/haiku/src/tests/system/kernel/ |
H A D | port_wakeup_test_9.cpp | 37 int32 code; local 45 size = read_port(id, &code, data, sizeof(data)); 46 printf("read port code %lx, size %ld (0x%08lx) (%s)\n", code, size, size, strerror(size));
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H A D | wait_for_objects_test.cpp | 27 int32 code; local 28 read_port(sPort2, &code, &code, sizeof(code)); 125 int32 code; local 126 ssize_t bytesRead = read_port_etc(object, &code,
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/haiku/src/tools/fs_shell/ |
H A D | external_commands_beos.cpp | 50 int32 code; local 51 bytesRead = read_port(port, &code, message, sizeof(_message));
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H A D | fs_shell_command_beos.cpp | 64 int32 code; local 65 bytesRead = read_port(replyPort, &code, &reply, sizeof(reply));
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/haiku/headers/os/add-ons/input_server/ |
H A D | InputServerDevice.h | 52 virtual status_t Control(const char* device, void* cookie, uint32 code,
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/haiku/headers/os/bluetooth/HCI/ |
H A D | btHCI_transport.h | 155 #define GET_PORTCODE_TYPE(code) ((code & 0xFF000000) >> 24) 156 #define GET_PORTCODE_HID(code) ((code & 0x00FF0000) >> 16) 157 #define GET_PORTCODE_DATA(code) ((code & 0x0000FFFF))
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/haiku/headers/os/game/ |
H A D | DirectWindow.h | 105 virtual status_t Perform(perform_code code, void* arg); 131 virtual BMessage* ConvertToMessage(void* raw, int32 code);
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/haiku/headers/os/interface/ |
H A D | Dragger.h | 58 virtual status_t Perform(perform_code code, void* data);
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H A D | Font.h | 183 void SetFamilyAndStyle(uint32 code);
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H A D | ListView.h | 62 virtual void MouseMoved(BPoint where, uint32 code, 148 virtual status_t Perform(perform_code code, void* arg); 166 virtual bool DoMiscellaneous(MiscCode code, MiscData* data);
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H A D | OutlineListView.h | 76 virtual status_t Perform(perform_code code, void* data); 103 virtual bool DoMiscellaneous(MiscCode code, MiscData* data);
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H A D | PictureButton.h | 55 virtual void MouseMoved(BPoint where, uint32 code, 79 virtual status_t Perform(perform_code code, void* data);
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H A D | ScrollBar.h | 44 virtual void MouseMoved(BPoint where, uint32 code,
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H A D | ScrollView.h | 47 virtual void MouseMoved(BPoint where, uint32 code,
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H A D | Shelf.h | 55 virtual status_t Perform(perform_code code, void* data);
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H A D | TextView.h | 78 virtual void MouseMoved(BPoint where, uint32 code, 91 virtual status_t Perform(perform_code code, void* data); 344 bool _PerformMouseMoved(BPoint where, uint32 code);
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H A D | View.h | 187 virtual void MouseMoved(BPoint where, uint32 code, 603 virtual status_t Perform(perform_code code, void* data);
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H A D | Window.h | 236 virtual status_t Perform(perform_code code, void* data); 317 virtual BMessage* ConvertToMessage(void* raw, int32 code);
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/haiku/headers/os/kernel/ |
H A D | OS.h | 132 extern ssize_t read_port(port_id port, int32 *code, void *buffer, 134 extern ssize_t read_port_etc(port_id port, int32 *code, void *buffer, 136 extern status_t write_port(port_id port, int32 code, const void *buffer, 138 extern status_t write_port_etc(port_id port, int32 code, const void *buffer, 359 extern status_t send_data(thread_id thread, int32 code, const void *buffer,
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/haiku/headers/os/media/ |
H A D | MediaNode.h | 225 void HandleBadMessage(int32 code,
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/haiku/headers/os/net/ |
H A D | NetworkAddress.h | 130 virtual status_t Unflatten(type_code code, const void* buffer,
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/haiku/headers/private/bluetooth/ |
H A D | l2cap.h | 74 uint8 code; /* command opcode */ member in struct:__anon9 75 #define L2CAP_IS_SIGNAL_REQ(code) (((code) & 1) == 0) 76 #define L2CAP_IS_SIGNAL_RSP(code) (((code) & 1) == 1)
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/haiku/headers/private/drivers/ |
H A D | scsi_periph.h | 30 // "standardized" error code to simplify handling of scsi errors 42 status_t error_code : 32; // Be error code 43 uint32 action : 8; // err_act code 46 #define MK_ERROR( aaction, code ) ({ \ 47 err_res _res = {.error_code = (code), .action = (aaction) }; \
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/haiku/headers/private/kernel/ |
H A D | thread.h | 157 status_t _user_send_data(thread_id thread, int32 code, const void *buffer, size_t buffer_size); 231 code that lock is a per-semaphore spinlock that protects the semaphore data, 247 isn't, however, since the unblocking code doesn't know about the client 253 unblocking code. A timeout can only happen after 255 possible at any time. The client code must deal with those situations. 307 waiting to other client code. Otherwise another thread could try to unblock 366 \code thread_unblock_locked(thread, B_INTERRUPTED) \endcode. Otherwise the 371 usually doesn't know it. This implies that the client code needs to take
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H A D | thread_types.h | 499 int32 code; member in struct:BKernel::Thread::__anon96
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