Searched refs:thread (Results 276 - 300 of 475) sorted by relevance

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/haiku/src/tests/servers/app/window_creation/
H A Dmain.cpp68 thread_id thread = spawn_thread(_ThreadStarter, "Window creator", local
70 resume_thread(thread);
/haiku/headers/private/debug/
H A Ddebug_support.h42 status_t debug_get_cpu_state(debug_context *context, thread_id thread,
54 status_t debug_get_instruction_pointer(debug_context *context, thread_id thread,
/haiku/headers/private/kernel/
H A Dlisteners.h27 Thread* thread) = 0;
29 Thread* thread) = 0;
H A Dsem.h13 #include <thread.h>
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DSourceView.h44 Thread* thread);
111 virtual void ThreadActionRequested(Thread* thread,
H A DTeamWindow.cpp91 ::Thread* thread; member in struct:TeamWindow::ThreadStackFrameSelectionKey
93 ThreadStackFrameSelectionKey(::Thread* thread) argument
95 thread(thread)
97 thread->AcquireReference();
102 thread->ReleaseReference();
107 return (uint32)thread->ID();
112 return thread == other.thread;
125 ThreadStackFrameSelectionEntry(::Thread* thread, StackFram argument
893 ThreadSelectionChanged(::Thread* thread) argument
969 ThreadActionRequested(::Thread* thread, uint32 action, target_addr_t address) argument
1009 ExpressionEvaluationRequested(ExpressionInfo* info, StackFrame* frame, ::Thread* thread) argument
1369 _SetActiveThread(::Thread* thread) argument
1796 ::Thread* thread = fTeam->ThreadByID(threadID); local
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H A DTeamWindow.h98 virtual void ThreadSelectionChanged(::Thread* thread);
131 virtual void ThreadActionRequested(::Thread* thread,
145 ::Thread* thread);
180 void _SetActiveThread(::Thread* thread);
/haiku/src/kits/debugger/jobs/
H A DExpressionEvaluationJob.cpp28 ::Thread* thread)
38 fThread(thread),
25 ExpressionEvaluationJob(Team* team, DebuggerInterface* debuggerInterface, SourceLanguage* language, ExpressionInfo* info, StackFrame* frame, ::Thread* thread) argument
H A DJobs.h67 Thread* thread);
84 ::Thread* thread);
103 ::Thread* thread);
283 Thread* thread);
/haiku/headers/private/debugger/target_host_interface/
H A DTargetHostInterface.h57 virtual status_t FindTeamByThread(thread_id thread,
122 thread_id thread; member in struct:TeamDebuggerOptions
/haiku/headers/private/debugger/model/
H A DTeam.h129 void AddThread(::Thread* thread);
132 void RemoveThread(::Thread* thread);
231 void NotifyThreadStateChanged(::Thread* thread);
232 void NotifyThreadCpuStateChanged(::Thread* thread);
234 ::Thread* thread);
287 void _NotifyThreadAdded(::Thread* thread);
288 void _NotifyThreadRemoved(::Thread* thread);
331 ThreadEvent(uint32 type, ::Thread* thread);
/haiku/src/system/kernel/device_manager/
H A DIOScheduler.h19 thread_id thread; member in struct:IORequestOwner
/haiku/src/tests/servers/app/newerClipping/
H A DMultiLocker.h33 //does the current thread hold a write lock ?
34 bool IsWriteLocked(uint32 *stack_base = NULL, thread_id *thread = NULL);
/haiku/src/tests/system/kernel/unit/
H A Dkernel_unit_tests.cpp16 #include <thread.h>
188 Thread* thread = thread_get_current_thread(); local
189 if ((thread->flags & THREAD_FLAGS_SYSCALL) != 0) {
/haiku/src/preferences/locale/
H A DLocalePreflet.cpp116 wait_for_thread(info.thread, &exit);
/haiku/headers/private/kernel/arch/
H A Duser_debugger.h37 status_t arch_get_thread_debug_cpu_state(Thread *thread,
/haiku/headers/private/debugger/debug_managers/
H A DValueNodeManager.h23 status_t SetStackFrame(::Thread* thread,
/haiku/src/apps/mail/
H A DQueryList.cpp208 thread_id thread = spawn_thread(_FetchQuery, "query fetcher", local
210 if (thread >= B_OK) {
211 resume_thread(thread);
213 fFetchThreads.push_back(thread);
/haiku/src/system/kernel/arch/x86/
H A Dsyscalls_compat.cpp42 #include <thread.h>
/haiku/src/tools/fs_shell/
H A Dkernel_export.cpp25 fssh_wait_for_thread(fssh_thread_id thread, fssh_status_t *_returnCode) argument
/haiku/src/apps/processcontroller/
H A DProcessController.h47 void _HandleDebugRequest(team_id team, thread_id thread);
/haiku/headers/private/kernel/arch/generic/
H A Duser_memory.h15 #include <thread.h>
/haiku/headers/private/interface/
H A DWindowInfo.h19 int32 thread; member in struct:window_info
/haiku/src/system/kernel/arch/riscv64/
H A Dasm_offsets.cpp42 DEFINE_OFFSET_MACRO(ARCH_STACK, arch_stack, thread);
/haiku/src/apps/haikudepot/ui/
H A DUserUsageConditionsWindow.h50 void _SetWorkerThread(thread_id thread);

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