Searched refs:fPath (Results 26 - 50 of 155) sorted by path

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/haiku/src/apps/debuganalyzer/util/
H A DDataSource.cpp61 return fPath.SetTo(path);
68 if (fPath.Path() == NULL)
71 name = fPath.Path();
79 return file.SetTo(fPath.Path(), B_READ_ONLY);
H A DDataSource.h46 BPath fPath; member in class:PathDataSource
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.h158 VectorPath* fPath; member in class:PathManipulator
/haiku/src/apps/icon-o-matic/shape/commands/
H A DNudgePointsCommand.h45 VectorPath* fPath; member in class:NudgePointsCommand
H A DPathCommand.cpp25 : fPath(path)
38 return fPath ? B_OK : B_NO_INIT;
H A DPathCommand.h35 VectorPath* fPath; member in class:PathCommand
/haiku/src/apps/packageinstaller/
H A DPackageItem.cpp164 fPath = path;
181 printf("InitPath - relative: %s + %s\n", path, fPath.String());
186 ret = destination->SetTo(path, fPath.String());
189 printf("InitPath - absolute: %s\n", fPath.String());
190 if (fPath == "")
191 fPath = "/";
192 ret = destination->SetTo(fPath.String());
195 printf("InitPath - volume: %s + %s\n", path, fPath.String());
208 ret = destination->SetTo(mountPoint.Path(), fPath.String());
817 parser_debug("Directory: %s DoInstall() called!\n", fPath
[all...]
H A DPackageItem.h106 BString fPath; member in class:PackageItem
/haiku/src/apps/webpositive/
H A DDownloadProgressView.h70 BPath fPath; member in class:DownloadProgressView
/haiku/src/bin/bfs_tools/lib/
H A DDisk.cpp106 fPath.SetTo(deviceName);
114 fPath.SetTo(info.device_name);
115 deviceName = fPath.Path();
H A DDisk.h43 const BPath &Path() const { return fPath; }
99 BPath fPath; member in class:Disk
H A DInode.h93 char *fPath; member in class:Inode
/haiku/src/bin/
H A Deject.cpp33 device->GetPath(&fPath);
37 inline const char* Path() { return fPath.Path(); }
41 BPath fPath; member in class:RemovableDevice
/haiku/src/bin/mkfs/
H A DFsCreator.cpp56 fPath(path),
74 status_t status = roster.GetPartitionForPath(fPath, &device,
77 if (!strncmp(fPath, "/dev", 4)) {
79 << fPath << ": " << strerror(status) << std::endl;
85 partition_id id = roster.RegisterFileDevice(fPath);
88 "path " << fPath << ": " << strerror(status) << std::endl;
95 if (!strncmp(fPath, "/dev", 4)) {
97 "for path " << fPath << ": " << strerror(status)
158 std::cout << "\nAbout to initialize " << fPath << " with "
161 << "\nALL YOUR DATA in " << fPath << " wil
[all...]
H A DFsCreator.h29 const char* fPath; member in class:FsCreator
/haiku/src/bin/package/
H A Dcommand_list.cpp367 fprintf(stderr, "%s:%d:%d: %s\n", fPath, line, col,
371 const char* fPath; member in struct:ErrorListener
373 errorListener.fPath = packageFileName;
/haiku/src/bin/rc/
H A Dcompile.cpp77 BPath fPath; member in class:AddIncludeDir
87 if (fPath.SetTo(file) != B_OK
88 || fPath.GetParent(&fPath) != B_OK) {
89 fPath.Unset();
93 rdef_add_include_dir(fPath.Path(), false);
99 if (fPath.InitCheck() == B_OK)
100 rdef_remove_include_dir(fPath.Path());
/haiku/src/build/libroot/
H A DLocalFD.h25 return descriptor->GetPath(fPath);
30 fPath = "";
41 return (fFD < 0 ? fPath.c_str() : NULL);
57 string fPath; member in class:LocalFD
/haiku/src/kits/debugger/files/
H A DLocatableDirectory.cpp13 fPath(path),
27 if (fPath.Length() <= 1)
28 return fPath;
30 int32 lastSlash = fPath.FindLast('/');
32 return fPath.String() + (lastSlash + 1);
39 return fPath.String();
46 _path = fPath;
/haiku/src/kits/debugger/ids/
H A DFunctionID.cpp23 archive.FindString("FunctionID::path", &fPath);
30 fPath(path),
48 error = archive->AddString("FunctionID::path", fPath);
58 return StringUtils::HashValue(fPath) * 17
66 return fPath.Length() != 0 && fFunctionName.Length() != 0;
117 return other != NULL && fPath == other->fPath
169 return other != NULL && fPath == other->fPath
/haiku/src/kits/package/
H A DGlobalWritableFileInfo.cpp17 fPath(),
26 fPath(infoData.path),
36 fPath(path),
51 if (fPath.IsEmpty())
60 return fPath;
89 fPath = path;
H A DUserSettingsFileInfo.cpp17 fPath(),
26 fPath(infoData.path),
36 fPath(path),
46 fPath(path),
61 return fPath.IsEmpty() ? B_NO_INIT : B_OK;
68 return fPath;
89 fPath = path;
98 fPath = path;
/haiku/src/kits/storage/
H A DEntryOperationEngineBase.cpp20 fPath(path),
32 fPath(path),
43 fPath(NULL),
54 fPath(NULL),
66 fPath(path),
88 error = buffer.SetTo(fDirectory, fPath);
95 error = buffer.SetTo(&directory, fPath);
96 } else if (fPath != NULL) {
97 _path = fPath;
137 if (fPath !
160 _path << '/' << fPath; local
[all...]
H A DPathFinder.cpp79 if (!fPath.IsEmpty()) {
80 error = find_path_for_path_etc(fPath, dependency, architecture,
175 fPath = path;
178 if ((path != NULL && path[0] != '\0' && fPath.IsEmpty())
H A DPathMonitor.cpp102 fPath(path),
103 fEntryRef(-1, -1, fPath.String() + pathComponentOffset),
129 return fPath;
161 status_t error = entry.SetTo(fPath);
223 BString fPath; member in class:__anon3::Ancestor
622 BString fPath; member in class:__anon3::PathHandler
739 fPath(),
833 fPath = normalizedPath;
854 fPath.String(), fFlags);
929 const char* path = fPath
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