/haiku/src/apps/processcontroller/ |
H A D | Utilities.cpp | 106 target.alpha = (uint8)(second.alpha * mix + (1. - mix) * first.alpha);
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/haiku/headers/os/interface/ |
H A D | View.h | 268 uchar alpha = 255); 297 uchar alpha = 255); 306 uchar alpha = 255); 806 BView::SetViewColor(uchar red, uchar green, uchar blue, uchar alpha) argument 812 color.alpha = alpha; 818 BView::SetHighColor(uchar red, uchar green, uchar blue, uchar alpha) argument 824 color.alpha = alpha; 830 BView::SetLowColor(uchar red, uchar green, uchar blue, uchar alpha) argument [all...] |
/haiku/src/apps/glteapot/ |
H A D | GLObject.cpp | 346 float alpha = 1; local 348 alpha = 1.0; 350 alpha = 0.95; 352 alpha = 0.6; 353 c[0][3] = c[1][3] = c[2][3] = alpha;
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/haiku/src/libs/icon/style/ |
H A D | GradientTransformable.cpp | 432 c[3] = from->color.alpha; 486 c[3] = (uint8)floor(from->color.alpha * f + to->color.alpha * t + 0.5); 498 c[3] = (uint8)floor(from->color.alpha * f + to->color.alpha * t + 0.5); 514 c[3] = from->color.alpha; 607 step->color.alpha);
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H A D | Style.cpp | 216 if (step->color.alpha < 255) 221 return fColor.alpha < 255;
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/haiku/src/kits/interface/layouter/ |
H A D | LayoutOptimizer.cpp | 429 // alpha (norm of x with opposite signedness of x_1) and thus r_{j,j} 430 double alpha = (a[j][j] < 0 ? sqrt(innerProduct) : -sqrt(innerProduct)); local 431 d[j] = alpha; 433 double beta = 1 / (alpha * a[j][j] - innerProduct); 435 // u = x - alpha * e_1 437 a[j][j] -= alpha; 855 double alpha = 1; local 871 if (alphaI < alpha) { 872 alpha = alphaI; 876 TRACE("alpha [all...] |
/haiku/src/libs/linprog/ |
H A D | LayoutOptimizer.cpp | 407 // alpha (norm of x with opposite signedness of x_1) and thus r_{j,j} 408 double alpha = (a[j][j] < 0 ? sqrt(innerProduct) : -sqrt(innerProduct)); local 409 d[j] = alpha; 411 double beta = 1 / (alpha * a[j][j] - innerProduct); 413 // u = x - alpha * e_1 415 a[j][j] -= alpha; 827 double alpha = 1; local 843 if (alphaI < alpha) { 844 alpha = alphaI; 848 TRACE("alpha [all...] |
/haiku/src/build/libbe/interface/ |
H A D | Bitmap.cpp | 31 uint8 alpha; member in struct:rgb32_pixel 38 uint8 alpha; member in struct:rgb32_big_pixel 71 uint8 alpha; member in struct:rgb_color_value 345 uint8 &blue, uint8 &alpha) const; 655 | color.alpha; 673 uint8 &blue, uint8 &alpha) const 679 alpha = color.alpha; 751 color.alpha = 255; 782 color.alpha [all...] |
H A D | SystemPalette.cpp | 86 inverted.alpha = 255;
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/haiku/src/kits/tracker/ |
H A D | TextWidget.cpp | 622 // selection rect is alpha-blended on top. This all happens in 640 highColor.alpha = 64; 662 // the glow (whatever acts as contrast) with a some alpha value, 676 glowColor.alpha = 30; 683 glowColor.alpha = 65; 696 outlineColor.alpha = 30; 704 outlineColor.alpha = 200; 722 underlineColor.alpha = 180;
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H A D | TrackerSettings.cpp | 45 #define RGBTOHEX(c) ((c.alpha << 24) | (c.red << 16) | (c.green << 8) | (c.blue)) 106 color.alpha = static_cast<uchar>((value >> 24L) & 0xff); 117 return color.alpha << 24L | color.red << 16L | color.green << 8L
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/haiku/headers/private/interface/ |
H A D | PrivateScreen.h | 50 uint8 blue, uint8 alpha);
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/haiku/src/servers/app/ |
H A D | SystemPalette.cpp | 88 inverted.alpha = 255;
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/haiku/src/kits/interface/ |
H A D | Screen.cpp | 110 BScreen::IndexForColor(uint8 red, uint8 green, uint8 blue, uint8 alpha) argument 113 return fScreen->IndexForColor(red, green, blue, alpha);
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/haiku/src/apps/pulse/ |
H A D | ProgressBar.cpp | 53 segments[x].color.alpha = 0xff; 60 segments[x].color.alpha = 0xff;
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/haiku/src/preferences/appearance/ |
H A D | ColorPreview.cpp | 196 color.alpha = 255; 213 fColor.alpha = 255;
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/haiku/src/apps/terminal/ |
H A D | ColorPreview.cpp | 196 color.alpha = 255; 213 fColor.alpha = 255;
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/haiku/src/add-ons/accelerants/matrox/engine/ |
H A D | mga_bes.c | 596 ow->red.value, ow->green.value, ow->blue.value, ow->alpha.value)); 598 ow->red.mask, ow->green.mask, ow->blue.mask, ow->alpha.mask)); 741 DXIW(COLKEY, (ow->alpha.value & ow->alpha.mask)); 747 DXIW(COLMSK, ow->alpha.mask);
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/haiku/src/apps/showimage/ |
H A D | ShowImageView.cpp | 129 uint8 alpha = p[3]; local 130 if (alpha < 255) { 132 alpha = 255 - alpha; 135 blend_colors(p, kAlphaLow.red, kAlphaLow.green, kAlphaLow.blue, alpha); 137 blend_colors(p, kAlphaHigh.red, kAlphaHigh.green, kAlphaHigh.blue, alpha); 141 blend_colors(p, kAlphaHigh.red, kAlphaHigh.green, kAlphaHigh.blue, alpha); 143 blend_colors(p, kAlphaLow.red, kAlphaLow.green, kAlphaLow.blue, alpha); 696 // with regard to alpha channel 740 ShowImageView::_CopySelection(uchar alpha, boo argument [all...] |
/haiku/src/tests/add-ons/opengl/fake_renderer/ |
H A D | FakeRenderer.cpp | 178 *p++ = fDrawColor.alpha;
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/haiku/src/tests/servers/app/following/ |
H A D | main.cpp | 33 color.alpha = 255;
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/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/ |
H A D | ColorPreview.cpp | 222 color.alpha = 255;
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/haiku/src/bin/ |
H A D | WindowShade.cpp | 125 color.alpha = 255;
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/haiku/src/tests/kits/game/ParticlesII/ |
H A D | particlesII.cpp | 204 c1.alpha = 255; 211 c1.alpha = 255; 218 c1.alpha = 255; 225 c1.alpha = 255;
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/haiku/src/apps/mediaplayer/interface/ |
H A D | SubtitleBitmap.cpp | 297 // Colors may change, but alpha channel will be preserved 339 shadow.alpha = 200; 345 color.alpha = 240;
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