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098eaec6 |
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08-Jun-2023 |
Zardshard <0azrune6@zard.anonaddy.com> |
Icon-O-Matic: Add reference images Fixes #2748 Also fixes a comment misstating a function's name and code style. Change-Id: I609a1f1e100ded647818e70b428cedc48cf29036 Reviewed-on: https://review.haiku-os.org/c/haiku/+/6604 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
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0cbb6c11 |
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09-May-2015 |
Stephan Aßmus <superstippi@gmx.de> |
Icon-O-Matic: Make GradientTransformable a BReferenceable * Switch to using support/Referenceable.h instead of using an older copy of this code. * Make GradientTransformable a BReferenceable and fix #12033.
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9ac1c4c2 |
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11-Apr-2015 |
Michael Lotz <mmlr@mlotz.ch> |
libicon: Fix leak of Icon::Gradient. This was most prominently visible in applications that show a lot of icons like Tracker and Deskbar.
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8b8d44bf |
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18-May-2009 |
Michael Lotz <mmlr@mlotz.ch> |
Enable just enough of the message based format used in Icon-O-Matic to allow BIconUtils to understand and render it. This makes it possible to use the HVIFTranslator to also read Icon-O-Matic files out of the box. Will cleanup now duplicated files next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30794 a95241bf-73f2-0310-859d-f6bbb57e9c96
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64eb49fd |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Cleanup in the Gradient department. No fuctional change. Renamed BGradient::color_step to BGradient::ColorStop as it's called everywhere else. Also renamed BGradient::gradient_type to just BGradient::Type. Renamed BGradient::Type() to GetType(). * Simplification of method names in Painter.cpp. Some not yet complete and yet inactive code to accelerate vertical gradients (bypassing AGG for this special case). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29214 a95241bf-73f2-0310-859d-f6bbb57e9c96
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52de6dce |
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08-Nov-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Moved the gradient_type and color_step structs into the BGradient class/namespace. Renamed the B_GRADIENT_* types to TYPE_* as the context is already given. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28564 a95241bf-73f2-0310-859d-f6bbb57e9c96
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991547ef |
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14-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Artur Wyszynski: * Implemented BGradient, BGradientLinear, BGradientRadial, BGradientDiamond, BGradientConic and BGradientRadialFocus new Interface Kit classes. * Implemented all the (AGG-based) backend necessary in the app_server to render gradients (Painter, DrawingEngine) * app_server/View can convert a BGradient layout to screen coordinates. * Added BGradient methods of the Fill* methods in BView. * Implemented a test app and added it to the image as a demo. * Adopted Icon-O-Matic and libs/icon in order to avoid clashing with the new BGradient class. Re-use some parts where possible. Awesome work, Artur! Thanks a lot. Now a more modern looking GUI has just become much easier to implement! :-) TODO: * Remove the need to have gradient type twice in the app_server protocol. * Refactor some parts of the patch to remove duplicated code (Painter, DrawingEngine). * Adopt the BPicture protocol to know about BGradients. * Review some parts of the BArchivable implementation. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
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112d6155 |
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20-Mar-2008 |
Stephan Aßmus <superstippi@gmx.de> |
* Add Style::HasTransparency() which just tells if any of the colors that the style uses has an alpha value below 255. * Add support for intermediate rendering passes to IconRenderer. Normally, the whole icon is rendered in a single pass, which means shapes cannot overlap. With the change, intermediate rendering passes are inserted when a shape is encountered that contains transparency. This is an easy way to allow for more feature rich icons, with easy support for glossy/reflective surface effects or other such effects that require support for transparent shapes on top of other shapes. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24490 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6e3b3b09 |
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03-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* improvements to saving/loading, biggest flaw was that appending an icon changed the save entry_ref to the appended file, instead of keeping it * added cleaning up styles (removing duplicates) after importing from SVG * compile fixes for rgb_color ==/!= rgb_color * added Style::operator==(const Style& other) * improved debug output when listeners are still attached to a VectorPath upon destruction git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19188 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fb07ece0 |
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04-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* moved all the classes actually needed for reading a vector icon to this place, #ifdef'd out all the editing features (listening, referencing, converting to PropertyObject... etc) * TODO: put into BPrivate namespace... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18396 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0cbb6c11eec74201f566920c90ebd2c5546b7aa6 |
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09-May-2015 |
Stephan Aßmus <superstippi@gmx.de> |
Icon-O-Matic: Make GradientTransformable a BReferenceable * Switch to using support/Referenceable.h instead of using an older copy of this code. * Make GradientTransformable a BReferenceable and fix #12033.
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9ac1c4c25e7e235c87962006fe614cda8bd8f193 |
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11-Apr-2015 |
Michael Lotz <mmlr@mlotz.ch> |
libicon: Fix leak of Icon::Gradient. This was most prominently visible in applications that show a lot of icons like Tracker and Deskbar.
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8b8d44bfccf4d07e51069e68eeef1c0b711cb0ef |
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18-May-2009 |
Michael Lotz <mmlr@mlotz.ch> |
Enable just enough of the message based format used in Icon-O-Matic to allow BIconUtils to understand and render it. This makes it possible to use the HVIFTranslator to also read Icon-O-Matic files out of the box. Will cleanup now duplicated files next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30794 a95241bf-73f2-0310-859d-f6bbb57e9c96
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64eb49fd247e510f572ead9f2fbec5b39acd3fe9 |
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15-Feb-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Cleanup in the Gradient department. No fuctional change. Renamed BGradient::color_step to BGradient::ColorStop as it's called everywhere else. Also renamed BGradient::gradient_type to just BGradient::Type. Renamed BGradient::Type() to GetType(). * Simplification of method names in Painter.cpp. Some not yet complete and yet inactive code to accelerate vertical gradients (bypassing AGG for this special case). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29214 a95241bf-73f2-0310-859d-f6bbb57e9c96
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52de6dce94e48d957a3bb96d6b256f45a953f4c2 |
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08-Nov-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Moved the gradient_type and color_step structs into the BGradient class/namespace. Renamed the B_GRADIENT_* types to TYPE_* as the context is already given. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28564 a95241bf-73f2-0310-859d-f6bbb57e9c96
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991547ef6c1fca650f0fba855206296ef54bc441 |
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14-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Artur Wyszynski: * Implemented BGradient, BGradientLinear, BGradientRadial, BGradientDiamond, BGradientConic and BGradientRadialFocus new Interface Kit classes. * Implemented all the (AGG-based) backend necessary in the app_server to render gradients (Painter, DrawingEngine) * app_server/View can convert a BGradient layout to screen coordinates. * Added BGradient methods of the Fill* methods in BView. * Implemented a test app and added it to the image as a demo. * Adopted Icon-O-Matic and libs/icon in order to avoid clashing with the new BGradient class. Re-use some parts where possible. Awesome work, Artur! Thanks a lot. Now a more modern looking GUI has just become much easier to implement! :-) TODO: * Remove the need to have gradient type twice in the app_server protocol. * Refactor some parts of the patch to remove duplicated code (Painter, DrawingEngine). * Adopt the BPicture protocol to know about BGradients. * Review some parts of the BArchivable implementation. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
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112d61551e87fc65541e56940ce1546e06c70189 |
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20-Mar-2008 |
Stephan Aßmus <superstippi@gmx.de> |
* Add Style::HasTransparency() which just tells if any of the colors that the style uses has an alpha value below 255. * Add support for intermediate rendering passes to IconRenderer. Normally, the whole icon is rendered in a single pass, which means shapes cannot overlap. With the change, intermediate rendering passes are inserted when a shape is encountered that contains transparency. This is an easy way to allow for more feature rich icons, with easy support for glossy/reflective surface effects or other such effects that require support for transparent shapes on top of other shapes. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24490 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6e3b3b09d3905d564fa9c8590a20a46fc260ed36 |
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03-Nov-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* improvements to saving/loading, biggest flaw was that appending an icon changed the save entry_ref to the appended file, instead of keeping it * added cleaning up styles (removing duplicates) after importing from SVG * compile fixes for rgb_color ==/!= rgb_color * added Style::operator==(const Style& other) * improved debug output when listeners are still attached to a VectorPath upon destruction git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19188 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fb07ece069b8b7ca52eda06449ce2f0460b294ab |
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04-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* moved all the classes actually needed for reading a vector icon to this place, #ifdef'd out all the editing features (listening, referencing, converting to PropertyObject... etc) * TODO: put into BPrivate namespace... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18396 a95241bf-73f2-0310-859d-f6bbb57e9c96
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