#
2ca13760 |
|
20-Aug-2021 |
Coldfirex <sakison@gmail.com> |
Mass updating of OpenBeOS text to Haiku No functional code altered. https://dev.haiku-os.org/ticket/17197 Change-Id: I75cc74f6be0ad968fd77c31fbe5b0f650a6fe9e0 Reviewed-on: https://review.haiku-os.org/c/haiku/+/4364 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
|
#
2066acfb |
|
08-Feb-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
game kit: Style and whitespace cleanup. No functional change.
|
#
0cc21580 |
|
02-Nov-2011 |
Adrien Destugues <pulkomandy@pulkomandy.ath.cx> |
Patch from bkmx. Fixes crashes in the game sound code when using small buffers. Closes #5093, but there are other issues left. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43128 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
ea4f253f |
|
14-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
update license headers, code style In BPushGameSound, SetParameter and SetStreamHook return B_UNSUPPORTED while Perform calls the parent class. Moved code to the constructor. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20682 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
0c93c0a8 |
|
06-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
change the way FileGameSound works : avoid using a port code style, some clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
4703fb5d |
|
06-Oct-2002 |
beveloper <beveloper@nowhere.fake> |
These files have been contributed by Christopher ML Zumwalt May git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
0b4a36ab |
|
10-Aug-2002 |
beveloper <beveloper@nowhere.fake> |
start with libgame.so git-svn-id: file:///srv/svn/repos/haiku/trunk/current@695 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
2066acfbc57260cadff12de083adab718248aec9 |
|
08-Feb-2012 |
Alexander von Gluck IV <kallisti5@unixzen.com> |
game kit: Style and whitespace cleanup. No functional change.
|
#
0cc215800b9e7662154b6c4ad281d42f56124281 |
|
02-Nov-2011 |
Adrien Destugues <pulkomandy@pulkomandy.ath.cx> |
Patch from bkmx. Fixes crashes in the game sound code when using small buffers. Closes #5093, but there are other issues left. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43128 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
ea4f253fd6982ab9fe71251121e8095b784df7fe |
|
14-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
update license headers, code style In BPushGameSound, SetParameter and SetStreamHook return B_UNSUPPORTED while Perform calls the parent class. Moved code to the constructor. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20682 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
0c93c0a807b27096abbfad677436afb7d1712d4a |
|
06-Apr-2007 |
Jérôme Duval <korli@users.berlios.de> |
change the way FileGameSound works : avoid using a port code style, some clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
4703fb5d8562169f672b3efe5203f1eb4d9ceb4a |
|
06-Oct-2002 |
beveloper <beveloper@nowhere.fake> |
These files have been contributed by Christopher ML Zumwalt May git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96
|
#
0b4a36abc99ddad5d0ec9337db3b3d5d2e4b99b0 |
|
10-Aug-2002 |
beveloper <beveloper@nowhere.fake> |
start with libgame.so git-svn-id: file:///srv/svn/repos/haiku/trunk/current@695 a95241bf-73f2-0310-859d-f6bbb57e9c96
|