument
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H A D | ToolTipManager.cpp | 72 BGroupLayout* layout = new BGroupLayout(B_VERTICAL); local 73 layout->SetInsets(5, 5, 5, 5); 74 SetLayout(layout);
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H A D | TabView.cpp | 159 // NOTE: Views are not added/removed, if there is layout, 170 // NOTE: Views are not added/removed, if there is layout, 817 // make the view visible through the layout if there is one 818 BCardLayout* layout local 820 if (layout != NULL) 821 layout->SetVisibleItem(index); 1481 BGroupLayout* layout = dynamic_cast<BGroupLayout*>(GetLayout()); local 1482 if (layout != NULL) { 1486 layout->SetInsets(borderWidth, inset, borderWidth, 1490 layout [all...] |
H A D | Layout.cpp | 31 const uint32 B_LAYOUT_INVALID = 0x80000000UL; // needs layout 33 const uint32 B_LAYOUT_REQUIRED = 0x20000000UL; // needs layout 91 // in case we have a view, but have been added to a layout as a BLayoutItem 203 // a view can have any number of layout items - we need to remove them all 281 // index of the first one in this layout. 328 // whatever layout our owner is in. 370 return; // wait for parent layout to lay us out. 404 // do our layout, if they do, we won't end up here again. 410 // have their layout process triggered by their view, but nested 411 // view-less layouts must have their layout triggere 415 BLayout* layout = (BLayout*)fNestedLayouts.ItemAt(i); local [all...] |
H A D | Box.cpp | 492 BBox::SetLayout(data->layout); 567 // Bail out, if we shan't do layout. 571 BLayout* layout = GetLayout(); 573 // If the user set a layout, let the base class version call its 577 if (layout != NULL) { 593 // Even if the user set a layout, restore label view to it's 596 // layout the label view 602 // If we have layout return here and do not layout the child 603 if (layout ! [all...] |
/haiku/src/apps/powerstatus/ |
H A D | ExtendedInfoWindow.cpp | 40 BGroupLayout* layout = new BGroupLayout(B_VERTICAL, 0); local 41 layout->SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING, 43 SetLayout(layout);
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/haiku/src/servers/app/ |
H A D | DirectWindowInfo.cpp | 137 fBufferInfo->layout = B_BUFFER_NONINTERLEAVED;
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/haiku/src/apps/deskbar/ |
H A D | CalendarMenuWindow.cpp | 100 BGroupLayout* layout = new BGroupLayout(B_HORIZONTAL); local 101 SetLayout(layout);
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/haiku/src/preferences/appearance/ |
H A D | AntialiasingSettingsView.cpp | 114 BGridLayout* layout = dynamic_cast<BGridLayout*>(GetLayout()); local 115 layout->SetMinColumnWidth(0,
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/haiku/src/apps/webpositive/ |
H A D | DownloadProgressView.cpp | 273 BGroupLayout* layout = GroupLayout(); local 274 layout->SetInsets(8, 5, 5, 6); 275 layout->AddView(fIconView); 282 layout->AddView(verticalGroup); 290 layout->AddView(verticalGroup);
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/haiku/src/kits/game/ |
H A D | DirectWindow.cpp | 88 print_direct_buffer_layout(const buffer_layout &layout) argument 91 if (layout == B_BUFFER_NONINTERLEAVED) 96 OUTPUT("layout: %s\n", string); 135 print_direct_buffer_layout(info.layout);
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/haiku/headers/os/game/ |
H A D | DirectWindow.h | 42 buffer_layout layout; member in struct:__anon1
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/haiku/src/preferences/keymap/ |
H A D | KeyboardLayoutView.h | 31 void SetKeyboardLayout(KeyboardLayout* layout);
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/haiku/headers/libs/alm/ |
H A D | ALMLayout.h | 41 * A GUI layout engine using the Auckland Layout Model (ALM). 183 /* return false to abandon layout, true to use layout */ 184 virtual bool OnBadLayout(BALMLayout* layout, 193 virtual bool OnBadLayout(BALMLayout* layout,
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