/haiku/src/preferences/screen/ |
H A D | ScreenWindow.cpp | 182 BScreen screen(this); 185 if (screen.GetDeviceInfo(&info) == B_OK 214 fScreenBox = new BBox("screen box"); 218 // Needed for layouting, will be replaced with screen name/size 228 80.0 * scaling), "monitor", screen.Frame().IntegerWidth() + 1, 229 screen.Frame().IntegerHeight() + 1); 238 if (screen.GetBrightness(&fOriginalBrightness) == B_OK) { 249 // box on the left below the screen box with workspaces 300 // box on the right with screen resolution, etc. 402 if (kColorSpaces[i].space == screen [all...] |
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/ |
H A D | PopupControl.cpp | 98 BScreen screen(fPopupWindow); 99 BRect dest(screen.Frame()); 105 // check if out of screen
|
/haiku/src/apps/switcher/ |
H A D | CaptureWindow.cpp | 96 BScreen screen; local 97 BRect screenFrame = screen.Frame();
|
H A D | PanelWindow.cpp | 99 // TODO: multi-screen support 100 BScreen screen; local 101 BRect screenFrame = screen.Frame(); 157 // The window might not span over the whole screen, but one dimension
|
/haiku/src/tests/add-ons/opengl/fake_renderer/ |
H A D | FakeRenderer.cpp | 70 BScreen screen(GLView()->Window()); 71 screen.WaitForRetrace();
|
/haiku/src/preferences/repositories/ |
H A D | RepositoriesWindow.cpp | 40 // Size and location on screen 43 BScreen screen; local 44 BRect screenFrame = screen.Frame();
|
/haiku/src/add-ons/input_server/devices/virtualkeyboard/ |
H A D | VirtualKeyboardWindow.cpp | 40 BScreen screen; local 41 BRect screenRect(screen.Frame());
|
/haiku/src/apps/remotedesktop/ |
H A D | RemoteDesktop.cpp | 41 " the size of the the local screen.\n"); 195 BScreen screen; local 196 windowFrame = screen.Frame();
|
/haiku/src/apps/cortex/ParameterView/ |
H A D | ParameterWindow.cpp | 235 BScreen screen(this); 236 if (!screen.Frame().Contains(Frame())) { 330 BScreen screen(this); 331 BRect screenRect = screen.Frame(); 334 // if the window is outside the screen rect 342 // if the window is larger than the screen rect
|
/haiku/src/kits/interface/ |
H A D | Screen.cpp | 50 BPrivateScreen* screen = BPrivateScreen::GetNext(fScreen); local 51 if (screen != NULL) { 52 fScreen = screen;
|
/haiku/src/preferences/filetypes/ |
H A D | ApplicationTypesWindow.cpp | 117 // center on screen 118 BScreen screen(this); 119 MoveTo(screen.Frame().left + (screen.Frame().Width() 121 screen.Frame().top + (screen.Frame().Height()
|
/haiku/src/apps/launchbox/ |
H A D | MainWindow.cpp | 238 BScreen screen(this); 246 if (screen.Frame().bottom - Frame().bottom 255 if (screen.Frame().right - Frame().right 544 BScreen screen(this); 545 BRect screenFrame = screen.Frame(); 567 BScreen screen(this); 568 BRect screenFrame = screen.Frame(); 576 // see which border we mean depending on screen position
|
/haiku/src/apps/cortex/RouteApp/ |
H A D | RouteWindow.cpp | 227 BScreen screen(this); 229 const BRect sr = screen.Frame(); 343 BScreen screen(this); 344 if (!screen.Frame().Contains(Frame())) { 546 BScreen screen(this); 547 BRect screenRect = screen.Frame(); 550 // if the window is outside the screen rect 558 // if the window is larger than the screen rect
|
/haiku/src/bin/screenmode/ |
H A D | screenmode.cpp | 90 "Sets the specified screen mode. When no screen mode has been chosen,\n" 96 " -s --short\t\twhen no mode is given the current screen mode is\n" 130 // TODO: add a possibility to set a virtual screen size in addition to 248 BScreen screen; local 251 screen.GetBrightness(&previousBrightness); 264 screen.SetBrightness(brightness); 270 printf("Available screen modes:\n"); 359 "%s: Could not set screen mode " 372 "reset the screen mod [all...] |
/haiku/src/add-ons/screen_savers/message/ |
H A D | Message.cpp | 169 BScreen screen(view->Window()); 170 if (!screen.IsValid()) 174 BBitmap buffer(view->Bounds(), screen.ColorSpace(), true);
|
/haiku/src/apps/people/ |
H A D | PeopleApp.cpp | 310 // reset it if it would open outside the screen bounds. 312 BScreen screen(window); 313 if (fPosition.bottom > screen.Frame().bottom) 315 if (fPosition.right > screen.Frame().right)
|
/haiku/src/add-ons/input_server/methods/pen/ |
H A D | PenInputLooper.cpp | 85 BScreen screen; local 86 fInkWindow = new PenInputInkWindow(screen.Frame());
|
/haiku/src/add-ons/screen_savers/ifs/ |
H A D | IFSSaver.cpp | 147 BScreen screen(B_MAIN_SCREEN_ID); 148 screen.GetMode(&mode);
|
/haiku/src/add-ons/screen_savers/shelf/ |
H A D | Shelf.cpp | 117 help << B_TRANSLATE("Drop replicants on the full-screen window " 132 BScreen screen; local 133 fConfigWindow = new BWindow(screen.Frame(), "Shelf Config",
|
/haiku/src/add-ons/kernel/file_systems/netfs/authentication_server/ |
H A D | AuthenticationPanel.cpp | 224 BScreen screen(B_MAIN_SCREEN_ID); 225 BRect screenFrame = screen.Frame();
|
/haiku/src/apps/expander/ |
H A D | ExpanderSettings.cpp | 118 // check if the window position is on screen at all 119 BScreen screen; local 120 if (screen.Frame().Contains(position))
|
/haiku/src/apps/screenshot/ |
H A D | Utility.cpp | 243 contents of the window aren't, as the screen does not have an alpha channel. 270 BScreen screen; local 271 BRect screenFrame = screen.Frame();
|
/haiku/src/apps/debugger/user_interface/gui/teams_window/ |
H A D | TeamsWindow.cpp | 94 // if the new size would extend us past the screen border, 97 BScreen screen; local 98 float offset = screen.Frame().right - Frame().right;
|
/haiku/src/servers/app/ |
H A D | Desktop.cpp | 424 fScreenLock("screen lock"), 425 fDirectScreenLock("direct screen lock"), 518 debug_printf("app_server: Failed to initialize virtual screen configuration: %s\n", 533 Screen* screen = gScreenManager->ScreenAt(0); local 534 if (screen != NULL) { 536 screen->GetMode(mode); 756 Screen* screen = fVirtualScreen.ScreenByID(id); 757 if (screen == NULL) 763 // retrieve from current screen 765 screen 827 Screen* screen = fVirtualScreen.ScreenByID(id); local 859 Screen* screen = fVirtualScreen.ScreenByID(id); local 896 Screen* screen = fVirtualScreen.ScreenAt(index); local 3582 ScreenChanged(Screen* screen) argument 3595 _ScreenChanged(Screen* screen) argument [all...] |
/haiku/src/apps/mediaplayer/ |
H A D | InfoWin.cpp | 251 // Move window on screen if needed 252 BScreen screen(this); 253 if (screen.Frame().bottom < Frame().bottom) 254 MoveBy(0, screen.Frame().bottom - Frame().bottom); 255 if (screen.Frame().right < Frame().right) 256 MoveBy(0, screen.Frame().right - Frame().right);
|