#
5ef06496 |
|
02-May-2019 |
Augustin Cavalier <waddlesplash@gmail.com> |
Debugger: Add a "Write core file" menu item alongside "Save debug report".
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#
456342ca |
|
24-Sep-2017 |
Rene Gollent <rene@gollent.com> |
Debugger: Reimplement #10671. - Rather than the previous (reverted) approach of tracking the last selected stack frame from within the StackTraceView, we now do so from the TeamWindow, where the selection can be mapped by thread. This fixes a subtle issue where, due to a lack of contextual information, the stack trace view would restore the remembered last selected frame rather than an explicitly chosen one. This was most noticeable upon selecting a function that had a corresponding stack frame in the current stack trace, where, instead of selecting that frame, the existing one would remain highlighted, even though the state of all other views had updated. Found while investigating the cause of #13710.
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#
d6a334fa |
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02-Aug-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Adjust TeamWindow to use ExpressionEvaluationWindow. - Requesting expression evaluation from the top level menu now invokes an expression eval window, rather than the past prompt. ExpressionPromptWindow: - Simplify, as it's now strictly used to add persistent expressions.
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#
0324fc40 |
|
14-Aug-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Add status bar to main team window. TeamWindow: - Add a status bar in the form of a string view to the bottom of the window, along with a helper function to request updating it.
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#
10bbf8cb |
|
26-Jul-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: TeamWindow refactor. - When asked to load settings, post a message and do so in the window's message loop. This avoids a lock order reversal when asked to do so later as a result of exec() changing the target image out.
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#
754b42a5 |
|
25-Jul-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Add rename event for Team. Team: - Add listener hook and event type for rename events. These occur on exec() since at this point we're running a different executable. TeamWindow: - Factor out code for generating window title into a helper, and use from both window initialization and newly implemented rename listener hook.
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#
473b2c6a |
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23-Jul-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Add VariablesView listener hook. VariablesView::Listener: - Add hook for requesting value node value updates. TeamWindow: - Implement VariablesView listener hook and forward accordingly to TeamDebugger.
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#
c3c2ab31 |
|
27-Jun-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Code reorganization, no functional change. - Rename BreakConditionConfigWindow to TeamSettingsWindow, and move to own dedicated subfolder. Adjust callers accordingly. Preparation work for other changes to come.
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#
9dcef048 |
|
15-Dec-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Cleanups. Get rid of ExpressionEvaluationWindow. - When asking to evaluate an expression via the Tools menu, we now bring up a prompt window the same as the one used to add a watch expression. This in turn works exactly the same as the latter, except an additional flag is sent indicating that the expression in question should not be persisted. As such, the results are shown in the variables view, with all the capabilities that allows, but also without the expression following the function as a watch expression would.
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#
d1c9ffed |
|
08-Nov-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Cleanup. Team: - Remove expression evaluation event / listener hook. This doesn't really belong to the Team anyways. UserInterfaceListener: - ExpressionEvaluationRequested() now takes an ExpressionInfo object rather than the individual subcomponents. ExpressionEvaluationJob: - Notification of expression evaluation completion is now handled via the info object's listener interface rather than the Team. Others: - Adjust all users of expressions to set themselves up as ExpressionInfo::Listener subclasses, and consequently add themselves to the respective info object when requesting evaluation. This significantly simplifies various things, and also ensures that no one accidentally gets notified of an expression they didn't actually ask for, which could occur with the previous Team-based listener interface. Make all other required adjustments for new interface usage. No functional change intended.
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#
b7e72db3 |
|
02-Nov-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Implement first part of #11387. VariablesView: - The view now keeps a mapping of a list of expressions associated with functions. - Add actions for adding/removing expressions to variables context menu. - When setting up to show a new stack frame, also add corresponding expression nodes and request their evaluation. - Extend VariablesView::Listener interface to also encompass expression evaluation requests. - Don't add context actions for expression nodes. TeamWindow: - Implement VariablesView::Listener expression evaluation hook and forward responses along.
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#
11832b28 |
|
05-Nov-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Add expression prompt window handling. TeamWindow now handles the messages for summoning/dismissing the expression prompt window.
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#
942226c7 |
|
30-Oct-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Add UI for configuring breakpoint conditions. General: - Add message codes for requesting breakpoint configuration. UserInterfaceListener/TeamDebugger: - Add/implement hooks for requesting breakpoint condition changes. BreakpointsView: - Add button to request editing the currently selected breakpoint's condition. TeamWindow: - Handle request to show breakpoint edit window. BreakpointEditWindow: - Implement simple radio-based UI for modifying the current breakpoint's condition. Still missing: Actually handling/evaluating the breakpoint conditions in the ThreadHandler when the breakpoint is hit.
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#
e3581569 |
|
26-Oct-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Hook in expression evaluation window. - Adjust expression window interface so it can report being closed to TeamWindow or whoever else invokes it. - Add a menu item to Tools to request expression evaluation. This now attempts to get the expression evaluator for the current language, and subsequently opens the expression evaluation window with it. With these changes, basic numerical expression evaluation works. Resolution of variable values and condition operators aren't yet handled.
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#
3eadb2cc |
|
26-Jun-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Improvements to hrev47421. - Isolate the filesystem query/result list building into a separate worker thread in order to prevent blocking the window thread in case the query winds up being a bit more time consuming. This doesn't yet handle intelligent prefetching (and associated can of synchronization worms), but that will come once time permits. - Also fixes a missing break statement introduced in the aforementioned commit, though that one shouldn't have caused any actual harm.
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#
2661ce46 |
|
24-Jun-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Implement #10970. - If a source file cannot be found, and the user clicks the item to locate it, Debugger now attempts to query all volumes for the corresponding filename. If any are found, they are presented in a menu, along with an option to locate the file manually as before (since the file may potentially live on an unindexed volume). If no matches are found via query, we fall through to the file panel directly as before.
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#
ef2d649d |
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05-Jul-2013 |
Rene Gollent <anevilyak@gmail.com> |
ExceptionConfigWindow -> BreakConditionConfigWindow. Stop on image load removed from BreakpointsView, pending adding it to BreakConditionConfigWindow with some additional options.
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#
bd503ae4 |
|
05-Jul-2013 |
Rene Gollent <anevilyak@gmail.com> |
Relocate "Stop on image load" option. Rather than a menu item, it's now a checkbox located in the breakpoints tab.
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#
a7376ac1 |
|
30-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Fix remaining flickering for #9841. - Revert hrev45802. However, implement the same essential logic in the TeamWindow itself, and have it guard the StackTraceView, VariablesView, and step control buttons. This fixes flickering in between short steps since it prevents the intermediate clear from happening unnecessarily. - Implement appropriate guards for the interim wait state.
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#
b8b4219f |
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27-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9758. - Add ConsoleOutputView for showing the debugged team's console output. The view presents checkboxes for controlling whether or not stdout and/or stderr output is captured and shown, as well as the ability to clear the current output.
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#
b1975a59 |
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21-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9775. - When possible, SourceView now adds a context menu option to switch between source and disassembly. If the disassembled code is not yet available, it is asynchronously requested. Adjusted SourceView::Listener and implementing subclasses accordingly to make that request feasible. - Adjust TeamWindow to correctly deal with the possibility of the function source code being available but not loaded.
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#
944297b8 |
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13-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Add hooks for actually showing/managing exception config window.
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#
6b308faf |
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19-May-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9777. - Introduce class BreakpointProxy which acts as a container for either a breakpoint or a watchpoint. BreakpointsTableModel now stores a single list of these rather than separate Breakpoint/Watchpoint lists. - Switch BreakpointListView to allow multiple selection mode, and consequently change selection/listener interfaces to use a list of BreakpointProxy objects. Adjust implementors accordingly. - Rework breakpoint list columns to better mesh with a unified display of breakpoint and watchpoint information. - Add an input filter to handle removing breakpoints when the delete key is pressed.
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#
42d73aba |
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11-May-2013 |
Rene Gollent <anevilyak@gmail.com> |
Add "Run to cursor" context action. - UserInterfaceListener/TeamDebugger: Extend ThreadActionRequested() to allow passing a target address. Adjust TeamDebugger's implementation accordingly. - ThreadHandler: The MSG_THREAD_RUN action can now optionally take an address parameter to run until. If this is specified, set a temporary breakpoint for said address before resuming execution. - SourceView: On right click, present a context menu showing possible actions for the current line if we're currently in a stopped thread. For the moment, this only yields the "Run to cursor" action, but more will be added in the future.
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#
a540b985 |
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23-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
Notify user in GUI when debug report has been written.
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#
ba71ae75 |
|
21-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
Prompt user for location to save report to.
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#
12c53499 |
|
07-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
More UI support for watchpointgs. - BreakpointTableModel now encapsulates both breakpoints and watchpoints. - Extended BreakpointView and TeamWindow to handle enable/disable/removing watchpoints as well.
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#
f4b1ddb5 |
|
23-Jul-2012 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Debugger: Coding style: normalize naming, some whitespace fixes * TeamUISettings[Factory] -> TeamUiSettings[Factory] * GUITeamUISettings -> GuiTeamUiSettings * GUISettingsUtils -> GuiSettingsUtils
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#
c2d1fc4f |
|
27-May-2012 |
Rene Gollent <anevilyak@gmail.com> |
Fix updating of source path. Factor out updating of the source path view into a dedicated function, and fix some errors that would sometimes result in the text not updating properly when switching stack frames, particularly if the target frame didn't have source code available.
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#
0c07f01e |
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18-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Modify TeamWindow to use factored out archiving functions.
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#
72d14046 |
|
13-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Remember the last source location path chosen by the user. - When the user chooses the location of a source file via the file panel, we now preserve the file panel so it can remember its previous location when invoked again. Resolves the other part of #8095.
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#
787740e0 |
|
03-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Save and restore the inspector window's frame + mode settings. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43155 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
c1f96856 |
|
02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Cleanup, no functional change. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43137 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
6877edf8 |
|
02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Also save/restore the image and thread splitters. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43135 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
ce90d2d1 |
|
02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
We now save and restore the main splits of the team window. The tab split will be joining them shortly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43134 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
04f0e3d3 |
|
02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
* Simplify GUITeamUISettings to just use variants mapped by string keys. The Setting classes didn't wind up being quite as useful for that purpose as I'd originally hoped, so they remain with their primary purpose of programmatically generating menus and such. * When GraphicalUserInterface constructs the team window, immediately start the message loop. This allows us to reorder startup so we only activate the user interface after having restored settings. * TeamWindow now saves/restores its frame on a per-team basis. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43131 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
689f750f |
|
12-Jun-2011 |
Rene Gollent <anevilyak@gmail.com> |
Actually create the memory block manager in TeamDebugger, and add a menu item allowing one to bring up the inspector. This gets us as far as successfully retrieving memory data from the target team and passing it on to any listeners. Right now there's not much to see though, as the memory view to visualize the data is not yet implemented. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42143 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
5a13e7b0 |
|
03-Nov-2010 |
Rene Gollent <anevilyak@gmail.com> |
Add a means for the user to locate source files if they are not found at the location specified in the debug info. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39289 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
59ea286f |
|
05-Nov-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* EnumerationValue -> EnumeratorValue * Since some types don't have names (e.g. pointer types or anonymous structs or unions), each type does now also have a unique ID. The global type cache registers types by ID and by name (if they have one). This fixes clashes of types with empty names. * Completely refactored the code dealing with variable values. Formerly we had Variable and TypeComponentPath to navigate to a component, mapped to a BVariant representing the value. Now we have: * Interface Value with various subclasses (BoolValue, IntegerValue, etc.) to represent a value, with the flexibility for more esoteric values. * A tree of ValueNode+ValueNodeChild objects to represent the components of a variable. On top of each ValueNodeChild sits a ValueNode representing the value of the component, potentially having ValueNodeChild children. This should allow casting a component value, simply by replacing its ValueNode. * Interface ValueHandler and various implementations for the different value types. It is basically a factory for classes allowing to format/display a value. * ValueHandlerRoster -- a registry for ValueHandlers, finding the best one for a given value. * Interface TypeHandler and various implementions for the different type kinds (primitive, compound, address, etc.). It is basically a factory for ValueNodes for that type. * TypeHandlerRoster -- a registry for TypeHandlers, finding the best one for a given type. That's still a bit work in progress. It introduces at least one regression: The VariablesView doesn't save/restore its state anymore. Will take a while until that is added back. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33907 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
e3a631c0 |
|
15-Oct-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Introduced interface UserInterface, which abstracts the user interface code. * Added implementation GraphicalUserInterface for the current GUI. TeamDebugger does no longer know about TeamWindow. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33594 a95241bf-73f2-0310-859d-f6bbb57e9c96
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#
0324fc408c217619b188747ab635be946d0d1247 |
|
14-Aug-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Add status bar to main team window. TeamWindow: - Add a status bar in the form of a string view to the bottom of the window, along with a helper function to request updating it.
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#
10bbf8cb8d8bc8eb9e63e87be8dd21f9b73c7937 |
|
26-Jul-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: TeamWindow refactor. - When asked to load settings, post a message and do so in the window's message loop. This avoids a lock order reversal when asked to do so later as a result of exec() changing the target image out.
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#
754b42a5a19e0f183356ebf5efab39529f7fcbb0 |
|
25-Jul-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Add rename event for Team. Team: - Add listener hook and event type for rename events. These occur on exec() since at this point we're running a different executable. TeamWindow: - Factor out code for generating window title into a helper, and use from both window initialization and newly implemented rename listener hook.
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#
473b2c6ac95c71ec791949fe7dab01668d62fe44 |
|
23-Jul-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Add VariablesView listener hook. VariablesView::Listener: - Add hook for requesting value node value updates. TeamWindow: - Implement VariablesView listener hook and forward accordingly to TeamDebugger.
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#
c3c2ab316943a85f189415961734382c71e24f23 |
|
27-Jun-2015 |
Rene Gollent <rene@gollent.com> |
Debugger: Code reorganization, no functional change. - Rename BreakConditionConfigWindow to TeamSettingsWindow, and move to own dedicated subfolder. Adjust callers accordingly. Preparation work for other changes to come.
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#
9dcef0489e544e13fc8ce4b92923ebe48b66f861 |
|
15-Dec-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Cleanups. Get rid of ExpressionEvaluationWindow. - When asking to evaluate an expression via the Tools menu, we now bring up a prompt window the same as the one used to add a watch expression. This in turn works exactly the same as the latter, except an additional flag is sent indicating that the expression in question should not be persisted. As such, the results are shown in the variables view, with all the capabilities that allows, but also without the expression following the function as a watch expression would.
|
#
d1c9ffed344208f126f1b8fd446347556c03e976 |
|
08-Nov-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Cleanup. Team: - Remove expression evaluation event / listener hook. This doesn't really belong to the Team anyways. UserInterfaceListener: - ExpressionEvaluationRequested() now takes an ExpressionInfo object rather than the individual subcomponents. ExpressionEvaluationJob: - Notification of expression evaluation completion is now handled via the info object's listener interface rather than the Team. Others: - Adjust all users of expressions to set themselves up as ExpressionInfo::Listener subclasses, and consequently add themselves to the respective info object when requesting evaluation. This significantly simplifies various things, and also ensures that no one accidentally gets notified of an expression they didn't actually ask for, which could occur with the previous Team-based listener interface. Make all other required adjustments for new interface usage. No functional change intended.
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#
b7e72db3cc4ff5bb929a83cdf8a47fbd347615ed |
|
02-Nov-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Implement first part of #11387. VariablesView: - The view now keeps a mapping of a list of expressions associated with functions. - Add actions for adding/removing expressions to variables context menu. - When setting up to show a new stack frame, also add corresponding expression nodes and request their evaluation. - Extend VariablesView::Listener interface to also encompass expression evaluation requests. - Don't add context actions for expression nodes. TeamWindow: - Implement VariablesView::Listener expression evaluation hook and forward responses along.
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#
11832b28af25aef0bd53510cdc81f41efd88b88a |
|
05-Nov-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Add expression prompt window handling. TeamWindow now handles the messages for summoning/dismissing the expression prompt window.
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#
942226c711ca32e4c9b18e7c1e3a76fd546b3082 |
|
30-Oct-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Add UI for configuring breakpoint conditions. General: - Add message codes for requesting breakpoint configuration. UserInterfaceListener/TeamDebugger: - Add/implement hooks for requesting breakpoint condition changes. BreakpointsView: - Add button to request editing the currently selected breakpoint's condition. TeamWindow: - Handle request to show breakpoint edit window. BreakpointEditWindow: - Implement simple radio-based UI for modifying the current breakpoint's condition. Still missing: Actually handling/evaluating the breakpoint conditions in the ThreadHandler when the breakpoint is hit.
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#
e3581569c7fc447ee4dafece19dadb2d6e484406 |
|
26-Oct-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Hook in expression evaluation window. - Adjust expression window interface so it can report being closed to TeamWindow or whoever else invokes it. - Add a menu item to Tools to request expression evaluation. This now attempts to get the expression evaluator for the current language, and subsequently opens the expression evaluation window with it. With these changes, basic numerical expression evaluation works. Resolution of variable values and condition operators aren't yet handled.
|
#
3eadb2cc1d8b5b797574924ba0046dc223bfa40e |
|
26-Jun-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Improvements to hrev47421. - Isolate the filesystem query/result list building into a separate worker thread in order to prevent blocking the window thread in case the query winds up being a bit more time consuming. This doesn't yet handle intelligent prefetching (and associated can of synchronization worms), but that will come once time permits. - Also fixes a missing break statement introduced in the aforementioned commit, though that one shouldn't have caused any actual harm.
|
#
2661ce4605a59cb594f0c6afbcde427369dceedc |
|
24-Jun-2014 |
Rene Gollent <rene@gollent.com> |
Debugger: Implement #10970. - If a source file cannot be found, and the user clicks the item to locate it, Debugger now attempts to query all volumes for the corresponding filename. If any are found, they are presented in a menu, along with an option to locate the file manually as before (since the file may potentially live on an unindexed volume). If no matches are found via query, we fall through to the file panel directly as before.
|
#
ef2d649d76723c303957b2d5da5abde668753741 |
|
05-Jul-2013 |
Rene Gollent <anevilyak@gmail.com> |
ExceptionConfigWindow -> BreakConditionConfigWindow. Stop on image load removed from BreakpointsView, pending adding it to BreakConditionConfigWindow with some additional options.
|
#
bd503ae4cf645a6b2395c848489cf4f39b6b5025 |
|
05-Jul-2013 |
Rene Gollent <anevilyak@gmail.com> |
Relocate "Stop on image load" option. Rather than a menu item, it's now a checkbox located in the breakpoints tab.
|
#
a7376ac17537ebef664373fada57d5d75ac2e818 |
|
30-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Fix remaining flickering for #9841. - Revert hrev45802. However, implement the same essential logic in the TeamWindow itself, and have it guard the StackTraceView, VariablesView, and step control buttons. This fixes flickering in between short steps since it prevents the intermediate clear from happening unnecessarily. - Implement appropriate guards for the interim wait state.
|
#
b8b4219f26ca324dbaca060885173cbb01331447 |
|
27-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9758. - Add ConsoleOutputView for showing the debugged team's console output. The view presents checkboxes for controlling whether or not stdout and/or stderr output is captured and shown, as well as the ability to clear the current output.
|
#
b1975a590faee9dc91f0a6bc626bc5d84475eb24 |
|
21-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9775. - When possible, SourceView now adds a context menu option to switch between source and disassembly. If the disassembled code is not yet available, it is asynchronously requested. Adjusted SourceView::Listener and implementing subclasses accordingly to make that request feasible. - Adjust TeamWindow to correctly deal with the possibility of the function source code being available but not loaded.
|
#
944297b82b37e8f24251b7a275db039467d7452e |
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13-Jun-2013 |
Rene Gollent <anevilyak@gmail.com> |
Add hooks for actually showing/managing exception config window.
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#
6b308faf1ec990dd5bee3c870f6d654fd52a914f |
|
19-May-2013 |
Rene Gollent <anevilyak@gmail.com> |
Implement #9777. - Introduce class BreakpointProxy which acts as a container for either a breakpoint or a watchpoint. BreakpointsTableModel now stores a single list of these rather than separate Breakpoint/Watchpoint lists. - Switch BreakpointListView to allow multiple selection mode, and consequently change selection/listener interfaces to use a list of BreakpointProxy objects. Adjust implementors accordingly. - Rework breakpoint list columns to better mesh with a unified display of breakpoint and watchpoint information. - Add an input filter to handle removing breakpoints when the delete key is pressed.
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#
42d73abab96321f93eae63d9ea6db5b844f1e216 |
|
11-May-2013 |
Rene Gollent <anevilyak@gmail.com> |
Add "Run to cursor" context action. - UserInterfaceListener/TeamDebugger: Extend ThreadActionRequested() to allow passing a target address. Adjust TeamDebugger's implementation accordingly. - ThreadHandler: The MSG_THREAD_RUN action can now optionally take an address parameter to run until. If this is specified, set a temporary breakpoint for said address before resuming execution. - SourceView: On right click, present a context menu showing possible actions for the current line if we're currently in a stopped thread. For the moment, this only yields the "Run to cursor" action, but more will be added in the future.
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#
a540b9852773e048812d75a9e239bd7b5a43a822 |
|
23-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
Notify user in GUI when debug report has been written.
|
#
ba71ae755234e05c8a3b8563a680ad487e75aa45 |
|
21-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
Prompt user for location to save report to.
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#
12c53499e76d8d0e63a94eb738bbe13f387cb0dd |
|
07-Nov-2012 |
Rene Gollent <anevilyak@gmail.com> |
More UI support for watchpointgs. - BreakpointTableModel now encapsulates both breakpoints and watchpoints. - Extended BreakpointView and TeamWindow to handle enable/disable/removing watchpoints as well.
|
#
f4b1ddb580a6a390c7b11b66c799de95014c2c29 |
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23-Jul-2012 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
Debugger: Coding style: normalize naming, some whitespace fixes * TeamUISettings[Factory] -> TeamUiSettings[Factory] * GUITeamUISettings -> GuiTeamUiSettings * GUISettingsUtils -> GuiSettingsUtils
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c2d1fc4ffa7236283061c6358c31f9067c672ca6 |
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27-May-2012 |
Rene Gollent <anevilyak@gmail.com> |
Fix updating of source path. Factor out updating of the source path view into a dedicated function, and fix some errors that would sometimes result in the text not updating properly when switching stack frames, particularly if the target frame didn't have source code available.
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0c07f01eb643854a89794048c0954f1b0921b629 |
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18-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Modify TeamWindow to use factored out archiving functions.
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72d140460db0cd36f2eb0b540980b5d0ddab6d9b |
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13-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Remember the last source location path chosen by the user. - When the user chooses the location of a source file via the file panel, we now preserve the file panel so it can remember its previous location when invoked again. Resolves the other part of #8095.
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787740e0f9b9fc64b8ecf635e7b667699e5f80ea |
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03-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Save and restore the inspector window's frame + mode settings. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43155 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c1f96856b70b826914bd9e03d39be6d3cd97f9fa |
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02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Cleanup, no functional change. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43137 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6877edf850fb21042686775c2c2c9d64c7c754f8 |
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02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
Also save/restore the image and thread splitters. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43135 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ce90d2d1645b3ec8436bb639f27aaddf3e16f8eb |
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02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
We now save and restore the main splits of the team window. The tab split will be joining them shortly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43134 a95241bf-73f2-0310-859d-f6bbb57e9c96
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04f0e3d37b9730b5e2934775a4efeaee73d8cf2e |
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02-Nov-2011 |
Rene Gollent <anevilyak@gmail.com> |
* Simplify GUITeamUISettings to just use variants mapped by string keys. The Setting classes didn't wind up being quite as useful for that purpose as I'd originally hoped, so they remain with their primary purpose of programmatically generating menus and such. * When GraphicalUserInterface constructs the team window, immediately start the message loop. This allows us to reorder startup so we only activate the user interface after having restored settings. * TeamWindow now saves/restores its frame on a per-team basis. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43131 a95241bf-73f2-0310-859d-f6bbb57e9c96
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689f750f2d367f22feca1efec937384b9ec17663 |
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12-Jun-2011 |
Rene Gollent <anevilyak@gmail.com> |
Actually create the memory block manager in TeamDebugger, and add a menu item allowing one to bring up the inspector. This gets us as far as successfully retrieving memory data from the target team and passing it on to any listeners. Right now there's not much to see though, as the memory view to visualize the data is not yet implemented. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42143 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5a13e7b045910ee62ae40256dff1d2c06a4bbf77 |
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03-Nov-2010 |
Rene Gollent <anevilyak@gmail.com> |
Add a means for the user to locate source files if they are not found at the location specified in the debug info. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39289 a95241bf-73f2-0310-859d-f6bbb57e9c96
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59ea286fac914a808edc6989becc77dadff10383 |
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05-Nov-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* EnumerationValue -> EnumeratorValue * Since some types don't have names (e.g. pointer types or anonymous structs or unions), each type does now also have a unique ID. The global type cache registers types by ID and by name (if they have one). This fixes clashes of types with empty names. * Completely refactored the code dealing with variable values. Formerly we had Variable and TypeComponentPath to navigate to a component, mapped to a BVariant representing the value. Now we have: * Interface Value with various subclasses (BoolValue, IntegerValue, etc.) to represent a value, with the flexibility for more esoteric values. * A tree of ValueNode+ValueNodeChild objects to represent the components of a variable. On top of each ValueNodeChild sits a ValueNode representing the value of the component, potentially having ValueNodeChild children. This should allow casting a component value, simply by replacing its ValueNode. * Interface ValueHandler and various implementations for the different value types. It is basically a factory for classes allowing to format/display a value. * ValueHandlerRoster -- a registry for ValueHandlers, finding the best one for a given value. * Interface TypeHandler and various implementions for the different type kinds (primitive, compound, address, etc.). It is basically a factory for ValueNodes for that type. * TypeHandlerRoster -- a registry for TypeHandlers, finding the best one for a given type. That's still a bit work in progress. It introduces at least one regression: The VariablesView doesn't save/restore its state anymore. Will take a while until that is added back. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33907 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e3a631c0b48d904a9502dabb157639539484da53 |
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15-Oct-2009 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Introduced interface UserInterface, which abstracts the user interface code. * Added implementation GraphicalUserInterface for the current GUI. TeamDebugger does no longer know about TeamWindow. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33594 a95241bf-73f2-0310-859d-f6bbb57e9c96
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