Searched refs:Thread (Results 201 - 225 of 229) sorted by relevance
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/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/include/ |
H A D | acinterp.h | 479 ACPI_THREAD_STATE *Thread);
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H A D | aclocal.h | 225 /* This Thread ID means that the mutex is not in use (unlocked) */ 229 /* This Thread ID means an invalid thread ID */ 875 * Thread state - one per thread across multiple walk states. Multiple walk 945 ACPI_THREAD_STATE Thread; member in union:acpi_generic_state
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/haiku/src/system/kernel/arch/m68k/ |
H A D | arch_int.cpp | 188 Thread *thread = thread_get_current_thread();
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/haiku/src/system/kernel/events/ |
H A D | wait_for_objects.cpp | 495 Thread *thread = thread_get_current_thread(); 605 Thread *thread = thread_get_current_thread();
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/haiku/src/kits/debugger/controllers/ |
H A D | ThreadHandler.cpp | 79 ThreadHandler::ThreadHandler(::Thread* thread, Worker* worker,
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/haiku/src/add-ons/kernel/file_systems/userlandfs/kernel_add_on/ |
H A D | FileSystem.cpp | 737 Thread* thread = thread_get_current_thread();
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H A D | Volume.cpp | 4397 Thread* thread = thread_get_current_thread();
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | VariablesView.cpp | 52 #include "Thread.h" 685 void SetStackFrame(::Thread* thread, 757 ::Thread* fThread; 1187 VariablesView::VariableTableModel::SetStackFrame(::Thread* thread, 1862 VariablesView::SetStackFrame(::Thread* thread, StackFrame* stackFrame)
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H A D | SourceView.cpp | 1387 ::Thread* activeThread = fSourceView->fActiveThread; 2177 SourceView::SetStackTrace(StackTrace* stackTrace, Thread* activeThread)
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/haiku/src/system/kernel/device_manager/ |
H A D | IOSchedulerSimple.cpp | 799 if (owner->thread < 0 || !Thread::IsAlive(owner->thread)) {
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H A D | IORequest.cpp | 795 Thread* thread = thread_get_current_thread();
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/haiku/src/add-ons/kernel/file_cache/ |
H A D | launch_speedup.cpp | 686 Thread *thread = thread_get_current_thread();
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/haiku/src/system/kernel/vm/ |
H A D | vm.cpp | 3811 Thread* thread = Thread::GetDebug(threadID); 3891 Thread* thread = debug_get_debugged_thread(); 4530 Thread* thread = thread_get_current_thread(); 4539 Thread* thread = thread_get_current_thread(); 4600 Thread* thread = thread_get_current_thread(); 4612 Thread* thread = thread_get_current_thread(); 5549 Thread* thread = debug_get_debugged_thread();
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H A D | VMCache.cpp | 69 Thread* thread;
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/haiku/src/add-ons/kernel/bus_managers/ata/ |
H A D | ATAChannel.cpp | 1007 Thread *thread = thread_get_current_thread();
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/haiku/src/servers/mount/ |
H A D | AutoMounter.cpp | 366 set_thread_priority(Thread(), B_LOW_PRIORITY);
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/haiku/src/apps/deskbar/ |
H A D | ExpandoMenuBar.cpp | 53 #include <Thread.h>
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/haiku/src/apps/mediaplayer/ |
H A D | MainWin.cpp | 410 thread_id controllerThread = fController->Thread(); 2640 if (find_thread(NULL) != Thread())
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/haiku/src/system/kernel/debug/ |
H A D | tracing.cpp | 836 Thread* thread = thread_get_current_thread();
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/haiku/src/kits/tracker/ |
H A D | Tracker.cpp | 84 #include "Thread.h" 915 Thread::Launch(new EntryAndNodeDoSoonWithMessageFunctor<TTracker,
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/haiku/src/kits/interface/ |
H A D | Window.cpp | 1798 if (find_thread(NULL) != Thread()) 2917 if (Thread() >= B_OK) 2918 rename_thread(Thread(), threadName);
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/haiku/src/servers/app/ |
H A D | ServerWindow.cpp | 405 if (Thread() >= B_OK) { 408 rename_thread(Thread(), name); 462 info.thread = Thread();
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/haiku/src/servers/registrar/ |
H A D | TRoster.cpp | 1243 info->Init(be_app->Thread(), be_app->Team(),
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/haiku/src/add-ons/kernel/drivers/disk/virtual/ram_disk/ |
H A D | ram_disk.cpp | 763 Thread* thread = thread_get_current_thread();
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/haiku/src/kits/media/ |
H A D | MediaRoster.cpp | 150 thread_id roster = BMediaRoster::CurrentRoster()->Thread(); 2313 //! Thread safe for multiple calls to Roster()
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