/haiku/src/tools/elfsymbolpatcher/ |
H A D | ElfFile.cpp | 80 status_t Load(); 192 // Load 194 ElfSection::Load() function in class:ElfSection 368 if (fSection->Load() != B_OK) 579 if (section->Load() != B_OK) { 710 error = section.Load();
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/haiku/src/kits/mail/ |
H A D | MailSettings.cpp | 428 BMailAddOnSettings::Load(const BMessage& message) function in class:BMailAddOnSettings 541 BMailProtocolSettings::Load(const BMessage& message) function in class:BMailProtocolSettings 543 status_t status = BMailAddOnSettings::Load(message); 562 if (filterSettings->Load(filterMessage) != B_OK) 868 fInboundSettings.Load(inboundSettings); 871 fOutboundSettings.Load(outboundSettings);
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/haiku/src/kits/storage/ |
H A D | DriverSettings.cpp | 382 BDriverSettings::Load(const char* driverNameOrAbsolutePath) function in class:BPrivate::BDriverSettings 401 BDriverSettings::Load(const entry_ref& ref) function in class:BPrivate::BDriverSettings 407 return error == B_OK ? Load(path.Path()) : error;
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/haiku/headers/private/kernel/disk_device_manager/ |
H A D | KDiskSystem.h | 47 status_t Load(); // load/unload -- can be nested
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H A D | KDiskDeviceUtils.h | 134 return (diskSystem->Load() == B_OK);
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/haiku/headers/private/userlandfs/shared/ |
H A D | DriverSettings.h | 83 status_t Load(const char* driverName);
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/haiku/src/apps/debuganalyzer/model_loader/ |
H A D | ModelLoader.h | 35 virtual status_t Load();
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H A D | ThreadModelLoader.cpp | 72 ThreadModelLoader::Load() function in class:ThreadModelLoader
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/haiku/headers/private/screen_saver/ |
H A D | ScreenSaverSettings.h | 41 bool Load();
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/haiku/src/system/boot/loader/file_systems/packagefs/ |
H A D | PackageSettingsItem.h | 132 static PackageSettingsItem* Load(::Directory* systemDirectory,
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H A D | PackageSettingsItem.cpp | 42 PackageSettingsItem::Load(::Directory* systemDirectory, const char* name) function in class:PackageFS::PackageSettingsItem
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/haiku/src/preferences/appearance/ |
H A D | CurView.cpp | 303 if(cs.Load(path.Path())!=B_OK) 354 // Load the current GUI cursor settings from disk. This is done instead of 374 status_t stat=cursorset->Load(path.String()); 395 cursorset->Load(string.String());
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/haiku/src/preferences/time/ |
H A D | NetworkTimeView.cpp | 48 Load(); 202 Settings::Load() function in class:Settings 292 fSettings.Load();
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/haiku/src/kits/game/ |
H A D | FileGameSound.cpp | 177 Load(); 194 if (!Load()) 390 BFileGameSound::Load() function in class:BFileGameSound
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/haiku/src/add-ons/media/media-add-ons/mixer/ |
H A D | MixerSettings.cpp | 42 Load(); 63 Load(); 395 MixerSettings::Load() function in class:MixerSettings
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/haiku/src/servers/print/ |
H A D | Settings.cpp | 128 Settings::Load(BFile* file) function in class:Settings
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/haiku/src/tests/add-ons/kernel/kernelland_emu/ |
H A D | module.cpp | 55 status_t Load(const char *path, const char *dirPath); 167 // Load 169 ModuleAddOn::Load(const char *path, const char *dirPath) function in class:ModuleAddOn 171 TRACE(("ModuleAddOn::Load(): searching module `%s'...\n", path)); 618 && addon.Load(path.Path(), moduleDir) == B_OK) { 677 if (addon->Load(path.Path(), gModuleDirs[i]) == B_OK) {
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/haiku/headers/os/game/ |
H A D | FileGameSound.h | 64 bool Load();
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/haiku/src/add-ons/kernel/file_systems/packagefs/volume/ |
H A D | PackageSettings.h | 194 status_t Load(dev_t mountPointDeviceID,
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/haiku/headers/private/shared/ |
H A D | SettingsMessage.h | 35 status_t Load();
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/haiku/src/add-ons/kernel/file_systems/packagefs/package/ |
H A D | Package.h | 47 status_t Load(const PackageSettings& settings);
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/haiku/src/add-ons/input_server/devices/virtualkeyboard/ |
H A D | VirtualKeyboardWindow.cpp | 59 fCurrentKeymap.Load(current->EntryRef());
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/haiku/src/system/boot/loader/ |
H A D | elf.cpp | 53 static status_t Load(int fd, preloaded_image* image); 209 ELFLoader<Class>::Load(int fd, preloaded_image* _image) function in class:ELFLoader 676 return ELF64Loader::Load(fd, *_image); 686 return ELF32Loader::Load(fd, *_image);
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/haiku/src/preferences/keymap/ |
H A D | KeymapWindow.cpp | 188 fCurrentMap.Load(current->EntryRef()); 229 fCurrentMap.Load(ref); 323 status_t status = fCurrentMap.Load(item->EntryRef()); 707 status_t status = fKeyboardLayoutView->GetKeyboardLayout()->Load(path); 893 fCurrentMap.Load(ref); 917 fAppliedMap.Load(ref);
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/haiku/src/kits/debugger/elf/ |
H A D | ElfFile.cpp | 52 ElfSection::Load() function in class:ElfSection 260 if (section != NULL && section->Load() == B_OK) 454 status_t error = sectionStringSection->Load();
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