/haiku/headers/private/tracker/ |
H A D | NavMenu.h | 171 thread_id fTrackThread;
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/haiku/src/system/kernel/ |
H A D | thread.cpp | 78 static thread_id sNextThreadID = 2; 125 void Notify(uint32 eventCode, team_id teamID, thread_id threadID, 167 Thread::Thread(const char* name, thread_id threadID, struct cpu_ent* cpu) 289 Thread::Get(thread_id id) 300 Thread::GetAndLock(thread_id id) 328 Thread::GetDebug(thread_id id) 335 Thread::IsAlive(thread_id id) 886 thread_id 1228 send_data_etc(thread_id id, int32 code, const void *buffer, size_t bufferSize, 1291 receive_data_etc(thread_id *_sende [all...] |
H A D | syscalls.cpp | 560 bool _AddPendingThread(thread_id thread) 575 bool _RemovePendingThread(thread_id thread) 590 bool _IsPendingThread(thread_id thread) 595 int32 _PendingThreadIndex(thread_id thread) 605 thread_id fPendingThreads[MAX_PENDING_THREADS];
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/haiku/headers/private/system/ |
H A D | syscalls.h | 144 extern thread_id _kern_load_image(const char* const* flatArgs, 152 extern pid_t _kern_wait_for_child(thread_id child, uint32 flags, 157 extern thread_id _kern_fork(void); 163 extern thread_id _kern_spawn_thread( 165 extern thread_id _kern_find_thread(const char *name); 166 extern status_t _kern_suspend_thread(thread_id thread); 167 extern status_t _kern_resume_thread(thread_id thread); 168 extern status_t _kern_rename_thread(thread_id thread, const char *newName); 169 extern status_t _kern_set_thread_priority(thread_id thread, 171 extern status_t _kern_kill_thread(thread_id threa [all...] |
/haiku/headers/private/kernel/ |
H A D | thread.h | 99 int32 thread_get_io_priority(thread_id id); 104 static thread_id thread_get_current_thread_id(void); 105 static inline thread_id 118 thread_id allocate_thread_id(); 119 thread_id peek_next_thread_id(); 125 thread_id thread_create_thread(const ThreadCreationAttributes& attributes, 128 thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority, 141 status_t _user_set_thread_priority(thread_id thread, int32 newPriority); 142 status_t _user_rename_thread(thread_id thread, const char *name); 143 status_t _user_suspend_thread(thread_id threa [all...] |
H A D | thread_types.h | 84 thread_id thread; 106 thread_id thread; // main thread ID == team ID 438 struct Thread : TeamThreadIteratorEntry<thread_id>, KernelReferenceable { 498 thread_id sender; 560 Thread(const char *name, thread_id threadID, 566 static Thread* Get(thread_id id); 567 static Thread* GetAndLock(thread_id id); 568 static Thread* GetDebug(thread_id id); 571 static bool IsAlive(thread_id id); 733 TeamThreadIteratorEntry<thread_id> fEntr [all...] |
H A D | lock.h | 26 thread_id holder; 39 thread_id holder; 53 thread_id holder; 158 extern void mutex_transfer_lock(mutex* lock, thread_id thread); 282 recursive_lock_transfer_lock(recursive_lock* lock, thread_id thread)
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/haiku/src/apps/icon-o-matic/import_export/ |
H A D | Exporter.h | 64 thread_id fExportThread;
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/haiku/src/apps/debugger/user_interface/cli/ |
H A D | CliContext.cpp | 225 thread_id
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H A D | CommandLineUserInterface.cpp | 253 thread_id currentThread = -1;
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H A D | CliContext.h | 77 thread_id CurrentThreadID() const;
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/haiku/src/apps/cortex/RouteApp/ |
H A D | RouteApp.cpp | 89 thread_id id = manager->Thread();
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/haiku/headers/os/kernel/ |
H A D | OS.h | 49 typedef int32 thread_id; typedef 187 thread_id latest_holder; 244 thread_id debugger_nub_thread; 311 thread_id thread; 343 extern thread_id spawn_thread(thread_func, const char *name, int32 priority, 345 extern status_t kill_thread(thread_id thread); 346 extern status_t resume_thread(thread_id thread); 347 extern status_t suspend_thread(thread_id thread); 349 extern status_t rename_thread(thread_id thread, const char *newName); 350 extern status_t set_thread_priority(thread_id threa [all...] |
/haiku/src/add-ons/kernel/file_systems/ext2/ |
H A D | BlockAllocator.cpp | 629 thread_id id = spawn_kernel_thread(
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/haiku/src/tests/system/kernel/scheduler/ |
H A D | main.cpp | 70 thread_id fThread;
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/haiku/src/system/kernel/cache/ |
H A D | file_cache.cpp | 95 thread_id fAllocatingThread;
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/haiku/src/kits/media/ |
H A D | MediaRoster.cpp | 150 thread_id roster = BMediaRoster::CurrentRoster()->Thread();
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/haiku/src/bin/mail_utils/ |
H A D | spamdbm.cpp | 5411 thread_id WindowThreadID;
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/haiku/src/add-ons/media/media-add-ons/opensound/ |
H A D | OpenSoundNode.cpp | 177 thread_id fThread; 307 thread_id fThread; 2438 thread_id th; 2492 thread_id th = output->fThread;
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/haiku/src/add-ons/kernel/file_systems/bfs/ |
H A D | BlockAllocator.cpp | 541 thread_id id = spawn_kernel_thread((thread_func)BlockAllocator::_Initialize,
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/haiku/headers/os/app/ |
H A D | Roster.h | 22 thread_id thread; 154 team_id team, thread_id thread, 162 thread_id thread) const; 165 thread_id thread, team_id team, 169 thread_id thread, port_id port) const; 188 team_id* _appTeam, thread_id* _appThread,
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/haiku/src/system/kernel/locks/ |
H A D | lock.cpp | 94 thread_id thread = thread_get_current_thread_id(); 111 thread_id thread = thread_get_current_thread_id(); 167 thread_id thread = thread_get_current_thread_id(); 202 thread_id thread = thread_get_current_thread_id(); 232 thread_id thread = thread_get_current_thread_id(); 706 thread_id thread = thread_get_current_thread_id(); 929 mutex_transfer_lock(mutex* lock, thread_id thread)
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/haiku/src/tests/system/libroot/posix/ |
H A D | pthread_barrier_test.cpp | 14 int thread_id = *(int*)id_ptr; local 18 fprintf(stderr, "thread %d: Wait %d microseconds.\n", thread_id, wait_sec * 100); 21 fprintf(stderr, "thread %d: Waiting on barrier...\n", thread_id); 24 fprintf(stderr, "thread %d: serial thread.\n", thread_id); 25 fprintf(stderr, "thread %d: Finished!\n", thread_id);
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/haiku/src/system/libroot/posix/pthread/ |
H A D | pthread_rwlock.cpp | 37 thread_id thread; 250 thread_id readers[kMaxReaderUnblockCount];
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H A D | pthread_mutex.cpp | 55 thread_id thisThread = find_thread(NULL);
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