Searched refs:int32 (Results 226 - 250 of 5236) sorted by relevance

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/haiku/src/servers/registrar/
H A DMessageRunnerManager.h57 RunnerInfo *_RemoveInfo(int32 index);
58 RunnerInfo *_RemoveInfoWithToken(int32 token);
61 int32 _CountInfos() const;
63 RunnerInfo *_InfoAt(int32 index) const;
64 RunnerInfo *_InfoForToken(int32 token) const;
68 int32 _IndexOf(RunnerInfo *info) const;
69 int32 _IndexOfToken(int32 token) const;
74 int32 _NextToken();
80 int32 fNextToke
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H A DPriorityMessageQueue.cpp13 MessageInfo(BMessage *message, int32 priority)
20 int32 Priority() const { return fPriority; }
24 int32 fPriority;
39 for (int32 i = 0; MessageInfo *info = fMessages.ItemAt(i); i++)
60 PriorityMessageQueue::PushMessage(BMessage *message, int32 priority)
68 int32 index = _FindInsertionIndex(priority);
96 int32
99 int32 result = 0;
115 int32
116 PriorityMessageQueue::_FindInsertionIndex(int32 priorit
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/haiku/src/apps/webpositive/tabview/
H A DTabManager.h46 BView* ViewForTab(int32 tabIndex) const;
47 int32 TabForView(const BView* containedView) const;
50 void SelectTab(int32 tabIndex);
52 int32 SelectedTabIndex() const;
53 void CloseTab(int32 tabIndex);
56 int32 index = -1);
57 BView* RemoveTab(int32 index);
58 int32 CountTabs() const;
60 void SetTabLabel(int32 tabIndex, const char* label);
61 const BString& TabLabel(int32);
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/haiku/src/apps/haikudepot/textview/
H A DTextSpan.h34 inline int32 CountChars() const
38 bool Insert(int32 offset, const BString& text);
39 bool Remove(int32 start, int32 count);
41 TextSpan SubSpan(int32 start, int32 count) const;
50 void _TruncateInsert(int32& start) const;
51 void _TruncateRemove(int32& start,
52 int32& count) const;
56 int32 fCharCoun
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H A DTextDocument.cpp76 TextDocument::Insert(int32 textOffset, const BString& text)
83 TextDocument::Insert(int32 textOffset, const BString& text,
91 TextDocument::Insert(int32 textOffset, const BString& text,
102 TextDocument::Remove(int32 textOffset, int32 length)
112 TextDocument::Replace(int32 textOffset, int32 length, const BString& text)
119 TextDocument::Replace(int32 textOffset, int32 length, const BString& text,
128 TextDocument::Replace(int32 textOffse
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/haiku/headers/os/device/
H A DJoystick.h40 int32 CountDevices();
41 status_t GetDeviceName(int32 index, char* name,
52 int32 CountSticks();
54 int32 CountAxes();
56 int32 forStick = 0);
57 status_t GetAxisNameAt(int32 index,
60 int32 CountHats();
62 int32 forStick = 0);
63 status_t GetHatNameAt(int32 index, BString* outName);
65 int32 CountButton
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/haiku/headers/private/userlandfs/private/
H A DRequestAllocator.h32 status_t AllocateRequest(int32 size);
36 int32 GetRequestSize() const;
38 status_t AllocateAddress(Address& address, int32 size,
39 int32 align, void** data,
42 int32 size, int32 align,
48 // int32 size = 0);
55 int32 offset;
56 int32 size;
63 int32 fRequestSiz
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/haiku/src/apps/webpositive/autocompletion/
H A DAutoCompleterDefaultImpl.h19 int32 caretPos, int32* start,
20 int32* length);
34 virtual bool Select(int32 index);
38 virtual int32 SelectedChoiceIndex() const;
47 int32 fSelectedIndex;
48 int32 fPatternStartPos;
49 int32 fPatternLength;
84 virtual void SelectChoiceAt(int32 index);
89 virtual int32 CountVisibleChoice
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/haiku/headers/os/app/
H A DMessageRunner.h16 int32 count = -1);
19 int32 count = -1);
22 int32 count, BMessenger replyTo);
25 int32 count, BMessenger replyTo);
31 status_t SetCount(int32 count);
33 int32* count) const;
37 int32 count);
40 int32 count, BMessenger replyTo);
46 static int32 _RegisterRunner(BMessenger target,
48 int32 coun
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/haiku/src/add-ons/input_server/filters/switch_workspace/
H A DSwitchWorkspaceInputFilter.cpp46 int32 modifiers;
50 int32 modifiersHeld = modifiers & (B_COMMAND_KEY
62 int32 deltaX = 0;
63 int32 deltaY = 0;
80 int32 columns;
81 int32 rows;
85 link.Read<int32>(&columns);
86 link.Read<int32>(&rows);
88 int32 current = current_workspace();
90 int32 nextColum
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/haiku/src/system/boot/loader/file_systems/fat/
H A DVolume.h33 int32 FatBits() const { return fFatBits; }
36 int32 BlockSize() const { return fBlockSize; }
37 int32 ClusterSize() const { return fSectorsPerCluster * fBytesPerSector; }
39 int32 BlockShift() const { return fBlockShift; }
40 int32 SectorShift() const { return fSectorShift; }
41 int32 ClusterShift() const { return fClusterShift; }
43 int32 NumBlocks() const { return (int32)((off_t)fTotalSectors * fBytesPerSector / fBlockSize); }
44 int32 NumSectors() const { return fTotalSectors; }
45 int32 NumCluster
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/haiku/headers/os/kernel/
H A Dimage.h13 typedef int32 image_id;
25 int32 sequence;
26 int32 init_order;
34 int32 text_size;
35 int32 data_size;
38 int32 api_version; /* the Haiku API version used by the image */
39 int32 abi; /* the Haiku ABI used by the image */
80 thread_id load_image(int32 argc, const char **argv, const char **environ);
83 status_t get_image_symbol(image_id image, const char *name, int32 symbolType,
85 status_t get_nth_image_symbol(image_id image, int32
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/haiku/headers/private/kernel/util/
H A DKMessage.h44 status_t SetTo(void* buffer, int32 bufferSize,
46 status_t SetTo(const void* buffer, int32 bufferSize = -1,
56 int32 BufferCapacity() const;
57 int32 ContentSize() const;
60 int32 elementSize = -1,
70 const void* data, int32 numBytes,
73 const void* data, int32 elementSize,
74 int32 elementCount);
78 inline status_t AddInt32(const char* name, int32 value);
84 const void** data, int32* numByte
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/haiku/src/kits/game/
H A DStreamingGameSound.cpp92 BStreamingGameSound::Perform(int32 selector, void *data)
142 BStreamingGameSound::_Reserved_BStreamingGameSound_0(int32 arg, ...)
149 BStreamingGameSound::_Reserved_BStreamingGameSound_1(int32 arg, ...)
156 BStreamingGameSound::_Reserved_BStreamingGameSound_2(int32 arg, ...)
163 BStreamingGameSound::_Reserved_BStreamingGameSound_3(int32 arg, ...)
170 BStreamingGameSound::_Reserved_BStreamingGameSound_4(int32 arg, ...)
177 BStreamingGameSound::_Reserved_BStreamingGameSound_5(int32 arg, ...)
184 BStreamingGameSound::_Reserved_BStreamingGameSound_6(int32 arg, ...)
191 BStreamingGameSound::_Reserved_BStreamingGameSound_7(int32 arg, ...)
198 BStreamingGameSound::_Reserved_BStreamingGameSound_8(int32 ar
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H A DGameSound.cpp186 BGameSound::Perform(int32 selector,
238 int32
239 BGameSound::SetMaxSoundCount(int32 in_maxCount)
287 BGameSound::_Reserved_BGameSound_0(int32 arg, ...)
294 BGameSound::_Reserved_BGameSound_1(int32 arg, ...)
301 BGameSound::_Reserved_BGameSound_2(int32 arg, ...)
308 BGameSound::_Reserved_BGameSound_3(int32 arg, ...)
315 BGameSound::_Reserved_BGameSound_4(int32 arg, ...)
322 BGameSound::_Reserved_BGameSound_5(int32 arg, ...)
329 BGameSound::_Reserved_BGameSound_6(int32 ar
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/haiku/headers/os/interface/
H A DBitmap.h49 int32 bytesPerRow = B_ANY_BYTES_PER_ROW,
62 int32 bytesPerRow = B_ANY_BYTES_PER_ROW,
79 int32 BitsLength() const;
80 int32 BytesPerRow() const;
87 status_t ImportBits(const void* data, int32 length,
88 int32 bpr, int32 offset,
90 status_t ImportBits(const void* data, int32 length,
91 int32 bpr, color_space colorSpace,
103 int32 CountChildre
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/haiku/headers/private/audio/
H A Dhmulti_audio.h67 B_MULTI_GET_MODE, /* get the current mode (int32 * arg) */
68 B_MULTI_SET_MODE /* set a new mode (int32 * arg) */
167 int32 output_channel_count;
168 int32 input_channel_count;
169 int32 output_bus_channel_count;
170 int32 input_bus_channel_count;
171 int32 aux_bus_channel_count;
173 int32 request_channel_count; /* how many channel_infos are there */
265 int32 channel_id;
316 int32 semaphor
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/haiku/src/servers/app/
H A DWindow.h50 int32 CountWindows();
51 Window* WindowAt(int32 index);
53 int32 position = -1);
57 bool Move(int32 from, int32 to);
99 window_anchor& Anchor(int32 index);
100 Window* NextWindow(int32 index) const;
101 Window* PreviousWindow(int32 index) const;
127 void MoveBy(int32 x, int32
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/haiku/headers/os/media/
H A DMediaDecoder.h57 virtual status_t _Reserved_BMediaDecoder_0(int32 arg, ...);
58 virtual status_t _Reserved_BMediaDecoder_1(int32 arg, ...);
59 virtual status_t _Reserved_BMediaDecoder_2(int32 arg, ...);
60 virtual status_t _Reserved_BMediaDecoder_3(int32 arg, ...);
61 virtual status_t _Reserved_BMediaDecoder_4(int32 arg, ...);
62 virtual status_t _Reserved_BMediaDecoder_5(int32 arg, ...);
63 virtual status_t _Reserved_BMediaDecoder_6(int32 arg, ...);
64 virtual status_t _Reserved_BMediaDecoder_7(int32 arg, ...);
65 virtual status_t _Reserved_BMediaDecoder_8(int32 arg, ...);
66 virtual status_t _Reserved_BMediaDecoder_9(int32 ar
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/haiku/src/apps/mediaplayer/playlist/
H A DPlaylist.h44 virtual void ItemAdded(PlaylistItem* item, int32 index);
45 virtual void ItemRemoved(int32 index);
49 virtual void CurrentItemChanged(int32 newIndex, bool play);
67 int32 CountItems() const;
73 bool AddItem(PlaylistItem* item, int32 index);
74 PlaylistItem* RemoveItem(int32 index,
78 bool AdoptPlaylist(Playlist& other, int32 index);
80 int32 IndexOf(PlaylistItem* item) const;
81 PlaylistItem* ItemAt(int32 index) const;
82 PlaylistItem* ItemAtFast(int32 inde
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/haiku/headers/private/kernel/
H A Dsmp.h41 typedef void (*smp_call_func)(addr_t data1, int32 currentCPU, addr_t data2, addr_t data3);
50 inline void SetBit(int32 cpu);
51 inline void ClearBit(int32 cpu);
53 inline void SetBitAtomic(int32 cpu);
54 inline void ClearBitAtomic(int32 cpu);
56 inline bool GetBit(int32 cpu) const;
74 status_t smp_per_cpu_init(struct kernel_args *args, int32 cpu);
76 bool smp_trap_non_boot_cpus(int32 cpu, uint32* rendezVous);
79 void smp_send_ici(int32 targetCPU, int32 messag
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/haiku/src/tests/apps/miniterminal/
H A DViewBuffer.cpp80 int32 oldColumns = fColumns;
81 int32 oldRows = fRows;
83 fColumns = (int32)width / CHAR_WIDTH;
84 fRows = (int32)height / CHAR_HEIGHT;
96 int32 columns = min_c(oldColumns, fColumns);
97 int32 rows = min_c(oldRows, fRows);
98 for (int32 y = 0; y < rows; y++) {
99 for (int32 x = 0; x < columns; x++) {
112 ViewBuffer::GetSize(int32 *width, int32 *heigh
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/haiku/headers/os/midi/
H A DSamples.h8 typedef void (*sample_exit_hook)(int32 arg);
9 typedef bool (*sample_loop_hook)(int32 arg);
19 void* sampleData, int32 frames, int16 bytes_per_sample,
20 int16 channel_count, double pitch, int32 loopStart, int32 loopEnd,
21 double sampleVolume, double stereoPosition, int32 hook_arg,
/haiku/headers/private/interface/
H A DWindowStack.h20 int32 position);
22 int32 position);
26 status_t RemoveWindowAt(int32 position,
29 int32 CountWindows();
31 status_t WindowAt(int32 position,
39 status_t _StartMessage(int32 what);
/haiku/headers/private/shared/
H A DHashString.h38 HashString(const char *string, int32 length = -1);
41 bool SetTo(const char *string, int32 maxLength = -1);
44 void Truncate(int32 newLength);
47 int32 GetLength() const { return fLength; }
56 bool _SetTo(const char *string, int32 length);
59 int32 fLength;

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