Searched defs:team (Results 26 - 50 of 205) sorted by last modified time

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/haiku/src/system/kernel/events/
H A DNotifications.cpp420 team_id team = event->GetInt32("team", -1); local
/haiku/src/system/kernel/arch/riscv64/
H A Darch_thread.cpp36 arch_team_init_team_struct(Team *team, bool kernel) argument
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/haiku/src/apps/processcontroller/
H A DThreadBarMenu.cpp18 ThreadBarMenu::ThreadBarMenu(const char *title, team_id team, int32 threadCount) argument
50 ThreadBarMenu::Reset(team_id team) argument
/haiku/src/add-ons/kernel/file_cache/
H A Drule_based_prefetcher.cpp129 team_id team; member in struct:team_rules
214 team_gone(team_id team, void *_rules) argument
559 RuleMatcher::RuleMatcher(team_id team, const char *name) argument
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H A Dlog.cpp36 team_id team; member in struct:cache_log
170 Team *team = thread_get_current_thread()->team; local
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H A Dlaunch_speedup.cpp251 start_session(team_id team, dev_t device, ino_t node, const char *name, argument
296 team_gone(team_id team, void *_session) argument
371 Session::Session(team_id team, const char *name, dev_t device, argument
655 SessionGetter::SessionGetter(team_id team, Sessio argument
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/haiku/headers/os/app/
H A DRoster.h23 team_id team; member in struct:app_info
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/haiku/headers/private/kernel/
H A Dthread_types.h112 BKernel::Team* team; member in struct:job_control_entry
510 BKernel::Team *team; // protected by team lock, thread lock, scheduler member in struct:BKernel::Thread
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/haiku/src/system/libroot/os/
H A Dteam.c22 _get_team_usage_info(team_id team, int32 who, team_usage_info *info, size_t size) argument
29 kill_team(team_id team) argument
36 _get_team_info(team_id team, team_info *info, size_t size) argument
/haiku/src/system/kernel/
H A Dteam.cpp200 Team* team = sTeamHash.NextElement(&fEntry); local
308 SetJobControlState(team_id team, job_control_stat argument
412 Notify(uint32 eventCode, Team* team) argument
557 Team* team = new(std::nothrow) Team(id, kernel); local
594 Team* team = thread_get_current_thread()->team; local
600 Team* team = sTeamHash.Lookup(id); local
615 Team* team = Get(id); local
1080 Team* team = teams; local
1143 _dump_team_info(Team* team) argument
1247 Team* team = thread_get_current_thread()->team; local
1256 Team* team = Team::GetAndLock(id); local
1284 insert_team_into_parent(Team* parent, Team* team) argument
1302 remove_team_from_parent(Team* parent, Team* team) argument
1327 is_session_leader(Team* team) argument
1337 is_process_group_leader(Team* team) argument
1348 insert_team_into_group(ProcessGroup* group, Team* team) argument
1368 remove_team_from_group(Team* team) argument
1400 create_team_user_data(Team* team, void* exactAddress = NULL) argument
1446 delete_team_user_data(Team* team) argument
1579 Team* team; local
1767 Team* team = Team::Create(mainThread->id, path, false); local
1965 Team* team = thread_get_current_thread()->team; local
2107 Team* team; local
2397 get_job_control_entry(Team* team, pid_t id, uint32 flags) argument
2496 Team* team = thread->team; local
2683 fill_team_info(Team* team, team_info* info, size_t size) argument
2734 Team* team = group->teams; local
2970 team_get_death_entry(Team* team, thread_id child, bool* _deleteEntry) argument
3015 Team* team = thread_get_current_thread()->team; local
3032 Team* team = thread_get_current_thread()->team; local
3049 Team* team = thread->team; local
3099 Team* team = team_get_team_struct_locked(id); local
3117 team_remove_team(Team* team, pid_t& _signalGroup) argument
3205 team_shutdown_team(Team* team) argument
3305 team_delete_team(Team* team, port_id debuggerPort) argument
3399 Team* team = team_get_team_struct_locked(id); local
3422 team_set_job_control_state(Team* team, job_control_state newState, Signal* signal) argument
3491 team_init_exit_info_on_error(Team* team) argument
3524 Team* team = Team::GetAndLock(teamID); local
3575 team_allocate_user_thread(Team* team) argument
3620 team_free_user_thread(Team* team, struct user_thread* userThread) argument
3840 Team* team = team_get_team_struct_locked(id); local
3858 Team* team = team_get_team_struct_locked(id); local
3879 Team* team = Team::Get(id); local
3902 Team* team = NULL; local
3953 Team* team = thread_get_current_thread()->team; local
3959 Team* team = Team::GetAndLock(id); local
3984 Team* team = thread_get_current_thread()->team; local
3990 Team* team = Team::GetAndLock(id); local
4137 Team* team = Team::Get(processID); local
4255 Team* team = thread_get_current_thread()->team; local
4346 Team* team = thread->team; local
4384 _user_kill_team(team_id team) argument
4447 _user_get_team_usage_info(team_id team, int32 who, team_usage_info* userInfo, size_t size) argument
4495 Team* team = Team::GetAndLock(teamID); local
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H A Dsignal.cpp317 Team* team = thread_get_current_thread()->team; local
785 update_team_threads_signal_flag(Team* team) argument
857 Team* team = thread->team; local
934 Team* team = thread->team; local
1305 is_team_signal_blocked(Team* team, int signal) argument
1363 has_permission_to_signal(Team* team) argument
1617 send_signal_to_team_locked(Team* team, uint32 signalNumber, Signal* signal, uint32 flags) argument
1751 send_signal_to_team(Team* team, const Signal& signal, uint32 flags) argument
1795 Team* team = Team::Get(teamID); local
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H A Dheap.cpp45 team_id team; member in struct:heap_leak_check_info_s
537 team_id team = -1; local
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H A Dguarded_heap.cpp41 team_id team; member in struct:guarded_heap_page
788 team_id team = -1; local
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/haiku/src/system/kernel/device_manager/
H A DIORequest.cpp229 IOBuffer::LockMemory(team_id team, bool isWrite) argument
251 IOBuffer::_UnlockMemory(team_id team, size_t count, bool isWrite) argument
261 IOBuffer::UnlockMemory(team_id team, bool isWrite) argument
1321 _CopySimple(void* bounceBuffer, generic_addr_t external, size_t size, team_id team, bool copyIn) argument
1345 _CopyPhysical(void* bounceBuffer, generic_addr_t external, size_t size, team_id team, bool copyIn) argument
1356 _CopyUser(void* _bounceBuffer, generic_addr_t _external, size_t size, team_id team, bool copyIn) argument
1393 _ClearDataSimple(generic_addr_t external, generic_size_t size, team_id team) argument
1402 _ClearDataPhysical(generic_addr_t external, generic_size_t size, team_id team) argument
1410 _ClearDataUser(generic_addr_t _external, generic_size_t size, team_id team) argument
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H A DIOSchedulerSimple.cpp785 IOSchedulerSimple::_GetRequestOwner(team_id team, thread_id thread, argument
/haiku/src/system/kernel/debug/
H A Duser_debugger.cpp153 Team* team = thread->team; local
168 Team* team local
190 Team* team = thread->team; local
204 update_threads_debugger_installed_flag(Team* team) argument
372 prepare_debugger_change(team_id teamID, ConditionVariable& condition, Team*& team) argument
414 prepare_debugger_change(Team* team, ConditionVariable& condition) argument
438 finish_debugger_change(Team* team) argument
454 Team *team = thread->team; local
482 Team *team = thread->team; local
794 Team* team = thread_get_current_thread()->team; local
1084 Team* team = Team::Get(teamID); local
1142 Team* team = thread->team; local
1791 Team *team = thread_get_current_thread()->team; local
2205 Team *team = nubThread->team; local
2483 install_team_debugger_init_debug_infos(Team *team, team_id debuggerTeam, port_id debuggerPort, port_id nubPort, thread_id nubThread, sem_id debuggerPortWriteLock, thread_id causingThread) argument
2553 Team* team; local
2817 Team *team = thread_get_current_thread()->team; local
2880 Team* team; local
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H A Dsystem_profiler.cpp250 SystemProfiler::SystemProfiler(team_id team, const area_info& userAreaInfo, argument
619 Team* team = (Team*)event->GetPointer("teamStruct", NULL); local
868 _TeamAdded(Team* team) argument
905 _TeamRemoved(Team* team) argument
930 _TeamExec(Team* team) argument
1560 team_id team = thread_get_current_thread()->team->id; local
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/haiku/src/system/kernel/arch/sparc/
H A Darch_thread.cpp27 arch_team_init_team_struct(Team *team, bool kernel) argument
/haiku/src/system/kernel/arch/m68k/
H A Darch_thread.cpp128 arch_team_init_team_struct(Team *team, bool kernel) argument
/haiku/src/system/kernel/arch/arm64/
H A Darch_thread.cpp54 arch_team_init_team_struct(Team *team, bool kernel) argument
/haiku/src/system/kernel/arch/arm/
H A Darch_thread.cpp74 arch_team_init_team_struct(Team *team, bool kernel) argument
/haiku/src/bin/debug/strace/
H A Dstrace.cpp789 Team* team = new Team(teamID); local
843 Team* team = it->second; local
870 Team* team = it->second; local
919 Team* team = new(std::nothrow) Team( local
944 Team* team = it->second; local
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/haiku/src/apps/deskbar/
H A DBarApp.cpp492 team_id team = -1; local
510 team_id team = -1; local
807 TBarApp::FetchTeamIcon(team_id team, int3 argument
870 AddTeam(team_id team, uint32 flags, const char* sig, entry_ref* ref) argument
947 RemoveTeam(team_id team) argument
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/haiku/src/apps/debugger/user_interface/gui/
H A DGraphicalUserInterface.cpp155 GraphicalUserInterface::Init(Team* team, UserInterfaceListener* listener) argument
/haiku/headers/os/kernel/
H A Ddebugger.h471 team_id team; // the thread's team member in struct:__anon62
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