History log of /haiku/src/kits/game/StreamingGameSound.cpp
Revision Date Author Comments
# 2ca13760 20-Aug-2021 Coldfirex <sakison@gmail.com>

Mass updating of OpenBeOS text to Haiku

No functional code altered.

https://dev.haiku-os.org/ticket/17197

Change-Id: I75cc74f6be0ad968fd77c31fbe5b0f650a6fe9e0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4364
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>


# 2066acfb 08-Feb-2012 Alexander von Gluck IV <kallisti5@unixzen.com>

game kit: Style and whitespace cleanup. No functional change.


# 0cc21580 02-Nov-2011 Adrien Destugues <pulkomandy@pulkomandy.ath.cx>

Patch from bkmx.
Fixes crashes in the game sound code when using small buffers.

Closes #5093, but there are other issues left.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43128 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ea4f253f 14-Apr-2007 Jérôme Duval <korli@users.berlios.de>

update license headers, code style
In BPushGameSound, SetParameter and SetStreamHook return B_UNSUPPORTED while Perform calls the parent class.
Moved code to the constructor.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20682 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0c93c0a8 06-Apr-2007 Jérôme Duval <korli@users.berlios.de>

change the way FileGameSound works : avoid using a port
code style, some clean up


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4703fb5d 06-Oct-2002 beveloper <beveloper@nowhere.fake>

These files have been contributed by Christopher ML Zumwalt May


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0b4a36ab 10-Aug-2002 beveloper <beveloper@nowhere.fake>

start with libgame.so


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@695 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2066acfbc57260cadff12de083adab718248aec9 08-Feb-2012 Alexander von Gluck IV <kallisti5@unixzen.com>

game kit: Style and whitespace cleanup. No functional change.


# 0cc215800b9e7662154b6c4ad281d42f56124281 02-Nov-2011 Adrien Destugues <pulkomandy@pulkomandy.ath.cx>

Patch from bkmx.
Fixes crashes in the game sound code when using small buffers.

Closes #5093, but there are other issues left.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43128 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ea4f253fd6982ab9fe71251121e8095b784df7fe 14-Apr-2007 Jérôme Duval <korli@users.berlios.de>

update license headers, code style
In BPushGameSound, SetParameter and SetStreamHook return B_UNSUPPORTED while Perform calls the parent class.
Moved code to the constructor.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20682 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0c93c0a807b27096abbfad677436afb7d1712d4a 06-Apr-2007 Jérôme Duval <korli@users.berlios.de>

change the way FileGameSound works : avoid using a port
code style, some clean up


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4703fb5d8562169f672b3efe5203f1eb4d9ceb4a 06-Oct-2002 beveloper <beveloper@nowhere.fake>

These files have been contributed by Christopher ML Zumwalt May


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1401 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0b4a36abc99ddad5d0ec9337db3b3d5d2e4b99b0 10-Aug-2002 beveloper <beveloper@nowhere.fake>

start with libgame.so


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@695 a95241bf-73f2-0310-859d-f6bbb57e9c96