History log of /haiku/headers/private/kernel/thread_types.h
Revision Date Author Comments
# 30fda09a 19-Jun-2023 Augustin Cavalier <waddlesplash@gmail.com>

kernel: Rewrite KDEBUG_RW_LOCK_DEBUG.

Previously this just turned the rw_lock into the equivalent of a
recursive_lock, which meant that reader vs. writer assertions
were of no use.

Now, we have a per-thread static array which stores the held read
locks, allowing ASSERT_READ_LOCKED_RW_LOCK to work properly,
and allowing multiple readers to be active at a time.

This probably should still remain disabled even on nightly builds,
but at least it's much more useful as a debugging tool than it was
beforehand.

Change-Id: I386b2bc2ada8df42f4ab11a05563ef22af58e77f


# 93d7d1c5 12-Jun-2023 Augustin Cavalier <waddlesplash@gmail.com>

user_mutex: Per-team contexts.

This requires the introduction of the flag B_USER_MUTEX_SHARED, and then
actually using the SHARED flags in pthread structures to determine when
it should be passed through.

This commit still uses wired memory even for per-team contexts.
That will change in the next commit.

GLTeapot FPS seems about the same.

Change-Id: I749a00dcea1531e113a65299b6d6610f57511fcc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6602
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>


# b809279c 15-May-2023 Trung Nguyen <trungnt282910@gmail.com>

kernel/team: Allow retrieving more attributes

- Stored the additional start time of each team, expressed by
milliseconds since boot.
- Added more fields to the `team_info` structure. These field
include those provided by the `get_extended_team_info` syscall as
well as the newly introduced `start_time`.
- Extended the `_kern_get_team_info` system call to receive an
additional `size_t` argument. If this size is smaller than or
equal to the size of the old `team_info` structure, the newly
added attributes will not be retrieved.

Change-Id: I22ee6b91ad2ee3b66a7f770036c79a718c5f115c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6390
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>


# 0c2a5bb5 09-May-2023 Augustin Cavalier <waddlesplash@gmail.com>

Replace the "tty" driver with a "pty" driver.

This new driver uses the "generic" TTY layer, unlike the old driver
which had its own implementation (which the generic module was derived
from, originally.)

The remaining bits of support for controlling TTYs is added to the kernel &
generic layer at the same time, which should allow for serial interfaces
to be controlling terminals now, as well.

Tested with bash, nano, vim; all seems to still be working as expected.


# f5e531e9 26-Apr-2023 Augustin Cavalier <waddlesplash@gmail.com>

kernel/thread_types: Remove Thread::condition_variable_entry.

Unused, and "struct PrivateConditionVariableEntry" no longer exists, anyway.


# c25f6f53 29-Mar-2022 Augustin Cavalier <waddlesplash@gmail.com>

kernel/vm: Completely replace mlock() implementation.

The old implementation used the real lock_memory(). This is problematic
and does not work for a large number of reasons:

1) Various parts of the kernel assume memory is locked only very
temporarily, and will often wait on locked memory to become unlocked.
The transient nature of locks is further demonstrated by the fact that
lock_memory acquires references to structures, like the address space,
which are only released by unlock_memory

2) The VM has a hard assumption that all lock_memory calls will be
exactly balanced, and maintains internal "WiredRange" structures
on areas, etc. corresponding to the original lock_memory calls.
Maintaining separate data structures as this code did is a recipe
for even more problems when the structures are manipulated separately,
leading to confusing or incorrect behavior on unlocks.

3) Areas with locked memory cannot be deleted, nor can the pages which are
locked be removed from the areas/caches. This of course is most notable
when destroying teams which locked memory, but the problem also occurs
when just using delete_area, resize_area, mmap/munmap, etc.

Because of (2) and especially (3), adding support for mlock()-like semantics
to the existing memory locking system is just not a good option. A further
reason is that our lock_memory is much stricter than mlock(), which only
demands the pages in question must remain resident in RAM and cannot be
swapped out (or, it seems, otherwise written back to disk.)

Thus, this commit completely removes the old implementation (which
was seriously broken and did not actually automatically unlock memory
on team exit or area destruction at all, etc.) and instead adds a new
feature to VMAnonymousCache to block certain pages from being written out.
The syscall then just invokes this to do its work.

Fixes #17674. Related to #13651.

Change-Id: Id2745c51796bcf9a74ba5325fe686a95623cd521
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5147
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# e372ec1e 09-Feb-2022 Augustin Cavalier <waddlesplash@gmail.com>

kernel: Use KernelReferenceable for the supplementary_groups array.

Instead of the malloc_referenced system. Makes for some cleaner code,
and the malloc_referenced system was only used here, so it can now be
dropped altogether.


# 29536a23 10-Jan-2021 Jérôme Duval <jerome.duval@gmail.com>

kernel/thread: restore signal mask just before returning to userland

* otherwise the signal to be handled might be blocked. fixes #15193
* also remove automatic syscall restart on _kern_select, to match Linux and
BSDs behavior: this fixes parallel build with newer gnu make, which happens
to use pselect.
* also remove automatic syscall restart on _kern_poll.

from https://man7.org/linux/man-pages/man7/signal.7.html
"The following interfaces are never restarted after being
interrupted by a signal handler, regardless of the use of
SA_RESTART; they always fail with the error EINTR when
interrupted by a signal handler: ...
select(2), and pselect(2)."
from https://notes.shichao.io/unp/ch6/
"Berkeley-derived kernels never automatically restart select."

Change-Id: I3e9488f60c966b38d427f992f06e6e2217d4adc5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3636
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>


# 6ff344d7 16-Jan-2021 Jérôme Duval <jerome.duval@gmail.com>

Revert "kernel/thread: restore signal mask just before returning to userland"

This reverts commit 837f4f48db2f543c730f30d374ec65c7d44c9644.

Reason for revert: breaks DNS resolution

Change-Id: If6f2a0f60dbfb24121616a9f3879ce226ea4a09a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3519
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>


# 837f4f48 10-Jan-2021 Jérôme Duval <jerome.duval@gmail.com>

kernel/thread: restore signal mask just before returning to userland

* otherwise the signal to be handled might be blocked. fixes #15193
* also remove automatic syscall restart on _kern_select, to match Linux and
BSDs behavior: this fixes parallel build with newer gnu make, which happens
to use pselect.
* also remove automatic syscall restart on _kern_poll.

from https://man7.org/linux/man-pages/man7/signal.7.html
"The following interfaces are never restarted after being
interrupted by a signal handler, regardless of the use of
SA_RESTART; they always fail with the error EINTR when
interrupted by a signal handler: ...
select(2), and pselect(2)."
from https://notes.shichao.io/unp/ch6/
"Berkeley-derived kernels never automatically restart select."

Change-Id: I7f86d221eae1ad93d8a308a75581d2c30a369c9e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3627
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# a959262c 14-Dec-2019 Adrien Destugues <pulkomandy@pulkomandy.tk>

implement mlock(), munlock()

Change-Id: I2f04b8986d2ed32bb4d30d238d668e21a1505778
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1991
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>


# 331889d0 28-Aug-2020 Niels Sascha Reedijk <niels.reedijk@gmail.com>

Kernel/Threads: remove limit on number of dead threads in a team

When a thread is created, it is expected that some other thread (usually the
creating thread) will want to make sure it completes. This is done using the
pthread_join() or wait_for_thread() calls.

It is possible that threads end before another thread waits for its completion.
That's why there is a dead thread list for each team, which holds thread ids
and their exit status so that a call to pthread_join() or wait_for_thread() in
the future can complete succesfully.

The dead thread list was limited to 32 threads per team. If there would be
more, the oldest thread would be kicked off. This could cause issues in
situations where a team would create more than 32 threads, and would start
waiting for their result after they have finished. Some of the calls would fail
because the threads would no longer be in the dead list.

This specifically caused problems for cargo (the Rust package manager), which
could depending on the number of dependencies, could create more than 32
threads. See: https://github.com/nielx/rust/issues/3

This change removes the limit of dead threads within a team. Note that there is
a risk that a badly written program that does not detach or joins its threads
can make this an endless list, but the impact is relatively small (dead threads
only occupy a bit of kernel memory).

Change-Id: I0135dd54e10ee48a529f23228d21237d4f1a74e2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3178
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>


# 13beda00 26-Dec-2018 Michael Lotz <mmlr@mlotz.ch>

kernel: Fix race condition when waiting for load of new team.

There was no synchronization of the check of the done flag and the
waiting thread suspending to wait for it. It was therefore possible that
the new team both set the flag and triggered the wakeup of the waiting
thread in that time window, causing it to miss both the set flag and the
thread resumption.

Use a condition variable instead.

Fixes #13081.

Change-Id: I93c45db8dd773fe42b45c4b67153bcd39e200d3b
Reviewed-on: https://review.haiku-os.org/803
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# 27b32ee0 03-May-2018 Jérôme Duval <jerome.duval@gmail.com>

kernel/x86_64: adjust descriptors tables for compatibility mode.

* also adjust BOOT_GDT_SEGMENT_COUNT for x86, the definition is used by the
boot loader.
* add some 32-bit definitions.
* add a UserTLSDescriptor class, this will be used by 32-bit threads.

Change-Id: I5b1d978969a1ce97091a16c9ec2ad7c0ca831656


# a295d3f4 10-Oct-2017 Jérôme Duval <jerome.duval@gmail.com>

wait4(): retrieve dead team entries usage information.

* This adds a parameter to the wait_for_child syscall. I extended the test case
to show the actual retrieved information.
* fix #13546


# 467fe4ca 24-Apr-2016 Ingo Weinhold <ingo_weinhold@gmx.de>

kernel: Add core dump facility

* Add function core_dump_write_core_file(). It writes a core file for
the current thread's team. The file format is similar to that of
other OSs (i.e. ELF with PT_LOAD segments and a PT_NOTE segment), but
most of the notes are Haiku specific (infos for team, areas, images,
threads). More data will probably need to be added.
* Add team flag TEAM_FLAG_DUMP_CORE, thread flag
THREAD_FLAGS_TRAP_FOR_CORE_DUMP, and Team property coreDumpCondition,
a condition variable available while a core dump is progress. A
thread that finds its flag THREAD_FLAGS_TRAP_FOR_CORE_DUMP set before
exiting the kernel to userland calls core_dump_trap_thread(), which
blocks on the condition variable until the core dump has finished. We
need the team's threads to stop so we can get their CPU state (and
have a generally unchanging team state while writing the core file).
* Add user debugger message B_DEBUG_WRITE_CORE_FILE. It causes
core_dump_write_core_file() to be called for the team.
* Dumping core as an immediate effect of a terminal signal has not been
implemented yet, but that should be fairly straight forward.


# 5d4501aa 20-Aug-2015 Michael Lotz <mmlr@mlotz.ch>

Assorted whitespace cleanup and typo fixes.


# 52d500e5 28-Oct-2014 Michael Lotz <mmlr@mlotz.ch>

kernel: Workaround for double lock of spinlock in user timers.

The thread that is being [un]scheduled already has its time_lock locked
in {stop|continue}_cpu_timers(). When updating the TeamTimeUserTimer,
the team is asked for its cpu time. Team::CPUTime() then iterates the
threads of the team and locks the time_lock of the thread again.

This workaround passes a possibly locked thread through the relevant
functions so Team::CPUTime() can decide whether or not a thread it
iterates needs to be locked or not.

This works around #11032 and its duplicates #11314 and #11344.


# 95e97463 14-Sep-2014 Paweł Dziepak <pdziepak@quarnos.org>

kernel: add generic wrapper for accessing user memory

This patch adds user_access() which can be used to gracefully handle
page faults that may happen when accessing user memory. It is used
by arch_cpu_user{memcpy, memset, strlcpy}() to allow using optimized
functions from the standard library.

Currently only x64 uses this, but nothing really is arch specific here.

Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>


# 4ad7d95b 09-Aug-2014 Adrien Destugues <pulkomandy@pulkomandy.tk>

Revert "Add sys/ucontext.h"

This reverts commit 6ddf93bfbec1ecec76cf119c50327f93f6d4fef8.

As pointed out by Ingo, those were moved to sugnal.h in the latest issue
(issue 7) of the POSIX spec. Sorry!


# 6ddf93bf 09-Aug-2014 Adrien Destugues <pulkomandy@pulkomandy.tk>

Add sys/ucontext.h

* Move ucontext_t and mcontext_t there as that's where POSIX says they
should be.


# b1673075 16-Mar-2014 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Properly synchronize suspending new thread

After load_image() the child thread is suspended and the parent is
expected to resume it later. However, it is possible that the parent
attempts to resume its child after it has been notified that the image
had been loaded but before the child managed to suspend itself. In such
case the child would suspends itself after that wake up attempt and,
consequently will not be ever resumed.

To mitigate that problem flag Thread::going_to_suspend has been added
which helps synchronizing thread suspension and continuation in a similar
way that "traditional" thread blocking is performed. This means that
the child should behave in a following manner: set its going_to_suspend flag,
notify the parent (i.e. any thread that may want to resume it), acquire
its scheduler_lock and suspend itself if the going_to_suspend flag is set.
The parent should follow pattern: clear going_to_suspend flag of the thread
that is about to be resumed, acquire that thread scheduler_lock and enqueue
it in a run queue if it is suspended.

Thanks Oliver for reporting the bug and identifying what causes it.


# d287274d 05-Dec-2013 Pawel Dziepak <pdziepak@quarnos.org>

scheduler: Code refactoring


# 2b7ea4cd 29-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove Thread::next_state


# 03fb2d88 07-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove gSchedulerLock

* Thread::scheduler_lock protects thread state, priority, etc.
* sThreadCreationLock protects thread creation and removal and list of
threads in team.
* Team::signal_lock and Team::time_lock protect list of threads in team
as well.
* Scheduler uses its own internal locking.


# 72addc62 07-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Introduce Thread::time_lock and Team::time_lock


# 3519eb33 06-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Change Thread::team_lock to rw_spinlock


# 83983eaf 06-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove Thread::alarm


# aa4aca02 06-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Protect signal data with Team::signal_lock


# 73ad2473 05-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

Remove remaining unnecessary 'volatile' qualifiers


# ea79da95 20-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove support for thread_queue


# 29e65827 09-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove possibility to yield to all threads

Kernel support for yielding to all (including lower priority) threads
has been removed. POSIX sched_yield() remains unchanged.

If a thread really needs to yield to everyone it can reduce its priority
to the lowest possible and then yield (it will then need to manually
return to its prvious priority upon continuing).


# 0896565a 08-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Support sched_yield() properly

sched_yield() should not yield to the threads with lower priority.


# 9363e99b 08-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove Thread::next_priority


# b8c1df9b 05-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Add O(1) lookup and insertion priority queue


# e85e399f 17-Mar-2013 Pawel Dziepak <pdziepak@quarnos.org>

commpage: randomize position of commpage

This patch introduces randomization of commpage position. From now on commpage
table contains offsets from begining to of the commpage to the particular
commpage entry. Similary addresses of symbols in ELF memory image "commpage"
are just offsets from the begining of the commpage.

This patch also updates KDL so that commpage entries are recognized and shown
correctly in stack trace. An update of Debugger is yet to be done.


# 25871c68 04-Aug-2012 Alex Smith <alex@alex-smith.me.uk>

Removed Thread::fault_callback, no longer necessary now that vm86 is gone.


# 24df6592 11-Jun-2011 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged signals-merge branch into trunk with the following changes:
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes #5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes #1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes #6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes #5682.
* Implemented support for thread cancellation. Closes #5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes #7554.
* Lots over smaller more or less related changes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4535495d 10-Jan-2011 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged the signals branch into trunk, with these changes:
* The team and thread kernel structures have been renamed to Team and Thread
respectively and moved into the new BKernel namespace.
* Several (kernel add-on) sources have been converted from C to C++ since
private kernel headers are included that are no longer C compatible.

Changes after merging:
* Fixed gcc 2 build (warnings mainly in the scary firewire bus manager).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40196 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 88e38c17 16-Dec-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

Replace uses of obsolescent BReference[able] API.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39870 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2d8d1cdb 15-Dec-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Implemented a generic way to associate data with a team which is
automatically cleaned up when the team is deleted: Class AssociatedData is
the base class for a data item, AssociatedDataOwner a container for them
(struct team derives from it). Functions team_associate_data() and
team_dissociate_data() add/remove data.
* Turned sTeamHash into a BOpenHashTable (necessary since struct team is no
longer a POD).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39860 a95241bf-73f2-0310-859d-f6bbb57e9c96


# eeecbf6f 15-Dec-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

The header is no longer included from pure C sources, so we can finally freely
use C++.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39859 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 13b81a3b 30-Oct-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added new thread flag THREAD_FLAGS_SINGLE_STEP, which is set to indicate that
userland single-stepping is enabled for the thread.
* x86_exit_user_debug_at_kernel_entry(): Always store DR6 and DR7 in the CPU
structure, not only when breakpoints are installed.
* x86_handle_debug_exception(): When encountering a syscall single-step, also
set the THREAD_FLAGS_DEBUG_THREAD thread flag. Otherwise the
B_THREAD_DEBUG_STOP would be ignored.
* x86 interrupt handling, DISABLE_BREAKPOINTS():
- Renamed to STOP_USER_DEBUGGING().
- Now it also call x86_exit_user_debug_at_kernel_entry() when
THREAD_FLAGS_SINGLE_STEP is set, so that the debug registers are saved.

Fixes #6751.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39201 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7f0bff63 07-Apr-2010 Axel Dörfler <axeld@pinc-software.de>

* Fixed typo.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36058 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2be99447 06-Apr-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added some comments to the thread flags.
* Added new thread flag THREAD_FLAGS_ALWAYS_RESTART_SYSCALL. If set, it forces
syscall restart even when a signal handler without SA_RESTART was invoked.
* Fixed sigwait(): If one of requested signals wasn't already pending it would
never wake up. Also, the syscall always needs to be restarted, if interrupted
by another signal.
* Renamed a bunch of the POSIX signal function implementations which did return
an error code directly (instead via errno). Added correct POSIX functions
where needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36054 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7778bccf 13-Mar-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

sigsuspend() would previously wake up correctly when a matching signal was
received, but if the signal was in the thread's signal block mask, it would
not be handled. Added thread::sig_temp_enabled, an additional mask of not
blocked signals, which is set by sigsuspend() and evaluated and reset by
handle_signals(). Fixes #5567.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35836 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5662ae45 20-Jan-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

Changed the team shutdown process a bit:
* The threads beside the main thread are killed earlier now (in the new
team_shutdown_team()), before removing the team from the team hash and from
its process group. This fixes #5296.
* Use a condition variable instead of a semaphore to wait for the non-main
threads to die. We notify the condition right after a thread has left the
team. The semaphore was released by the undertaker.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35196 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3533b659 10-Dec-2009 Ingo Weinhold <ingo_weinhold@gmx.de>

* Reintroduced the SMP_MSG_RESCHEDULE_IF_IDLE ICI message. This time
implemented by means of an additional member in cpu_ent.
* Removed thread::keep_scheduled and the related functions. The feature
wasn't used yet and wouldn't have worked as implemented anyway.
* Resurrected an older, SMP aware version of our simple scheduler and made it
the default instead of the affine scheduler. The latter is in no state to
be used yet. It causes enormous latencies (I've seen up to 0.1s) even when
six or seven CPUs were idle at the same time, totally killing parallelism.
That's also the reason why a -j8 build was slower than a -j2. This is no
longer the case. On my machine the -j2 build takes about 10% less time now
and the -j8 build saves another 20%. The latter is not particularly
impressive (compared with Linux), but that seems to be due to lock
contention.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34615 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b0db552c 01-Dec-2009 Ingo Weinhold <ingo_weinhold@gmx.de>

Renamed vm_address_space to VMAddressSpace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34422 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 86a999ad 26-Oct-2009 Axel Dörfler <axeld@pinc-software.de>

* delete_owned_ports() no longer scans the whole port array for ports belonging
to the owning team.
* Instead, the team now maintains a list containing the ports it owns.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33771 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ddbe1200 22-Oct-2009 Axel Dörfler <axeld@pinc-software.de>

* Semaphores are now put into the team struct in a doubly linked list.
* This makes sem_delete_owned_sems() a lot more efficient; before it would need
to scan the entire semaphore table.
* This speeds up the test build of the kernel by another 2 seconds (with
KDEBUG=2) on my laptop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33743 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 68d9d880 22-Oct-2009 Axel Dörfler <axeld@pinc-software.de>

* Just use the heap instead of cbuf for send_data().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33722 a95241bf-73f2-0310-859d-f6bbb57e9c96


# dc707c28 29-Mar-2009 Rene Gollent <anevilyak@gmail.com>

Small cleanup, no functional change.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29784 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0296b82a 25-Mar-2009 Rene Gollent <anevilyak@gmail.com>

Add several extra scheduler hook functions to allow the scheduler(s) to maintain private housekeeping data on the thread structs. These hooks are called on thread creation/destruction and when prepping a thread for use. Review welcome.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29721 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5ecc4b37 01-Mar-2009 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced ref-counting for the I/O contexts.
* The I/O context related vfs_*() functions have io_context* instead of void*
parameters/return values, now.
* vfs_new_io_context(): Lock the parent I/O context before getting its table
size. Otherwise the table size could change until we do.
* vfs_resize_fd_table(): Fixed use of MutexLocker. We created only a temporary
object, not one with function scope.
* Renamed load_image_etc() to load_image_internal() and added a parameter for
specifying the parent team of the one to create.
* Introduced a kernel private load_image_etc() with a few more arguments than
load_image().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29375 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2c1e463c 05-Nov-2008 Axel Dörfler <axeld@pinc-software.de>

* Removed B_{MIN|MAX}_PRIORITY from OS.h - they were never really intended
as public defines. They are now called THREAD_{MIN|MAX}_SET_PRIORITY to
better reflect what they are for. Minimum priority is now 1, ie. you no
longer can set another thread to the idle priority. This fixes part of
ticket #2959.
* set_thread_priority() will no longer allow to change the priority of the
idle thread to something else. This fixes the rest of ticket #2959.
* Automatic whitespace cleanup in OS.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28521 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6503e5d9 11-Oct-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added functions to pin a thread to the current CPU (i.e. it will only be
scheduled on that CPU) and to avoid unscheduling it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27974 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 23884ae0 19-Sep-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Introduced a callback field in the thread structure. It can be set in an
interrupt handler and will be executed right before returning from the
interrupt.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27648 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 232fd3ba 03-Sep-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Moved the wait type definitions to <thread_defs.h>. We're going to use
them in userland, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27301 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3b3e3805 30-Aug-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added thread::io_priority field and functions to get/set it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27247 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6ae7f687 16-Aug-2008 Salvatore Benedetto <salvatore.benedetto@gmail.com>

* Reworked the way sem_undo requests are processed by following
Ingo suggestions: instead of having one global sem_undo list,
we now have two local list, one per semaphore set and one per team
which is held in its xsi_sem_context structure, along with a mutex.
A mutex has also been added to the semaphore set class in order to
protect the local list, but also in order to (hopefully) improve
concurrency.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26993 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 15374c5d 02-Aug-2008 Axel Dörfler <axeld@pinc-software.de>

* Renamed thread_spinlock and team_spinlock to gThreadSpinlock and
gTeamSpinlock.
* Renamed the static global variables in smp.c to match our style guide.
* Minor other cleanup.
* Removed superfluous white space.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26730 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 12c9f176 31-Jul-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added thread block type constant for rw_locks, so that they are listed
correctly by the "thread" and "threads" debugger commands.
* Added "rwlock" debugger command.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26703 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 47ca7595 28-Jul-2008 Axel Dörfler <axeld@pinc-software.de>

First patch by Salvatore to implement XSI semaphores with a few changes
by myself:
* renamed xsi_do_undo() to xsi_sem_undo() (there is more to XSI than sems).
* Fixed coding style issues in sys/sem.h and xsi_sem.cpp.
* Added _kern_*() syscall prototypes to syscalls.h.
* Added a TODO in xsi_sem.cpp and xsi_semaphore.h about moving union semun to
a shared header.
* Made the team::xsi_sem_undo_requests int32 - due to padding, it would have
needed 4 bytes anyway; please always use specific types over int/short/long.
* xsi_sem_undo() now checks if it needs to do anything - the calls in team.cpp
no longer needs to do this.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26676 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 91015353 29-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added new kernel thread "undertaker" which gets rid of dead thread
remains. This replaces the previous mechanism of switching the thread to
a dedicated death stack. We might consider moving more cleanup work to
the undertaker, but that seems a little more involved.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25704 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7da0a81c 21-May-2008 Axel Dörfler <axeld@pinc-software.de>

Patch by Jan Klötzke (with additional TODO comments):
* Add a "fault_callback" to the thread structure which is called when a
unhandled page fault happens in user space. A SIGSEGV will only be sent
if the callback returns "true".


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25609 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6b202f4e 13-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced new header directory headers/private/system which is supposed
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d648afb8 11-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* For each userland team the kernel creates an area in the userland
address space that is fully locked and marked B_KERNEL_AREA. It can
thus be accessed by the kernel without additional checks.
* For each userland thread we do create a user_thread structure in that
area. The structure is accessible from userland via TLS, using the
private get_user_thread() function.
* Introduced private userland functions [un]defer_signals(). They can be
used to cheaply disable/re-enable signal delivery. They use the
user_thread::defer_signals/pending_signals fields which are
checked/updated by the kernel.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25451 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5142c2ac 05-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added support for POSIX semaphores (the ones from the XSI extension
Realtime option group). The implementation should be complete, but is
totally untested yet.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25326 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0c615a01 01-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Removed old mutex implementation and renamed cutex to mutex.
* Trivial adjustments of code using mutexes. Mostly removing the
mutex_init() return value check.
* Added mutex_lock_threads_locked(), which is called with the threads
spinlock being held. The spinlock is released while waiting, of
course. This function is useful in cases where the existence of the
mutex object is ensured by holding the threads spinlock.
* Changed the two instances in the VFS code where an IO context of
another team needs to be locked to use mutex_lock_threads_locked().
Before it required a semaphore-based mutex implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25283 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8562499f 30-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced a new locking primitive I called "cutex" (sorry for the
name, couldn't resist :-P). It's semantically equivalent to a mutex,
but doesn't need a semaphore (it uses thread blocking and a simple
queue instead). Initialization can't fail. In fact it is ready to use
without initialization when living in the bss segment, also in the
early boot process. It's as fast as a benaphore in cases of low lock
contention, and faster otherwise. Only disadvantage is the higher
immediate memory footprint of 16 bytes.
* Changed how the "thread" and "threads" debugger commands list the
objects they are waiting for. Cutexes are also included.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25276 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f842b6fa 22-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added THREAD_BLOCK_TYPE_OTHER.
* Made the object pointer passed to thread_prepare_to_block() const, so
that strings can be passed without casting. Passing a string could
maybe be made a convention for THREAD_BLOCK_TYPE_OTHER.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25109 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6cef245e 22-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Detemplatized ConditionVariable{Entry}. Merged them with their
respective Private* base class.
* Changed sigwait() and sigsuspend() to use thread_block() instead of a
condition variable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25100 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b95f6d47 22-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced a set of functions (thread_prepare_to_block(),
thread_block(), thread_unblock(),...) that allow a thread to wait for
something without needing a semaphore or condition variable. It can
simply block and another thread can unblock it. Supports timeouts and
interrupting. Both semaphores and condition variables use this
common mechanism, now.
* Semaphores:
- Some simplifications due to the thread blocking mechanism.
- Changed locking order to sem -> thread. It was the other way around
before and when introducing the wait_for_objects() support I had
also introduced a situation where the locking was reverse, which
could potentially cause a dead lock on SMP systems.
- Instead of queueing thread structures, a semaphore queues
queued_thread entries now, which are created on the stack. The
thread::sem structure could thus be removed.
- Added sem_entry::net_count, which is sem_entry::count plus the
acquisition count of all waiting threads. This number is needed in
remove_thread_from_sem() and instead of computing it there we
maintain it.
- Fixed remove_thread_from_sem(). It would not unblock threads, if
the sem count was <= 0.
- Made sem::last_acquirer unconditional. It is actually needed for
sem_info::latest_holder. Fixed fill_sem_info() accordingly.
- Added some optional tracing output, though only via ktrace_printf().
* Condition variables:
- Could be simplified significantly through the use of the thread
blocking mechanism. Removed a good deal of unnecessary code.
- Moved the ConditionVariableEntry "flags" parameter from Wait() to
Add(), and adjusted all places where condition variables are used
accordingly.
* snooze() uses thread_block_with_timeout() instead of a semaphore.
* Simplified thread interrupting in the signal and user debugger code.
Instead of separate functions for threads waiting on a semaphore or
condititon variable, we only have a single thread_interrupt(), now.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25099 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 66aac81e 20-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

We use only a single condition variable (instead of thread different
ones) for wait_for_child(), which is notified when any job control
condition (child dead, stopped, continued) occurs. These events are
relatively rare anyway, and it simplifies the code.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25079 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 75015ff5 11-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Renamed THREAD_FLAGS_IOCTL_SYSCALL to THREAD_FLAGS_SYSCALL,
syscall_restart_ioctl_is_restarted() to syscall_restart_is_restarted,
IoctlSyscallFlagUnsetter to SyscallFlagUnsetter, and
IoctlSyscallRestartWrapper to SyscallRestartWrapper, as they are no
longer only used for ioctl().
* Removed unused syscall_restart_ioctl_handle_post().
* Made SyscallRestartWrapper a lot fancier. Instead of storing a
reference to the result value, it stores the value itself, and it
features all the interesting operators that make it appear like that
value. This simplifies the use of the class quite a bit.
* THREAD_FLAGS_SYSCALL is now set for all socket function and the
read[v](), write[v]() syscalls.
* Added is_syscall() function and net_stack hook to the net stack.
* Removed "kernel" parameter from all net_stack_interface and net_socket
module hooks. They aren't need any longer, since is_syscall() can be
used instead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24914 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 290946ce 29-Mar-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Implemented some basics for supplementary groups support:
- The kernel stores the group IDs in the team structure. They are
correctly inherited on fork() and load_image_etc().
- Implemented getgroups() for real, i.e. it retrieves the groups
associated with the process.
- Implemented setgroups(), initgroups() and (the BSDish)
getgrouplist(). The latter two read the group information from the
"group database" /etc/group (if existing).
- Change the BIND port config, since we do have getgrouplist() now.
* The set-uid feature was broken when the path to the executable was
relative, since we used stat(), which, in the kernel, uses the kernel
IO context.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24669 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4eb35609 11-Mar-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added real, effective and saved set- user and group IDs to the team
structure. They are properly inherited and updated on
fork(), load_image(), and exec().
* Implemented the get[e]{u,g}id(), set[[r]e]{u,g}id() family for real.
* getgroups() also calls the kernel now, but only returns the effective
group ID. Supplementary groups support is still missing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24359 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4a7f236b 09-Mar-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Process groups are now reference-counted. Processes in a group as well
as the death entries of a deceased processes that were in this group
and have not yet been reaped hold references to the group, so that it
won't be deleted until the group is empty and all gone group members
have been reaped. This fixes #1799 at last.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24335 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 562e2f20 20-Feb-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Removed unused team::pending_signals.
* Added team::flags. Currently only used for setting a flag when a team
has exec()ed.
* Some improvements of _user_setpgid():
- It failed incorrectly when the target process was a process group
leader. According to the standard it shall fail when the process is
a session leader. Moving a process group leader to another process
group is fine, even if that leaves the group leaderless.
- Fixed race conditions. We need to recheck the error conditions when
we hold the team spinlock. Otherwise the situation could change
while we allocated the new process group. This was one of the
reasons for bug #1799 -- after the shell fork()'s both parent and
child invoke setpgid() for the child.
- Fixed behavior for pid == pgid. It doesn't necessarily mean that a
new group has to be created.
- Fixed update of target process group orphaned state.
- Squashed TODO: setpgid() on a child is supposed to fail after the
child has exec()ed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24041 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4048494c 17-Feb-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

axeld + bonefish:
* Implemented automatic syscall restarts:
- A syscall can indicate that it has been interrupted and can be
restarted by setting a respective bit in thread::flags. It can
store parameters it wants to be preserved for the restart in
thread::syscall_restart::parameters. Another thread::flags bit
indicates whether it has been restarted.
- handle_signals() clears the restart flag, if the handled signal
has a handler function installed and SA_RESTART is not set. Another
thread flag (THREAD_FLAGS_DONT_RESTART_SYSCALL) can prevent syscalls
from being restarted, even if they could be (not used yet, but we
might want to use it in resume_thread(), so that we stay
behaviorally compatible with BeOS).
- The architecture specific syscall handler restarts the syscall, if
the restart flag is set. Implemented for x86 only.
- Added some support functions in the private <syscall_restart.h> to
simplify the syscall restart code in the syscalls.
- Adjusted all syscalls that can potentially be restarted accordingly.
- _user_ioctl() sets new thread flag THREAD_FLAGS_IOCTL_SYSCALL while
calling the underlying FS's/driver's hook, so that syscall restarts
can also be supported there.
* thread_at_kernel_exit() invokes handle_signals() in a loop now, as
long as the latter indicates that the thread shall be suspended, so
that after waking up signals received in the meantime will be handled
before the thread returns to userland. Adjusted handle_signals()
accordingly -- when encountering a suspending signal we don't check
for further signals.
* Fixed sigsuspend(): Suspending the thread and rescheduling doesn't
result in the correct behavior. Instead we employ a temporary
condition variable and interruptably wait on it. The POSIX test
suite test passes, now.
* Made the switch_sem[_etc]() behavior on interruption consistent.
Depending on when the signal arrived (before the call or when already
waiting) the first semaphore would or wouldn't be released. Now we
consistently release it.
* Refactored _user_{read,write}[v]() syscalls. Use a common function for
either pair. The iovec version doesn't fail anymore, if anything could
be read/written at all. It also checks whether a complete vector
could be read/written, so that we won't skip data, if the underlying
FS/driver couldn't read/write more ATM.
* Some refactoring in the x86 syscall handler: The int 99 and sysenter
handlers use a common subroutine to avoid code duplication.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23983 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 34b3b26b 10-Jan-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged branch haiku/branches/developer/bonefish/optimization revision
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
the assembly handler which now uses a jump table to call C functions
handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
rare events (signals, user debug enabling/disabling) on the
common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
common functions (currently memcpy() only). They are used in the
kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
member offsets in assembly code.

Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
(caused by refactoring and introduction of "call" debugger command).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 92ab20b3 27-Nov-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

Added a list of death_entry's to the teams structure. It stores the
exit status of (non-main) threads of a team. Fixes bug #1644.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23009 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 636bfc08 02-Oct-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Renamed fs/vfs_select.cpp to wait_for_objects.cpp and got rid of
vfs_select.h, respectively moved most of it into the new kernel
private header wait_for_objects.h.
* Added new experimental API functions wait_for_objects[_etc](). They
work pretty much like poll(), but also for semaphores, ports, and
threads.
* Removed the "ref" parameter from notify_select_events() and the
select_sync_pool functions as well as from fd_ops::fd_[de]select(). It
is no longer needed. The FS interface select() hook still has it,
though -- the VFS will always pass 0.
* de]select_fd() take a select_info* instead of a select_sync* + ref
pair, now. Added respective functions for semaphores, ports, and
threads.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22416 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 923efaa8 05-Sep-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* We store the ID of the controlling terminal and the foreground process
group ID with the session and let the terminal update them.
* Added an "orphaned" flag to the process_group structure and code to
maintain it.
* Handle the death of a controlling process correctly: The
foreground process group gets a SIGHUP and all newly-orphaned process
groups containing at least one stopped processes are sent
SIGHUP+SIGCONT.
* The tty handles the O_NOCTTY flag correctly, now.
* The tty handles reads/writes from processes from other sessions
correctly, now.
* Handle tcsetpgrp() from background processes correctly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22187 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 24bcf559 27-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced new job_control_entry structure which, among other things,
is used instead of death_entry for team::dead_children.
* Added team::{stopped,continued}_children, which, analoguously to
dead_children, are used to track the state of stopped/continued
children.
* A team does have a job_control_entry, which is allocated at team
creation time. It will be inserted into the parent's
{stopped,continued}_children lists as the team's main thread is
stopped/continued and removed when waitpid() retrieves the child
state. When the team dies the entry is detached from the team and goes
into the parent's dead_children list.
* Removed the wait_for_any field from team_dead_children. It was solely
used to avoid deletion of the contained entries in certain situations.
wait_for_child() (the waitpid() backend) always deletes an entry now,
regardless of whether other threads are waiting; that's in
accordance with the waidpid() specification. wait_for_thread() removes
the entry only, if the caller is the parent of the respective team.
* Introduced team_set_job_control_state() which performes the job
control entry transitions between the respective lists and wakes up
threads waiting in wait_for_child(). It is invoked on team death and
when the team's main thread receives job control signals.
* Reorganized wait_for_child(). It handles WCONTINUED and WUNTRACED now,
too. Removed a block that interpreted the supplied ID as thread ID.
* Added missing parts in waitpid().

Job control starts to work, though it seems to have some glitches.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22088 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ff895459 27-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Replaced the team::dead_children::sem semaphore by a condition
variable. Due to C code including the header I had to turn it from and
aggregated member to a pointer. I'm very close to starting to convert
all remaining .c to .cpp files. :-/
* Got rid of the "waiters" field. It was only written, never read.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22084 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ff308b0b 26-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

Condition variables changes:
* Removed left-over commented C implementation.
* It is now possible for a thread to wait for more than one condition
variable at a time.
* Made waiting for condition variables optionally interruptable.
* Renamed Notify() method to NotifyAll() and added a NotifyOne(), so
that it is now possible to wake up only one of the waiting threads.
Pretty much untested at the moment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22081 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0b70ea59 16-Aug-2007 Axel Dörfler <axeld@pinc-software.de>

* Implemented sigaltstack() and set_signal_stack(), thus closing bug #1401.
* On exec() the new function thread_reset_for_exec() is called which clears the signals
and cancels an eventually set alarm. Both things weren't done before...
* Some minor cleanups.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21989 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 279c6b76 09-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Use condition variables when waiting for busy pages or busy caches.
* Removed a few instances where the page state was set busy directly after
allocating it. This is a no-op, since a page is always busy after
allocation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21875 a95241bf-73f2-0310-859d-f6bbb57e9c96


# eb117b4b 05-Feb-2007 Axel Dörfler <axeld@pinc-software.de>

Reworked the way thread_yield() works: just setting the thread to B_LOWEST_ACTIVE_PRIORITY
for one quantum wasn't really a good idea, as this could get quite expensive for the thread
(depending on the system load, it might have taken a long time until the thread was scheduled
again, no matter what priority it was).
Also, calling thread_yield() in a loop would have taken 100% CPU time.
Now, we sort the thread into the queue as with any other thread, but we'll ignore it once.
This now guarantees an actual context switch, as well as a much fairer rescheduling policy
for threads calling that function.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20077 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2e278745 29-Jan-2007 Axel Dörfler <axeld@pinc-software.de>

* wait_for_child() now behaves correctly when waiting for children of a specific
process group. This fixes bug #996.
* As a result, the process group stuff and wait_for_child() got much simpler;
get_death_entry() and update_wait_for_any() could go away completely.
* If a team goes away, all of its children are now "reparented" to the kernel team,
instead of the team's parent - this follows common implementations (and POSIX if
I understand it correctly), but not BeOS anymore. The OpenGroup Base says this
about this topic: "If a parent process terminates without waiting for all of its
child processes to terminate, the remaining child processes shall be assigned a
new parent process ID corresponding to an implementation-defined system process."
* We wait too long in wait_test_4 which at least puts us on par with Linux; see
comment in _user_setpgid().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20010 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6961cdf6 24-Aug-2006 Axel Dörfler <axeld@pinc-software.de>

Process groups are no longer searched via their team/session, but by using a separate
hash. This also allows them to stay valid after the group leader died when there are
other teams left in it. This closes bug #1.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18622 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2b6a3688 20-Aug-2006 Axel Dörfler <axeld@pinc-software.de>

wait_for_child() could eventually hang until another team exited (or forever if
it waited for a specific child), as B_RELEASE_ALL opened up a race condition between
looking for an existing death entry, and waiting for the dead children semaphore.
Now we're counting all waiting threads for teams and groups separately.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18543 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c8882988 29-May-2006 Axel Dörfler <axeld@pinc-software.de>

The kernel's struct team now has a field to remember where the arguments of a
running team to be able to fill in the team_info::args field. Currently, only
the path is stored, there, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17646 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2bbc6df8 05-May-2006 Axel Dörfler <axeld@pinc-software.de>

* The kernel now remembers the signal that killed a thread (if it was killed).
* As suggested by Korli, the signal is now encoded in the "reason" field of
wait_for_child().
* waitpid() now sets the status passed in so that the signal can be read out
(but it still doesn't do it's full job).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17338 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 17fee3ea 29-Apr-2006 Michael Lotz <mmlr@mlotz.ch>

Removed the extra info struct in the cpu_ent union and made said union a struct instead. Same as r1137 in NewOS.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17273 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2a03240e 29-Apr-2006 Michael Lotz <mmlr@mlotz.ch>

Reverted my last change as it turned out that the lazy FPU state handling was not SMP safe afterall and the performance gain is questionable. Maybe it'll be implemented correctly in the future. Sorry for any inconvenience this may have cost.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17272 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7eee76e6 27-Apr-2006 Michael Lotz <mmlr@mlotz.ch>

Implemented lazy FPU state save/restore. In the end mostly ported from NewOS. SMP safe.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17251 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d14af9fd 30-Jan-2006 Axel Dörfler <axeld@pinc-software.de>

Introduced a next_priority field to struct thread that will be used when
enqueueing a thread to the run queue.
This mechanism is now used for the thread priority boost on semaphore
release. Also, those threads are no longer made real time threads, they
now get a temporary priority of B_FIRST_REAL_TIME_PRIORITY - 1.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16165 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 35cf5155 20-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

Replaced arch/thread_struct.h with arch/thread_types.h, and renamed
arch/*/thread_struct.h to arch_thread_types.h, so that it can directly
be included without having to specify the architecure.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15616 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 96e01a27 20-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

* Merged vm_virtual_map with vm_address_space - there was no reason to have
them apart (this even saves a pointer from vm_virtual_map to its address space)
* aspace -> address_space
* vm_create_address_space() did not check if creating the semaphore succeeded
* Removed team::kaspace - was not really needed (introduced a new vm_kernel_address_space()
function that doesn't grab a reference to the address space)
* Removed vm_address_space::name - it was just a copy of the team name, anyway,
and there is always only one address space per team
* Removed aspace_id - the address space is now using the team_id
* Some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15609 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 99c566f6 02-Aug-2005 Axel Dörfler <axeld@pinc-software.de>

Added a team watching mechanism in the kernel, not yet tested (but at least doesn't cause any harm yet :-)).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13888 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0dd3a50b 12-Mar-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

_user_load_image() has a flags parameter now. Added a new structure team_loading_info, which is referenced by the team structure while the team is being loaded..


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11695 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3c75dcf9 10-Mar-2005 Axel Dörfler <axeld@pinc-software.de>

Removed team::user_env_base; it's no longer needed.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11673 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 90bce836 10-Feb-2005 Axel Dörfler <axeld@pinc-software.de>

Changed the way user/kernel time is tracked for threads. Now, thread_at_kernel_entry()
and thread_at_kernel_exit() are always called for userland threads at the appropriate
situation (note, I've renamed those from *_atkernel_*).
The timing should be more accurate this way, and the thread::last_time_type field
is no longer needed: all interrupts are now added to the kernel time (where the
time is actually spent).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11331 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 032fea39 09-Feb-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Added userland debugging support structures to thread and team structures.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11315 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 97dda329 13-Dec-2004 Axel Dörfler <axeld@pinc-software.de>

Some header work to reduce dependencies. Also fixes the debug build.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10434 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2080a7c0 26-Nov-2004 Axel Dörfler <axeld@pinc-software.de>

Added fields to be able to track the time spent in children and threads
that are already gone.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10250 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a3a80c27 20-Nov-2004 shatty <shatty@nowhere.fake>

change vm_address_space to struct vm_address_space


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10063 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 148a8e0c 08-Nov-2004 Axel Dörfler <axeld@pinc-software.de>

Renamed *_stack_region_id with *_stack_area, also replaced region_id with area_id.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9853 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c2452435 14-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

The group must also know how many wait_for_child() are on it.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9353 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 07265ad7 14-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Added new process_session/process_group structures, and added all fields
to the team structure to support these concepts.
Moved the dead_children stuff into a sub-structure.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9346 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7533ce05 13-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Moved the thread::sem fields into their own sub-structure for clarity.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9327 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2500c27b 13-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Began work for waitpid() functionality.
Changed the way a dying thread propagates its exit status and reason: we
no longer abuse the semaphore mechanism to carry an extra status value,
instead, wait_for_thread() registers a death_entry with the thread that
will be filled upon exit.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9322 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1a705b91 07-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Removed team::_aspace_id since it already has a direct pointer to it.
Changed the way a vm_address_space is deleted: instead of having to explicitly
call vm_delete_aspace(), the last vm_put_aspace() will remove it.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9254 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2130a091 04-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Added field for the size of the userland stack; a userland stack is allowed
to have any stack size, it's not a fixed value (well, at least that's what
will happen :)).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9189 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9ade9e87 28-Sep-2004 Axel Dörfler <axeld@pinc-software.de>

Added fields for process group and session IDs.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9095 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 655c4f0c 01-Sep-2004 Axel Dörfler <axeld@pinc-software.de>

Resolved the argument type change of _user- vs. _kern_spawn_thread() - introduced
a new thread_entry_func typedef in the kernel only. Unlike thread_func, it accepts
two arguments - that functionality is not exported to the user, though.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8777 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 31bedae9 22-Feb-2004 Axel Dörfler <axeld@pinc-software.de>

Replaced SYS_MAX_OS_NAME_LEN with B_OS_NAME_LENGTH.
Replaced "addr" with "addr_t".
And while I was at it, I also added the additional team parent/child members
as found in NewOS change 1930 (not applying the whole change yet).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6686 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c7a03dad 08-Sep-2003 Axel Dörfler <axeld@pinc-software.de>

list.h is now in util/.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4594 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 564cba31 03-May-2003 Axel Dörfler <axeld@pinc-software.de>

Some header work: removed unnecessary dependencies to stage2.h, fixed
some broken C++ export definitions, added missing licenses etc.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3152 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a02a5888 18-Apr-2003 Axel Dörfler <axeld@pinc-software.de>

Added another argument parameter for the thread creation code. Helps
implementing a more efficient on_exit_thread().


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3073 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f3eabb6a 29-Jan-2003 Philippe Houdoin <philippe.houdoin@gmail.com>

Backport time tracking fix from NewOS:
thread code now properly traces time spent in user vs kernel mode. The code was
just plain broken before
http://www.newos.org/cgi-bin/perfbrowse.perl?@describe+1704


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2599 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a9731b41 26-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

Housekeeping changes and small bug-fixes:
Added new syscall for set_thread_priority().
Replaced the userland syscall snooze_until() with snooze_etc() (the latter
has to be exported to userland and realize snooze() and snooze_until()).
Cleaned the sources - scheduler functions now have the scheduler_ prefix.
Moved signal related stuff into ksignal.h (out of thread.h).
Replaced public kernel API with direct exports (i.e. resume_thread() instead
of thread_resume_thread()).
Removed the thread_create_XXX_thread*() calls, and replaced them with a
BeOS compatible set.
Made some fields of struct thread a bit prettier.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2569 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 04d145c9 26-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

The team's image API is now using "list" instead of "kqueue".


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2564 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c6794920 12-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

Added a queue to the team structure for the registered images.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2423 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1f648057 07-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

Added new fields for the local storage of "errno" in the kernel and user-
level TLS.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2378 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 420a6221 03-Dec-2002 Axel Dörfler <axeld@pinc-software.de>

Moved thread_types.h to this place.
Changed fd.h inlines because team->ioctx is now team->io_context.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2140 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5d4501aa0187e1a8790784dc2ab3382a16660e93 20-Aug-2015 Michael Lotz <mmlr@mlotz.ch>

Assorted whitespace cleanup and typo fixes.


# 52d500e5b4abc36a9c2106de52412da5324ca9ee 28-Oct-2014 Michael Lotz <mmlr@mlotz.ch>

kernel: Workaround for double lock of spinlock in user timers.

The thread that is being [un]scheduled already has its time_lock locked
in {stop|continue}_cpu_timers(). When updating the TeamTimeUserTimer,
the team is asked for its cpu time. Team::CPUTime() then iterates the
threads of the team and locks the time_lock of the thread again.

This workaround passes a possibly locked thread through the relevant
functions so Team::CPUTime() can decide whether or not a thread it
iterates needs to be locked or not.

This works around #11032 and its duplicates #11314 and #11344.


# 95e97463d265c9f4a6e43265ef0f1f63a0825b21 14-Sep-2014 Paweł Dziepak <pdziepak@quarnos.org>

kernel: add generic wrapper for accessing user memory

This patch adds user_access() which can be used to gracefully handle
page faults that may happen when accessing user memory. It is used
by arch_cpu_user{memcpy, memset, strlcpy}() to allow using optimized
functions from the standard library.

Currently only x64 uses this, but nothing really is arch specific here.

Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>


# 4ad7d95bac481ad2c29b5ba200adceb18cf1575a 09-Aug-2014 Adrien Destugues <pulkomandy@pulkomandy.tk>

Revert "Add sys/ucontext.h"

This reverts commit 6ddf93bfbec1ecec76cf119c50327f93f6d4fef8.

As pointed out by Ingo, those were moved to sugnal.h in the latest issue
(issue 7) of the POSIX spec. Sorry!


# 6ddf93bfbec1ecec76cf119c50327f93f6d4fef8 09-Aug-2014 Adrien Destugues <pulkomandy@pulkomandy.tk>

Add sys/ucontext.h

* Move ucontext_t and mcontext_t there as that's where POSIX says they
should be.


# b167307526897db52743daa0aeffe2a0041abaa8 16-Mar-2014 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Properly synchronize suspending new thread

After load_image() the child thread is suspended and the parent is
expected to resume it later. However, it is possible that the parent
attempts to resume its child after it has been notified that the image
had been loaded but before the child managed to suspend itself. In such
case the child would suspends itself after that wake up attempt and,
consequently will not be ever resumed.

To mitigate that problem flag Thread::going_to_suspend has been added
which helps synchronizing thread suspension and continuation in a similar
way that "traditional" thread blocking is performed. This means that
the child should behave in a following manner: set its going_to_suspend flag,
notify the parent (i.e. any thread that may want to resume it), acquire
its scheduler_lock and suspend itself if the going_to_suspend flag is set.
The parent should follow pattern: clear going_to_suspend flag of the thread
that is about to be resumed, acquire that thread scheduler_lock and enqueue
it in a run queue if it is suspended.

Thanks Oliver for reporting the bug and identifying what causes it.


# d287274dcec634da4973a1b92c97dd14d7c5ecd0 05-Dec-2013 Pawel Dziepak <pdziepak@quarnos.org>

scheduler: Code refactoring


# 2b7ea4cddf362859cd3089e3cb95481cda4adc5f 29-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove Thread::next_state


# 03fb2d886830e4dd4b344c56725db59f96733216 07-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove gSchedulerLock

* Thread::scheduler_lock protects thread state, priority, etc.
* sThreadCreationLock protects thread creation and removal and list of
threads in team.
* Team::signal_lock and Team::time_lock protect list of threads in team
as well.
* Scheduler uses its own internal locking.


# 72addc62e042d2a39fba1f04e2cc8dadc155adfe 07-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Introduce Thread::time_lock and Team::time_lock


# 3519eb334ac161e88fa56bcef287a2275a1c963e 06-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Change Thread::team_lock to rw_spinlock


# 83983eaf38ac442edaa4418de4b6a389e911c72d 06-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove Thread::alarm


# aa4aca0264aa285e07c0b8e43112ac06803fcd2e 06-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Protect signal data with Team::signal_lock


# 73ad2473e7874b3702cf5b0fdf4c81b747812ed9 05-Nov-2013 Pawel Dziepak <pdziepak@quarnos.org>

Remove remaining unnecessary 'volatile' qualifiers


# ea79da95009a2f916bebbd5d3b57281035548e25 20-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove support for thread_queue


# 29e65827fd93f67acbebcdbbe1f233b004a48e18 09-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove possibility to yield to all threads

Kernel support for yielding to all (including lower priority) threads
has been removed. POSIX sched_yield() remains unchanged.

If a thread really needs to yield to everyone it can reduce its priority
to the lowest possible and then yield (it will then need to manually
return to its prvious priority upon continuing).


# 0896565a6e405d3543b15772571138d622c7fba9 08-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Support sched_yield() properly

sched_yield() should not yield to the threads with lower priority.


# 9363e99b19d122db7d6684b06d7240fb73255cd2 08-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Remove Thread::next_priority


# b8c1df9b004a2602f23d0ad046efbe7924b62847 05-Oct-2013 Pawel Dziepak <pdziepak@quarnos.org>

kernel: Add O(1) lookup and insertion priority queue


# e85e399fd7b229b8bc92f28928a059876d7216d3 17-Mar-2013 Pawel Dziepak <pdziepak@quarnos.org>

commpage: randomize position of commpage

This patch introduces randomization of commpage position. From now on commpage
table contains offsets from begining to of the commpage to the particular
commpage entry. Similary addresses of symbols in ELF memory image "commpage"
are just offsets from the begining of the commpage.

This patch also updates KDL so that commpage entries are recognized and shown
correctly in stack trace. An update of Debugger is yet to be done.


# 25871c6895b536640b3d9f453e95219a54b84d20 04-Aug-2012 Alex Smith <alex@alex-smith.me.uk>

Removed Thread::fault_callback, no longer necessary now that vm86 is gone.


# 24df65921befcd0ad0c5c7866118f922da61cb96 11-Jun-2011 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged signals-merge branch into trunk with the following changes:
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes #5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes #1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes #6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes #5682.
* Implemented support for thread cancellation. Closes #5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes #7554.
* Lots over smaller more or less related changes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4535495d80c86e19e2610e7444a4fcefe3e0f8e6 10-Jan-2011 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged the signals branch into trunk, with these changes:
* The team and thread kernel structures have been renamed to Team and Thread
respectively and moved into the new BKernel namespace.
* Several (kernel add-on) sources have been converted from C to C++ since
private kernel headers are included that are no longer C compatible.

Changes after merging:
* Fixed gcc 2 build (warnings mainly in the scary firewire bus manager).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40196 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 88e38c178a96634d52920e2de8bb3cbd49869f93 16-Dec-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

Replace uses of obsolescent BReference[able] API.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39870 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2d8d1cdbaa4448aa12a6e516b34a2e2cda52533b 15-Dec-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Implemented a generic way to associate data with a team which is
automatically cleaned up when the team is deleted: Class AssociatedData is
the base class for a data item, AssociatedDataOwner a container for them
(struct team derives from it). Functions team_associate_data() and
team_dissociate_data() add/remove data.
* Turned sTeamHash into a BOpenHashTable (necessary since struct team is no
longer a POD).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39860 a95241bf-73f2-0310-859d-f6bbb57e9c96


# eeecbf6fb8305375bd265cd991d0c7a97e541133 15-Dec-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

The header is no longer included from pure C sources, so we can finally freely
use C++.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39859 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 13b81a3b8eed9750171419427cf6be4a8822c25c 30-Oct-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added new thread flag THREAD_FLAGS_SINGLE_STEP, which is set to indicate that
userland single-stepping is enabled for the thread.
* x86_exit_user_debug_at_kernel_entry(): Always store DR6 and DR7 in the CPU
structure, not only when breakpoints are installed.
* x86_handle_debug_exception(): When encountering a syscall single-step, also
set the THREAD_FLAGS_DEBUG_THREAD thread flag. Otherwise the
B_THREAD_DEBUG_STOP would be ignored.
* x86 interrupt handling, DISABLE_BREAKPOINTS():
- Renamed to STOP_USER_DEBUGGING().
- Now it also call x86_exit_user_debug_at_kernel_entry() when
THREAD_FLAGS_SINGLE_STEP is set, so that the debug registers are saved.

Fixes #6751.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39201 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7f0bff63d055816937b7ad651f879a8988ddc1c2 07-Apr-2010 Axel Dörfler <axeld@pinc-software.de>

* Fixed typo.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36058 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2be99447d8b1394699cbcbdb36549d9f802aafab 06-Apr-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added some comments to the thread flags.
* Added new thread flag THREAD_FLAGS_ALWAYS_RESTART_SYSCALL. If set, it forces
syscall restart even when a signal handler without SA_RESTART was invoked.
* Fixed sigwait(): If one of requested signals wasn't already pending it would
never wake up. Also, the syscall always needs to be restarted, if interrupted
by another signal.
* Renamed a bunch of the POSIX signal function implementations which did return
an error code directly (instead via errno). Added correct POSIX functions
where needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36054 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7778bccf93001545b6e9e7a839d41146fa000700 13-Mar-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

sigsuspend() would previously wake up correctly when a matching signal was
received, but if the signal was in the thread's signal block mask, it would
not be handled. Added thread::sig_temp_enabled, an additional mask of not
blocked signals, which is set by sigsuspend() and evaluated and reset by
handle_signals(). Fixes #5567.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35836 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5662ae45852e028a196015a0309d04a46ad657f3 20-Jan-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

Changed the team shutdown process a bit:
* The threads beside the main thread are killed earlier now (in the new
team_shutdown_team()), before removing the team from the team hash and from
its process group. This fixes #5296.
* Use a condition variable instead of a semaphore to wait for the non-main
threads to die. We notify the condition right after a thread has left the
team. The semaphore was released by the undertaker.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35196 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3533b6597db4ad65493632da8a92c1f6ea3de149 10-Dec-2009 Ingo Weinhold <ingo_weinhold@gmx.de>

* Reintroduced the SMP_MSG_RESCHEDULE_IF_IDLE ICI message. This time
implemented by means of an additional member in cpu_ent.
* Removed thread::keep_scheduled and the related functions. The feature
wasn't used yet and wouldn't have worked as implemented anyway.
* Resurrected an older, SMP aware version of our simple scheduler and made it
the default instead of the affine scheduler. The latter is in no state to
be used yet. It causes enormous latencies (I've seen up to 0.1s) even when
six or seven CPUs were idle at the same time, totally killing parallelism.
That's also the reason why a -j8 build was slower than a -j2. This is no
longer the case. On my machine the -j2 build takes about 10% less time now
and the -j8 build saves another 20%. The latter is not particularly
impressive (compared with Linux), but that seems to be due to lock
contention.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34615 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b0db552cd921ff16d61400ee5a5f855f392e8b87 01-Dec-2009 Ingo Weinhold <ingo_weinhold@gmx.de>

Renamed vm_address_space to VMAddressSpace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34422 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 86a999adfb7b2ef2261c913a6f91880175c736ec 26-Oct-2009 Axel Dörfler <axeld@pinc-software.de>

* delete_owned_ports() no longer scans the whole port array for ports belonging
to the owning team.
* Instead, the team now maintains a list containing the ports it owns.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33771 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ddbe12007a455315c7904deeea339dc8827c66ad 22-Oct-2009 Axel Dörfler <axeld@pinc-software.de>

* Semaphores are now put into the team struct in a doubly linked list.
* This makes sem_delete_owned_sems() a lot more efficient; before it would need
to scan the entire semaphore table.
* This speeds up the test build of the kernel by another 2 seconds (with
KDEBUG=2) on my laptop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33743 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 68d9d8809bd7ed208ac27f2a747fc0b3b9b78539 22-Oct-2009 Axel Dörfler <axeld@pinc-software.de>

* Just use the heap instead of cbuf for send_data().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33722 a95241bf-73f2-0310-859d-f6bbb57e9c96


# dc707c28aaf1f72bfc798e85dadaa62d6a9ff469 29-Mar-2009 Rene Gollent <anevilyak@gmail.com>

Small cleanup, no functional change.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29784 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0296b82ae6a0f131f1fea3edfe21032bd2cf3f5c 25-Mar-2009 Rene Gollent <anevilyak@gmail.com>

Add several extra scheduler hook functions to allow the scheduler(s) to maintain private housekeeping data on the thread structs. These hooks are called on thread creation/destruction and when prepping a thread for use. Review welcome.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29721 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5ecc4b37752beba35afeb7ef446f07c3c6d01971 01-Mar-2009 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced ref-counting for the I/O contexts.
* The I/O context related vfs_*() functions have io_context* instead of void*
parameters/return values, now.
* vfs_new_io_context(): Lock the parent I/O context before getting its table
size. Otherwise the table size could change until we do.
* vfs_resize_fd_table(): Fixed use of MutexLocker. We created only a temporary
object, not one with function scope.
* Renamed load_image_etc() to load_image_internal() and added a parameter for
specifying the parent team of the one to create.
* Introduced a kernel private load_image_etc() with a few more arguments than
load_image().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29375 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2c1e463c7e1b9165731cfb86918d2c67b8496b6c 05-Nov-2008 Axel Dörfler <axeld@pinc-software.de>

* Removed B_{MIN|MAX}_PRIORITY from OS.h - they were never really intended
as public defines. They are now called THREAD_{MIN|MAX}_SET_PRIORITY to
better reflect what they are for. Minimum priority is now 1, ie. you no
longer can set another thread to the idle priority. This fixes part of
ticket #2959.
* set_thread_priority() will no longer allow to change the priority of the
idle thread to something else. This fixes the rest of ticket #2959.
* Automatic whitespace cleanup in OS.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28521 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6503e5d9c6ab89ebb681b4819b07d3ff4890e5fb 11-Oct-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added functions to pin a thread to the current CPU (i.e. it will only be
scheduled on that CPU) and to avoid unscheduling it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27974 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 23884ae0250a1731e1f880ec0d971c4f32c88eea 19-Sep-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Introduced a callback field in the thread structure. It can be set in an
interrupt handler and will be executed right before returning from the
interrupt.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27648 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 232fd3bae39bbca5dbdda34e980c2853cff1de6a 03-Sep-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Moved the wait type definitions to <thread_defs.h>. We're going to use
them in userland, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27301 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3b3e3805f8e693bbb48ab203379efd47fb7e73dc 30-Aug-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added thread::io_priority field and functions to get/set it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27247 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6ae7f6879ff2131f94b47b14764f65115d9bfdbc 16-Aug-2008 Salvatore Benedetto <salvatore.benedetto@gmail.com>

* Reworked the way sem_undo requests are processed by following
Ingo suggestions: instead of having one global sem_undo list,
we now have two local list, one per semaphore set and one per team
which is held in its xsi_sem_context structure, along with a mutex.
A mutex has also been added to the semaphore set class in order to
protect the local list, but also in order to (hopefully) improve
concurrency.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26993 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 15374c5dbdb2c6b700bb2191887cadad7ef9eb73 02-Aug-2008 Axel Dörfler <axeld@pinc-software.de>

* Renamed thread_spinlock and team_spinlock to gThreadSpinlock and
gTeamSpinlock.
* Renamed the static global variables in smp.c to match our style guide.
* Minor other cleanup.
* Removed superfluous white space.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26730 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 12c9f1761f8f6ea4c74c4cf4634b660df1a326d4 31-Jul-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added thread block type constant for rw_locks, so that they are listed
correctly by the "thread" and "threads" debugger commands.
* Added "rwlock" debugger command.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26703 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 47ca7595ca54e08dac7482950a35b045e6ad8801 28-Jul-2008 Axel Dörfler <axeld@pinc-software.de>

First patch by Salvatore to implement XSI semaphores with a few changes
by myself:
* renamed xsi_do_undo() to xsi_sem_undo() (there is more to XSI than sems).
* Fixed coding style issues in sys/sem.h and xsi_sem.cpp.
* Added _kern_*() syscall prototypes to syscalls.h.
* Added a TODO in xsi_sem.cpp and xsi_semaphore.h about moving union semun to
a shared header.
* Made the team::xsi_sem_undo_requests int32 - due to padding, it would have
needed 4 bytes anyway; please always use specific types over int/short/long.
* xsi_sem_undo() now checks if it needs to do anything - the calls in team.cpp
no longer needs to do this.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26676 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 91015353227faf43c2493570b5d96a919ff63dd9 29-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added new kernel thread "undertaker" which gets rid of dead thread
remains. This replaces the previous mechanism of switching the thread to
a dedicated death stack. We might consider moving more cleanup work to
the undertaker, but that seems a little more involved.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25704 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7da0a81c0e1ecc582c580ae0769e5cc8fce220bc 21-May-2008 Axel Dörfler <axeld@pinc-software.de>

Patch by Jan Klötzke (with additional TODO comments):
* Add a "fault_callback" to the thread structure which is called when a
unhandled page fault happens in user space. A SIGSEGV will only be sent
if the callback returns "true".


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25609 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6b202f4e3da73d4c131355fcd82b792d153f84f6 13-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced new header directory headers/private/system which is supposed
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d648afb8d7852cc7ca9819315356ec605e2e0ee7 11-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* For each userland team the kernel creates an area in the userland
address space that is fully locked and marked B_KERNEL_AREA. It can
thus be accessed by the kernel without additional checks.
* For each userland thread we do create a user_thread structure in that
area. The structure is accessible from userland via TLS, using the
private get_user_thread() function.
* Introduced private userland functions [un]defer_signals(). They can be
used to cheaply disable/re-enable signal delivery. They use the
user_thread::defer_signals/pending_signals fields which are
checked/updated by the kernel.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25451 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5142c2ac86c0f020ffa3fc31cea9f1f2f1b6ef91 05-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Added support for POSIX semaphores (the ones from the XSI extension
Realtime option group). The implementation should be complete, but is
totally untested yet.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25326 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0c615a01ae49634aaf59fbe35b3d55b3bb8890df 01-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Removed old mutex implementation and renamed cutex to mutex.
* Trivial adjustments of code using mutexes. Mostly removing the
mutex_init() return value check.
* Added mutex_lock_threads_locked(), which is called with the threads
spinlock being held. The spinlock is released while waiting, of
course. This function is useful in cases where the existence of the
mutex object is ensured by holding the threads spinlock.
* Changed the two instances in the VFS code where an IO context of
another team needs to be locked to use mutex_lock_threads_locked().
Before it required a semaphore-based mutex implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25283 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8562499f441ac23a80dd89310dbf2016b681fef9 30-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced a new locking primitive I called "cutex" (sorry for the
name, couldn't resist :-P). It's semantically equivalent to a mutex,
but doesn't need a semaphore (it uses thread blocking and a simple
queue instead). Initialization can't fail. In fact it is ready to use
without initialization when living in the bss segment, also in the
early boot process. It's as fast as a benaphore in cases of low lock
contention, and faster otherwise. Only disadvantage is the higher
immediate memory footprint of 16 bytes.
* Changed how the "thread" and "threads" debugger commands list the
objects they are waiting for. Cutexes are also included.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25276 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f842b6fa57859c5898273b5ae9c16499d06963cb 22-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added THREAD_BLOCK_TYPE_OTHER.
* Made the object pointer passed to thread_prepare_to_block() const, so
that strings can be passed without casting. Passing a string could
maybe be made a convention for THREAD_BLOCK_TYPE_OTHER.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25109 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6cef245eca821584f07f5a13558f51ec586852e8 22-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Detemplatized ConditionVariable{Entry}. Merged them with their
respective Private* base class.
* Changed sigwait() and sigsuspend() to use thread_block() instead of a
condition variable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25100 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b95f6d4710855a27bec41b6fae2b064347780173 22-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced a set of functions (thread_prepare_to_block(),
thread_block(), thread_unblock(),...) that allow a thread to wait for
something without needing a semaphore or condition variable. It can
simply block and another thread can unblock it. Supports timeouts and
interrupting. Both semaphores and condition variables use this
common mechanism, now.
* Semaphores:
- Some simplifications due to the thread blocking mechanism.
- Changed locking order to sem -> thread. It was the other way around
before and when introducing the wait_for_objects() support I had
also introduced a situation where the locking was reverse, which
could potentially cause a dead lock on SMP systems.
- Instead of queueing thread structures, a semaphore queues
queued_thread entries now, which are created on the stack. The
thread::sem structure could thus be removed.
- Added sem_entry::net_count, which is sem_entry::count plus the
acquisition count of all waiting threads. This number is needed in
remove_thread_from_sem() and instead of computing it there we
maintain it.
- Fixed remove_thread_from_sem(). It would not unblock threads, if
the sem count was <= 0.
- Made sem::last_acquirer unconditional. It is actually needed for
sem_info::latest_holder. Fixed fill_sem_info() accordingly.
- Added some optional tracing output, though only via ktrace_printf().
* Condition variables:
- Could be simplified significantly through the use of the thread
blocking mechanism. Removed a good deal of unnecessary code.
- Moved the ConditionVariableEntry "flags" parameter from Wait() to
Add(), and adjusted all places where condition variables are used
accordingly.
* snooze() uses thread_block_with_timeout() instead of a semaphore.
* Simplified thread interrupting in the signal and user debugger code.
Instead of separate functions for threads waiting on a semaphore or
condititon variable, we only have a single thread_interrupt(), now.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25099 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 66aac81e98b1cf8720817d87a7f1973dc976fb3e 20-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

We use only a single condition variable (instead of thread different
ones) for wait_for_child(), which is notified when any job control
condition (child dead, stopped, continued) occurs. These events are
relatively rare anyway, and it simplifies the code.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25079 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 75015ff525050d1d716f499732c566956c6078ad 11-Apr-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Renamed THREAD_FLAGS_IOCTL_SYSCALL to THREAD_FLAGS_SYSCALL,
syscall_restart_ioctl_is_restarted() to syscall_restart_is_restarted,
IoctlSyscallFlagUnsetter to SyscallFlagUnsetter, and
IoctlSyscallRestartWrapper to SyscallRestartWrapper, as they are no
longer only used for ioctl().
* Removed unused syscall_restart_ioctl_handle_post().
* Made SyscallRestartWrapper a lot fancier. Instead of storing a
reference to the result value, it stores the value itself, and it
features all the interesting operators that make it appear like that
value. This simplifies the use of the class quite a bit.
* THREAD_FLAGS_SYSCALL is now set for all socket function and the
read[v](), write[v]() syscalls.
* Added is_syscall() function and net_stack hook to the net stack.
* Removed "kernel" parameter from all net_stack_interface and net_socket
module hooks. They aren't need any longer, since is_syscall() can be
used instead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24914 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 290946ce80e8bf8e7a8e8a8593ea88f3465f5a3f 29-Mar-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Implemented some basics for supplementary groups support:
- The kernel stores the group IDs in the team structure. They are
correctly inherited on fork() and load_image_etc().
- Implemented getgroups() for real, i.e. it retrieves the groups
associated with the process.
- Implemented setgroups(), initgroups() and (the BSDish)
getgrouplist(). The latter two read the group information from the
"group database" /etc/group (if existing).
- Change the BIND port config, since we do have getgrouplist() now.
* The set-uid feature was broken when the path to the executable was
relative, since we used stat(), which, in the kernel, uses the kernel
IO context.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24669 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4eb3560949b15e7492c8055eb512e5dd68b2da32 11-Mar-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Added real, effective and saved set- user and group IDs to the team
structure. They are properly inherited and updated on
fork(), load_image(), and exec().
* Implemented the get[e]{u,g}id(), set[[r]e]{u,g}id() family for real.
* getgroups() also calls the kernel now, but only returns the effective
group ID. Supplementary groups support is still missing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24359 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4a7f236b07f4e59aef53a5427eebd01f50c99d00 09-Mar-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Process groups are now reference-counted. Processes in a group as well
as the death entries of a deceased processes that were in this group
and have not yet been reaped hold references to the group, so that it
won't be deleted until the group is empty and all gone group members
have been reaped. This fixes #1799 at last.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24335 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 562e2f204a2de3fd3ae59c846e371c08594e7a57 20-Feb-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Removed unused team::pending_signals.
* Added team::flags. Currently only used for setting a flag when a team
has exec()ed.
* Some improvements of _user_setpgid():
- It failed incorrectly when the target process was a process group
leader. According to the standard it shall fail when the process is
a session leader. Moving a process group leader to another process
group is fine, even if that leaves the group leaderless.
- Fixed race conditions. We need to recheck the error conditions when
we hold the team spinlock. Otherwise the situation could change
while we allocated the new process group. This was one of the
reasons for bug #1799 -- after the shell fork()'s both parent and
child invoke setpgid() for the child.
- Fixed behavior for pid == pgid. It doesn't necessarily mean that a
new group has to be created.
- Fixed update of target process group orphaned state.
- Squashed TODO: setpgid() on a child is supposed to fail after the
child has exec()ed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24041 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4048494ce44a925d3d1e40e4ffb9abe670b4b827 17-Feb-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

axeld + bonefish:
* Implemented automatic syscall restarts:
- A syscall can indicate that it has been interrupted and can be
restarted by setting a respective bit in thread::flags. It can
store parameters it wants to be preserved for the restart in
thread::syscall_restart::parameters. Another thread::flags bit
indicates whether it has been restarted.
- handle_signals() clears the restart flag, if the handled signal
has a handler function installed and SA_RESTART is not set. Another
thread flag (THREAD_FLAGS_DONT_RESTART_SYSCALL) can prevent syscalls
from being restarted, even if they could be (not used yet, but we
might want to use it in resume_thread(), so that we stay
behaviorally compatible with BeOS).
- The architecture specific syscall handler restarts the syscall, if
the restart flag is set. Implemented for x86 only.
- Added some support functions in the private <syscall_restart.h> to
simplify the syscall restart code in the syscalls.
- Adjusted all syscalls that can potentially be restarted accordingly.
- _user_ioctl() sets new thread flag THREAD_FLAGS_IOCTL_SYSCALL while
calling the underlying FS's/driver's hook, so that syscall restarts
can also be supported there.
* thread_at_kernel_exit() invokes handle_signals() in a loop now, as
long as the latter indicates that the thread shall be suspended, so
that after waking up signals received in the meantime will be handled
before the thread returns to userland. Adjusted handle_signals()
accordingly -- when encountering a suspending signal we don't check
for further signals.
* Fixed sigsuspend(): Suspending the thread and rescheduling doesn't
result in the correct behavior. Instead we employ a temporary
condition variable and interruptably wait on it. The POSIX test
suite test passes, now.
* Made the switch_sem[_etc]() behavior on interruption consistent.
Depending on when the signal arrived (before the call or when already
waiting) the first semaphore would or wouldn't be released. Now we
consistently release it.
* Refactored _user_{read,write}[v]() syscalls. Use a common function for
either pair. The iovec version doesn't fail anymore, if anything could
be read/written at all. It also checks whether a complete vector
could be read/written, so that we won't skip data, if the underlying
FS/driver couldn't read/write more ATM.
* Some refactoring in the x86 syscall handler: The int 99 and sysenter
handlers use a common subroutine to avoid code duplication.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23983 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 34b3b26b3b8c46ba46ddde037b10dd173f4936d6 10-Jan-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged branch haiku/branches/developer/bonefish/optimization revision
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
the assembly handler which now uses a jump table to call C functions
handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
rare events (signals, user debug enabling/disabling) on the
common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
common functions (currently memcpy() only). They are used in the
kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
member offsets in assembly code.

Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
(caused by refactoring and introduction of "call" debugger command).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 92ab20b3a4994eca38234479d344e80519019652 27-Nov-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

Added a list of death_entry's to the teams structure. It stores the
exit status of (non-main) threads of a team. Fixes bug #1644.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23009 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 636bfc08aeaaa7f1bab813c5aa2e8e666b40ec64 02-Oct-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Renamed fs/vfs_select.cpp to wait_for_objects.cpp and got rid of
vfs_select.h, respectively moved most of it into the new kernel
private header wait_for_objects.h.
* Added new experimental API functions wait_for_objects[_etc](). They
work pretty much like poll(), but also for semaphores, ports, and
threads.
* Removed the "ref" parameter from notify_select_events() and the
select_sync_pool functions as well as from fd_ops::fd_[de]select(). It
is no longer needed. The FS interface select() hook still has it,
though -- the VFS will always pass 0.
* de]select_fd() take a select_info* instead of a select_sync* + ref
pair, now. Added respective functions for semaphores, ports, and
threads.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22416 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 923efaa872b9fe4e9e9cae87effe2af5c338b98a 05-Sep-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* We store the ID of the controlling terminal and the foreground process
group ID with the session and let the terminal update them.
* Added an "orphaned" flag to the process_group structure and code to
maintain it.
* Handle the death of a controlling process correctly: The
foreground process group gets a SIGHUP and all newly-orphaned process
groups containing at least one stopped processes are sent
SIGHUP+SIGCONT.
* The tty handles the O_NOCTTY flag correctly, now.
* The tty handles reads/writes from processes from other sessions
correctly, now.
* Handle tcsetpgrp() from background processes correctly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22187 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 24bcf55926212cfc26ffbed2cb71fe3ca2b99c68 27-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced new job_control_entry structure which, among other things,
is used instead of death_entry for team::dead_children.
* Added team::{stopped,continued}_children, which, analoguously to
dead_children, are used to track the state of stopped/continued
children.
* A team does have a job_control_entry, which is allocated at team
creation time. It will be inserted into the parent's
{stopped,continued}_children lists as the team's main thread is
stopped/continued and removed when waitpid() retrieves the child
state. When the team dies the entry is detached from the team and goes
into the parent's dead_children list.
* Removed the wait_for_any field from team_dead_children. It was solely
used to avoid deletion of the contained entries in certain situations.
wait_for_child() (the waitpid() backend) always deletes an entry now,
regardless of whether other threads are waiting; that's in
accordance with the waidpid() specification. wait_for_thread() removes
the entry only, if the caller is the parent of the respective team.
* Introduced team_set_job_control_state() which performes the job
control entry transitions between the respective lists and wakes up
threads waiting in wait_for_child(). It is invoked on team death and
when the team's main thread receives job control signals.
* Reorganized wait_for_child(). It handles WCONTINUED and WUNTRACED now,
too. Removed a block that interpreted the supplied ID as thread ID.
* Added missing parts in waitpid().

Job control starts to work, though it seems to have some glitches.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22088 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ff895459b795520dddd83f77c7460ba7810e3c87 27-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Replaced the team::dead_children::sem semaphore by a condition
variable. Due to C code including the header I had to turn it from and
aggregated member to a pointer. I'm very close to starting to convert
all remaining .c to .cpp files. :-/
* Got rid of the "waiters" field. It was only written, never read.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22084 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ff308b0b491531f2f3b5d22244d7ac5904133e61 26-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

Condition variables changes:
* Removed left-over commented C implementation.
* It is now possible for a thread to wait for more than one condition
variable at a time.
* Made waiting for condition variables optionally interruptable.
* Renamed Notify() method to NotifyAll() and added a NotifyOne(), so
that it is now possible to wake up only one of the waiting threads.
Pretty much untested at the moment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22081 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0b70ea5992e7913f4ce19c4bc2ab75273364ff06 16-Aug-2007 Axel Dörfler <axeld@pinc-software.de>

* Implemented sigaltstack() and set_signal_stack(), thus closing bug #1401.
* On exec() the new function thread_reset_for_exec() is called which clears the signals
and cancels an eventually set alarm. Both things weren't done before...
* Some minor cleanups.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21989 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 279c6b76dc2a862f712eb2222381988f74b7b199 09-Aug-2007 Ingo Weinhold <ingo_weinhold@gmx.de>

* Use condition variables when waiting for busy pages or busy caches.
* Removed a few instances where the page state was set busy directly after
allocating it. This is a no-op, since a page is always busy after
allocation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21875 a95241bf-73f2-0310-859d-f6bbb57e9c96


# eb117b4bfd8d52824a07804854c2412c9cef90cd 05-Feb-2007 Axel Dörfler <axeld@pinc-software.de>

Reworked the way thread_yield() works: just setting the thread to B_LOWEST_ACTIVE_PRIORITY
for one quantum wasn't really a good idea, as this could get quite expensive for the thread
(depending on the system load, it might have taken a long time until the thread was scheduled
again, no matter what priority it was).
Also, calling thread_yield() in a loop would have taken 100% CPU time.
Now, we sort the thread into the queue as with any other thread, but we'll ignore it once.
This now guarantees an actual context switch, as well as a much fairer rescheduling policy
for threads calling that function.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20077 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2e27874523689cd77d4476d85e7be0c57c6c05eb 29-Jan-2007 Axel Dörfler <axeld@pinc-software.de>

* wait_for_child() now behaves correctly when waiting for children of a specific
process group. This fixes bug #996.
* As a result, the process group stuff and wait_for_child() got much simpler;
get_death_entry() and update_wait_for_any() could go away completely.
* If a team goes away, all of its children are now "reparented" to the kernel team,
instead of the team's parent - this follows common implementations (and POSIX if
I understand it correctly), but not BeOS anymore. The OpenGroup Base says this
about this topic: "If a parent process terminates without waiting for all of its
child processes to terminate, the remaining child processes shall be assigned a
new parent process ID corresponding to an implementation-defined system process."
* We wait too long in wait_test_4 which at least puts us on par with Linux; see
comment in _user_setpgid().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20010 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6961cdf6f2a3f128c2a89160b1ab1534ca5819e9 24-Aug-2006 Axel Dörfler <axeld@pinc-software.de>

Process groups are no longer searched via their team/session, but by using a separate
hash. This also allows them to stay valid after the group leader died when there are
other teams left in it. This closes bug #1.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18622 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2b6a36881183ef2d0aee8598ee6ab1666f9ff747 20-Aug-2006 Axel Dörfler <axeld@pinc-software.de>

wait_for_child() could eventually hang until another team exited (or forever if
it waited for a specific child), as B_RELEASE_ALL opened up a race condition between
looking for an existing death entry, and waiting for the dead children semaphore.
Now we're counting all waiting threads for teams and groups separately.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18543 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c8882988b7f4e5de279d3d659f8a5b394a23360c 29-May-2006 Axel Dörfler <axeld@pinc-software.de>

The kernel's struct team now has a field to remember where the arguments of a
running team to be able to fill in the team_info::args field. Currently, only
the path is stored, there, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17646 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2bbc6df8dc74508eee5a9a04d1b1fa56e6640bc6 05-May-2006 Axel Dörfler <axeld@pinc-software.de>

* The kernel now remembers the signal that killed a thread (if it was killed).
* As suggested by Korli, the signal is now encoded in the "reason" field of
wait_for_child().
* waitpid() now sets the status passed in so that the signal can be read out
(but it still doesn't do it's full job).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17338 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 17fee3eab70c8e6445c61421d9635b249f80410e 29-Apr-2006 Michael Lotz <mmlr@mlotz.ch>

Removed the extra info struct in the cpu_ent union and made said union a struct instead. Same as r1137 in NewOS.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17273 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2a03240eb11841854880b11dc5e522823f2ecef2 29-Apr-2006 Michael Lotz <mmlr@mlotz.ch>

Reverted my last change as it turned out that the lazy FPU state handling was not SMP safe afterall and the performance gain is questionable. Maybe it'll be implemented correctly in the future. Sorry for any inconvenience this may have cost.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17272 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7eee76e65a81333e46c8f319d39ccb7f95be53be 27-Apr-2006 Michael Lotz <mmlr@mlotz.ch>

Implemented lazy FPU state save/restore. In the end mostly ported from NewOS. SMP safe.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17251 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d14af9fde63d4a76b347b5d7d92f8379a57941fe 30-Jan-2006 Axel Dörfler <axeld@pinc-software.de>

Introduced a next_priority field to struct thread that will be used when
enqueueing a thread to the run queue.
This mechanism is now used for the thread priority boost on semaphore
release. Also, those threads are no longer made real time threads, they
now get a temporary priority of B_FIRST_REAL_TIME_PRIORITY - 1.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16165 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 35cf51550c32869deb2225442bb75f9fef4d262e 20-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

Replaced arch/thread_struct.h with arch/thread_types.h, and renamed
arch/*/thread_struct.h to arch_thread_types.h, so that it can directly
be included without having to specify the architecure.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15616 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 96e01a27bffd323883c58cf6c2f0f93275a0234e 20-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

* Merged vm_virtual_map with vm_address_space - there was no reason to have
them apart (this even saves a pointer from vm_virtual_map to its address space)
* aspace -> address_space
* vm_create_address_space() did not check if creating the semaphore succeeded
* Removed team::kaspace - was not really needed (introduced a new vm_kernel_address_space()
function that doesn't grab a reference to the address space)
* Removed vm_address_space::name - it was just a copy of the team name, anyway,
and there is always only one address space per team
* Removed aspace_id - the address space is now using the team_id
* Some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15609 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 99c566f6c9a2482245e93353eb99afa0ee5cc300 02-Aug-2005 Axel Dörfler <axeld@pinc-software.de>

Added a team watching mechanism in the kernel, not yet tested (but at least doesn't cause any harm yet :-)).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13888 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0dd3a50bb343b9df3a9716d1c07f7079eed546af 12-Mar-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

_user_load_image() has a flags parameter now. Added a new structure team_loading_info, which is referenced by the team structure while the team is being loaded..


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11695 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3c75dcf98220b1070b15fe444abaf8d9831f0c4d 10-Mar-2005 Axel Dörfler <axeld@pinc-software.de>

Removed team::user_env_base; it's no longer needed.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11673 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 90bce836e00440cce2de427c851ae003bb3b6813 10-Feb-2005 Axel Dörfler <axeld@pinc-software.de>

Changed the way user/kernel time is tracked for threads. Now, thread_at_kernel_entry()
and thread_at_kernel_exit() are always called for userland threads at the appropriate
situation (note, I've renamed those from *_atkernel_*).
The timing should be more accurate this way, and the thread::last_time_type field
is no longer needed: all interrupts are now added to the kernel time (where the
time is actually spent).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11331 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 032fea39cb8f21caa15a109017a5e951aa999cab 09-Feb-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Added userland debugging support structures to thread and team structures.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11315 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 97dda329edce2caf11004390ff9dce1a5b1a86d1 13-Dec-2004 Axel Dörfler <axeld@pinc-software.de>

Some header work to reduce dependencies. Also fixes the debug build.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10434 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2080a7c04fcd2a8abe43d0e33f1e63bb53d7f30f 26-Nov-2004 Axel Dörfler <axeld@pinc-software.de>

Added fields to be able to track the time spent in children and threads
that are already gone.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10250 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a3a80c27cc58d0b6d1689c0dbee40a4bf03f0178 20-Nov-2004 shatty <shatty@nowhere.fake>

change vm_address_space to struct vm_address_space


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10063 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 148a8e0c57d94d6564a35f1255aedea6de720e0d 08-Nov-2004 Axel Dörfler <axeld@pinc-software.de>

Renamed *_stack_region_id with *_stack_area, also replaced region_id with area_id.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9853 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c2452435f2c7ec8cf92ca7f012cab7c0aeecf8f2 14-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

The group must also know how many wait_for_child() are on it.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9353 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 07265ad7c544af88a7b9ca34e822d252645b04fb 14-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Added new process_session/process_group structures, and added all fields
to the team structure to support these concepts.
Moved the dead_children stuff into a sub-structure.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9346 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7533ce05e9f0af0e0af5c2484e908b6026a03f16 13-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Moved the thread::sem fields into their own sub-structure for clarity.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9327 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2500c27b9234d09fbfea501ac835d26970205923 13-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Began work for waitpid() functionality.
Changed the way a dying thread propagates its exit status and reason: we
no longer abuse the semaphore mechanism to carry an extra status value,
instead, wait_for_thread() registers a death_entry with the thread that
will be filled upon exit.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9322 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1a705b91b7d92c80827403194f45b28e8659e24b 07-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Removed team::_aspace_id since it already has a direct pointer to it.
Changed the way a vm_address_space is deleted: instead of having to explicitly
call vm_delete_aspace(), the last vm_put_aspace() will remove it.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9254 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2130a091c39f05bdda63f11413b3f6d9f0ac3998 04-Oct-2004 Axel Dörfler <axeld@pinc-software.de>

Added field for the size of the userland stack; a userland stack is allowed
to have any stack size, it's not a fixed value (well, at least that's what
will happen :)).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9189 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9ade9e873d4dd0b32b0f623a6e89a5dc7c04dbb2 28-Sep-2004 Axel Dörfler <axeld@pinc-software.de>

Added fields for process group and session IDs.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9095 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 655c4f0c9952ce697cd80bdc89c7041d02d1a616 01-Sep-2004 Axel Dörfler <axeld@pinc-software.de>

Resolved the argument type change of _user- vs. _kern_spawn_thread() - introduced
a new thread_entry_func typedef in the kernel only. Unlike thread_func, it accepts
two arguments - that functionality is not exported to the user, though.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8777 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 31bedae9eabce07aa4eb81483e05d9c498027d8c 22-Feb-2004 Axel Dörfler <axeld@pinc-software.de>

Replaced SYS_MAX_OS_NAME_LEN with B_OS_NAME_LENGTH.
Replaced "addr" with "addr_t".
And while I was at it, I also added the additional team parent/child members
as found in NewOS change 1930 (not applying the whole change yet).


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6686 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c7a03dadeaf42e5341b34ebd53e798d7053461e1 08-Sep-2003 Axel Dörfler <axeld@pinc-software.de>

list.h is now in util/.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4594 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 564cba312ebe49860fbb8416737c4de3e6ccd5f2 03-May-2003 Axel Dörfler <axeld@pinc-software.de>

Some header work: removed unnecessary dependencies to stage2.h, fixed
some broken C++ export definitions, added missing licenses etc.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3152 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a02a5888af17e257161fa59ac3b8ca663b5a2673 18-Apr-2003 Axel Dörfler <axeld@pinc-software.de>

Added another argument parameter for the thread creation code. Helps
implementing a more efficient on_exit_thread().


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3073 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f3eabb6abdcd0fee264274f5df1bfa6d9dfca9e0 29-Jan-2003 Philippe Houdoin <philippe.houdoin@gmail.com>

Backport time tracking fix from NewOS:
thread code now properly traces time spent in user vs kernel mode. The code was
just plain broken before
http://www.newos.org/cgi-bin/perfbrowse.perl?@describe+1704


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2599 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a9731b41c119ec606f9585d2370c0d5d5539eb53 26-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

Housekeeping changes and small bug-fixes:
Added new syscall for set_thread_priority().
Replaced the userland syscall snooze_until() with snooze_etc() (the latter
has to be exported to userland and realize snooze() and snooze_until()).
Cleaned the sources - scheduler functions now have the scheduler_ prefix.
Moved signal related stuff into ksignal.h (out of thread.h).
Replaced public kernel API with direct exports (i.e. resume_thread() instead
of thread_resume_thread()).
Removed the thread_create_XXX_thread*() calls, and replaced them with a
BeOS compatible set.
Made some fields of struct thread a bit prettier.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2569 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 04d145c94dfb20eabbede267aad6886a9dae04bc 26-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

The team's image API is now using "list" instead of "kqueue".


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2564 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c6794920344634961ce8c7d4d70e0b63b05cb30a 12-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

Added a queue to the team structure for the registered images.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2423 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1f6480576de2ba95269b4731f5fa1d7f4f060771 07-Jan-2003 Axel Dörfler <axeld@pinc-software.de>

Added new fields for the local storage of "errno" in the kernel and user-
level TLS.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2378 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 420a6221ec4741bd7783d859c0e62f4ec8f27663 03-Dec-2002 Axel Dörfler <axeld@pinc-software.de>

Moved thread_types.h to this place.
Changed fd.h inlines because team->ioctx is now team->io_context.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2140 a95241bf-73f2-0310-859d-f6bbb57e9c96