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2aa85f5f |
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27-Sep-2021 |
Augustin Cavalier <waddlesplash@gmail.com> |
VirtualKeyboard: Fold KeyboardLayoutView back into the Keymap preferences one. Only one #ifdef, the rest is all in basic if-tests. Relatively minimal changes, and now the virtual keyboard device gets all the improvements made to the keyboard layout view over the last 6 years.
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#
371b3b2b |
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24-Feb-2020 |
X512 <danger_mail@list.ru> |
Keymap: remove flickering workarounds, small fixes Part of #15623. Change-Id: I44d62a39efeaa25ecdc3b8a9aa27ca9fef33e5b9 Reviewed-on: https://review.haiku-os.org/c/haiku/+/2279 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
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#
a44b74d5 |
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20-Feb-2014 |
John Scipione <jscipione@gmail.com> |
Keymap: static functions back to private methods
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#
a073305c |
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19-Feb-2014 |
John Scipione <jscipione@gmail.com> |
keymap: limit set of left/right swap options For Shift, Control, Option, and Command assume that you want to shift on the same side, left-for-left, right-for-right. The Menu key is available on either the left or right side, and lock keys can be swapped with any other modifier left or right. If we have multiple unmapped modifiers we need to do a little extra work to figure out which of the unmapped modifiers to swap with. Convert private class member methods to static functions. Also update copyright info
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#
8eb27eaa |
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04-Sep-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: Allow you to unset modifier keys Selecting the marked menu item will unset the mapping for that modifier. We can't rely on there being a unique mapping for a key (more than one could be set to 0 aka unset) so we have to set the menu item names based on the interface defs constants intead.
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#
ab0f7d66 |
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04-Sep-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: activate popup for all modifiers not just those that have a modifier key mapped to them already Also check for control+click == RMB
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#
173b5a68 |
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10-May-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: swap modifiers keys via context menu When the user right clicks on a modifier key pop up a menu listing the available modifiers. When the user selects a modifier from the menu swap the key with the selected modifier. This provides an alternative way to swap modifier keys other than drag&drop that works for just modifier keys.
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#
8f62243f |
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17-Aug-2010 |
Oliver Tappe <zooey@hirschkaefer.de> |
* fix warnings in Keymap preflet about hidden virtual by renaming SetFont() to SetBaseFont() (and fFont to fBaseFont) * enabled -Werror for all preflets git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38203 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
e0ae658a |
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17-Aug-2010 |
Oliver Tappe <zooey@hirschkaefer.de> |
* style adjustments - no functional change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38201 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
b11d8c83 |
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03-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Some keymap labels now have an abbreviated version that is used when the key gets too small for the full text. * This closes enhancement ticket #4024. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33866 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
246d3119 |
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13-May-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* fixed coding style issues git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30751 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
d47410e0 |
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13-May-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* avoid key highlighting unless the preflet window is active, at least I've found it pretty silly that the Keymap preflet would document all my keypresses although I'm doing something elsewhere git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30745 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
83656437 |
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10-May-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* dead keys can now be enabled/disabled via middle mouse button * fDragKey must be reset in MouseUp() as otherwise it is not possible to drag a key from one keymap to the textview and then from the textview to the same key of another keymap * _HandleDeadKey() now ignores modifier keys as otherwise dead keys that required pressing a modifier (like the tilde on the German keyboard) failed to highlight the resulting characters What's still missing is a way to edit the resulting characters for each dead key, but I am not yet sure how to do that in an elegant way git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30699 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
afa564ec |
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05-Apr-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Made the modifiers sticky when used with the mouse. This greatly improves changing keymaps this way. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29930 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
ebe98045 |
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30-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added ability to change modifier keys (per drag and drop). * Added button to switch shortcut modifier keys. * Added option to make the KeyboardLayoutView non-editable. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29801 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a6ad872b |
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27-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Works around a race condition/bug/design issue in our layout engine: sometimes the size isn't set in AttachedToWindow() yet, and the first FrameResized() comes after the first Draw(). We now relayout in Draw() in case the size changed since last time. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29748 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
16dc221d |
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27-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Now uses an offscreen bitmap for flicker free drawing. * Only trigger a redraw on B_MODIFIER_CHANGED if something actually changed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29747 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
d1996fdf |
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26-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed regression; the key labels could be drawn out of the button border. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29735 a95241bf-73f2-0310-859d-f6bbb57e9c96
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681c2e44 |
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25-Mar-2009 |
Stephan Aßmus <superstippi@gmx.de> |
The button and menu field draw routines take a background color into account, which makes the resessed frame blend better with the surroundings. This can be seen best in Keymap, where a different color is set on some buttons, but the resessed frame should still be the same across all those buttons. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29716 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a869d32e |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The L-shaped "enter" key can now also be drawn almost right (uses BControlLook plus some clipping to do its magic). * Fixed scancode only mode of the keyboard layout view. * Fixed filter thanks to Rene. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29712 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
3c394ad8 |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added support for LED status indicators. * The look isn't perfect yet, but well; improvements welcome. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29706 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
84e80da0 |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The default drag&drop action is now copy, if you drag with the second mouse button, you switch the keys. * Switching the same key with different modifiers held works now. * The drop target is now reevaluated when a modifier key is pressed, as the key originating the drag cannot be its target (but only with the same modifiers pressed). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29704 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
6aa7b635 |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The message filter now does not do anything anymore when the source keymap matches his own (field now added to the KeyboardLayoutView fake B_KEY_DOWN messages). * The default action for keyboard to keyboard drag&drop is to switch the keys now. * When a key is overwritten by a drop, the old key is now sent to the text view, so that it's not lost (if that was a mistake you can now easily revert it without having to press the "Revert" button and lose all changes). * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29702 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
be09c2a1 |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Now handles dead keys via the mouse as well. * Added _InvalidateKey() variant. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29699 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
53c926be |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added the ability to set a target that will receive fake B_KEY_DOWN messages generated when pressing the keys. * The font size is now adapted to match the key size better, maximum size is the current plain font. * The keys you drag around now generate a useful B_MIME_DATA message, that other views can accept as well. * Implemented support for changing the keymap via drag&drop. * Added SetFont() method to change the font used by the keys. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29697 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
13975ae8 |
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24-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
Another work-in-progress commit: * Started working on dragging keys around. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29683 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
8ba65ba1 |
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24-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Another work-in-progress commit: added dead key handling, started mouse interaction, draw symbols differently. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29672 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
42176b84 |
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23-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Work in progress commit of the Keymap rework. Should not disturb the existing code. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29666 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a44b74d5450eaf36dd9c69f5731bc3ff8b505485 |
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20-Feb-2014 |
John Scipione <jscipione@gmail.com> |
Keymap: static functions back to private methods
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#
a073305c9669e9a76db294148e6eef1e5ceb2d5e |
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19-Feb-2014 |
John Scipione <jscipione@gmail.com> |
keymap: limit set of left/right swap options For Shift, Control, Option, and Command assume that you want to shift on the same side, left-for-left, right-for-right. The Menu key is available on either the left or right side, and lock keys can be swapped with any other modifier left or right. If we have multiple unmapped modifiers we need to do a little extra work to figure out which of the unmapped modifiers to swap with. Convert private class member methods to static functions. Also update copyright info
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#
8eb27eaa797ad24b843fca7c4047f0709eeb49af |
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04-Sep-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: Allow you to unset modifier keys Selecting the marked menu item will unset the mapping for that modifier. We can't rely on there being a unique mapping for a key (more than one could be set to 0 aka unset) so we have to set the menu item names based on the interface defs constants intead.
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#
ab0f7d6627fe32e98d4713352896f2a7f66f9854 |
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04-Sep-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: activate popup for all modifiers not just those that have a modifier key mapped to them already Also check for control+click == RMB
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#
173b5a686d834bb354bce8e1ac00e587d0ede4c2 |
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10-May-2013 |
John Scipione <jscipione@gmail.com> |
Keymap: swap modifiers keys via context menu When the user right clicks on a modifier key pop up a menu listing the available modifiers. When the user selects a modifier from the menu swap the key with the selected modifier. This provides an alternative way to swap modifier keys other than drag&drop that works for just modifier keys.
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#
8f62243f372b69918512816a43173b5456c764b9 |
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17-Aug-2010 |
Oliver Tappe <zooey@hirschkaefer.de> |
* fix warnings in Keymap preflet about hidden virtual by renaming SetFont() to SetBaseFont() (and fFont to fBaseFont) * enabled -Werror for all preflets git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38203 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
e0ae658ae2f8f3163a558ca438e55c09712ac7bb |
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17-Aug-2010 |
Oliver Tappe <zooey@hirschkaefer.de> |
* style adjustments - no functional change git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38201 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
b11d8c839f8243b4f181e48fb947b45bfd29b594 |
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03-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Some keymap labels now have an abbreviated version that is used when the key gets too small for the full text. * This closes enhancement ticket #4024. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33866 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
246d3119ea88323c2c8a90a9eb0feb1e35a06510 |
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13-May-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* fixed coding style issues git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30751 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
d47410e075e44a445429f3f8d83bc7fdaf6bdbd0 |
|
13-May-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* avoid key highlighting unless the preflet window is active, at least I've found it pretty silly that the Keymap preflet would document all my keypresses although I'm doing something elsewhere git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30745 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
83656437205323cf56b5e6a30dfd6e2f135f2ab8 |
|
10-May-2009 |
Oliver Tappe <zooey@hirschkaefer.de> |
* dead keys can now be enabled/disabled via middle mouse button * fDragKey must be reset in MouseUp() as otherwise it is not possible to drag a key from one keymap to the textview and then from the textview to the same key of another keymap * _HandleDeadKey() now ignores modifier keys as otherwise dead keys that required pressing a modifier (like the tilde on the German keyboard) failed to highlight the resulting characters What's still missing is a way to edit the resulting characters for each dead key, but I am not yet sure how to do that in an elegant way git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30699 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
afa564ec96a22e86eb1beb88797c74150b4ecbaa |
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05-Apr-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Made the modifiers sticky when used with the mouse. This greatly improves changing keymaps this way. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29930 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
ebe98045d7383cee5d80c918eb5667b7b9106181 |
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30-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added ability to change modifier keys (per drag and drop). * Added button to switch shortcut modifier keys. * Added option to make the KeyboardLayoutView non-editable. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29801 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a6ad872b60672571da2d25718c7b21f13656e7d9 |
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27-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Works around a race condition/bug/design issue in our layout engine: sometimes the size isn't set in AttachedToWindow() yet, and the first FrameResized() comes after the first Draw(). We now relayout in Draw() in case the size changed since last time. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29748 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
16dc221d20428a0c064cfcf67c786d7d93c44d6b |
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27-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Now uses an offscreen bitmap for flicker free drawing. * Only trigger a redraw on B_MODIFIER_CHANGED if something actually changed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29747 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
d1996fdfd6ce01e871881d7d0fcbd429a3ebdcf5 |
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26-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed regression; the key labels could be drawn out of the button border. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29735 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
681c2e4425073000c01c9c97237d2615d226f401 |
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25-Mar-2009 |
Stephan Aßmus <superstippi@gmx.de> |
The button and menu field draw routines take a background color into account, which makes the resessed frame blend better with the surroundings. This can be seen best in Keymap, where a different color is set on some buttons, but the resessed frame should still be the same across all those buttons. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29716 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
a869d32e0c005b398bc43a8c1078fd2d49dc2a9d |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The L-shaped "enter" key can now also be drawn almost right (uses BControlLook plus some clipping to do its magic). * Fixed scancode only mode of the keyboard layout view. * Fixed filter thanks to Rene. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29712 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
3c394ad89e45ef9bb698e6b1305bb48185a2d913 |
|
25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added support for LED status indicators. * The look isn't perfect yet, but well; improvements welcome. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29706 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
84e80da081742c5f169eea3c30529c0c41a089e5 |
|
25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The default drag&drop action is now copy, if you drag with the second mouse button, you switch the keys. * Switching the same key with different modifiers held works now. * The drop target is now reevaluated when a modifier key is pressed, as the key originating the drag cannot be its target (but only with the same modifiers pressed). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29704 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
6aa7b63552467c8fa8d12f486b90d31352216676 |
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25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The message filter now does not do anything anymore when the source keymap matches his own (field now added to the KeyboardLayoutView fake B_KEY_DOWN messages). * The default action for keyboard to keyboard drag&drop is to switch the keys now. * When a key is overwritten by a drop, the old key is now sent to the text view, so that it's not lost (if that was a mistake you can now easily revert it without having to press the "Revert" button and lose all changes). * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29702 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
be09c2a190dd15c39ec1d1c4427f493e77723eb1 |
|
25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Now handles dead keys via the mouse as well. * Added _InvalidateKey() variant. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29699 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
53c926befb63cac7484b1c3459c529a7ac38d0d1 |
|
25-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added the ability to set a target that will receive fake B_KEY_DOWN messages generated when pressing the keys. * The font size is now adapted to match the key size better, maximum size is the current plain font. * The keys you drag around now generate a useful B_MIME_DATA message, that other views can accept as well. * Implemented support for changing the keymap via drag&drop. * Added SetFont() method to change the font used by the keys. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29697 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
13975ae8b8db1feddbc3e22c3cfd3d4ce06325aa |
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24-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
Another work-in-progress commit: * Started working on dragging keys around. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29683 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
8ba65ba1b4e7129240fe6756087e600e6952efa5 |
|
24-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Another work-in-progress commit: added dead key handling, started mouse interaction, draw symbols differently. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29672 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
42176b84a4423efa3f50629e0ed673be491fdb14 |
|
23-Mar-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Work in progress commit of the Keymap rework. Should not disturb the existing code. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29666 a95241bf-73f2-0310-859d-f6bbb57e9c96
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